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foxbox/manual/plugins/pegbox.tex
Robert Kukla b411ce677d FS#5725 - New Puzzle Game "PegBox"; with changes by myself:
- button definitions for m:robe 100 and sansa c200
- adapted graphics for m:robe 100
- use image size directly from auto-generated headers
- save data files in correct directory
- manual chapter (still missing most screenshots)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16957 a1c6a512-1295-4272-9138-f99709370657
2008-04-03 22:43:39 +00:00

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TeX

% $Id: pegbox.tex 16693 2008-03-18 09:24:35Z roolku $ %
\subsection{Pegbox}
\screenshot{plugins/images/ss-pegbox}{pegbox}{img:pegbox}
To beat each level, you must destroy all of the pegs. If two like pegs are
pushed into each other they disappear except for triangles which form a solid
block and crosses which allow you to choose a replacement block.
\begin{table}
\begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In game}}\\\hline
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD}{\ButtonUp, \ButtonDown, }
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay, }
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown, }
\ButtonLeft, \ButtonRight
& to move around\\
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect}
\opt{GIGABEAT_PAD}{\ButtonSelect}
\opt{MROBE100_PAD}{\ButtonSelect}
\opt{SANSA_C200_PAD}{\ButtonSelect}
& to select\\
\opt{RECORDER_PAD}{\ButtonOff}
\opt{ONDIO_PAD}{\ButtonOFF}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonPower}
\opt{MROBE100_PAD}{\ButtonPower}
\opt{SANSA_C200_PAD}{\ButtonPower}
& to quit\\
\opt{RECORDER_PAD}{\ButtonF2}
\opt{ONDIO_PAD}{\ButtonMenu + \ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay + \ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonFf}
\opt{SANSA_E200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonMenu}
\opt{SANSA_C200_PAD}{\ButtonRec + \ButtonSelect}
& to save\\
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu + \ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonPlay + \ButtonLeft}
\opt{IRIVER_H10_PAD}{long \ButtonFf}
\opt{SANSA_E200_PAD}{\ButtonSelect}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonPlay}
\opt{SANSA_C200_PAD}{\ButtonRec}
& to restart level\\
\opt{RECORDER_PAD}{\ButtonF1}
\opt{ONDIO_PAD}{\ButtonMenu + \ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonScrollBack}
\opt{IAUDIO_X5_PAD}{\ButtonPlay + \ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonFf + \ButtonScrollUp}
\opt{SANSA_E200_PAD}{\ButtonScrollUp}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{SANSA_C200_PAD}{\ButtonRec + \ButtonVolUp}
& to go up a level\\
\opt{RECORDER_PAD}{\ButtonF3}
\opt{ONDIO_PAD}{\ButtonMenu + \ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonScrollFwd}
\opt{IAUDIO_X5_PAD}{\ButtonPlay + \ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonFf + \ButtonScrollDown}
\opt{SANSA_E200_PAD}{\ButtonDown}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{Long \ButtonDisplay}
\opt{SANSA_C200_PAD}{\ButtonRec + \ButtonVolDown}
& to go down a level\\
\end{btnmap}
\end{table}