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foxbox/lib/rbcodec/metadata/vgm.c
Sean Bartell cadb3627fc Add rbcodecplatform.h and rbcodecconfig.h.
librbcodec users must provide these two files when the library is built.
rbcodecconfig.h provides configuration #defines and basic types, and
will be included by public librbcodec headers, so it must not conflict
with the user's code. rbcodecplatform.h provides various OS functions,
and will only be included by source files and private headers. This
system is intended to provide maximum flexibility for use on embedded
systems, where no operating system headers are included. Unix systems
can just copy rbcodecconfig-example.h and rbcodecplatform-unix.h with
minimal changes.

Change-Id: I350a2274d173da391fd1ca00c4202e9760d91def
Reviewed-on: http://gerrit.rockbox.org/143
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
2012-05-03 14:49:35 +02:00

195 lines
4.9 KiB
C

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <ctype.h>
#include <inttypes.h>
#include "platform.h"
#include "metadata.h"
#include "metadata_common.h"
#include "metadata_parsers.h"
#include "rbunicode.h"
/* Ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
typedef unsigned char byte;
enum { header_size = 0x40 };
enum { max_field = 64 };
struct header_t
{
char tag [4];
byte data_size [4];
byte version [4];
byte psg_rate [4];
byte ym2413_rate [4];
byte gd3_offset [4];
byte track_duration [4];
byte loop_offset [4];
byte loop_duration [4];
byte frame_rate [4];
byte noise_feedback [2];
byte noise_width;
byte unused1;
byte ym2612_rate [4];
byte ym2151_rate [4];
byte data_offset [4];
byte unused2 [8];
};
static byte const* skip_gd3_str( byte const* in, byte const* end )
{
while ( end - in >= 2 )
{
in += 2;
if ( !(in [-2] | in [-1]) )
break;
}
return in;
}
static byte const* get_gd3_str( byte const* in, byte const* end, char* field )
{
byte const* mid = skip_gd3_str( in, end );
int len = (mid - in) / 2 - 1;
if ( field && len > 0 )
{
len = len < (int) max_field ? len : (int) max_field;
field [len] = 0;
/* Conver to utf8 */
utf16LEdecode( in, field, len );
/* Copy string back to id3v2buf */
strcpy( (char*) in, field );
}
return mid;
}
static byte const* get_gd3_pair( byte const* in, byte const* end, char* field )
{
return skip_gd3_str( get_gd3_str( in, end, field ), end );
}
static void parse_gd3( byte const* in, byte const* end, struct mp3entry* id3 )
{
char* p = id3->path;
id3->title = (char *) in;
in = get_gd3_pair( in, end, p ); /* Song */
id3->album = (char *) in;
in = get_gd3_pair( in, end, p ); /* Game */
in = get_gd3_pair( in, end, NULL ); /* System */
id3->artist = (char *) in;
in = get_gd3_pair( in, end, p ); /* Author */
#if MEMORYSIZE > 2
in = get_gd3_str ( in, end, NULL ); /* Copyright */
in = get_gd3_pair( in, end, NULL ); /* Dumper */
id3->comment = (char *) in;
in = get_gd3_str ( in, end, p ); /* Comment */
#endif
}
int const gd3_header_size = 12;
static long check_gd3_header( byte* h, long remain )
{
if ( remain < gd3_header_size ) return 0;
if ( memcmp( h, "Gd3 ", 4 ) ) return 0;
if ( get_long_le( h + 4 ) >= 0x200 ) return 0;
long gd3_size = get_long_le( h + 8 );
if ( gd3_size > remain - gd3_header_size )
gd3_size = remain - gd3_header_size;
return gd3_size;
}
static void get_vgm_length( struct header_t* h, struct mp3entry* id3 )
{
long length = get_long_le( h->track_duration ) * 10 / 441;
if ( length > 0 )
{
long loop_length = 0, intro_length = 0;
long loop = get_long_le( h->loop_duration );
if ( loop > 0 && get_long_le( h->loop_offset ) )
{
loop_length = loop * 10 / 441;
intro_length = length - loop_length;
}
else
{
intro_length = length; /* make it clear that track is no longer than length */
loop_length = 0;
}
id3->length = intro_length + 2 * loop_length; /* intro + 2 loops */
return;
}
id3->length = 150 * 1000; /* 2.5 minutes */
}
bool get_vgm_metadata(int fd, struct mp3entry* id3)
{
/* Use the id3v2 part of the id3 structure as a temporary buffer */
unsigned char* buf = (unsigned char *)id3->id3v2buf;
int read_bytes;
memset(buf, 0, ID3V2_BUF_SIZE);
if ((lseek(fd, 0, SEEK_SET) < 0)
|| ((read_bytes = read(fd, buf, header_size)) < header_size))
{
return false;
}
id3->vbr = false;
id3->filesize = filesize(fd);
id3->bitrate = 706;
id3->frequency = 44100;
/* If file is gzipped, will get metadata later */
if (memcmp(buf, "Vgm ", 4))
{
/* We must set a default song length here because
the codec can't do it anymore */
id3->length = 150 * 1000; /* 2.5 minutes */
return true;
}
/* Get song length from header */
struct header_t* header = (struct header_t*) buf;
get_vgm_length( header, id3 );
long gd3_offset = get_long_le( header->gd3_offset ) - 0x2C;
/* No gd3 tag found */
if ( gd3_offset < 0 )
return true;
/* Seek to gd3 offset and read as
many bytes posible */
gd3_offset = id3->filesize - (header_size + gd3_offset);
if ((lseek(fd, -gd3_offset, SEEK_END) < 0)
|| ((read_bytes = read(fd, buf, ID3V2_BUF_SIZE)) <= 0))
return true;
byte* gd3 = buf;
long gd3_size = check_gd3_header( gd3, read_bytes );
/* GD3 tag is zero */
if ( gd3_size == 0 )
return true;
/* Finally, parse gd3 tag */
if ( gd3 )
parse_gd3( gd3 + gd3_header_size, gd3 + read_bytes, id3 );
return true;
}