forked from len0rd/rockbox
...Not sure why this just cropped up now. Change-Id: I2318ee929fb5fddbf033680d92f21bba73631db6
324 lines
9.7 KiB
C
324 lines
9.7 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2005 Dave Chapman, 2011 Andree Buschmann
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
#include <codecs.h>
|
|
#include <inttypes.h>
|
|
#include "m4a.h"
|
|
|
|
#undef DEBUGF
|
|
#if defined(DEBUG)
|
|
#define DEBUGF stream->ci->debugf
|
|
#else
|
|
#define DEBUGF(...)
|
|
#endif
|
|
|
|
/* Implementation of the stream.h functions used by libalac */
|
|
|
|
#define _Swap32(v) do { \
|
|
v = (((v) & 0x000000FF) << 0x18) | \
|
|
(((v) & 0x0000FF00) << 0x08) | \
|
|
(((v) & 0x00FF0000) >> 0x08) | \
|
|
(((v) & 0xFF000000) >> 0x18); } while(0)
|
|
|
|
#define _Swap16(v) do { \
|
|
v = (((v) & 0x00FF) << 0x08) | \
|
|
(((v) & 0xFF00) >> 0x08); } while (0)
|
|
|
|
/* A normal read without any byte-swapping */
|
|
void stream_read(stream_t *stream, size_t size, void *buf)
|
|
{
|
|
stream->ci->read_filebuf(buf,size);
|
|
if (stream->ci->curpos >= stream->ci->filesize) { stream->eof=1; }
|
|
}
|
|
|
|
int32_t stream_read_int32(stream_t *stream)
|
|
{
|
|
int32_t v;
|
|
stream_read(stream, 4, &v);
|
|
#ifdef ROCKBOX_LITTLE_ENDIAN
|
|
_Swap32(v);
|
|
#endif
|
|
return v;
|
|
}
|
|
|
|
int32_t stream_tell(stream_t *stream)
|
|
{
|
|
return stream->ci->curpos;
|
|
}
|
|
|
|
uint32_t stream_read_uint32(stream_t *stream)
|
|
{
|
|
uint32_t v;
|
|
stream_read(stream, 4, &v);
|
|
#ifdef ROCKBOX_LITTLE_ENDIAN
|
|
_Swap32(v);
|
|
#endif
|
|
return v;
|
|
}
|
|
|
|
uint16_t stream_read_uint16(stream_t *stream)
|
|
{
|
|
uint16_t v;
|
|
stream_read(stream, 2, &v);
|
|
#ifdef ROCKBOX_LITTLE_ENDIAN
|
|
_Swap16(v);
|
|
#endif
|
|
return v;
|
|
}
|
|
|
|
uint8_t stream_read_uint8(stream_t *stream)
|
|
{
|
|
uint8_t v;
|
|
stream_read(stream, 1, &v);
|
|
return v;
|
|
}
|
|
|
|
void stream_skip(stream_t *stream, size_t skip)
|
|
{
|
|
stream->ci->advance_buffer(skip);
|
|
}
|
|
|
|
void stream_seek(stream_t *stream, size_t offset)
|
|
{
|
|
stream->ci->seek_buffer(offset);
|
|
}
|
|
|
|
int stream_eof(stream_t *stream)
|
|
{
|
|
return stream->eof;
|
|
}
|
|
|
|
void stream_create(stream_t *stream,struct codec_api* ci)
|
|
{
|
|
stream->ci=ci;
|
|
stream->eof=0;
|
|
}
|
|
|
|
/* Check if there is a dedicated byte position contained for the given frame.
|
|
* Return this byte position in case of success or return -1. This allows to
|
|
* skip empty samples.
|
|
* During standard playback the search result (index i) will always increase.
|
|
* Therefor we save this index and let the caller set this value again as start
|
|
* index when calling m4a_check_sample_offset() for the next frame. This
|
|
* reduces the overall loop count significantly. */
|
|
int m4a_check_sample_offset(demux_res_t *demux_res, uint32_t frame, uint32_t *start)
|
|
{
|
|
uint32_t i = *start;
|
|
for (;i < demux_res->num_lookup_table; ++i)
|
|
{
|
|
if (demux_res->lookup_table[i].sample > frame)
|
|
break;
|
|
|
|
if (demux_res->lookup_table[i].sample == frame)
|
|
{
|
|
*start = i;
|
|
return demux_res->lookup_table[i].offset;
|
|
}
|
|
}
|
|
*start = i;
|
|
return -1;
|
|
}
|
|
|
|
/* Seek to desired sound sample location. Return 1 on success (and modify
|
|
* sound_samples_done and current_sample), 0 if failed. */
|
|
unsigned int m4a_seek(demux_res_t* demux_res, stream_t* stream,
|
|
uint64_t sound_sample_loc, uint64_t* sound_samples_done,
|
|
uint32_t* current_sample, uint32_t* lookup_table_idx)
|
|
{
|
|
uint32_t i, sample_i;
|
|
uint32_t time, time_cnt = 0, time_dur = 0;
|
|
uint32_t chunk, chunk_first_sample;
|
|
uint32_t offset;
|
|
uint64_t sound_sample_i;
|
|
time_to_sample_t *tts_tab = demux_res->time_to_sample;
|
|
sample_offset_t *tco_tab = demux_res->lookup_table;
|
|
uint32_t *tsz_tab = demux_res->sample_byte_sizes;
|
|
|
|
/* First check we have the required metadata - we should always have it. */
|
|
if (!demux_res->num_time_to_samples || !demux_res->num_sample_byte_sizes)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
/* The 'sound_sample_loc' we have is PCM-based and not directly usable.
|
|
* We need to convert it to an MP4 sample number 'sample_i' first. */
|
|
sample_i = sound_sample_i = 0;
|
|
for (time = 0; time < demux_res->num_time_to_samples; ++time)
|
|
{
|
|
time_cnt = tts_tab[time].sample_count;
|
|
time_dur = tts_tab[time].sample_duration;
|
|
uint32_t time_var = time_cnt * time_dur;
|
|
|
|
if (sound_sample_loc < sound_sample_i + time_var)
|
|
{
|
|
time_var = sound_sample_loc - sound_sample_i;
|
|
sample_i += time_var / time_dur;
|
|
break;
|
|
}
|
|
|
|
sample_i += time_cnt;
|
|
sound_sample_i += time_var;
|
|
}
|
|
|
|
/* Find the chunk after 'sample_i'. */
|
|
for (chunk = 1; chunk < demux_res->num_lookup_table; ++chunk)
|
|
{
|
|
if (tco_tab[chunk].sample > sample_i)
|
|
break;
|
|
}
|
|
|
|
/* The preceding chunk is the one that contains 'sample_i'. */
|
|
chunk--;
|
|
*lookup_table_idx = chunk;
|
|
chunk_first_sample = tco_tab[chunk].sample;
|
|
offset = tco_tab[chunk].offset;
|
|
|
|
/* Compute the PCM sample number of the chunk's first sample
|
|
* to get an accurate base for sound_sample_i. */
|
|
i = sound_sample_i = 0;
|
|
for (time = 0; time < demux_res->num_time_to_samples; ++time)
|
|
{
|
|
time_cnt = tts_tab[time].sample_count;
|
|
time_dur = tts_tab[time].sample_duration;
|
|
|
|
if (chunk_first_sample < i + time_cnt)
|
|
{
|
|
sound_sample_i += (chunk_first_sample - i) * time_dur;
|
|
break;
|
|
}
|
|
|
|
i += time_cnt;
|
|
sound_sample_i += time_cnt * time_dur;
|
|
}
|
|
|
|
if (demux_res->sample_byte_sizes_offset)
|
|
{
|
|
stream->ci->seek_buffer(demux_res->sample_byte_sizes_offset + chunk_first_sample * 4);
|
|
}
|
|
|
|
if (tsz_tab || demux_res->sample_byte_sizes_offset)
|
|
{
|
|
/* We have a sample-to-bytes table available so we can do accurate
|
|
* seeking. Move one sample at a time and update the file offset and
|
|
* PCM sample offset as we go. */
|
|
for (i = chunk_first_sample;
|
|
i < sample_i && i < demux_res->num_sample_byte_sizes; ++i)
|
|
{
|
|
/* this could be unnecessary */
|
|
if (time_cnt == 0 && ++time < demux_res->num_time_to_samples)
|
|
{
|
|
time_cnt = tts_tab[time].sample_count;
|
|
time_dur = tts_tab[time].sample_duration;
|
|
}
|
|
|
|
offset += tsz_tab ? tsz_tab[i] : stream_read_uint32(stream);
|
|
sound_sample_i += time_dur;
|
|
time_cnt--;
|
|
}
|
|
} else {
|
|
/* No sample-to-bytes table available so we can only seek to the
|
|
* start of a chunk, which is often much lower resolution. */
|
|
sample_i = chunk_first_sample;
|
|
}
|
|
|
|
DEBUGF("seek chunk=%lu, chunk_first_sample=%lu, sample_i=%u, soundsample=%lu, offset=%lu\n",
|
|
(unsigned long)chunk,
|
|
(unsigned long)chunk_first_sample,
|
|
sample_i,
|
|
(unsigned long)sound_sample_i,
|
|
(unsigned long)offset);
|
|
|
|
if (stream->ci->seek_buffer(offset))
|
|
{
|
|
*sound_samples_done = sound_sample_i;
|
|
*current_sample = sample_i;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Seek to the sample containing file_loc. Return 1 on success (and modify
|
|
* sound_samples_done and current_sample), 0 if failed.
|
|
*
|
|
* Seeking uses the following arrays:
|
|
*
|
|
* 1) the lookup_table array contains the file offset for the first sample
|
|
* of each chunk.
|
|
*
|
|
* 2) the time_to_sample array contains the duration (in sound samples)
|
|
* of each sample of data.
|
|
*
|
|
* Locate the chunk containing location (using lookup_table), find the first
|
|
* sample of that chunk (using lookup_table). Then use time_to_sample to
|
|
* calculate the sound_samples_done value.
|
|
*/
|
|
unsigned int m4a_seek_raw(demux_res_t* demux_res, stream_t* stream,
|
|
uint32_t file_loc, uint64_t* sound_samples_done,
|
|
uint32_t* current_sample, uint32_t* lookup_table_idx)
|
|
{
|
|
uint32_t i;
|
|
uint32_t chunk_sample = 0;
|
|
uint32_t total_samples = 0;
|
|
uint64_t new_sound_sample = 0;
|
|
uint32_t tmp_dur;
|
|
uint32_t tmp_cnt;
|
|
uint32_t new_pos;
|
|
|
|
/* We know the desired byte offset, search for the chunk right before.
|
|
* Return the associated sample to this chunk as chunk_sample. */
|
|
for (i = 1; i < demux_res->num_lookup_table; ++i)
|
|
{
|
|
if (demux_res->lookup_table[i].offset > file_loc)
|
|
break;
|
|
}
|
|
--i; /* We want the last chunk _before_ file_loc. */
|
|
*lookup_table_idx = i;
|
|
chunk_sample = demux_res->lookup_table[i].sample;
|
|
new_pos = demux_res->lookup_table[i].offset;
|
|
|
|
/* Get sound sample offset. */
|
|
i = 0;
|
|
time_to_sample_t *tab2 = demux_res->time_to_sample;
|
|
while (i < demux_res->num_time_to_samples)
|
|
{
|
|
tmp_dur = tab2[i].sample_duration;
|
|
tmp_cnt = tab2[i].sample_count;
|
|
total_samples += tmp_cnt;
|
|
new_sound_sample += tmp_cnt * tmp_dur;
|
|
if (chunk_sample <= total_samples)
|
|
{
|
|
new_sound_sample -= (total_samples - chunk_sample) * tmp_dur;
|
|
break;
|
|
}
|
|
++i;
|
|
}
|
|
|
|
/* Go to the new file position. */
|
|
if (stream->ci->seek_buffer(new_pos))
|
|
{
|
|
*sound_samples_done = new_sound_sample;
|
|
*current_sample = chunk_sample;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|