forked from len0rd/rockbox
		
	renames to playback_nnnn.log you won't get the message when first enabling logging since it happens at start-up.. Change-Id: I58ca65a48deff7c5bb1f93c3d86d9ee9e19f3f2e
		
			
				
	
	
		
			4339 lines
		
	
	
	
		
			126 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			4339 lines
		
	
	
	
		
			126 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /***************************************************************************
 | |
|  *             __________               __   ___.
 | |
|  *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 | |
|  *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 | |
|  *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 | |
|  *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 | |
|  *                     \/            \/     \/    \/            \/
 | |
|  * $Id$
 | |
|  *
 | |
|  * Copyright (C) 2005-2007 Miika Pekkarinen
 | |
|  * Copyright (C) 2007-2008 Nicolas Pennequin
 | |
|  * Copyright (C) 2011      Michael Sevakis
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 | |
|  * KIND, either express or implied.
 | |
|  *
 | |
|  ****************************************************************************/
 | |
| #include "config.h"
 | |
| #include "system.h"
 | |
| #include "version.h"
 | |
| #include "kernel.h"
 | |
| #include "panic.h"
 | |
| #include "core_alloc.h"
 | |
| #include "sound.h"
 | |
| #include "codecs.h"
 | |
| #include "codec_thread.h"
 | |
| #include "voice_thread.h"
 | |
| #include "metadata.h"
 | |
| #include "cuesheet.h"
 | |
| #include "buffering.h"
 | |
| #include "talk.h"
 | |
| #include "playlist.h"
 | |
| #include "abrepeat.h"
 | |
| #ifdef HAVE_PLAY_FREQ
 | |
| #include "pcm_mixer.h"
 | |
| #endif
 | |
| #include "pcmbuf.h"
 | |
| #include "audio_thread.h"
 | |
| #include "playback.h"
 | |
| #include "storage.h"
 | |
| #include "misc.h"
 | |
| #include "settings.h"
 | |
| #include "audiohw.h"
 | |
| #include "general.h"
 | |
| #include <stdio.h>
 | |
| 
 | |
| #ifdef HAVE_TAGCACHE
 | |
| #include "tagcache.h"
 | |
| #endif
 | |
| 
 | |
| #ifdef HAVE_ALBUMART
 | |
| #include "albumart.h"
 | |
| #endif
 | |
| 
 | |
| #ifdef HAVE_PLAY_FREQ
 | |
| #include "pcm_mixer.h"
 | |
| #endif
 | |
| 
 | |
| #if defined(SIMULATOR) || defined(SDLAPP)
 | |
| #include <strings.h>  /* For strncasecmp() */
 | |
| #endif
 | |
| 
 | |
| /* TODO: The audio thread really is doing multitasking of acting like a
 | |
|          consumer and producer of tracks. It may be advantageous to better
 | |
|          logically separate the two functions. I won't go that far just yet. */
 | |
| 
 | |
| /* Internal support for voice playback */
 | |
| #define PLAYBACK_VOICE
 | |
| 
 | |
| #if CONFIG_PLATFORM & PLATFORM_NATIVE
 | |
| /* Application builds don't support direct code loading */
 | |
| #define HAVE_CODEC_BUFFERING
 | |
| #endif
 | |
| 
 | |
| /* Amount of guess-space to allow for codecs that must hunt and peck
 | |
|  * for their correct seek target, 32k seems a good size */
 | |
| #define AUDIO_REBUFFER_GUESS_SIZE    (1024*32)
 | |
| 
 | |
| /* Define LOGF_ENABLE to enable logf output in this file */
 | |
| #if 0
 | |
| #define LOGF_ENABLE
 | |
| #endif
 | |
| #include "logf.h"
 | |
| 
 | |
| /* Macros to enable logf for queues
 | |
|    logging on SYS_TIMEOUT can be disabled */
 | |
| #ifdef SIMULATOR
 | |
| /* Define this for logf output of all queuing except SYS_TIMEOUT */
 | |
| #define PLAYBACK_LOGQUEUES
 | |
| /* Define this to logf SYS_TIMEOUT messages */
 | |
| /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
 | |
| #endif
 | |
| 
 | |
| #ifdef PLAYBACK_LOGQUEUES
 | |
| #define LOGFQUEUE logf
 | |
| #else
 | |
| #define LOGFQUEUE(...)
 | |
| #endif
 | |
| 
 | |
| #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
 | |
| #define LOGFQUEUE_SYS_TIMEOUT logf
 | |
| #else
 | |
| #define LOGFQUEUE_SYS_TIMEOUT(...)
 | |
| #endif
 | |
| 
 | |
| /* Variables are commented with the threads that use them:
 | |
|  * A=audio, C=codec, O=other. A suffix of "-" indicates that the variable is
 | |
|  * read but not updated on that thread. Audio is the only user unless otherwise
 | |
|  * specified.
 | |
|  */
 | |
| 
 | |
| /** Miscellaneous **/
 | |
| extern unsigned int audio_thread_id;   /* from audio_thread.c */
 | |
| extern struct event_queue audio_queue; /* from audio_thread.c */
 | |
| extern bool audio_is_initialized;      /* from audio_thread.c */
 | |
| extern struct codec_api ci;            /* from codecs.c */
 | |
| 
 | |
| /** Possible arrangements of the main buffer **/
 | |
| static enum audio_buffer_state
 | |
| {
 | |
|     AUDIOBUF_STATE_TRASHED     = -1,     /* trashed; must be reset */
 | |
|     AUDIOBUF_STATE_INITIALIZED =  0,     /* voice+audio OR audio-only */
 | |
| } buffer_state = AUDIOBUF_STATE_TRASHED; /* (A,O) */
 | |
| 
 | |
| /** Main state control **/
 | |
| static bool ff_rw_mode SHAREDBSS_ATTR = false; /* Pre-ff-rewind mode (A,O-) */
 | |
| 
 | |
| static enum play_status
 | |
| {
 | |
|     PLAY_STOPPED = 0,
 | |
|     PLAY_PLAYING = AUDIO_STATUS_PLAY,
 | |
|     PLAY_PAUSED  = AUDIO_STATUS_PLAY | AUDIO_STATUS_PAUSE,
 | |
| } play_status = PLAY_STOPPED;
 | |
| 
 | |
| /* Sizeable things that only need exist during playback and not when stopped */
 | |
| static struct audio_scratch_memory
 | |
| {
 | |
|     struct mp3entry codec_id3; /* (A,C) */
 | |
|     struct mp3entry unbuffered_id3;
 | |
|     struct cuesheet *curr_cue; /* Will follow this structure */
 | |
| } * audio_scratch_memory = NULL;
 | |
| 
 | |
| /* These are used to store the current, next and optionally the peek-ahead
 | |
|  * mp3entry's - this guarantees that the pointer returned by audio_current/
 | |
|  * next_track will be valid for the full duration of the currently playing
 | |
|  * track */
 | |
| enum audio_id3_types
 | |
| {
 | |
|     /* These are allocated statically */
 | |
|     PLAYING_ID3 = 0,
 | |
|     NEXTTRACK_ID3,
 | |
| #ifdef AUDIO_FAST_SKIP_PREVIEW
 | |
|     /* The real playing metadata must has to be protected since it contains
 | |
|        critical info for other features */
 | |
|     PLAYING_PEEK_ID3,
 | |
| #endif
 | |
|     ID3_TYPE_NUM_STATIC,
 | |
|     /* These go in the scratch memory */
 | |
|     UNBUFFERED_ID3 = ID3_TYPE_NUM_STATIC,
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|     CODEC_ID3,
 | |
| };
 | |
| static struct mp3entry static_id3_entries[ID3_TYPE_NUM_STATIC]; /* (A,O) */
 | |
| 
 | |
| struct audio_resume_info
 | |
| {
 | |
|     unsigned long elapsed;
 | |
|     unsigned long offset;
 | |
| };
 | |
| 
 | |
| /* Peeking functions can yield and mess us up */
 | |
| static struct mutex id3_mutex SHAREDBSS_ATTR; /* (A,O)*/
 | |
| 
 | |
| /** For album art support **/
 | |
| #define MAX_MULTIPLE_AA SKINNABLE_SCREENS_COUNT
 | |
| #ifdef HAVE_ALBUMART
 | |
| 
 | |
| static int albumart_mode = -1;
 | |
| 
 | |
| static struct albumart_slot
 | |
| {
 | |
|     struct dim dim;     /* Holds width, height of the albumart */
 | |
|     int used;           /* Counter; increments if something uses it */
 | |
| } albumart_slots[MAX_MULTIPLE_AA]; /* (A,O) */
 | |
| 
 | |
| static char last_folder_aa_path[MAX_PATH] = "\0";
 | |
| static int last_folder_aa_hid[MAX_MULTIPLE_AA] = {0};
 | |
| 
 | |
| #define FOREACH_ALBUMART(i) for (int i = 0; i < MAX_MULTIPLE_AA; i++)
 | |
| #endif /* HAVE_ALBUMART */
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| 
 | |
| 
 | |
| /** Information used for tracking buffer fills **/
 | |
| 
 | |
| /* Buffer and thread state tracking */
 | |
| static enum filling_state
 | |
| {
 | |
|     STATE_IDLE = 0, /* audio is stopped: nothing to do */
 | |
|     STATE_FILLING,  /* adding tracks to the buffer */
 | |
|     STATE_FULL,     /* can't add any more tracks */
 | |
|     STATE_END_OF_PLAYLIST, /* all remaining tracks have been added */
 | |
|     STATE_FINISHED, /* all remaining tracks are fully buffered */
 | |
|     STATE_ENDING,   /* audio playback is ending */
 | |
|     STATE_ENDED,    /* audio playback is done */
 | |
|     STATE_STOPPED,  /* buffering is stopped explicitly */
 | |
| } filling = STATE_IDLE;
 | |
| 
 | |
| /* Track info - holds information about each track in the buffer */
 | |
| #ifdef HAVE_ALBUMART
 | |
| #define TRACK_INFO_AA       MAX_MULTIPLE_AA
 | |
| #else
 | |
| #define TRACK_INFO_AA       0
 | |
| #endif
 | |
| 
 | |
| #ifdef HAVE_CODEC_BUFFERING
 | |
| #define TRACK_INFO_CODEC    1
 | |
| #else
 | |
| #define TRACK_INFO_CODEC    0
 | |
| #endif
 | |
| 
 | |
| #define TRACK_INFO_HANDLES  (3 + TRACK_INFO_AA + TRACK_INFO_CODEC)
 | |
| 
 | |
| struct track_info
 | |
| {
 | |
|     int self_hid;                   /* handle for the info on buffer */
 | |
| 
 | |
|     /* In per-track allocated order: */
 | |
|     union {
 | |
|     int handle[TRACK_INFO_HANDLES]; /* array mirror for efficient wipe/close */
 | |
|     struct {
 | |
|     int id3_hid;                    /* Metadata handle ID */
 | |
|     int cuesheet_hid;               /* Parsed cuesheet handle ID */
 | |
| #ifdef HAVE_ALBUMART
 | |
|     int aa_hid[MAX_MULTIPLE_AA];    /* Album art handle IDs */
 | |
| #endif
 | |
| #ifdef HAVE_CODEC_BUFFERING
 | |
|     int codec_hid;                  /* Buffered codec handle ID */
 | |
| #endif
 | |
|     int audio_hid;                  /* Main audio data handle ID */
 | |
|     }; };
 | |
| };
 | |
| 
 | |
| /* On-buffer info format; includes links */
 | |
| struct track_buf_info
 | |
| {
 | |
|     int               link[2];   /* prev/next handles */
 | |
|     struct track_info info;
 | |
| };
 | |
| 
 | |
| #define FOR_EACH_TRACK_INFO_HANDLE(i) \
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|     for (int i = 0; i < TRACK_INFO_HANDLES; i++)
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| 
 | |
| static struct
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| {
 | |
|     /* TODO: perhaps cache -1/+1 delta handles if speed ever matters much
 | |
|        because those lookups are common; also could cache a few recent
 | |
|        acccesses */
 | |
|     int first_hid;          /* handle of first track in list */
 | |
|     int current_hid;        /* handle of track delta 0 */
 | |
|     int last_hid;           /* handle of last track in list */
 | |
|     int in_progress_hid;    /* track in process of loading */
 | |
|     unsigned int count;     /* number of tracks in list */
 | |
| } track_list; /* (A, O-) */
 | |
| 
 | |
| 
 | |
| /* Playlist steps from playlist position to next track to be buffered */
 | |
| static int playlist_peek_offset = 0;
 | |
| 
 | |
| #ifdef HAVE_DISK_STORAGE
 | |
| /* Buffer margin A.K.A. anti-skip buffer (in seconds) */
 | |
| static size_t buffer_margin = 5;
 | |
| #endif
 | |
| 
 | |
| /* Values returned for track loading */
 | |
| enum track_load_status
 | |
| {
 | |
|     LOAD_TRACK_ERR_START_CODEC   = -6,
 | |
|     LOAD_TRACK_ERR_FINISH_FAILED = -5,
 | |
|     LOAD_TRACK_ERR_FINISH_FULL   = -4,
 | |
|     LOAD_TRACK_ERR_BUSY          = -3,
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|     LOAD_TRACK_ERR_NO_MORE       = -2,
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|     LOAD_TRACK_ERR_FAILED        = -1,
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|     LOAD_TRACK_OK                =  0,
 | |
|     LOAD_TRACK_READY             =  1,
 | |
| };
 | |
| 
 | |
| /** Track change controls **/
 | |
| 
 | |
| /* What sort of skip is pending globally? */
 | |
| static enum track_skip_type
 | |
| {
 | |
|     /* Relative to what user is intended to see: */
 | |
|     /* Codec: +0, Track List: +0, Playlist: +0 */
 | |
|     TRACK_SKIP_NONE = 0,          /* no track skip */
 | |
|     /* Codec: +1, Track List: +1, Playlist: +0 */
 | |
|     TRACK_SKIP_AUTO,              /* codec-initiated skip */
 | |
|     /* Codec: +1, Track List: +1, Playlist: +1 */
 | |
|     TRACK_SKIP_AUTO_NEW_PLAYLIST, /* codec-initiated skip is new playlist */
 | |
|     /* Codec: xx, Track List: +0, Playlist: +0 */
 | |
|     TRACK_SKIP_AUTO_END_PLAYLIST, /* codec-initiated end of playlist */
 | |
|     /* Manual skip: Never pends */
 | |
|     TRACK_SKIP_MANUAL,            /* manual track skip */
 | |
|     /* Manual skip: Never pends */
 | |
|     TRACK_SKIP_DIR_CHANGE,        /* manual directory skip */
 | |
| } skip_pending = TRACK_SKIP_NONE;
 | |
| 
 | |
| /* Note about TRACK_SKIP_AUTO_NEW_PLAYLIST:
 | |
|    Fixing playlist code to be able to peek into the first song of
 | |
|    the next playlist would fix any issues and this wouldn't need
 | |
|    to be a special case since pre-advancing the playlist would be
 | |
|    unneeded - it could be much more like TRACK_SKIP_AUTO and all
 | |
|    actions that require reversal during an in-progress transition
 | |
|    would work as expected */
 | |
| 
 | |
| /* Used to indicate status for the events. Must be separate to satisfy all
 | |
|    clients so the correct metadata is read when sending the change events. */
 | |
| static unsigned int track_event_flags = TEF_NONE; /* (A, O-) */
 | |
| 
 | |
| /* Pending manual track skip offset */
 | |
| static int skip_offset = 0; /* (A, O) */
 | |
| 
 | |
| static bool track_skip_is_manual = false;
 | |
| 
 | |
| /* Track change notification */
 | |
| static struct
 | |
| {
 | |
|     unsigned int in;  /* Number of pcmbuf posts (audio isr) */
 | |
|     unsigned int out; /* Number of times audio has read the difference */
 | |
| } track_change = { 0, 0 };
 | |
| 
 | |
| /** Codec status **/
 | |
| /* Did the codec notify us it finished while we were paused or while still
 | |
|    in an automatic transition?
 | |
| 
 | |
|    If paused, it is necessary to defer a codec-initiated skip until resuming
 | |
|    or else the track will move forward while not playing audio!
 | |
| 
 | |
|    If in-progress, skips should not build-up ahead of where the WPS is when
 | |
|    really short tracks finish decoding.
 | |
| 
 | |
|    If it is forgotten, it will be missed altogether and playback will just sit
 | |
|    there looking stupid and comatose until the user does something */
 | |
| static bool codec_skip_pending = false;
 | |
| static int  codec_skip_status;
 | |
| static bool codec_seeking = false;          /* Codec seeking ack expected? */
 | |
| static unsigned int position_key = 0;
 | |
| 
 | |
| #define PLAYBACK_LOG_PATH ROCKBOX_DIR "/playback.log"
 | |
| #define PLAYBACK_LOG_MAX_FILESZ_BYTES (511 << 10) /* 512k approx 1000-2500 tracks */
 | |
| #define PLAYBACK_LOG_MIN_ELAPSED_MS   (500) /* 500 milliseconds */
 | |
| #if (CONFIG_STORAGE & STORAGE_ATA)
 | |
| #define PLAYBACK_LOG_BUFSZ (MAX_PATH * 10)
 | |
| static int playback_log_handle = 0; /* core_alloc handle for playback log buffer */
 | |
| #endif
 | |
| 
 | |
| /* Forward declarations */
 | |
| enum audio_start_playback_flags
 | |
| {
 | |
|     AUDIO_START_RESTART = 0x1, /* "Restart" playback (flush _all_ tracks) */
 | |
|     AUDIO_START_NEWBUF  = 0x2, /* Mark the audiobuffer as invalid */
 | |
| };
 | |
| 
 | |
| static void audio_start_playback(const struct audio_resume_info *resume_info,
 | |
|                                  unsigned int flags);
 | |
| static void audio_stop_playback(void);
 | |
| static void buffer_event_buffer_low_callback(unsigned short id, void *data, void *user_data);
 | |
| static void buffer_event_rebuffer_callback(unsigned short id, void *data);
 | |
| static void buffer_event_finished_callback(unsigned short id, void *data);
 | |
| void audio_pcmbuf_sync_position(void);
 | |
| 
 | |
| 
 | |
| /**************************************/
 | |
| 
 | |
| /** --- MP3Entry --- **/
 | |
| 
 | |
| /* Does the mp3entry have enough info for us to use it? */
 | |
| static struct mp3entry * valid_mp3entry(const struct mp3entry *id3)
 | |
| {
 | |
|     return id3 && (id3->length != 0 || id3->filesize != 0) &&
 | |
|            id3->codectype != AFMT_UNKNOWN ? (struct mp3entry *)id3 : NULL;
 | |
| }
 | |
| 
 | |
| /* Return a pointer to an mp3entry on the buffer, as it is */
 | |
| static struct mp3entry * bufgetid3(int handle_id)
 | |
| {
 | |
|     if (handle_id < 0)
 | |
|         return NULL;
 | |
| 
 | |
|     struct mp3entry *id3;
 | |
|     ssize_t ret = bufgetdata(handle_id, 0, (void *)&id3);
 | |
| 
 | |
|     if (ret != sizeof(struct mp3entry))
 | |
|         return NULL;
 | |
| 
 | |
|     return id3;
 | |
| }
 | |
| 
 | |
| /* Read an mp3entry from the buffer, adjusted */
 | |
| static bool bufreadid3(int handle_id, struct mp3entry *id3out)
 | |
| {
 | |
|     struct mp3entry *id3 = bufgetid3(handle_id);
 | |
| 
 | |
|     if (id3)
 | |
|     {
 | |
|         copy_mp3entry(id3out, id3);
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| /* Lock the id3 mutex */
 | |
| static void id3_mutex_lock(void)
 | |
| {
 | |
|     mutex_lock(&id3_mutex);
 | |
| }
 | |
| 
 | |
| /* Unlock the id3 mutex */
 | |
| static void id3_mutex_unlock(void)
 | |
| {
 | |
|     mutex_unlock(&id3_mutex);
 | |
| }
 | |
| 
 | |
| /* Return one of the collection of mp3entry pointers - collect them all here */
 | |
| static inline struct mp3entry * id3_get(enum audio_id3_types id3_num)
 | |
| {
 | |
|     switch (id3_num)
 | |
|     {
 | |
|     case UNBUFFERED_ID3:
 | |
|         return &audio_scratch_memory->unbuffered_id3;
 | |
|     case CODEC_ID3:
 | |
|         return &audio_scratch_memory->codec_id3;
 | |
|     default:
 | |
|         return &static_id3_entries[id3_num];
 | |
|     }
 | |
| }
 | |
| 
 | |
| struct mp3entry* get_temp_mp3entry(struct mp3entry *free)
 | |
| {
 | |
|     /* free should be NULL on first call pass back the returned mp3entry to unlock */
 | |
|     enum audio_id3_types id3_num = UNBUFFERED_ID3;
 | |
|     /* playback hasn't started return NEXTTRACK_ID3 (statically allocated) */
 | |
|     if (!audio_scratch_memory)
 | |
|         id3_num = NEXTTRACK_ID3;
 | |
| 
 | |
|     if (free)
 | |
|     {
 | |
|         /* scratch_mem_init() has to aquire the lock
 | |
|          * to change id3_num via audio_scratch_memory.. */
 | |
|         if (free == id3_get(id3_num))
 | |
|             id3_mutex_unlock();
 | |
| 
 | |
|         return NULL;
 | |
|     }
 | |
|     id3_mutex_lock();
 | |
| 
 | |
|     struct mp3entry *temp_id3 = id3_get(id3_num);
 | |
|     wipe_mp3entry(temp_id3);
 | |
|     return temp_id3;
 | |
| }
 | |
| 
 | |
| /* Copy an mp3entry into one of the mp3 entries */
 | |
| static void id3_write(enum audio_id3_types id3_num,
 | |
|                       const struct mp3entry *id3_src)
 | |
| {
 | |
|     struct mp3entry *dest_id3 = id3_get(id3_num);
 | |
| 
 | |
|     if (id3_src)
 | |
|         copy_mp3entry(dest_id3, id3_src);
 | |
|     else
 | |
|         wipe_mp3entry(dest_id3);
 | |
| }
 | |
| 
 | |
| /* Call id3_write "safely" because peek aheads can yield, even if the fast
 | |
|    preview isn't enabled */
 | |
| static void id3_write_locked(enum audio_id3_types id3_num,
 | |
|                              const struct mp3entry *id3_src)
 | |
| {
 | |
|     id3_mutex_lock();
 | |
|     id3_write(id3_num, id3_src);
 | |
|     id3_mutex_unlock();
 | |
| }
 | |
| 
 | |
| 
 | |
| /** --- Track info --- **/
 | |
| 
 | |
| #ifdef HAVE_CODEC_BUFFERING
 | |
| static void track_info_close_handle(int *hidp)
 | |
| {
 | |
|     bufclose(*hidp);
 | |
|     *hidp = ERR_HANDLE_NOT_FOUND;
 | |
| }
 | |
| #endif /* HAVE_CODEC_BUFFERING */
 | |
| 
 | |
| /* Invalidate all members to initial values - does not close handles or sync */
 | |
| static void track_info_wipe(struct track_info *infop)
 | |
| {
 | |
|     /* don't touch ->self_hid */
 | |
| 
 | |
|     FOR_EACH_TRACK_INFO_HANDLE(i)
 | |
|         infop->handle[i] = ERR_HANDLE_NOT_FOUND;
 | |
| }
 | |
| 
 | |
| /** --- Track list --- **/
 | |
| 
 | |
| /* Clear tracks in the list, optionally preserving the current track -
 | |
|    returns 'false' if the operation was changed */
 | |
| enum track_clear_action
 | |
| {
 | |
|     TRACK_LIST_CLEAR_ALL = 0, /* Clear all tracks */
 | |
|     TRACK_LIST_KEEP_CURRENT,  /* Keep current only; clear before + after */
 | |
|     TRACK_LIST_KEEP_NEW       /* Keep current and those that follow */
 | |
| };
 | |
| 
 | |
| /* Initialize the track list */
 | |
| static void INIT_ATTR track_list_init(void)
 | |
| {
 | |
|     track_list.first_hid = 0;
 | |
|     track_list.current_hid = 0;
 | |
|     track_list.last_hid = 0;
 | |
|     track_list.in_progress_hid = 0;
 | |
|     track_list.count = 0;
 | |
| }
 | |
| 
 | |
| /* Return number of items allocated in the list */
 | |
| static inline unsigned int track_list_count(void)
 | |
| {
 | |
|     return track_list.count;
 | |
| }
 | |
| 
 | |
| /* Return true if the list is empty */
 | |
| static inline bool track_list_empty(void)
 | |
| {
 | |
|     return track_list.count == 0;
 | |
| }
 | |
| 
 | |
| /* Returns a pointer to the track info data on the buffer */
 | |
| static struct track_buf_info * track_buf_info_get(int hid)
 | |
| {
 | |
|     void *p;
 | |
|     ssize_t size = bufgetdata(hid, sizeof (struct track_buf_info), &p);
 | |
|     return size == (ssize_t)sizeof (struct track_buf_info) ? p : NULL;
 | |
| }
 | |
| 
 | |
| /* Synchronize the buffer object with the cached track info */
 | |
| static bool track_info_sync(const struct track_info *infop)
 | |
| {
 | |
|     struct track_buf_info *tbip = track_buf_info_get(infop->self_hid);
 | |
|     if (!tbip)
 | |
|         return false;
 | |
| 
 | |
|     tbip->info = *infop;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /* Return track info a given offset from the info referenced by hid and
 | |
|  * place a copy into *infop, if provided */
 | |
| static struct track_buf_info *
 | |
|     track_list_get_info_from(int hid, int offset, struct track_info *infop)
 | |
| {
 | |
|     int sgn = SGN(offset);
 | |
|     struct track_buf_info *tbip;
 | |
| 
 | |
|     while (1)
 | |
|     {
 | |
|         if (!(tbip = track_buf_info_get(hid)))
 | |
|             break;
 | |
| 
 | |
|         if (!offset)
 | |
|             break;
 | |
| 
 | |
|         if ((hid = tbip->link[(unsigned)(sgn + 1) / 2]) <= 0)
 | |
|         {
 | |
|             tbip = NULL;
 | |
|             break;
 | |
|         }
 | |
| 
 | |
|         offset -= sgn;
 | |
|     }
 | |
| 
 | |
|     if (infop)
 | |
|     {
 | |
|         if (tbip)
 | |
|         {
 | |
|             *infop = tbip->info;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             track_info_wipe(infop);
 | |
|             infop->self_hid = ERR_HANDLE_NOT_FOUND;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return tbip;
 | |
| }
 | |
| 
 | |
| /* Commit the track info to the buffer updated with the provided source info */
 | |
| static bool track_list_commit_buf_info(struct track_buf_info *tbip,
 | |
|                                        const struct track_info *src_infop)
 | |
| {
 | |
|     /* Leaves the list unmodified if anything fails */
 | |
|     if (tbip->link[1] != ERR_HANDLE_NOT_FOUND)
 | |
|         return false;
 | |
| 
 | |
|     int hid = tbip->info.self_hid;
 | |
|     int last_hid = track_list.last_hid;
 | |
|     struct track_buf_info *last_tbip = NULL;
 | |
| 
 | |
|     if (last_hid > 0 && !(last_tbip = track_buf_info_get(last_hid)))
 | |
|         return false;
 | |
| 
 | |
|     tbip->info = *src_infop;
 | |
| 
 | |
|     /* Insert last */
 | |
|     tbip->link[0] = last_hid;
 | |
|     tbip->link[1] = 0; /* "In list" */
 | |
| 
 | |
|     if (last_tbip)
 | |
|     {
 | |
|         last_tbip->link[1] = hid;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         track_list.first_hid   = hid;
 | |
|         track_list.current_hid = hid;
 | |
|     }
 | |
| 
 | |
|     track_list.last_hid = hid;
 | |
|     track_list.count++;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| #ifdef HAVE_ALBUMART
 | |
| static inline void clear_cached_aa_handles(int* aa_handles)
 | |
| {
 | |
|     if (last_folder_aa_path[0] == 0)
 | |
|         return;
 | |
| 
 | |
|     FOREACH_ALBUMART(i)
 | |
|     {
 | |
|         if (aa_handles[i] == last_folder_aa_hid[i])
 | |
|             aa_handles[i] = 0;
 | |
|     }
 | |
| }
 | |
| #endif //HAVE_ALBUMART
 | |
| 
 | |
| /* Free the track buffer entry and possibly remove it from the list if it
 | |
|    was succesfully added at some point */
 | |
| static void track_list_free_buf_info(struct track_buf_info *tbip)
 | |
| {
 | |
|     int hid = tbip->info.self_hid;
 | |
|     int next_hid = tbip->link[1];
 | |
| 
 | |
|     if (next_hid != ERR_HANDLE_NOT_FOUND)
 | |
|     {
 | |
|         int prev_hid = tbip->link[0];
 | |
|         struct track_buf_info *prev_tbip = NULL;
 | |
|         struct track_buf_info *next_tbip = NULL;
 | |
| 
 | |
|         if ((prev_hid > 0 && !(prev_tbip = track_buf_info_get(prev_hid))) ||
 | |
|             (next_hid > 0 && !(next_tbip = track_buf_info_get(next_hid))))
 | |
|         {
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         /* If this one is the current track; new current track is next one,
 | |
|            if any, else, the previous */
 | |
|         if (hid == track_list.current_hid)
 | |
|             track_list.current_hid = next_hid > 0 ? next_hid : prev_hid;
 | |
| 
 | |
|         /* Fixup list links */
 | |
|         if (prev_tbip)
 | |
|             prev_tbip->link[1] = next_hid;
 | |
|         else
 | |
|             track_list.first_hid = next_hid;
 | |
| 
 | |
|         if (next_tbip)
 | |
|             next_tbip->link[0] = prev_hid;
 | |
|         else
 | |
|             track_list.last_hid = prev_hid;
 | |
| 
 | |
|         track_list.count--;
 | |
|     }
 | |
| 
 | |
|     /* No movement allowed during bufclose calls */
 | |
|     buf_pin_handle(hid, true);
 | |
| 
 | |
| #ifdef HAVE_ALBUMART
 | |
|     clear_cached_aa_handles(tbip->info.aa_hid);
 | |
| #endif
 | |
|     FOR_EACH_TRACK_INFO_HANDLE(i)
 | |
|         bufclose(tbip->info.handle[i]);
 | |
| 
 | |
|     /* Finally, the handle itself */
 | |
|     bufclose(hid);
 | |
| }
 | |
| 
 | |
| /* Return current track plus an offset */
 | |
| static bool track_list_current(int offset, struct track_info *infop)
 | |
| {
 | |
|     return !!track_list_get_info_from(track_list.current_hid, offset, infop);
 | |
| }
 | |
| 
 | |
| /* Return current based upon what's intended that the user sees - not
 | |
|    necessarily where decoding is taking place */
 | |
| static bool track_list_user_current(int offset, struct track_info *infop)
 | |
| {
 | |
|     if (skip_pending == TRACK_SKIP_AUTO ||
 | |
|         skip_pending == TRACK_SKIP_AUTO_NEW_PLAYLIST)
 | |
|     {
 | |
|         offset--;
 | |
|     }
 | |
| 
 | |
|     return !!track_list_get_info_from(track_list.current_hid, offset, infop);
 | |
| }
 | |
| 
 | |
| /* Advance current track by an offset, return false if result is out of
 | |
|    bounds */
 | |
| static bool track_list_advance_current(int offset, struct track_info *infop)
 | |
| {
 | |
|     struct track_buf_info *new_bufinfop =
 | |
|         track_list_get_info_from(track_list.current_hid, offset, infop);
 | |
| 
 | |
|     if (!new_bufinfop)
 | |
|         return false;
 | |
| 
 | |
|     track_list.current_hid = new_bufinfop->info.self_hid;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /* Return the info of the last allocation plus an offset, NULL if result is
 | |
|    out of bounds */
 | |
| static bool track_list_last(int offset, struct track_info *infop)
 | |
| {
 | |
|     return !!track_list_get_info_from(track_list.last_hid, offset, infop);
 | |
| }
 | |
| 
 | |
| /* Allocate a new struct track_info on the buffer; does not add to list */
 | |
| static bool track_list_alloc_info(struct track_info *infop)
 | |
| {
 | |
|     int hid = bufalloc(NULL, sizeof (struct track_buf_info), TYPE_RAW_ATOMIC);
 | |
| 
 | |
|     track_info_wipe(infop);
 | |
| 
 | |
|     struct track_buf_info *tbip = track_buf_info_get(hid);
 | |
|     if (!tbip)
 | |
|     {
 | |
|         infop->self_hid = ERR_HANDLE_NOT_FOUND;
 | |
|         bufclose(hid);
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     infop->self_hid = hid;
 | |
| 
 | |
|     tbip->link[0] = 0;
 | |
|     tbip->link[1] = ERR_HANDLE_NOT_FOUND; /* "Not in list" */
 | |
|     tbip->info.self_hid = hid;
 | |
|     track_info_wipe(&tbip->info);
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /* Actually commit the track info to the track list */
 | |
| static bool track_list_commit_info(const struct track_info *infop)
 | |
| {
 | |
|     struct track_buf_info *tbip = track_buf_info_get(infop->self_hid);
 | |
|     if (!tbip)
 | |
|         return false;
 | |
| 
 | |
|     return track_list_commit_buf_info(tbip, infop);
 | |
| }
 | |
| 
 | |
| /* Free the track entry and possibly remove it from the list if it was
 | |
|    succesfully added at some point */
 | |
| static void track_list_free_info(struct track_info *infop)
 | |
| {
 | |
|     struct track_buf_info *tbip = track_buf_info_get(infop->self_hid);
 | |
|     if (!tbip)
 | |
|         return;
 | |
| 
 | |
|     track_list_free_buf_info(tbip);
 | |
| }
 | |
| 
 | |
| /* Close all open handles in the range except the for the current track
 | |
|    if preserving that */
 | |
| static void track_list_clear(unsigned int action)
 | |
| {
 | |
|     logf("%s:action=%u", __func__, action);
 | |
| 
 | |
|     /* Don't care now since rebuffering is imminent */
 | |
|     buf_set_watermark(0);
 | |
| 
 | |
|     if (action != TRACK_LIST_CLEAR_ALL)
 | |
|     {
 | |
|         struct track_info info;
 | |
|         if (!track_list_current(0, &info) || info.id3_hid < 0)
 | |
|             action = TRACK_LIST_CLEAR_ALL; /* Nothing worthwhile keeping */
 | |
|     }
 | |
| 
 | |
|     int hid         = track_list.first_hid;
 | |
|     int current_hid = track_list.current_hid;
 | |
|     int last_hid    = action == TRACK_LIST_KEEP_NEW ? current_hid : 0;
 | |
| 
 | |
|     while (hid != last_hid)
 | |
|     {
 | |
|         struct track_buf_info *tbip = track_buf_info_get(hid);
 | |
|         if (!tbip)
 | |
|             break;
 | |
| 
 | |
|         int next_hid = tbip->link[1];
 | |
| 
 | |
|         if (action != TRACK_LIST_KEEP_CURRENT || hid != current_hid)
 | |
|         {
 | |
|             /* If this is the in-progress load, abort it */
 | |
|             if (hid == track_list.in_progress_hid)
 | |
|                 track_list.in_progress_hid = 0;
 | |
| 
 | |
|             track_list_free_buf_info(tbip);
 | |
|         }
 | |
| 
 | |
|         hid = next_hid;
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /** --- Audio buffer -- **/
 | |
| 
 | |
| /* What size is needed for the scratch buffer? */
 | |
| static size_t scratch_mem_size(void)
 | |
| {
 | |
|     size_t size = sizeof (struct audio_scratch_memory);
 | |
| 
 | |
|     if (global_settings.cuesheet)
 | |
|         size += sizeof (struct cuesheet);
 | |
| 
 | |
|     return size;
 | |
| }
 | |
| 
 | |
| /* Initialize the memory area where data is stored that is only used when
 | |
|    playing audio and anything depending upon it */
 | |
| static void scratch_mem_init(void *mem)
 | |
| {
 | |
|     audio_scratch_memory = (struct audio_scratch_memory *)mem;
 | |
|     id3_write_locked(UNBUFFERED_ID3, NULL);
 | |
|     id3_write(CODEC_ID3, NULL);
 | |
|     ci.id3 = id3_get(CODEC_ID3);
 | |
|     audio_scratch_memory->curr_cue = NULL;
 | |
| 
 | |
|     if (global_settings.cuesheet)
 | |
|     {
 | |
|         audio_scratch_memory->curr_cue =
 | |
|             SKIPBYTES((struct cuesheet *)audio_scratch_memory,
 | |
|                       sizeof (struct audio_scratch_memory));
 | |
|     }
 | |
| }
 | |
| 
 | |
| static int audiobuf_handle;
 | |
| #define AUDIO_BUFFER_RESERVE (256*1024)
 | |
| static size_t filebuflen;
 | |
| 
 | |
| 
 | |
| size_t audio_buffer_size(void)
 | |
| {
 | |
|     if (audiobuf_handle > 0)
 | |
|         return filebuflen - AUDIO_BUFFER_RESERVE;
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| size_t audio_buffer_available(void)
 | |
| {
 | |
|     size_t size = 0;
 | |
|     size_t core_size = core_available();
 | |
|     if (audiobuf_handle > 0) /* if allocated return what we can give */
 | |
|         size = filebuflen - AUDIO_BUFFER_RESERVE - 128;
 | |
|     return MAX(core_size, size);
 | |
| }
 | |
| 
 | |
| #ifdef HAVE_ALBUMART
 | |
| static void clear_last_folder_album_art(void)
 | |
| {
 | |
|     if(last_folder_aa_path[0] == 0)
 | |
|         return;
 | |
| 
 | |
|     last_folder_aa_path[0] = 0;
 | |
|     FOREACH_ALBUMART(i)
 | |
|     {
 | |
|         bufclose(last_folder_aa_hid[i]);
 | |
|         last_folder_aa_hid[i] = 0;
 | |
|     }
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /* Set up the audio buffer for playback
 | |
|  * filebuflen must be pre-initialized with the maximum size */
 | |
| static void audio_reset_buffer_noalloc(
 | |
|     void *filebuf)
 | |
| {
 | |
|     /*
 | |
|      * Layout audio buffer as follows:
 | |
|      * [|SCRATCH|BUFFERING|PCM]
 | |
|      */
 | |
|     logf("%s()", __func__);
 | |
| 
 | |
|     /* If the setup of anything allocated before the file buffer is
 | |
|        changed, do check the adjustments after the buffer_alloc call
 | |
|        as it will likely be affected and need sliding over */
 | |
|     size_t allocsize;
 | |
|     /* Subtract whatever the pcm buffer says it used plus the guard
 | |
|        buffer */
 | |
|     allocsize = pcmbuf_init(filebuf + filebuflen);
 | |
| 
 | |
|     /* Make sure filebuflen is a pointer sized multiple after
 | |
|        adjustment */
 | |
|     allocsize = ALIGN_UP(allocsize, sizeof (intptr_t));
 | |
|     if (allocsize > filebuflen)
 | |
|         goto bufpanic;
 | |
| 
 | |
|     filebuflen -= allocsize;
 | |
| 
 | |
|     /* Scratch memory */
 | |
|     allocsize = scratch_mem_size();
 | |
|     if (allocsize > filebuflen)
 | |
|         goto bufpanic;
 | |
| 
 | |
|     scratch_mem_init(filebuf);
 | |
|     filebuf += allocsize;
 | |
|     filebuflen -= allocsize;
 | |
| 
 | |
| #ifdef HAVE_ALBUMART
 | |
|     clear_last_folder_album_art();
 | |
| #endif
 | |
| 
 | |
|     buffering_reset(filebuf, filebuflen);
 | |
| 
 | |
|     buffer_state = AUDIOBUF_STATE_INITIALIZED;
 | |
| 
 | |
| #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
 | |
|     /* Make sure everything adds up - yes, some info is a bit redundant but
 | |
|        aids viewing and the summation of certain variables should add up to
 | |
|        the location of others. */
 | |
|     {
 | |
|         logf("fbuf:   %08X", (unsigned)filebuf);
 | |
|         logf("fbufe:  %08X", (unsigned)(filebuf + filebuflen));
 | |
|         logf("sbuf:   %08X", (unsigned)audio_scratch_memory);
 | |
|         logf("sbufe:  %08X", (unsigned)(audio_scratch_memory + allocsize));
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     return;
 | |
| 
 | |
| bufpanic:
 | |
|     panicf("%s(): EOM (%zu > %zu)", __func__, allocsize, filebuflen);
 | |
| }
 | |
| 
 | |
| /* Buffer must not move. */
 | |
| static int shrink_callback(int handle, unsigned hints, void* start, size_t old_size)
 | |
| {
 | |
|     struct queue_event ev;
 | |
|     static const long filter_list[][2] =
 | |
|     {
 | |
|         /* codec messages */
 | |
|         { Q_AUDIO_PLAY, Q_AUDIO_PLAY },
 | |
|     };
 | |
| 
 | |
|     static struct audio_resume_info resume;
 | |
| 
 | |
|     bool give_up = false;
 | |
| 
 | |
|     /* filebuflen is, at this point, the buffering.c buffer size,
 | |
|      * i.e. the audiobuf except voice, scratch mem, pcm, ... */
 | |
|     ssize_t extradata_size = old_size - filebuflen;
 | |
|     /* check what buflib requests */
 | |
|     size_t wanted_size = (hints & BUFLIB_SHRINK_SIZE_MASK);
 | |
|     ssize_t size = (ssize_t)old_size - wanted_size;
 | |
| 
 | |
|     if ((size - extradata_size) < AUDIO_BUFFER_RESERVE)
 | |
|     {
 | |
|         /* check if buflib needs the memory really hard. if yes we give
 | |
|          * up playback for now, otherwise refuse to shrink to keep at least
 | |
|          * 256K for the buffering */
 | |
|         if ((hints & BUFLIB_SHRINK_POS_MASK) == BUFLIB_SHRINK_POS_MASK)
 | |
|             give_up = true;
 | |
|         else
 | |
|             return BUFLIB_CB_CANNOT_SHRINK;
 | |
|     }
 | |
| 
 | |
| 
 | |
|     /* TODO: Do it without stopping playback, if possible */
 | |
|     struct mp3entry *id3 = audio_current_track();
 | |
|     unsigned long elapsed = id3->elapsed;
 | |
|     unsigned long offset = id3->offset;
 | |
|     /* resume if playing */
 | |
|     bool playing = (audio_status() == AUDIO_STATUS_PLAY);
 | |
|     /* There's one problem with stoping and resuming: If it happens in a too
 | |
|      * frequent fashion, the codecs lose the resume postion and playback
 | |
|      * begins from the beginning.
 | |
|      * To work around use queue_post() to effectively delay the resume in case
 | |
|      * we're called another time. However this has another problem: id3->offset
 | |
|      * gets zero since playback is stopped. Therefore, try to peek at the
 | |
|      * queue_post from the last call to get the correct offset. This also
 | |
|      * lets us conviniently remove the queue event so Q_AUDIO_PLAY is only
 | |
|      * processed once. */
 | |
|     bool play_queued = queue_peek_ex(&audio_queue, &ev, QPEEK_REMOVE_EVENTS,
 | |
|                                      filter_list);
 | |
| 
 | |
|     if (playing && (elapsed > 0 || offset > 0))
 | |
|     {
 | |
|         if (play_queued)
 | |
|             resume = *(struct audio_resume_info *)ev.data;
 | |
| 
 | |
|         /* current id3->elapsed/offset are king */
 | |
|         if (elapsed > 0)
 | |
|             resume.elapsed = elapsed;
 | |
| 
 | |
|         if (offset > 0)
 | |
|             resume.offset = offset;
 | |
|     }
 | |
| 
 | |
|     /* don't call audio_hard_stop() as it frees this handle */
 | |
|     if (thread_self() == audio_thread_id)
 | |
|     {   /* inline case Q_AUDIO_STOP (audio_hard_stop() response
 | |
|          * if we're in the audio thread */
 | |
|         audio_stop_playback();
 | |
|         queue_clear(&audio_queue);
 | |
|     }
 | |
|     else
 | |
|         audio_queue_send(Q_AUDIO_STOP, 1);
 | |
| #ifdef PLAYBACK_VOICE
 | |
|     voice_stop();
 | |
| #endif
 | |
| 
 | |
|     /* we should be free to change the buffer now */
 | |
|     if (give_up)
 | |
|     {
 | |
|         buffer_state = AUDIOBUF_STATE_TRASHED;
 | |
|         audiobuf_handle = core_free(audiobuf_handle);
 | |
|         return BUFLIB_CB_OK;
 | |
|     }
 | |
|     /* set final buffer size before calling audio_reset_buffer_noalloc()
 | |
|      * (now it's the total size, the call will subtract voice etc) */
 | |
|     filebuflen = size;
 | |
|     switch (hints & BUFLIB_SHRINK_POS_MASK)
 | |
|     {
 | |
|         case BUFLIB_SHRINK_POS_BACK:
 | |
|             core_shrink(handle, start, size);
 | |
|             audio_reset_buffer_noalloc(start);
 | |
|             break;
 | |
|         case BUFLIB_SHRINK_POS_FRONT:
 | |
|             core_shrink(handle, start + wanted_size, size);
 | |
|             audio_reset_buffer_noalloc(start + wanted_size);
 | |
|             break;
 | |
|     }
 | |
|     if (playing || play_queued)
 | |
|     {
 | |
|         /* post, to make subsequent calls not break the resume position */
 | |
|         audio_queue_post(Q_AUDIO_PLAY, (intptr_t)&resume);
 | |
|     }
 | |
| 
 | |
|     return BUFLIB_CB_OK;
 | |
| }
 | |
| 
 | |
| static struct buflib_callbacks ops = {
 | |
|     .move_callback = NULL,
 | |
|     .shrink_callback = shrink_callback,
 | |
| };
 | |
| 
 | |
| static void audio_reset_buffer(void)
 | |
| {
 | |
|     if (audiobuf_handle > 0)
 | |
|     {
 | |
|         core_free(audiobuf_handle);
 | |
|         audiobuf_handle = 0;
 | |
|     }
 | |
|     if (core_allocatable() < pcmbuf_size_reqd())
 | |
|         talk_buffer_set_policy(TALK_BUFFER_LOOSE); /* back off voice buffer */
 | |
|     audiobuf_handle = core_alloc_maximum(&filebuflen, &ops);
 | |
| 
 | |
|     if (audiobuf_handle > 0)
 | |
|         audio_reset_buffer_noalloc(core_get_data(audiobuf_handle));
 | |
|     else
 | |
|     /* someone is abusing core_alloc_maximum(). Fix this evil guy instead of
 | |
|      * trying to handle OOM without hope */
 | |
|         panicf("%s(): OOM!\n", __func__);
 | |
| }
 | |
| 
 | |
| /* Set the buffer margin to begin rebuffering when 'seconds' from empty */
 | |
| static void audio_update_filebuf_watermark(int seconds)
 | |
| {
 | |
|     size_t bytes = 0;
 | |
| 
 | |
| #ifdef HAVE_DISK_STORAGE
 | |
|     int spinup = storage_spinup_time();
 | |
| 
 | |
|     if (seconds == 0)
 | |
|     {
 | |
|         /* By current setting */
 | |
|         seconds = buffer_margin;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* New setting */
 | |
|         buffer_margin = seconds;
 | |
| 
 | |
|         if (buf_get_watermark() == 0)
 | |
|         {
 | |
|             /* Write a watermark only if the audio thread already did so for
 | |
|                itself or it will fail to set the event and the watermark - if
 | |
|                it hasn't yet, it will use the new setting when it does */
 | |
|             return;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (spinup)
 | |
|         seconds += (spinup / HZ) + 1;
 | |
|     else
 | |
|         seconds += 5;
 | |
| 
 | |
|     seconds += buffer_margin;
 | |
| #else
 | |
|     /* flash storage */
 | |
|     seconds = 1;
 | |
| #endif
 | |
| 
 | |
|     /* Watermark is a function of the bitrate of the last track in the buffer */
 | |
|     struct track_info info;
 | |
|     struct mp3entry *id3 = NULL;
 | |
| 
 | |
|     if (track_list_last(0, &info))
 | |
|         id3 = valid_mp3entry(bufgetid3(info.id3_hid));
 | |
| 
 | |
|     if (id3)
 | |
|     {
 | |
|         if (!rbcodec_format_is_atomic(id3->codectype))
 | |
|         {
 | |
|             bytes = id3->bitrate * (1000/8) * seconds;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             /* Bitrate has no meaning to buffering margin for atomic audio -
 | |
|                rebuffer when it's the only track left unless it's the only
 | |
|                track that fits, in which case we should avoid constant buffer
 | |
|                low events */
 | |
|             if (track_list_count() > 1)
 | |
|                 bytes = buf_filesize(info.audio_hid) + 1;
 | |
|         }
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* Then set the minimum - this should not occur anyway */
 | |
|         logf("fwmark: No id3 for last track (f=%d:c=%d:l=%d)",
 | |
|              track_list.first_hid, track_list.current_hid, track_list.last_hid);
 | |
|     }
 | |
| 
 | |
|     /* Actually setting zero disables the notification and we use that
 | |
|        to detect that it has been reset */
 | |
|     buf_set_watermark(MAX(bytes, 1));
 | |
|     logf("fwmark: %zu", bytes);
 | |
| }
 | |
| 
 | |
| 
 | |
| /** -- Track change notification -- **/
 | |
| 
 | |
| /* Check the pcmbuf track changes and return write the message into the event
 | |
|    if there are any */
 | |
| static inline bool audio_pcmbuf_track_change_scan(void)
 | |
| {
 | |
|     if (track_change.out != track_change.in)
 | |
|     {
 | |
|         track_change.out++;
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| /* Clear outstanding track change posts */
 | |
| static inline void audio_pcmbuf_track_change_clear(void)
 | |
| {
 | |
|     track_change.out = track_change.in;
 | |
| }
 | |
| 
 | |
| /* Post a track change notification - called by audio ISR */
 | |
| static inline void audio_pcmbuf_track_change_post(void)
 | |
| {
 | |
|     track_change.in++;
 | |
| }
 | |
| 
 | |
| 
 | |
| /** --- Helper functions --- **/
 | |
| 
 | |
| /* Removes messages that might end up in the queue before or while processing
 | |
|    a manual track change. Responding to them would be harmful since they
 | |
|    belong to a previous track's playback period. Anything that would generate
 | |
|    the stale messages must first be put into a state where it will not do so.
 | |
|  */
 | |
| static void audio_clear_track_notifications(void)
 | |
| {
 | |
|     static const long filter_list[][2] =
 | |
|     {
 | |
|         /* codec messages */
 | |
|         { Q_AUDIO_CODEC_SEEK_COMPLETE, Q_AUDIO_CODEC_COMPLETE },
 | |
|         /* track change messages */
 | |
|         { Q_AUDIO_TRACK_CHANGED, Q_AUDIO_TRACK_CHANGED },
 | |
|     };
 | |
| 
 | |
|     const int filter_count = ARRAYLEN(filter_list) - 1;
 | |
| 
 | |
|     /* Remove any pcmbuf notifications */
 | |
|     pcmbuf_monitor_track_change(false);
 | |
|     audio_pcmbuf_track_change_clear();
 | |
| 
 | |
|     /* Scrub the audio queue of the old mold */
 | |
|     while (queue_peek_ex(&audio_queue, NULL,
 | |
|                          filter_count | QPEEK_REMOVE_EVENTS,
 | |
|                          filter_list))
 | |
|     {
 | |
|         yield(); /* Not strictly needed, per se, ad infinitum, ra, ra */
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Takes actions based upon track load status codes */
 | |
| static void audio_handle_track_load_status(int trackstat)
 | |
| {
 | |
|     switch (trackstat)
 | |
|     {
 | |
|     case LOAD_TRACK_ERR_NO_MORE:
 | |
|         if (track_list_count() > 0)
 | |
|             break;
 | |
| 
 | |
|     case LOAD_TRACK_ERR_START_CODEC:
 | |
|         audio_queue_post(Q_AUDIO_CODEC_COMPLETE, CODEC_ERROR);
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void allocate_playback_log(void) INIT_ATTR;
 | |
| void allocate_playback_log(void)
 | |
| {
 | |
|     int fd;
 | |
|     char filename[MAX_PATH];
 | |
| 
 | |
|     if (!global_settings.playback_log)
 | |
|         return;
 | |
| 
 | |
| #if (CONFIG_STORAGE & STORAGE_ATA)
 | |
|     if (playback_log_handle == 0)
 | |
|     {
 | |
|         playback_log_handle = core_alloc(PLAYBACK_LOG_BUFSZ);
 | |
|         if (playback_log_handle > 0)
 | |
|         {
 | |
|             DEBUGF("%s Allocated %d bytes\n", __func__, PLAYBACK_LOG_BUFSZ); 
 | |
|             char *buf = core_get_data(playback_log_handle);
 | |
|             buf[0] = '\0';
 | |
|         }
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     while (1)
 | |
|     {
 | |
|         DEBUGF("Opening %s \n", PLAYBACK_LOG_PATH);
 | |
|         fd = open(PLAYBACK_LOG_PATH, O_WRONLY|O_CREAT|O_APPEND, 0666);
 | |
|         if (fd >= 0)
 | |
|         {
 | |
|             /* check if the playback log is excessive */
 | |
|             if (lseek(fd, 0, SEEK_END) > PLAYBACK_LOG_MAX_FILESZ_BYTES)
 | |
|             {
 | |
|                 close(fd);
 | |
|                 create_numbered_filename(filename, ROCKBOX_DIR, "playback_",
 | |
|                                          ".log", 4 IF_CNFN_NUM_(, NULL));
 | |
|                 DEBUGF("Renaming %s => %s\n", PLAYBACK_LOG_PATH, filename);
 | |
|                 if (rename(PLAYBACK_LOG_PATH, filename) < 0)
 | |
|                     break; /*failure*/
 | |
|                 continue;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
| #if CONFIG_RTC
 | |
|                 create_datetime_filename(filename, "", " Time ", "", false);
 | |
|                 fdprintf(fd, "# Started Ver. %s %s\n", rbversion, filename);
 | |
| #else
 | |
|                 fdprintf(fd, "# Started Ver. %s\n", rbversion);
 | |
| #endif
 | |
|             }
 | |
|             close(fd);
 | |
|         }
 | |
|         break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void add_playbacklog(struct mp3entry *id3)
 | |
| {
 | |
|     if (!global_settings.playback_log)
 | |
|         return;
 | |
|     unsigned long timestamp = 0;
 | |
|     ssize_t used = 0;
 | |
| #if (CONFIG_STORAGE & STORAGE_ATA)
 | |
|     ssize_t bufsz = 0;
 | |
|     char *buf = NULL;
 | |
|     /* if the user just enabled playback logging rather than stopping playback
 | |
|      * to allocate a buffer or if buffer too large just flush direct to disk
 | |
|      * buffer will attempt to be allocated next start-up */
 | |
|     if (playback_log_handle > 0)
 | |
|     {
 | |
|         buf = core_get_data(playback_log_handle);
 | |
|         used = strlen(buf);
 | |
|         if (used < PLAYBACK_LOG_BUFSZ)
 | |
|         {
 | |
|             bufsz = PLAYBACK_LOG_BUFSZ - used;
 | |
|             buf += used;
 | |
|         }
 | |
|         DEBUGF("%s Used %lu Remain: %lu\n", __func__, used, bufsz);
 | |
|     }
 | |
| #endif
 | |
|     if (id3 && id3->elapsed > PLAYBACK_LOG_MIN_ELAPSED_MS)
 | |
|     {
 | |
| #if     CONFIG_RTC
 | |
|         timestamp = mktime(get_time());
 | |
| #else
 | |
|         timestamp = current_tick * (1000 / HZ); /* milliseconds */
 | |
| #endif
 | |
| #if (CONFIG_STORAGE & STORAGE_ATA)
 | |
|         if (buf)  /* we have a buffer allocd from core */
 | |
|         {
 | |
|             /*10:10:10:MAX_PATH\n*/
 | |
|             ssize_t entrylen = snprintf(buf, bufsz,"%lu:%ld:%ld:%s\n",
 | |
|                     timestamp, (long)id3->elapsed, (long)id3->length, id3->path);
 | |
| 
 | |
|             if (entrylen < bufsz)
 | |
|             {
 | |
|                 DEBUGF("BUFFERED: time: %lu elapsed %ld/%ld saving file: %s\n",
 | |
|                     timestamp, (long)id3->elapsed, (long)id3->length, id3->path);
 | |
|                 return; /* succeed or snprintf fail return */
 | |
|             }
 | |
|             buf[0] = '\0';
 | |
|         }
 | |
|         /* that didn't fit, flush buffer & write this entry to disk */
 | |
| #endif
 | |
|     }
 | |
|     else
 | |
|         id3 = NULL;
 | |
| 
 | |
|     if (id3 || used > 0) /* flush */
 | |
|     {
 | |
|         DEBUGF("Opening %s \n", PLAYBACK_LOG_PATH);
 | |
|         int fd = open(PLAYBACK_LOG_PATH, O_WRONLY|O_CREAT|O_APPEND, 0666);
 | |
|         if (fd < 0)
 | |
|         {
 | |
|             return; /* failure */
 | |
|         }
 | |
| #if (CONFIG_STORAGE & STORAGE_ATA)
 | |
|         if (buf) /* we have a buffer allocd from core */
 | |
|         {
 | |
|             buf = core_get_data_pinned(playback_log_handle); /* we might yield - pin it*/
 | |
|             write(fd, buf, used);
 | |
|             DEBUGF("%s Writing %lu bytes of buf:\n%s\n", __func__, used, buf);
 | |
|             buf[0] = '\0';
 | |
|             core_put_data_pinned(buf);
 | |
|         }
 | |
| #endif
 | |
|         if (id3)
 | |
|         {
 | |
|             /* we have the timestamp from when we tried to add to buffer */
 | |
|             DEBUGF("LOGGED: time: %lu elapsed %ld/%ld saving file: %s\n",
 | |
|                     timestamp, (long)id3->elapsed, (long)id3->length, id3->path);
 | |
|             fdprintf(fd, "%lu:%ld:%ld:%s\n",
 | |
|                     timestamp, (long)id3->elapsed, (long)id3->length, id3->path);
 | |
|         }
 | |
| 
 | |
|         close(fd);
 | |
|         return;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Send track events that use a struct track_event for data */
 | |
| static void send_track_event(unsigned int id, unsigned int flags,
 | |
|                              struct mp3entry *id3)
 | |
| {
 | |
|     if (id3 == id3_get(PLAYING_ID3))
 | |
|         flags |= TEF_CURRENT;
 | |
| 
 | |
|     send_event(id, &(struct track_event){ .flags = flags, .id3 = id3 });
 | |
| }
 | |
| 
 | |
| /* Announce the end of playing the current track */
 | |
| static void audio_playlist_track_finish(void)
 | |
| {
 | |
|     struct mp3entry *ply_id3 = id3_get(PLAYING_ID3);
 | |
|     struct mp3entry *id3 = valid_mp3entry(ply_id3);
 | |
| 
 | |
|     playlist_update_resume_info(filling == STATE_ENDED ? NULL : id3);
 | |
|     if (id3)
 | |
|     {
 | |
|         add_playbacklog(id3);
 | |
|         send_track_event(PLAYBACK_EVENT_TRACK_FINISH,
 | |
|                          track_event_flags, id3);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Announce the beginning of the new track */
 | |
| static void audio_playlist_track_change(void)
 | |
| {
 | |
|     struct mp3entry *id3 = valid_mp3entry(id3_get(PLAYING_ID3));
 | |
| 
 | |
|     if (id3)
 | |
|     {
 | |
|         send_track_event(PLAYBACK_EVENT_TRACK_CHANGE,
 | |
|                          track_event_flags, id3);
 | |
|     }
 | |
| 
 | |
|     position_key = pcmbuf_get_position_key();
 | |
| 
 | |
|     playlist_update_resume_info(id3);
 | |
| }
 | |
| 
 | |
| /* Change the data for the next track and send the event */
 | |
| static void audio_update_and_announce_next_track(const struct mp3entry *id3_next)
 | |
| {
 | |
|     id3_write_locked(NEXTTRACK_ID3, id3_next);
 | |
|     send_track_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE,
 | |
|                      0,  id3_get(NEXTTRACK_ID3));
 | |
| }
 | |
| 
 | |
| /* Bring the user current mp3entry up to date and set a new offset for the
 | |
|    buffered metadata */
 | |
| static void playing_id3_sync(struct track_info *user_infop, struct audio_resume_info *resume_info, bool skip_resume_adjustments)
 | |
| {
 | |
|     id3_mutex_lock();
 | |
| 
 | |
|     struct mp3entry *id3 = bufgetid3(user_infop->id3_hid);
 | |
| 
 | |
|     pcm_play_lock();
 | |
| 
 | |
|     if (id3)
 | |
|     {
 | |
|         if (resume_info)
 | |
|         {
 | |
|             id3->elapsed = resume_info->elapsed;
 | |
|             id3->offset = resume_info->offset;
 | |
|         }
 | |
|         id3->skip_resume_adjustments = skip_resume_adjustments;
 | |
|     }
 | |
| 
 | |
|     id3_write(PLAYING_ID3, id3);
 | |
| 
 | |
|     if (!resume_info && id3)
 | |
|     {
 | |
|         id3->offset = 0;
 | |
|         id3->elapsed = 0;
 | |
|         id3->skip_resume_adjustments = false;
 | |
|     }
 | |
| 
 | |
|     pcm_play_unlock();
 | |
| 
 | |
|     id3_mutex_unlock();
 | |
| }
 | |
| 
 | |
| /* Wipe-out track metadata - current is optional */
 | |
| static void wipe_track_metadata(bool current)
 | |
| {
 | |
|     id3_mutex_lock();
 | |
| 
 | |
|     if (current)
 | |
|         id3_write(PLAYING_ID3, NULL);
 | |
| 
 | |
|     id3_write(NEXTTRACK_ID3, NULL);
 | |
|     id3_write(UNBUFFERED_ID3, NULL);
 | |
| 
 | |
|     id3_mutex_unlock();
 | |
| }
 | |
| 
 | |
| /* Called when buffering is completed on the last track handle */
 | |
| static void filling_is_finished(void)
 | |
| {
 | |
|     logf("last track finished buffering");
 | |
| 
 | |
|     /* There's no more to load or watch for */
 | |
|     buf_set_watermark(0);
 | |
|     filling = STATE_FINISHED;
 | |
| }
 | |
| 
 | |
| /* Stop the codec decoding or waiting for its data to be ready - returns
 | |
|    'false' if the codec ended up stopped */
 | |
| static bool halt_decoding_track(bool stop)
 | |
| {
 | |
|     /* If it was waiting for us to clear the buffer to make a rebuffer
 | |
|        happen, it should cease otherwise codec_stop could deadlock waiting
 | |
|        for the codec to go to its main loop - codec's request will now
 | |
|        force-fail */
 | |
|     bool retval = false;
 | |
| 
 | |
|     buf_signal_handle(ci.audio_hid, true);
 | |
| 
 | |
|     if (stop)
 | |
|         codec_stop();
 | |
|     else
 | |
|         retval = codec_pause();
 | |
| 
 | |
|     audio_clear_track_notifications();
 | |
| 
 | |
|     /* We now know it's idle and not waiting for buffered data */
 | |
|     buf_signal_handle(ci.audio_hid, false);
 | |
| 
 | |
|     codec_skip_pending = false;
 | |
|     codec_seeking = false;
 | |
| 
 | |
|     return retval;
 | |
| }
 | |
| 
 | |
| /* Wait for any in-progress fade to complete */
 | |
| static void audio_wait_fade_complete(void)
 | |
| {
 | |
|     /* Just loop until it's done */
 | |
|     while (pcmbuf_fading())
 | |
|         sleep(0);
 | |
| }
 | |
| 
 | |
| /* End the ff/rw mode */
 | |
| static void audio_ff_rewind_end(void)
 | |
| {
 | |
|     /* A seamless seek (not calling audio_pre_ff_rewind) skips this
 | |
|        section */
 | |
|     if (ff_rw_mode)
 | |
|     {
 | |
|         ff_rw_mode = false;
 | |
| 
 | |
|         if (codec_seeking)
 | |
|         {
 | |
|             /* Clear the buffer */
 | |
|             pcmbuf_play_stop();
 | |
|             audio_pcmbuf_sync_position();
 | |
|         }
 | |
| 
 | |
|         if (play_status != PLAY_PAUSED)
 | |
|         {
 | |
|             /* Seeking-while-playing, resume PCM playback */
 | |
|             pcmbuf_pause(false);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Complete the codec seek */
 | |
| static void audio_complete_codec_seek(void)
 | |
| {
 | |
|     /* If a seek completed while paused, 'paused' is true.
 | |
|      * If seeking from seek mode, 'ff_rw_mode' is true. */
 | |
|     if (codec_seeking)
 | |
|     {
 | |
|         audio_ff_rewind_end();
 | |
|         codec_seeking = false; /* set _after_ the call! */
 | |
|     }
 | |
|     /* else it's waiting and we must repond */
 | |
| }
 | |
| 
 | |
| /* Get the current cuesheet pointer */
 | |
| static inline struct cuesheet * get_current_cuesheet(void)
 | |
| {
 | |
|     return audio_scratch_memory->curr_cue;
 | |
| }
 | |
| 
 | |
| /* Read the cuesheet from the buffer */
 | |
| static void buf_read_cuesheet(int handle_id)
 | |
| {
 | |
|     struct cuesheet *cue = get_current_cuesheet();
 | |
| 
 | |
|     if (!cue || handle_id < 0)
 | |
|         return;
 | |
| 
 | |
|     bufread(handle_id, sizeof (struct cuesheet), cue);
 | |
| }
 | |
| 
 | |
| /* Backend to peek/current/next track metadata interface functions -
 | |
|    fill in the mp3entry with as much information as we may obtain about
 | |
|    the track at the specified offset from the user current track -
 | |
|    returns false if no information exists with us */
 | |
| static bool audio_get_track_metadata(int offset, struct mp3entry *id3)
 | |
| {
 | |
|     if (play_status == PLAY_STOPPED)
 | |
|         return false;
 | |
| 
 | |
|     if (id3->path[0] != '\0')
 | |
|         return true; /* Already filled */
 | |
| 
 | |
|     struct track_info info;
 | |
| 
 | |
|     if (!track_list_user_current(offset, &info))
 | |
|     {
 | |
|         struct mp3entry *ub_id3 = id3_get(UNBUFFERED_ID3);
 | |
| 
 | |
|         if (offset > 0 && track_list_user_current(offset - 1, NULL))
 | |
|         {
 | |
|             /* Try the unbuffered id3 since we're moving forward */
 | |
|             if (ub_id3->path[0] != '\0')
 | |
|             {
 | |
|                 copy_mp3entry(id3, ub_id3);
 | |
|                 return true;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     else if (bufreadid3(info.id3_hid, id3))
 | |
|     {
 | |
|         id3->cuesheet = NULL;
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     /* We didn't find the ID3 metadata, so we fill it with the little info we
 | |
|        have and return that */
 | |
| 
 | |
|     char path[MAX_PATH+1];
 | |
|     if (playlist_peek(offset, path, sizeof (path)))
 | |
|     {
 | |
| #if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
 | |
|         /* Try to get it from the database */
 | |
|         if (!tagcache_fill_tags(id3, path))
 | |
| #endif
 | |
|         {
 | |
|             /* By now, filename is the only source of info */
 | |
|             fill_metadata_from_path(id3, path);
 | |
|         }
 | |
| 
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     wipe_mp3entry(id3);
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| /* Get resume rewind adjusted progress from the ID3 */
 | |
| static void resume_rewind_adjust_progress(const struct mp3entry *id3,
 | |
|                                           unsigned long *elapsed,
 | |
|                                           unsigned long *offset)
 | |
| {
 | |
|     unsigned int rewind = MAX(global_settings.resume_rewind, 0);
 | |
|     unsigned long d_e = rewind*1000;
 | |
|     *elapsed = id3->elapsed - MIN(id3->elapsed, d_e);
 | |
|     unsigned long d_o = rewind * id3->bitrate * (1000/8);
 | |
|     *offset = id3->offset - MIN(id3->offset, d_o);
 | |
| }
 | |
| 
 | |
| /* Get the codec into ram and initialize it - keep it if it's ready */
 | |
| static bool audio_init_codec(struct track_info *track_infop,
 | |
|                              struct mp3entry *track_id3)
 | |
| {
 | |
|     int codt_loaded = get_audio_base_codec_type(codec_loaded());
 | |
|     int hid = ERR_HANDLE_NOT_FOUND;
 | |
| 
 | |
|     if (codt_loaded != AFMT_UNKNOWN)
 | |
|     {
 | |
|         int codt = get_audio_base_codec_type(track_id3->codectype);
 | |
| 
 | |
|         if (codt == codt_loaded)
 | |
|         {
 | |
|             /* Codec is the same base type */
 | |
|             logf("Reusing prev. codec: %d", track_id3->codectype);
 | |
| #ifdef HAVE_CODEC_BUFFERING
 | |
|             /* Close any buffered codec (we could have skipped directly to a
 | |
|                format transistion that is the same format as the current track
 | |
|                and the buffered one is no longer needed) */
 | |
|             track_info_close_handle(&track_infop->codec_hid);
 | |
|             track_info_sync(track_infop);
 | |
| #endif /* HAVE_CODEC_BUFFERING */
 | |
|             return true;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             /* New codec - first make sure the old one's gone */
 | |
|             logf("Removing prev. codec: %d", codt_loaded);
 | |
|             codec_unload();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     logf("New codec: %d/%d", track_id3->codectype, codec_loaded());
 | |
| 
 | |
| #ifdef HAVE_CODEC_BUFFERING
 | |
|     /* Codec thread will close the handle even if it fails and will load from
 | |
|        storage if hid is not valid or the buffer load fails */
 | |
|     hid = track_infop->codec_hid;
 | |
|     track_infop->codec_hid = ERR_HANDLE_NOT_FOUND;
 | |
|     track_info_sync(track_infop);
 | |
| #endif
 | |
| 
 | |
|     return codec_load(hid, track_id3->codectype);
 | |
|     (void)track_infop; /* When codec buffering isn't supported */
 | |
| }
 | |
| 
 | |
| #ifdef HAVE_TAGCACHE
 | |
| /* Check settings for whether the file should be autoresumed */
 | |
| enum { AUTORESUMABLE_UNKNOWN = 0, AUTORESUMABLE_TRUE, AUTORESUMABLE_FALSE };
 | |
| static bool autoresumable(struct mp3entry *id3)
 | |
| {
 | |
|     char *path;
 | |
|     size_t len;
 | |
|     bool is_resumable;
 | |
| 
 | |
|     if (id3->autoresumable)             /* result cached? */
 | |
|         return id3->autoresumable == AUTORESUMABLE_TRUE;
 | |
| 
 | |
|     is_resumable = false;
 | |
| 
 | |
|     if (*id3->path)
 | |
|     {
 | |
|         for (path = global_settings.autoresume_paths;
 | |
|              *path;                     /* search terms left? */
 | |
|              path++)
 | |
|         {
 | |
|             if (*path == ':')           /* Skip empty search patterns */
 | |
|                 continue;
 | |
| 
 | |
|             len = strcspn(path, ":");
 | |
| 
 | |
|             /* Note: At this point, len is always > 0 */
 | |
| 
 | |
|             if (strncasecmp(id3->path, path, len) == 0)
 | |
|             {
 | |
|                 /* Full directory-name matches only.  Trailing '/' in
 | |
|                    search path OK. */
 | |
|                 if (id3->path[len] == '/' || id3->path[len - 1] == '/')
 | |
|                 {
 | |
|                     is_resumable = true;
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
|             path += len - 1;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* cache result */
 | |
|     id3->autoresumable =
 | |
|         is_resumable ? AUTORESUMABLE_TRUE : AUTORESUMABLE_FALSE;
 | |
| 
 | |
|     logf("autoresumable: %s is%s resumable",
 | |
|          id3->path, is_resumable ? "" : " not");
 | |
| 
 | |
|     return is_resumable;
 | |
| }
 | |
| #endif  /* HAVE_TAGCACHE */
 | |
| 
 | |
| /* Start the codec for the current track scheduled to be decoded */
 | |
| static bool audio_start_codec(bool auto_skip)
 | |
| {
 | |
|     struct track_info info;
 | |
|     track_list_current(0, &info);
 | |
| 
 | |
|     struct mp3entry *cur_id3 = valid_mp3entry(bufgetid3(info.id3_hid));
 | |
| 
 | |
|     if (!cur_id3)
 | |
|         return false;
 | |
| 
 | |
|     buf_pin_handle(info.id3_hid, true);
 | |
| 
 | |
|     if (!audio_init_codec(&info, cur_id3))
 | |
|     {
 | |
|         buf_pin_handle(info.id3_hid, false);
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     #ifdef HAVE_TAGCACHE
 | |
|     bool autoresume_enable = !cur_id3->skip_resume_adjustments && global_settings.autoresume_enable;
 | |
| 
 | |
|     if (autoresume_enable && !(cur_id3->elapsed || cur_id3->offset))
 | |
|     {
 | |
|         /* Resume all manually selected tracks */
 | |
|         bool resume = !auto_skip;
 | |
| 
 | |
|         /* Send the "buffer" event to obtain the resume position for the codec */
 | |
|         send_track_event(PLAYBACK_EVENT_TRACK_BUFFER, 0, cur_id3);
 | |
| 
 | |
|         if (!resume)
 | |
|         {
 | |
|             /* Automatic skip - do further tests to see if we should just
 | |
|                ignore any autoresume position */
 | |
|             int autoresume_automatic = global_settings.autoresume_automatic;
 | |
| 
 | |
|             switch (autoresume_automatic)
 | |
|             {
 | |
|             case AUTORESUME_NEXTTRACK_ALWAYS:
 | |
|                 /* Just resume unconditionally */
 | |
|                 resume = true;
 | |
|                 break;
 | |
|             case AUTORESUME_NEXTTRACK_NEVER:
 | |
|                 /* Force-rewind it */
 | |
|                 break;
 | |
|             default:
 | |
|                 /* Not "never resume" - pass resume filter? */
 | |
|                 resume = autoresumable(cur_id3);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (!resume)
 | |
|         {
 | |
|             cur_id3->elapsed = 0;
 | |
|             cur_id3->offset = 0;
 | |
|         }
 | |
| 
 | |
|         logf("%s: Set resume for %s to %lu %lX", __func__,
 | |
|              cur_id3->title, cur_id3->elapsed, cur_id3->offset);
 | |
|     }
 | |
| #endif /* HAVE_TAGCACHE */
 | |
| 
 | |
|     /* Rewind the required amount - if an autoresume was done, this also rewinds
 | |
|        that by the setting's amount
 | |
| 
 | |
|        It would be best to have bookkeeping about whether or not the track
 | |
|        sounded or not since skipping to it or else skipping to it while paused
 | |
|        and back again will cause accumulation of silent rewinds - that's not
 | |
|        our job to track directly nor could it be in any reasonable way
 | |
|      */
 | |
|     if (!cur_id3->skip_resume_adjustments)
 | |
|     {
 | |
|         resume_rewind_adjust_progress(cur_id3, &cur_id3->elapsed, &cur_id3->offset);
 | |
|         cur_id3->skip_resume_adjustments = true;
 | |
|     }
 | |
| 
 | |
|     /* Update the codec API with the metadata and track info */
 | |
|     id3_write(CODEC_ID3, cur_id3);
 | |
| 
 | |
|     ci.audio_hid = info.audio_hid;
 | |
|     ci.filesize = buf_filesize(info.audio_hid);
 | |
|     buf_set_base_handle(info.audio_hid);
 | |
| 
 | |
|     /* All required data is now available for the codec */
 | |
|     codec_go();
 | |
| 
 | |
| #ifdef HAVE_TAGCACHE
 | |
|     if (!autoresume_enable || cur_id3->elapsed || cur_id3->offset)
 | |
| #endif
 | |
|     {
 | |
|         /* Send the "buffer" event now */
 | |
|         send_track_event(PLAYBACK_EVENT_TRACK_BUFFER, 0, cur_id3);
 | |
|     }
 | |
| 
 | |
|     buf_pin_handle(info.id3_hid, false);
 | |
|     return true;
 | |
| 
 | |
|     (void)auto_skip; /* ifndef HAVE_TAGCACHE */
 | |
| }
 | |
| 
 | |
| 
 | |
| /** --- Audio thread --- **/
 | |
| 
 | |
| /* Load and parse a cuesheet for the file - returns false if the buffer
 | |
|    is full */
 | |
| static bool audio_load_cuesheet(struct track_info *infop,
 | |
|                                 struct mp3entry *track_id3)
 | |
| {
 | |
|     struct cuesheet *cue = get_current_cuesheet();
 | |
|     track_id3->cuesheet = NULL;
 | |
| 
 | |
|     if (cue && infop->cuesheet_hid == ERR_HANDLE_NOT_FOUND)
 | |
|     {
 | |
|         /* If error other than a full buffer, then mark it "unsupported" to
 | |
|            avoid reloading attempt */
 | |
|         int hid = ERR_UNSUPPORTED_TYPE;
 | |
|         struct cuesheet_file cue_file;
 | |
| 
 | |
|         if (look_for_cuesheet_file(track_id3, &cue_file))
 | |
|         {
 | |
|             hid = bufalloc(NULL, sizeof (struct cuesheet), TYPE_CUESHEET);
 | |
| 
 | |
|             if (hid >= 0)
 | |
|             {
 | |
|                 void *cuesheet = NULL;
 | |
|                 bufgetdata(hid, sizeof (struct cuesheet), &cuesheet);
 | |
| 
 | |
|                 if (parse_cuesheet(&cue_file, (struct cuesheet *)cuesheet))
 | |
|                 {
 | |
|                     /* Indicate cuesheet is present (while track remains
 | |
|                        buffered) */
 | |
|                     track_id3->cuesheet = cue;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     bufclose(hid);
 | |
|                     hid = ERR_UNSUPPORTED_TYPE;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (hid == ERR_BUFFER_FULL)
 | |
|         {
 | |
|             logf("buffer is full for now (%s)", __func__);
 | |
|             return false;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             if (hid < 0)
 | |
|                 logf("Cuesheet loading failed");
 | |
| 
 | |
|             infop->cuesheet_hid = hid;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| #ifdef HAVE_ALBUMART
 | |
| 
 | |
| void set_albumart_mode(int setting)
 | |
| {
 | |
|     if (albumart_mode != -1 &&
 | |
|         albumart_mode != setting)
 | |
|         playback_update_aa_dims();
 | |
|     albumart_mode = setting;
 | |
| }
 | |
| 
 | |
| static int load_album_art_from_path(char *path, struct bufopen_bitmap_data *user_data, bool is_current_track, int i)
 | |
| {
 | |
|     user_data->embedded_albumart = NULL;
 | |
| 
 | |
|     bool same_path = strcmp(last_folder_aa_path, path) == 0;
 | |
|     if (same_path && last_folder_aa_hid[i] != 0)
 | |
|         return last_folder_aa_hid[i];
 | |
| 
 | |
|     // To simplify caching logic a bit we keep track only for first AA path
 | |
|     // If other album arts use different path (like dimension specific arts) just skip caching for them
 | |
|     bool is_cacheable = i == 0 && (is_current_track || last_folder_aa_path[0] == 0);
 | |
|     if (!same_path && is_cacheable)
 | |
|     {
 | |
|         clear_last_folder_album_art();
 | |
|         strcpy(last_folder_aa_path, path);
 | |
|     }
 | |
|     int hid = bufopen(path, 0, TYPE_BITMAP, user_data);
 | |
|     if (hid != ERR_BUFFER_FULL && (same_path || is_cacheable))
 | |
|         last_folder_aa_hid[i] = hid;
 | |
|     return hid;
 | |
| }
 | |
| 
 | |
| /* Load any album art for the file - returns false if the buffer is full */
 | |
| static int audio_load_albumart(struct track_info *infop,
 | |
|                                 struct mp3entry *track_id3, bool is_current_track)
 | |
| {
 | |
|     FOREACH_ALBUMART(i)
 | |
|     {
 | |
|         struct bufopen_bitmap_data user_data;
 | |
|         int *aa_hid = &infop->aa_hid[i];
 | |
|         int hid = ERR_UNSUPPORTED_TYPE;
 | |
|         bool checked_image_file = false;
 | |
| 
 | |
|         /* albumart_slots may change during a yield of bufopen,
 | |
|          * but that's no problem */
 | |
|         if (*aa_hid >= 0 || *aa_hid == ERR_UNSUPPORTED_TYPE ||
 | |
|             !albumart_slots[i].used)
 | |
|             continue;
 | |
| 
 | |
|         memset(&user_data, 0, sizeof(user_data));
 | |
|         user_data.dim = &albumart_slots[i].dim;
 | |
| 
 | |
|         char path[MAX_PATH];
 | |
|         if(global_settings.album_art == AA_PREFER_IMAGE_FILE)
 | |
|         {
 | |
|             if (find_albumart(track_id3, path, sizeof(path),
 | |
|                           &albumart_slots[i].dim))
 | |
|             {
 | |
|                 hid = load_album_art_from_path(path, &user_data, is_current_track, i);
 | |
|             }
 | |
|             checked_image_file = true;
 | |
|         }
 | |
| 
 | |
|         /* We can only decode jpeg for embedded AA */
 | |
|         if (global_settings.album_art != AA_OFF &&
 | |
|             hid < 0 && hid != ERR_BUFFER_FULL &&
 | |
|             track_id3->has_embedded_albumart && (track_id3->albumart.type & AA_CLEAR_FLAGS_MASK) == AA_TYPE_JPG)
 | |
|         {
 | |
|             if (is_current_track)
 | |
|                 clear_last_folder_album_art();
 | |
|             user_data.embedded_albumart = &track_id3->albumart;
 | |
|             hid = bufopen(track_id3->path, 0, TYPE_BITMAP, &user_data);
 | |
|         }
 | |
| 
 | |
|         if (global_settings.album_art != AA_OFF && !checked_image_file &&
 | |
|             hid < 0 && hid != ERR_BUFFER_FULL)
 | |
|         {
 | |
|             /* No embedded AA or it couldn't be loaded - try other sources */
 | |
|             if (find_albumart(track_id3, path, sizeof(path),
 | |
|                               &albumart_slots[i].dim))
 | |
|             {
 | |
|                 hid = load_album_art_from_path(path, &user_data, is_current_track, i);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (hid == ERR_BUFFER_FULL)
 | |
|         {
 | |
|             logf("buffer is full for now (%s)", __func__);
 | |
|             return ERR_BUFFER_FULL;
 | |
|         }
 | |
|         else if (hid == ERR_BITMAP_TOO_LARGE){
 | |
|             logf("image is too large to fit in buffer (%s)", __func__);
 | |
|             return ERR_BITMAP_TOO_LARGE;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             /* If error other than a full buffer, then mark it "unsupported"
 | |
|                to avoid reloading attempt */
 | |
|             if (hid < 0)
 | |
|             {
 | |
|                 logf("Album art loading failed");
 | |
|                 hid = ERR_UNSUPPORTED_TYPE;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 logf("Loaded album art:%dx%d", user_data.dim->width,
 | |
|                      user_data.dim->height);
 | |
|             }
 | |
| 
 | |
|             *aa_hid = hid;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| #endif /* HAVE_ALBUMART */
 | |
| 
 | |
| #ifdef HAVE_CODEC_BUFFERING
 | |
| /* Load a codec for the file onto the buffer - assumes we're working from the
 | |
|    currently loading track - not called for the current track */
 | |
| static bool audio_buffer_codec(struct track_info *track_infop,
 | |
|                                struct mp3entry *track_id3)
 | |
| {
 | |
|     /* This will not be the current track -> it cannot be the first and the
 | |
|        current track cannot be ahead of buffering -> there is a previous
 | |
|        track entry which is either current or ahead of the current */
 | |
|     struct track_info prev_info;
 | |
|     track_list_last(-1, &prev_info);
 | |
| 
 | |
|     struct mp3entry *prev_id3 = bufgetid3(prev_info.id3_hid);
 | |
| 
 | |
|     /* If the previous codec is the same as this one, there is no need to
 | |
|        put another copy of it on the file buffer (in other words, only
 | |
|        buffer codecs at format transitions) */
 | |
|     if (prev_id3)
 | |
|     {
 | |
|         int codt = get_audio_base_codec_type(track_id3->codectype);
 | |
|         int prev_codt = get_audio_base_codec_type(prev_id3->codectype);
 | |
| 
 | |
|         if (codt == prev_codt)
 | |
|         {
 | |
|             logf("Reusing prev. codec: %d", prev_id3->codectype);
 | |
|             return true;
 | |
|         }
 | |
|     }
 | |
|     /* else just load it (harmless) */
 | |
| 
 | |
|     /* Load the codec onto the buffer if possible */
 | |
|     const char *codec_fn = get_codec_filename(track_id3->codectype);
 | |
|     if (!codec_fn)
 | |
|         return false;
 | |
| 
 | |
|     char codec_path[MAX_PATH+1]; /* Full path to codec */
 | |
|     codec_get_full_path(codec_path, codec_fn);
 | |
| 
 | |
|     track_infop->codec_hid = bufopen(codec_path, 0, TYPE_CODEC, NULL);
 | |
| 
 | |
|     if (track_infop->codec_hid > 0)
 | |
|     {
 | |
|         logf("Buffered codec: %d", track_infop->codec_hid);
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| #endif /* HAVE_CODEC_BUFFERING */
 | |
| 
 | |
| /* Load metadata for the next track (with bufopen). The rest of the track
 | |
|    loading will be handled by audio_finish_load_track once the metadata has
 | |
|    been actually loaded by the buffering thread.
 | |
| 
 | |
|    Each track is arranged in the buffer as follows:
 | |
|         <id3|[cuesheet|][album art|][codec|]audio>
 | |
| 
 | |
|    The next will not be loaded until the previous succeeds if the buffer was
 | |
|    full at the time. To put any metadata after audio would make those handles
 | |
|    unmovable.
 | |
| */
 | |
| static int audio_load_track(void)
 | |
| {
 | |
|     struct track_info info;
 | |
| 
 | |
|     if (track_list.in_progress_hid > 0)
 | |
|     {
 | |
|         /* There must be an info pointer if the in-progress id3 is even there */
 | |
|         if (track_list_last(0, &info) && info.self_hid == track_list.in_progress_hid)
 | |
|         {
 | |
|             if (filling == STATE_FILLING)
 | |
|             {
 | |
|                 /* Haven't finished the metadata but the notification is
 | |
|                    anticipated to come soon */
 | |
|                 logf("%s:in progress:id=%d", __func__, info.self_hid);
 | |
|                 return LOAD_TRACK_OK;
 | |
|             }
 | |
|             else if (filling == STATE_FULL)
 | |
|             {
 | |
|                 /* Buffer was full trying to complete the load after the
 | |
|                    metadata finished, so attempt to continue - older handles
 | |
|                    should have been cleared already */
 | |
|                 logf("%s:finished:id=%d", __func__, info.self_hid);
 | |
|                 filling = STATE_FILLING;
 | |
|                 buffer_event_finished_callback(BUFFER_EVENT_FINISHED, &info.id3_hid);
 | |
|                 return LOAD_TRACK_OK;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         /* Some old, stray buffering message */
 | |
|         logf("%s:busy:id=%d", __func__, info.self_hid);
 | |
|         return LOAD_TRACK_ERR_BUSY;
 | |
|     }
 | |
| 
 | |
|     filling = STATE_FILLING;
 | |
| 
 | |
|     if (!track_list_alloc_info(&info))
 | |
|     {
 | |
|         /* List is full so stop buffering tracks - however, attempt to obtain
 | |
|            metadata as the unbuffered id3 */
 | |
|         logf("buffer full:alloc");
 | |
|         filling = STATE_FULL;
 | |
|     }
 | |
| 
 | |
|     playlist_peek_offset++;
 | |
| 
 | |
|     logf("Buffering track:f=%d:c=%d:l=%d:pk=%d",
 | |
|          track_list.first_hid, track_list.current_hid, track_list.last_hid,
 | |
|          playlist_peek_offset);
 | |
| 
 | |
|     /* Get track name from current playlist read position */
 | |
|     int fd = -1;
 | |
|     char path_buf[MAX_PATH + 1];
 | |
|     const char *path;
 | |
| 
 | |
|     while (1)
 | |
|     {
 | |
|         path = playlist_peek(playlist_peek_offset,
 | |
|                              path_buf,
 | |
|                              sizeof (path_buf));
 | |
| 
 | |
|         if (!path)
 | |
|             break;
 | |
| 
 | |
|         /* Test for broken playlists by probing for the files */
 | |
|         if (file_exists(path))
 | |
|         {
 | |
|             fd = open(path, O_RDONLY);
 | |
|             if (fd >= 0)
 | |
|                 break;
 | |
|         }
 | |
|         logf("Open failed %s", path);
 | |
| 
 | |
|         /* only skip if failed track has a successor in playlist */
 | |
|         if (!playlist_peek(playlist_peek_offset + 1, NULL, 0))
 | |
|             break;
 | |
| 
 | |
|         /* Skip invalid entry from playlist */
 | |
|         playlist_skip_entry(NULL, playlist_peek_offset);
 | |
| 
 | |
|         /* Sync the playlist if it isn't finished */
 | |
|         if (playlist_peek(playlist_peek_offset, NULL, 0))
 | |
|             playlist_next(0);
 | |
|     }
 | |
| 
 | |
|     if (!path)
 | |
|     {
 | |
|         /* No track - exhausted the playlist entries */
 | |
|         logf("End-of-playlist");
 | |
|         id3_write_locked(UNBUFFERED_ID3, NULL);
 | |
| 
 | |
|         if (filling != STATE_FULL)
 | |
|             track_list_free_info(&info); /* Free this entry */
 | |
| 
 | |
|         playlist_peek_offset--;          /* Maintain at last index */
 | |
| 
 | |
|         /* We can end up here after the real last track signals its completion
 | |
|            and miss the transition to STATE_FINISHED esp. if dropping the last
 | |
|            songs of a playlist late in their load (2nd stage) */
 | |
|         if (track_list_last(0, &info) && buf_handle_remaining(info.audio_hid) == 0)
 | |
|             filling_is_finished();
 | |
|         else
 | |
|             filling = STATE_END_OF_PLAYLIST;
 | |
| 
 | |
|         return LOAD_TRACK_ERR_NO_MORE;
 | |
|     }
 | |
| 
 | |
|     /* Successfully opened the file - get track metadata */
 | |
|     if (filling == STATE_FULL ||
 | |
|         (info.id3_hid = bufopen(path, 0, TYPE_ID3, NULL)) < 0)
 | |
|     {
 | |
|         /* Buffer or track list is full */
 | |
|         struct mp3entry *ub_id3;
 | |
| 
 | |
|         playlist_peek_offset--;
 | |
| 
 | |
|         /* Load the metadata for the first unbuffered track */
 | |
|         ub_id3 = id3_get(UNBUFFERED_ID3);
 | |
| 
 | |
|         if (fd >= 0)
 | |
|         {
 | |
|             id3_mutex_lock();
 | |
|             get_metadata(ub_id3, fd, path);
 | |
|             id3_mutex_unlock();
 | |
|         }
 | |
| 
 | |
|         if (filling != STATE_FULL)
 | |
|         {
 | |
|             track_list_free_info(&info);
 | |
|             filling = STATE_FULL;
 | |
|         }
 | |
| 
 | |
|         logf("%s: buffer is full for now (%u tracks)", __func__,
 | |
|              track_list_count());
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         if (!track_list_commit_info(&info))
 | |
|         {
 | |
|             track_list_free_info(&info);
 | |
|             track_list.in_progress_hid = 0;
 | |
|             if (fd >= 0)
 | |
|                 close(fd);
 | |
|             return LOAD_TRACK_ERR_FAILED;
 | |
|         }
 | |
| 
 | |
|         /* Successful load initiation */
 | |
|         track_list.in_progress_hid = info.self_hid;
 | |
|     }
 | |
|     if (fd >= 0)
 | |
|         close(fd);
 | |
|     return LOAD_TRACK_OK;
 | |
| }
 | |
| 
 | |
| #ifdef HAVE_PLAY_FREQ
 | |
| static bool audio_auto_change_frequency(struct mp3entry *id3, bool play);
 | |
| #endif
 | |
| 
 | |
| /* Second part of the track loading: We now have the metadata available, so we
 | |
|    can load the codec, the album art and finally the audio data.
 | |
|    This is called on the audio thread after the buffering thread calls the
 | |
|    buffering_handle_finished_callback callback. */
 | |
| static int audio_finish_load_track(struct track_info *infop)
 | |
| {
 | |
|     int trackstat = LOAD_TRACK_OK;
 | |
| 
 | |
|     if (infop->self_hid != track_list.in_progress_hid)
 | |
|     {
 | |
|         /* We must not be here if not! */
 | |
|         logf("%s:wrong track:hids=%d!=%d", __func__, infop->self_hid,
 | |
|              track_list.in_progress_hid);
 | |
|         return LOAD_TRACK_ERR_BUSY;
 | |
|     }
 | |
| 
 | |
|     /* The current track for decoding (there is always one if the list is
 | |
|        populated) */
 | |
|     struct track_info cur_info;
 | |
|     track_list_current(0, &cur_info);
 | |
| 
 | |
|     struct mp3entry *track_id3 = valid_mp3entry(bufgetid3(infop->id3_hid));
 | |
| 
 | |
|     if (!track_id3)
 | |
|     {
 | |
|         /* This is an error condition. Track cannot be played without valid
 | |
|            metadata; skip the track. */
 | |
|         logf("No metadata");
 | |
|         trackstat = LOAD_TRACK_ERR_FINISH_FAILED;
 | |
|         goto audio_finish_load_track_exit;
 | |
|     }
 | |
| 
 | |
|     struct track_info user_cur;
 | |
| 
 | |
| #ifdef HAVE_PLAY_FREQ
 | |
|     track_list_user_current(0, &user_cur);
 | |
|     bool is_current_user = infop->self_hid == user_cur.self_hid;
 | |
|     if (audio_auto_change_frequency(track_id3, is_current_user))
 | |
|     {
 | |
|         // frequency switch requires full re-buffering, so stop buffering
 | |
|         filling = STATE_STOPPED;
 | |
|         logf("buffering stopped (current_track: %b, current_user: %b)", infop->self_hid == cur_info.self_hid, is_current_user);
 | |
|         if (is_current_user)
 | |
|             // audio_finish_load_track_exit not needed as playback restart is already initiated
 | |
|             return trackstat;
 | |
| 
 | |
|         goto audio_finish_load_track_exit;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     /* Try to load a cuesheet for the track */
 | |
|     if (!audio_load_cuesheet(infop, track_id3))
 | |
|     {
 | |
|         /* No space for cuesheet on buffer, not an error */
 | |
|         filling = STATE_FULL;
 | |
|         goto audio_finish_load_track_exit;
 | |
|     }
 | |
| 
 | |
| #ifdef HAVE_ALBUMART
 | |
|     /* Try to load album art for the track */
 | |
|     int retval = audio_load_albumart(infop, track_id3, infop->self_hid == cur_info.self_hid);
 | |
|     if (retval == ERR_BITMAP_TOO_LARGE)
 | |
|     {
 | |
|         /* No space for album art on buffer because the file is larger than the buffer.
 | |
|         Ignore the file and keep buffering */
 | |
|     } else if (retval == ERR_BUFFER_FULL)
 | |
|     {
 | |
|         /* No space for album art on buffer, not an error */
 | |
|         filling = STATE_FULL;
 | |
|         goto audio_finish_load_track_exit;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     /* All handles available to external routines are ready - audio and codec
 | |
|        information is private */
 | |
| 
 | |
|     track_list_user_current(0, &user_cur);
 | |
|     if (infop->self_hid == user_cur.self_hid)
 | |
|     {
 | |
|         /* Send only when the track handles could not all be opened ahead of
 | |
|            time for the user's current track - otherwise everything is ready
 | |
|            by the time PLAYBACK_EVENT_TRACK_CHANGE is sent */
 | |
|         send_track_event(PLAYBACK_EVENT_CUR_TRACK_READY, 0,
 | |
|                          id3_get(PLAYING_ID3));
 | |
|     }
 | |
| 
 | |
| #ifdef HAVE_CODEC_BUFFERING
 | |
|     /* Try to buffer a codec for the track */
 | |
|     if (infop->self_hid != cur_info.self_hid
 | |
|         && !audio_buffer_codec(infop, track_id3))
 | |
|     {
 | |
|         if (infop->codec_hid == ERR_BUFFER_FULL)
 | |
|         {
 | |
|             /* No space for codec on buffer, not an error */
 | |
|             filling = STATE_FULL;
 | |
|             logf("%s:STATE_FULL", __func__);
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             /* This is an error condition, either no codec was found, or
 | |
|                reading the codec file failed part way through, either way,
 | |
|                skip the track */
 | |
|             logf("No codec for: %s", track_id3->path);
 | |
|             trackstat = LOAD_TRACK_ERR_FINISH_FAILED;
 | |
|         }
 | |
| 
 | |
|         goto audio_finish_load_track_exit;
 | |
|     }
 | |
| #endif /* HAVE_CODEC_BUFFERING */
 | |
| 
 | |
|     /** Finally, load the audio **/
 | |
|     off_t file_offset = 0;
 | |
| 
 | |
|     /* Adjust for resume rewind so we know what to buffer - starting the codec
 | |
|        calls it again, so we don't save it (and they shouldn't accumulate) */
 | |
|     unsigned long elapsed, offset;
 | |
|     resume_rewind_adjust_progress(track_id3, &elapsed, &offset);
 | |
| 
 | |
|     enum data_type audiotype = rbcodec_format_is_atomic(track_id3->codectype) ?
 | |
|                                       TYPE_ATOMIC_AUDIO : TYPE_PACKET_AUDIO;
 | |
| 
 | |
|     if (audiotype == TYPE_ATOMIC_AUDIO)
 | |
|         logf("Loading atomic %d", track_id3->codectype);
 | |
| 
 | |
|     if (format_buffers_with_offset(track_id3->codectype))
 | |
|     {
 | |
|         /* This format can begin buffering from any point */
 | |
|         file_offset = offset;
 | |
|     }
 | |
| 
 | |
|     logf("load track: %s", track_id3->path);
 | |
| 
 | |
|     if (file_offset > AUDIO_REBUFFER_GUESS_SIZE)
 | |
|     {
 | |
|         /* We can buffer later in the file, adjust the hunt-and-peck margin */
 | |
|         file_offset -= AUDIO_REBUFFER_GUESS_SIZE;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* No offset given or it is very minimal - begin at the first frame
 | |
|            according to the metadata */
 | |
|         file_offset = track_id3->first_frame_offset;
 | |
|     }
 | |
| 
 | |
|     int hid = bufopen(track_id3->path, file_offset, audiotype, NULL);
 | |
| 
 | |
|     if (hid >= 0)
 | |
|     {
 | |
|         infop->audio_hid = hid;
 | |
| 
 | |
|         /*
 | |
|          * Fix up elapsed time and offset if past the end
 | |
|          */
 | |
|         if (track_id3->elapsed > track_id3->length)
 | |
|             track_id3->elapsed = 0;
 | |
| 
 | |
|         if ((off_t)track_id3->offset >= buf_filesize(infop->audio_hid))
 | |
|             track_id3->offset = 0;
 | |
| 
 | |
|         logf("%s: set resume for %s to %lu %lX", __func__,
 | |
|              track_id3->title, track_id3->elapsed, track_id3->offset);
 | |
| 
 | |
|         if (infop->self_hid == cur_info.self_hid)
 | |
|         {
 | |
|             /* This is the current track to decode - should be started now */
 | |
|             trackstat = LOAD_TRACK_READY;
 | |
|         }
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* Buffer could be full but not properly so if this is the only
 | |
|            track! */
 | |
|         if (hid == ERR_BUFFER_FULL && audio_track_count() > 1)
 | |
|         {
 | |
|             filling = STATE_FULL;
 | |
|             logf("Buffer is full for now (%s)", __func__);
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             /* Nothing to play if no audio handle - skip this */
 | |
|             logf("Could not add audio data handle");
 | |
|             trackstat = LOAD_TRACK_ERR_FINISH_FAILED;
 | |
|         }
 | |
|     }
 | |
| 
 | |
| audio_finish_load_track_exit:
 | |
|     if (trackstat >= LOAD_TRACK_OK && !track_info_sync(infop))
 | |
|     {
 | |
|         logf("Track info sync failed");
 | |
|         trackstat = LOAD_TRACK_ERR_FINISH_FAILED;
 | |
|     }
 | |
| 
 | |
|     if (trackstat < LOAD_TRACK_OK)
 | |
|     {
 | |
|         playlist_skip_entry(NULL, playlist_peek_offset);
 | |
|         track_list_free_info(infop);
 | |
| 
 | |
|         if (playlist_peek(playlist_peek_offset, NULL, 0))
 | |
|             playlist_next(0);
 | |
| 
 | |
|         playlist_peek_offset--;
 | |
|     }
 | |
| 
 | |
|     if (filling != STATE_FULL && filling != STATE_STOPPED)
 | |
|     {
 | |
|         /* Load next track - error or not */
 | |
|         track_list.in_progress_hid = 0;
 | |
|         LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
 | |
|         audio_queue_post(Q_AUDIO_FILL_BUFFER, 0);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* Full */
 | |
|         trackstat = LOAD_TRACK_ERR_FINISH_FULL;
 | |
|     }
 | |
| 
 | |
|     return trackstat;
 | |
| }
 | |
| 
 | |
| /* Start a new track load */
 | |
| static int audio_fill_file_buffer(void)
 | |
| {
 | |
|     if (play_status == PLAY_STOPPED)
 | |
|         return LOAD_TRACK_ERR_FAILED;
 | |
| 
 | |
|     trigger_cpu_boost();
 | |
| 
 | |
|     /* Must reset the buffer before use if trashed or voice only - voice
 | |
|        file size shouldn't have changed so we can go straight from
 | |
|        AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */
 | |
|     if (buffer_state != AUDIOBUF_STATE_INITIALIZED ||
 | |
|         !pcmbuf_is_same_size())
 | |
|     {
 | |
|         audio_reset_buffer();
 | |
|     }
 | |
| 
 | |
|     logf("Starting buffer fill");
 | |
| 
 | |
|     int trackstat = audio_load_track();
 | |
| 
 | |
|     if (trackstat >= LOAD_TRACK_OK)
 | |
|     {
 | |
|         struct track_info info, user_cur;
 | |
|         track_list_current(0, &info);
 | |
|         track_list_user_current(0, &user_cur);
 | |
| 
 | |
|         if (info.self_hid == user_cur.self_hid)
 | |
|             playlist_next(0);
 | |
| 
 | |
|         if (filling == STATE_FULL && !track_list_user_current(1, NULL))
 | |
|         {
 | |
|             /* There are no user tracks on the buffer after this therefore
 | |
|                this is the next track */
 | |
|             audio_update_and_announce_next_track(id3_get(UNBUFFERED_ID3));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return trackstat;
 | |
| }
 | |
| 
 | |
| /* Discard unwanted tracks and start refill from after the specified playlist
 | |
|    offset */
 | |
| static int audio_reset_and_rebuffer(
 | |
|     enum track_clear_action action, int peek_offset)
 | |
| {
 | |
|     logf("Forcing rebuffer: 0x%X, %d", action, peek_offset);
 | |
| 
 | |
|     id3_write_locked(UNBUFFERED_ID3, NULL);
 | |
| 
 | |
|     /* Remove unwanted tracks - caller must have ensured codec isn't using
 | |
|        any */
 | |
|     track_list_clear(action);
 | |
| 
 | |
|     /* Refill at specified position (-1 starts at index offset 0) */
 | |
|     playlist_peek_offset = peek_offset;
 | |
| 
 | |
|     /* Fill the buffer */
 | |
|     return audio_fill_file_buffer();
 | |
| }
 | |
| 
 | |
| /* Handle buffering events
 | |
|    (Q_AUDIO_BUFFERING) */
 | |
| static void audio_on_buffering(int event)
 | |
| {
 | |
|     enum track_clear_action action;
 | |
|     int peek_offset;
 | |
| 
 | |
|     if (track_list_empty())
 | |
|         return;
 | |
| 
 | |
|     switch (event)
 | |
|     {
 | |
|     case BUFFER_EVENT_BUFFER_LOW:
 | |
|         if (filling != STATE_FULL && filling != STATE_END_OF_PLAYLIST)
 | |
|             return; /* Should be nothing left to fill */
 | |
| 
 | |
|         /* Clear old tracks and continue buffering where it left off */
 | |
|         action = TRACK_LIST_KEEP_NEW;
 | |
|         peek_offset = playlist_peek_offset;
 | |
|         break;
 | |
| 
 | |
|     case BUFFER_EVENT_REBUFFER:
 | |
|         /* Remove all but the currently decoding track and redo buffering
 | |
|            after that */
 | |
|         action = TRACK_LIST_KEEP_CURRENT;
 | |
|         peek_offset = (skip_pending == TRACK_SKIP_AUTO) ? 1 : 0;
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     switch (skip_pending)
 | |
|     {
 | |
|     case TRACK_SKIP_NONE:
 | |
|     case TRACK_SKIP_AUTO:
 | |
|     case TRACK_SKIP_AUTO_NEW_PLAYLIST:
 | |
|         audio_reset_and_rebuffer(action, peek_offset);
 | |
|         break;
 | |
| 
 | |
|     case TRACK_SKIP_AUTO_END_PLAYLIST:
 | |
|         /* Already finished */
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         /* Invalid */
 | |
|         logf("Buffering call, inv. state: %d", (int)skip_pending);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Handle starting the next track load
 | |
|    (Q_AUDIO_FILL_BUFFER) */
 | |
| static void audio_on_fill_buffer(void)
 | |
| {
 | |
|     audio_handle_track_load_status(audio_fill_file_buffer());
 | |
| }
 | |
| 
 | |
| /* Handle posted load track finish event
 | |
|    (Q_AUDIO_FINISH_LOAD_TRACK) */
 | |
| static void audio_on_finish_load_track(int id3_hid)
 | |
| {
 | |
|     struct track_info info, user_cur;
 | |
| 
 | |
|     if (!buf_is_handle(id3_hid) || !track_list_last(0, &info))
 | |
|         return;
 | |
| 
 | |
|     track_list_user_current(1, &user_cur);
 | |
|     if (info.self_hid == user_cur.self_hid)
 | |
|     {
 | |
|         /* Just loaded the metadata right after the current position */
 | |
|         audio_update_and_announce_next_track(bufgetid3(info.id3_hid));
 | |
|     }
 | |
| 
 | |
|     if (audio_finish_load_track(&info) != LOAD_TRACK_READY)
 | |
|         return; /* Not current track */
 | |
| 
 | |
|     track_list_user_current(0, &user_cur);
 | |
|     bool is_user_current = info.self_hid == user_cur.self_hid;
 | |
| 
 | |
|     if (is_user_current)
 | |
|     {
 | |
|         /* Copy cuesheet */
 | |
|         buf_read_cuesheet(info.cuesheet_hid);
 | |
|     }
 | |
| 
 | |
|     if (audio_start_codec(track_event_flags & TEF_AUTO_SKIP))
 | |
|     {
 | |
|         if (is_user_current)
 | |
|         {
 | |
|             /* Be sure all tagtree info is synchronized; it will be needed for the
 | |
|                track finish event - the sync will happen when finalizing a track
 | |
|                change otherwise */
 | |
|             bool was_valid = valid_mp3entry(id3_get(PLAYING_ID3));
 | |
| 
 | |
|             playing_id3_sync(&info, NULL, true);
 | |
| 
 | |
|             if (!was_valid)
 | |
|             {
 | |
|                 /* Playing id3 hadn't been updated yet because no valid track
 | |
|                    was yet available - treat like the first track */
 | |
|                 audio_playlist_track_change();
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         audio_handle_track_load_status(LOAD_TRACK_ERR_START_CODEC);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Called when handles other than metadata handles have finished buffering
 | |
|    (Q_AUDIO_HANDLE_FINISHED) */
 | |
| static void audio_on_handle_finished(int hid)
 | |
| {
 | |
|     /* Right now, only audio handles should end up calling this */
 | |
|     if (filling == STATE_END_OF_PLAYLIST)
 | |
|     {
 | |
|         struct track_info info;
 | |
| 
 | |
|         /* Really we don't know which order the handles will actually complete
 | |
|            to zero bytes remaining since another thread is doing it - be sure
 | |
|            it's the right one */
 | |
|         if (track_list_last(0, &info) && info.audio_hid == hid)
 | |
|         {
 | |
|             /* This was the last track in the playlist and we now have all the
 | |
|                data we need */
 | |
|             filling_is_finished();
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| static inline char* single_mode_get_id3_tag(struct mp3entry *id3)
 | |
| {
 | |
|     struct mp3entry *valid_id3 = valid_mp3entry(id3);
 | |
|     if (valid_id3 == NULL)
 | |
|         return NULL;
 | |
| 
 | |
|     switch (global_settings.single_mode)
 | |
|     {
 | |
|         case SINGLE_MODE_ALBUM:
 | |
|             return valid_id3->album;
 | |
|         case SINGLE_MODE_ALBUM_ARTIST:
 | |
|             return valid_id3->albumartist;
 | |
|         case SINGLE_MODE_ARTIST:
 | |
|             return valid_id3->artist;
 | |
|         case SINGLE_MODE_COMPOSER:
 | |
|             return valid_id3->composer;
 | |
|         case SINGLE_MODE_GROUPING:
 | |
|             return valid_id3->grouping;
 | |
|         case SINGLE_MODE_GENRE:
 | |
|             return valid_id3->genre_string;
 | |
|     }
 | |
| 
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| static bool single_mode_do_pause(int id3_hid)
 | |
| {
 | |
|     if (global_settings.single_mode != SINGLE_MODE_OFF && global_settings.party_mode == 0 &&
 | |
|         ((skip_pending == TRACK_SKIP_AUTO) || (skip_pending == TRACK_SKIP_AUTO_NEW_PLAYLIST))) {
 | |
| 
 | |
|         if (global_settings.single_mode == SINGLE_MODE_TRACK)
 | |
|             return true;
 | |
| 
 | |
|         char *previous_tag = single_mode_get_id3_tag(id3_get(PLAYING_ID3));
 | |
|         char *new_tag = single_mode_get_id3_tag(bufgetid3(id3_hid));
 | |
|         return previous_tag == NULL ||
 | |
|                new_tag == NULL ||
 | |
|                strcmp(previous_tag, new_tag) != 0;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| /* Called to make an outstanding track skip the current track and to send the
 | |
|    transition events */
 | |
| static void audio_finalise_track_change(void)
 | |
| {
 | |
|     switch (skip_pending)
 | |
|     {
 | |
|     case TRACK_SKIP_NONE: /* Manual skip */
 | |
|         break;
 | |
| 
 | |
|     case TRACK_SKIP_AUTO:
 | |
|     case TRACK_SKIP_AUTO_NEW_PLAYLIST:
 | |
|     {
 | |
|         int playlist_delta = skip_pending == TRACK_SKIP_AUTO ? 1 : 0;
 | |
|         audio_playlist_track_finish();
 | |
| 
 | |
|         if (!playlist_peek(playlist_delta, NULL, 0))
 | |
|         {
 | |
|             /* Track ended up rejected - push things ahead like the codec blew
 | |
|                it (because it was never started and now we're here where it
 | |
|                should have been decoding the next track by now) - next, a
 | |
|                directory change or end of playback will most likely happen */
 | |
|             skip_pending = TRACK_SKIP_NONE;
 | |
|             audio_handle_track_load_status(LOAD_TRACK_ERR_START_CODEC);
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         if (!playlist_delta)
 | |
|             break;
 | |
| 
 | |
|         playlist_peek_offset -= playlist_delta;
 | |
|         if (playlist_next(playlist_delta) >= 0)
 | |
|             break;
 | |
|             /* What!? Disappear? Hopeless bleak despair */
 | |
|         }
 | |
|         /* Fallthrough */
 | |
|     case TRACK_SKIP_AUTO_END_PLAYLIST:
 | |
|     default:            /* Invalid */
 | |
|         filling = STATE_ENDED;
 | |
|         audio_stop_playback();
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     struct track_info info;
 | |
|     bool have_info = track_list_current(0, &info);
 | |
|     struct mp3entry *track_id3 = NULL;
 | |
| 
 | |
|     /* Update the current cuesheet if any and enabled */
 | |
|     if (have_info)
 | |
|     {
 | |
|         buf_read_cuesheet(info.cuesheet_hid);
 | |
|         track_id3 = bufgetid3(info.id3_hid);
 | |
| 
 | |
|         if (single_mode_do_pause(info.id3_hid))
 | |
|         {
 | |
|             play_status = PLAY_PAUSED;
 | |
|             pcmbuf_pause(true);
 | |
|         }
 | |
|     }
 | |
|     /* Sync the next track information */
 | |
|     have_info = track_list_current(1, &info);
 | |
| 
 | |
|     id3_mutex_lock();
 | |
| 
 | |
|     id3_write(PLAYING_ID3, track_id3);
 | |
| 
 | |
|     /* The skip is technically over */
 | |
|     skip_pending = TRACK_SKIP_NONE;
 | |
| 
 | |
|     id3_write(NEXTTRACK_ID3, have_info ? bufgetid3(info.id3_hid) :
 | |
|                                          id3_get(UNBUFFERED_ID3));
 | |
| 
 | |
|     id3_mutex_unlock();
 | |
| 
 | |
|     audio_playlist_track_change();
 | |
| 
 | |
| #ifdef HAVE_PLAY_FREQ
 | |
|     if (filling == STATE_STOPPED)
 | |
|         audio_auto_change_frequency(track_id3, true);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /* Actually begin a transition and take care of the codec change - may complete
 | |
|    it now or ask pcmbuf for notification depending on the type */
 | |
| static void audio_begin_track_change(enum pcm_track_change_type type,
 | |
|                                      int trackstat)
 | |
| {
 | |
|     /* Even if the new track is bad, the old track must be finished off */
 | |
|     pcmbuf_start_track_change(type);
 | |
| 
 | |
|     track_skip_is_manual = (type == TRACK_CHANGE_MANUAL);
 | |
| 
 | |
|     if (track_skip_is_manual)
 | |
|     {
 | |
|         /* Manual track change happens now */
 | |
|         audio_finalise_track_change();
 | |
|         pcmbuf_sync_position_update();
 | |
| 
 | |
|         if (play_status == PLAY_STOPPED)
 | |
|             return; /* Stopped us */
 | |
|     }
 | |
| 
 | |
|     if (trackstat >= LOAD_TRACK_OK)
 | |
|     {
 | |
|         struct track_info info;
 | |
|         if (track_list_current(0, &info))
 | |
|         {
 | |
|             if (info.audio_hid < 0)
 | |
|                 return;
 | |
| 
 | |
|             /* Everything needed for the codec is ready - start it */
 | |
|             if (audio_start_codec(!track_skip_is_manual))
 | |
|             {
 | |
|                 if (track_skip_is_manual)
 | |
|                     playing_id3_sync(&info, NULL, true);
 | |
|                 return;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         trackstat = LOAD_TRACK_ERR_START_CODEC;
 | |
|     }
 | |
| 
 | |
|     audio_handle_track_load_status(trackstat);
 | |
| }
 | |
| 
 | |
| /* Transition to end-of-playlist state and begin wait for PCM to finish */
 | |
| static void audio_monitor_end_of_playlist(void)
 | |
| {
 | |
|     skip_pending = TRACK_SKIP_AUTO_END_PLAYLIST;
 | |
|     filling = STATE_ENDING;
 | |
|     pcmbuf_start_track_change(TRACK_CHANGE_END_OF_DATA);
 | |
| }
 | |
| 
 | |
| /* Does this track have an entry allocated? */
 | |
| static bool audio_can_change_track(int *trackstat, int *id3_hid)
 | |
| {
 | |
|     struct track_info info;
 | |
|     bool have_track = track_list_advance_current(1, &info);
 | |
|     *id3_hid = info.id3_hid;
 | |
|     if (!have_track || info.audio_hid < 0)
 | |
|     {
 | |
|         bool end_of_playlist = false;
 | |
| 
 | |
|         if (have_track)
 | |
|         {
 | |
|             if (filling == STATE_STOPPED)
 | |
|             {
 | |
|                 audio_begin_track_change(TRACK_CHANGE_END_OF_DATA, *trackstat);
 | |
|                 return false;
 | |
|             }
 | |
| 
 | |
|             /* Track load is not complete - it might have stopped on a
 | |
|                full buffer without reaching the audio handle or we just
 | |
|                arrived at it early
 | |
| 
 | |
|                If this type is atomic and we couldn't get the audio,
 | |
|                perhaps it would need to wrap to make the allocation and
 | |
|                handles are in the way - to maximize the liklihood it can
 | |
|                be allocated, clear all handles to reset the buffer and
 | |
|                its indexes to 0 - for packet audio, this should not be an
 | |
|                issue and a pointless full reload of all the track's
 | |
|                metadata may be avoided */
 | |
| 
 | |
|             struct mp3entry *track_id3 = bufgetid3(info.id3_hid);
 | |
| 
 | |
|             if (track_id3 && !rbcodec_format_is_atomic(track_id3->codectype))
 | |
|             {
 | |
|                 /* Continue filling after this track */
 | |
|                 audio_reset_and_rebuffer(TRACK_LIST_KEEP_CURRENT, 1);
 | |
|                 return true;
 | |
|             }
 | |
|             /* else rebuffer at this track; status applies to the track we
 | |
|                want */
 | |
|         }
 | |
|         else if (!playlist_peek(1, NULL, 0))
 | |
|         {
 | |
|             /* Play sequence is complete - directory change or other playlist
 | |
|                resequencing - the playlist must now be advanced in order to
 | |
|                continue since a peek ahead to the next track is not possible */
 | |
|             skip_pending = TRACK_SKIP_AUTO_NEW_PLAYLIST;
 | |
|             end_of_playlist = playlist_next(1) < 0;
 | |
|         }
 | |
| 
 | |
|         if (!end_of_playlist)
 | |
|         {
 | |
|             *trackstat = audio_reset_and_rebuffer(TRACK_LIST_CLEAR_ALL,
 | |
|                     skip_pending == TRACK_SKIP_AUTO ? 0 : -1);
 | |
| 
 | |
|             if (*trackstat == LOAD_TRACK_ERR_NO_MORE)
 | |
|             {
 | |
|                 /* Failed to find anything after all - do playlist switchover
 | |
|                    instead */
 | |
|                 skip_pending = TRACK_SKIP_AUTO_NEW_PLAYLIST;
 | |
|                 end_of_playlist = playlist_next(1) < 0;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (end_of_playlist)
 | |
|         {
 | |
|             audio_monitor_end_of_playlist();
 | |
|             return false;
 | |
|         }
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /* Codec has completed decoding the track
 | |
|    (usually Q_AUDIO_CODEC_COMPLETE) */
 | |
| static void audio_on_codec_complete(int status)
 | |
| {
 | |
|     logf("%s(%d)", __func__, status);
 | |
| 
 | |
|     if (play_status == PLAY_STOPPED)
 | |
|         return;
 | |
| 
 | |
|     /* If it didn't notify us first, don't expect "seek complete" message
 | |
|        since the codec can't post it now - do things like it would have
 | |
|        done */
 | |
|     audio_complete_codec_seek();
 | |
| 
 | |
|     if (play_status == PLAY_PAUSED || skip_pending != TRACK_SKIP_NONE)
 | |
|     {
 | |
|         /* Old-hay on the ip-skay - codec has completed decoding
 | |
| 
 | |
|            Paused: We're not sounding it, so just remember that it happened
 | |
|                    and the resume will begin the transition
 | |
| 
 | |
|            Skipping: There was already a skip in progress, remember it and
 | |
|                      allow no further progress until the PCM from the previous
 | |
|                      song has finished
 | |
| 
 | |
|            This function will be reentered upon completing the existing
 | |
|            transition in order to do the one that was just tried (below)
 | |
|          */
 | |
|         codec_skip_pending = true;
 | |
|         codec_skip_status = status;
 | |
| 
 | |
|         /* PCM buffer must know; audio could still be filling and hasn't
 | |
|            yet reached the play watermark */
 | |
|         pcmbuf_start_track_change(TRACK_CHANGE_AUTO_PILEUP);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     codec_skip_pending = false;
 | |
| 
 | |
|     int trackstat = LOAD_TRACK_OK;
 | |
| 
 | |
|     track_event_flags = TEF_AUTO_SKIP;
 | |
|     skip_pending = TRACK_SKIP_AUTO;
 | |
| 
 | |
|     int id3_hid = 0;
 | |
|     if (audio_can_change_track(&trackstat, &id3_hid))
 | |
|     {
 | |
|         audio_begin_track_change(
 | |
|                 single_mode_do_pause(id3_hid)
 | |
|                 ? TRACK_CHANGE_END_OF_DATA
 | |
|                 : TRACK_CHANGE_AUTO, trackstat);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Called when codec completes seek operation
 | |
|    (usually Q_AUDIO_CODEC_SEEK_COMPLETE) */
 | |
| static void audio_on_codec_seek_complete(void)
 | |
| {
 | |
|     logf("%s()", __func__);
 | |
|     audio_complete_codec_seek();
 | |
|     codec_go();
 | |
| }
 | |
| 
 | |
| /* Called when PCM track change has completed
 | |
|    (Q_AUDIO_TRACK_CHANGED) */
 | |
| static void audio_on_track_changed(void)
 | |
| {
 | |
|     /* Finish whatever is pending so that the WPS is in sync */
 | |
|     audio_finalise_track_change();
 | |
| 
 | |
|     if (codec_skip_pending)
 | |
|     {
 | |
|         /* Codec got ahead completing a short track - complete the
 | |
|            codec's skip and begin the next */
 | |
|         codec_skip_pending = false;
 | |
|         audio_on_codec_complete(codec_skip_status);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Begin playback from an idle state, transition to a new playlist or
 | |
|    invalidate the buffer and resume (if playing).
 | |
|    (usually Q_AUDIO_PLAY, Q_AUDIO_REMAKE_AUDIO_BUFFER) */
 | |
| static void audio_start_playback(const struct audio_resume_info *resume_info,
 | |
|                                  unsigned int flags)
 | |
| {
 | |
|     static struct audio_resume_info resume = { 0, 0 };
 | |
|     enum play_status old_status = play_status;
 | |
| 
 | |
|     bool skip_resume_adjustments = false;
 | |
|     if (resume_info)
 | |
|     {
 | |
|         resume.elapsed = resume_info->elapsed;
 | |
|         resume.offset = resume_info->offset;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         resume.elapsed = 0;
 | |
|         resume.offset = 0;
 | |
|     }
 | |
| 
 | |
|     if (flags & AUDIO_START_NEWBUF)
 | |
|     {
 | |
|         /* Mark the buffer dirty - if not playing, it will be reset next
 | |
|            time */
 | |
|         if (buffer_state == AUDIOBUF_STATE_INITIALIZED)
 | |
|             buffer_state = AUDIOBUF_STATE_TRASHED;
 | |
|     }
 | |
| 
 | |
|     if (old_status != PLAY_STOPPED)
 | |
|     {
 | |
|         logf("%s(%lu, %lu): skipping", __func__, resume.elapsed,
 | |
|              resume.offset);
 | |
| 
 | |
|         halt_decoding_track(true);
 | |
| 
 | |
|         track_event_flags = TEF_NONE;
 | |
|         ff_rw_mode = false;
 | |
| 
 | |
|         if (flags & AUDIO_START_RESTART)
 | |
|         {
 | |
|             /* Clear out some stuff to resume the current track where it
 | |
|                left off */
 | |
|             pcmbuf_play_stop();
 | |
| 
 | |
|             resume.elapsed = id3_get(PLAYING_ID3)->elapsed;
 | |
|             resume.offset = id3_get(PLAYING_ID3)->offset;
 | |
|             skip_resume_adjustments = id3_get(PLAYING_ID3)->skip_resume_adjustments;
 | |
| 
 | |
|             track_list_clear(TRACK_LIST_CLEAR_ALL);
 | |
|             pcmbuf_update_frequency();
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             /* This is more-or-less treated as manual track transition */
 | |
|             /* Save resume information for current track */
 | |
|             audio_playlist_track_finish();
 | |
|             track_list_clear(TRACK_LIST_CLEAR_ALL);
 | |
| 
 | |
|             /* Indicate manual track change */
 | |
|             pcmbuf_start_track_change(TRACK_CHANGE_MANUAL);
 | |
|             wipe_track_metadata(true);
 | |
|         }
 | |
|         pcmbuf_update_frequency();
 | |
| 
 | |
|         /* Set after track finish event in case skip was in progress */
 | |
|         skip_pending = TRACK_SKIP_NONE;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         if (flags & AUDIO_START_RESTART)
 | |
|             return; /* Must already be playing */
 | |
| 
 | |
|         /* Cold playback start from a stopped state */
 | |
|         logf("%s(%lu, %lu): starting", __func__, resume.elapsed,
 | |
|              resume.offset);
 | |
| 
 | |
|         /* Set audio parameters */
 | |
| #if INPUT_SRC_CAPS != 0
 | |
|         audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
 | |
|         audio_set_output_source(AUDIO_SRC_PLAYBACK);
 | |
| #endif
 | |
| #ifndef PLATFORM_HAS_VOLUME_CHANGE
 | |
|         sound_set_volume(global_status.volume);
 | |
| #endif
 | |
|         pcmbuf_update_frequency();
 | |
| 
 | |
|         /* Be sure channel is audible */
 | |
|         pcmbuf_fade(false, true);
 | |
| 
 | |
|         /* Update our state */
 | |
|         play_status = PLAY_PLAYING;
 | |
|     }
 | |
| 
 | |
|     /* Codec's position should be available as soon as it knows it */
 | |
|     position_key = pcmbuf_get_position_key();
 | |
|     pcmbuf_sync_position_update();
 | |
| 
 | |
|     /* Start fill from beginning of playlist */
 | |
|     playlist_peek_offset = -1;
 | |
|     buf_set_base_handle(-1);
 | |
| 
 | |
|     /* Officially playing */
 | |
|     queue_reply(&audio_queue, 1);
 | |
| 
 | |
|     /* Add these now - finish event for the first id3 will most likely be sent
 | |
|        immediately */
 | |
|     add_event(BUFFER_EVENT_REBUFFER, buffer_event_rebuffer_callback);
 | |
|     add_event(BUFFER_EVENT_FINISHED, buffer_event_finished_callback);
 | |
| 
 | |
|     if (old_status == PLAY_STOPPED)
 | |
|     {
 | |
|         /* Send coldstart event */
 | |
|         send_event(PLAYBACK_EVENT_START_PLAYBACK, NULL);
 | |
|     }
 | |
| 
 | |
|     /* Fill the buffer */
 | |
|     int trackstat = audio_fill_file_buffer();
 | |
| 
 | |
|     if (trackstat >= LOAD_TRACK_OK)
 | |
|     {
 | |
|         /* This is the currently playing track - get metadata, stat */
 | |
|         struct track_info info;
 | |
|         track_list_current(0, &info);
 | |
|         playing_id3_sync(&info, &resume, skip_resume_adjustments);
 | |
| 
 | |
|         if (valid_mp3entry(id3_get(PLAYING_ID3)))
 | |
|         {
 | |
|             /* Only if actually changing tracks... */
 | |
|             if (!(flags & AUDIO_START_RESTART))
 | |
|                 audio_playlist_track_change();
 | |
|         }
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* Found nothing playable */
 | |
|         audio_handle_track_load_status(trackstat);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Stop playback and enter an idle state
 | |
|    (usually Q_AUDIO_STOP) */
 | |
| static void audio_stop_playback(void)
 | |
| {
 | |
|     logf("%s()", __func__);
 | |
| 
 | |
|     if (play_status == PLAY_STOPPED)
 | |
|         return;
 | |
| 
 | |
|     bool do_fade = global_settings.fade_on_stop && filling != STATE_ENDED;
 | |
| 
 | |
|     pcmbuf_fade(do_fade, false);
 | |
| 
 | |
|     /* Wait for fade-out */
 | |
|     audio_wait_fade_complete();
 | |
| 
 | |
|     /* Stop the codec and unload it */
 | |
|     halt_decoding_track(true);
 | |
|     pcmbuf_play_stop();
 | |
|     codec_unload();
 | |
| 
 | |
|     /* Save resume information  - "filling" might have been set to
 | |
|        "STATE_ENDED" by caller in order to facilitate end of playlist */
 | |
|     audio_playlist_track_finish();
 | |
| 
 | |
|     skip_pending = TRACK_SKIP_NONE;
 | |
|     track_event_flags = TEF_NONE;
 | |
|     track_skip_is_manual = false;
 | |
| 
 | |
|     /* Close all tracks and mark them NULL */
 | |
|     remove_event(BUFFER_EVENT_REBUFFER, buffer_event_rebuffer_callback);
 | |
|     remove_event(BUFFER_EVENT_FINISHED, buffer_event_finished_callback);
 | |
|     remove_event_ex(BUFFER_EVENT_BUFFER_LOW, buffer_event_buffer_low_callback, NULL);
 | |
| 
 | |
|     track_list_clear(TRACK_LIST_CLEAR_ALL);
 | |
| 
 | |
|     /* Update our state */
 | |
|     ff_rw_mode = false;
 | |
|     play_status = PLAY_STOPPED;
 | |
| 
 | |
|     wipe_track_metadata(true);
 | |
| #ifdef HAVE_ALBUMART
 | |
|     clear_last_folder_album_art();
 | |
| #endif
 | |
|     /* Go idle */
 | |
|     filling = STATE_IDLE;
 | |
|     cancel_cpu_boost();
 | |
|     add_playbacklog(NULL); /* flush playback log */
 | |
| }
 | |
| 
 | |
| /* Pause the playback of the current track
 | |
|    (Q_AUDIO_PAUSE) */
 | |
| static void audio_on_pause(bool pause)
 | |
| {
 | |
|     logf("%s(%s)", __func__, pause ? "true" : "false");
 | |
| 
 | |
|     if (play_status == PLAY_STOPPED || pause == (play_status == PLAY_PAUSED))
 | |
|         return;
 | |
| 
 | |
|     play_status = pause ? PLAY_PAUSED : PLAY_PLAYING;
 | |
| 
 | |
|     if (!pause && codec_skip_pending)
 | |
|     {
 | |
|         /* Actually do the skip that is due - resets the status flag */
 | |
|         audio_on_codec_complete(codec_skip_status);
 | |
|     }
 | |
| 
 | |
|     bool do_fade = global_settings.fade_on_stop;
 | |
| 
 | |
|     pcmbuf_fade(do_fade, !pause);
 | |
| 
 | |
|     if (!ff_rw_mode && !(do_fade && pause))
 | |
|     {
 | |
|         /* Not in ff/rw mode - can actually change the audio state now */
 | |
|         pcmbuf_pause(pause);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Skip a certain number of tracks forwards or backwards
 | |
|    (Q_AUDIO_SKIP) */
 | |
| static void audio_on_skip(void)
 | |
| {
 | |
|     id3_mutex_lock();
 | |
| 
 | |
|     /* Eat the delta to keep it synced, even if not playing */
 | |
|     int toskip = skip_offset;
 | |
|     skip_offset = 0;
 | |
| 
 | |
|     logf("%s(): %d", __func__, toskip);
 | |
| 
 | |
|     id3_mutex_unlock();
 | |
| 
 | |
|     if (play_status == PLAY_STOPPED)
 | |
|         return;
 | |
| 
 | |
|     /* Force codec to abort this track */
 | |
|     halt_decoding_track(true);
 | |
| 
 | |
|     /* Kill the ff/rw halt */
 | |
|     ff_rw_mode = false;
 | |
| 
 | |
|     /* Manual skip */
 | |
|     track_event_flags = TEF_NONE;
 | |
| 
 | |
|     if (toskip == 1 && global_settings.repeat_mode == REPEAT_ONE)
 | |
|     {
 | |
|         audio_reset_and_rebuffer(TRACK_LIST_KEEP_CURRENT, 1);
 | |
|     }
 | |
| 
 | |
|     /* If there was an auto skip in progress, there will be residual
 | |
|        advancement of the playlist and/or track list so compensation will be
 | |
|        required in order to end up in the right spot */
 | |
|     int track_list_delta = toskip;
 | |
|     int playlist_delta = toskip;
 | |
| 
 | |
|     if (skip_pending != TRACK_SKIP_NONE)
 | |
|     {
 | |
|         if (skip_pending != TRACK_SKIP_AUTO_END_PLAYLIST)
 | |
|             track_list_delta--;
 | |
| 
 | |
|         if (skip_pending == TRACK_SKIP_AUTO_NEW_PLAYLIST)
 | |
|             playlist_delta--;
 | |
|     }
 | |
| 
 | |
|     audio_playlist_track_finish();
 | |
|     skip_pending = TRACK_SKIP_NONE;
 | |
| 
 | |
|     /* Update the playlist current track now */
 | |
|     int pl_retval;
 | |
|     while ((pl_retval = playlist_next(playlist_delta)) < 0)
 | |
|     {
 | |
|         if (pl_retval < -1)
 | |
|         {
 | |
|             /* Some variety of fatal error while updating playlist */
 | |
|             filling = STATE_ENDED;
 | |
|             audio_stop_playback();
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         /* Manual skip out of range (because the playlist wasn't updated
 | |
|            yet by us and so the check in audio_skip returned 'ok') - bring
 | |
|            back into range */
 | |
|         int d = toskip < 0 ? 1 : -1;
 | |
| 
 | |
|         while (!playlist_check(playlist_delta))
 | |
|         {
 | |
|             if (playlist_delta == d)
 | |
|             {
 | |
|                 /* Had to move the opposite direction to correct, which is
 | |
|                    wrong - this is the end */
 | |
|                 filling = STATE_ENDED;
 | |
|                 audio_stop_playback();
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             playlist_delta += d;
 | |
|             track_list_delta += d;
 | |
|         }
 | |
|     }
 | |
|     track_skip_is_manual = false;
 | |
|     /* Adjust things by how much the playlist was manually moved */
 | |
|     playlist_peek_offset -= playlist_delta;
 | |
| 
 | |
|     int trackstat = LOAD_TRACK_OK;
 | |
| 
 | |
|     struct track_info info;
 | |
|     if (!track_list_advance_current(track_list_delta, &info)
 | |
|         || info.audio_hid < 0)
 | |
|     {
 | |
|         /* We don't know the next track thus we know we don't have it */
 | |
|         trackstat = audio_reset_and_rebuffer(TRACK_LIST_CLEAR_ALL, -1);
 | |
|     }
 | |
| 
 | |
|     audio_begin_track_change(TRACK_CHANGE_MANUAL, trackstat);
 | |
| }
 | |
| 
 | |
| /* Skip to the next/previous directory
 | |
|    (Q_AUDIO_DIR_SKIP) */
 | |
| static void audio_on_dir_skip(int direction)
 | |
| {
 | |
|     logf("%s(%d)", __func__, direction);
 | |
| 
 | |
|     id3_mutex_lock();
 | |
|     skip_offset = 0;
 | |
|     id3_mutex_unlock();
 | |
| 
 | |
|     if (play_status == PLAY_STOPPED)
 | |
|         return;
 | |
| 
 | |
|     /* Force codec to abort this track */
 | |
|     halt_decoding_track(true);
 | |
| 
 | |
|     /* Kill the ff/rw halt */
 | |
|     ff_rw_mode = false;
 | |
| 
 | |
|     /* Manual skip */
 | |
|     track_event_flags = TEF_NONE;
 | |
| 
 | |
|     audio_playlist_track_finish();
 | |
| 
 | |
|     /* Unless automatic and gapless, skips do not pend */
 | |
|     skip_pending = TRACK_SKIP_NONE;
 | |
| 
 | |
|     /* Regardless of the return value we need to rebuffer. If it fails the old
 | |
|        playlist will resume, else the next dir will start playing. */
 | |
|     playlist_next_dir(direction);
 | |
| 
 | |
|     wipe_track_metadata(false);
 | |
| 
 | |
|     int trackstat = audio_reset_and_rebuffer(TRACK_LIST_CLEAR_ALL, -1);
 | |
| 
 | |
|     if (trackstat == LOAD_TRACK_ERR_NO_MORE)
 | |
|     {
 | |
|         /* The day the music died - finish-off whatever is playing and call it
 | |
|            quits */
 | |
|         audio_monitor_end_of_playlist();
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     audio_begin_track_change(TRACK_CHANGE_MANUAL, trackstat);
 | |
| }
 | |
| 
 | |
| /* Enter seek mode in order to start a seek
 | |
|    (Q_AUDIO_PRE_FF_REWIND) */
 | |
| static void audio_on_pre_ff_rewind(void)
 | |
| {
 | |
|     logf("%s()", __func__);
 | |
| 
 | |
|     if (play_status == PLAY_STOPPED || ff_rw_mode)
 | |
|         return;
 | |
| 
 | |
|     ff_rw_mode = true;
 | |
| 
 | |
|     audio_wait_fade_complete();
 | |
| 
 | |
|     if (play_status == PLAY_PAUSED)
 | |
|         return;
 | |
| 
 | |
|     pcmbuf_pause(true);
 | |
| }
 | |
| 
 | |
| /* Seek the playback of the current track to the specified time
 | |
|    (Q_AUDIO_FF_REWIND) */
 | |
| static void audio_on_ff_rewind(long time)
 | |
| {
 | |
|     logf("%s(%ld)", __func__, time);
 | |
| 
 | |
|     if (play_status == PLAY_STOPPED)
 | |
|         return;
 | |
| 
 | |
|     enum track_skip_type pending = skip_pending;
 | |
| 
 | |
|     switch (pending)
 | |
|     {
 | |
|     case TRACK_SKIP_NONE:              /* The usual case */
 | |
|     case TRACK_SKIP_AUTO:              /* Have to back it out (fun!) */
 | |
|     case TRACK_SKIP_AUTO_END_PLAYLIST: /* Still have the last codec used */
 | |
|     {
 | |
|         struct mp3entry *id3 = id3_get(PLAYING_ID3);
 | |
|         struct mp3entry *ci_id3 = id3_get(CODEC_ID3);
 | |
| 
 | |
|         track_event_flags = TEF_NONE;
 | |
| 
 | |
|         if (time < 0)
 | |
|         {
 | |
|             time = id3->length + time;
 | |
|             if (time < 0)
 | |
|                 time = 0;
 | |
|         }
 | |
|         /* Send event before clobbering the time if rewinding. */
 | |
|         if (time == 0)
 | |
|         {
 | |
|             send_track_event(PLAYBACK_EVENT_TRACK_FINISH,
 | |
|                              track_event_flags | TEF_REWIND, id3);
 | |
|         }
 | |
| 
 | |
|         id3->elapsed = time;
 | |
|         queue_reply(&audio_queue, 1);
 | |
| 
 | |
|         bool haltres = halt_decoding_track(pending == TRACK_SKIP_AUTO);
 | |
| 
 | |
|         /* Need this set in case ff/rw mode + error but _after_ the codec
 | |
|            halt that will reset it */
 | |
|         codec_seeking = true;
 | |
| 
 | |
|         /* If in transition, key will have changed - sync to it */
 | |
|         position_key = pcmbuf_get_position_key();
 | |
| 
 | |
|         if (pending == TRACK_SKIP_AUTO && !track_list_advance_current(-1, NULL))
 | |
|         {
 | |
|             /* Not in list - must rebuffer at the current playlist index */
 | |
|             if (audio_reset_and_rebuffer(TRACK_LIST_CLEAR_ALL, -1)
 | |
|                     < LOAD_TRACK_OK)
 | |
|             {
 | |
|                 /* Codec is stopped */
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         /* Set after audio_fill_file_buffer to disable playing id3 clobber if
 | |
|            rebuffer is needed */
 | |
|         skip_pending = TRACK_SKIP_NONE;
 | |
| 
 | |
|         struct track_info cur_info;
 | |
|         track_list_current(0, &cur_info);
 | |
| 
 | |
|         bool finish_load = cur_info.audio_hid < 0;
 | |
|         if (finish_load)
 | |
|         {
 | |
|             // track is not yet loaded so simply update resume details for upcoming finish_load_track and quit
 | |
|             playing_id3_sync(&cur_info, &(struct audio_resume_info){ time, 0 }, true);
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         if (pending == TRACK_SKIP_AUTO)
 | |
|         {
 | |
|             if (!bufreadid3(cur_info.id3_hid, ci_id3) ||
 | |
|                 !audio_init_codec(&cur_info, ci_id3))
 | |
|             {
 | |
|                 /* We should have still been able to get it - skip it and move
 | |
|                    onto the next one - like it or not this track is broken */
 | |
|                 break;
 | |
|             }
 | |
| 
 | |
|             /* Set the codec API to the correct metadata and track info */
 | |
|             ci.audio_hid = cur_info.audio_hid;
 | |
|             ci.filesize = buf_filesize(cur_info.audio_hid);
 | |
|             buf_set_base_handle(cur_info.audio_hid);
 | |
|         }
 | |
| 
 | |
|         if (!haltres)
 | |
|         {
 | |
|             /* If codec must be (re)started, reset the resume info so that
 | |
|                it doesn't execute resume procedures */
 | |
|             ci_id3->elapsed = 0;
 | |
|             ci_id3->offset = 0;
 | |
|         }
 | |
| 
 | |
|         codec_seek(time);
 | |
|         return;
 | |
|         }
 | |
| 
 | |
|     case TRACK_SKIP_AUTO_NEW_PLAYLIST:
 | |
|     {
 | |
|         /* We cannot do this because the playlist must be reversed by one
 | |
|            and it doesn't always return the same song when going backwards
 | |
|            across boundaries as forwards (either because of randomization
 | |
|            or inconsistency in deciding what the previous track should be),
 | |
|            therefore the whole operation would often end up as nonsense -
 | |
|            lock out seeking for a couple seconds */
 | |
| 
 | |
|         /* Sure as heck cancel seek mode too! */
 | |
|         audio_ff_rewind_end();
 | |
|         return;
 | |
|         }
 | |
| 
 | |
|     default:
 | |
|         /* Won't see this */
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (play_status == PLAY_STOPPED)
 | |
|     {
 | |
|         /* Playback ended because of an error completing a track load */
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     /* Always fake it as a codec start error which will handle mode
 | |
|        cancellations and skip to the next track */
 | |
|     audio_handle_track_load_status(LOAD_TRACK_ERR_START_CODEC);
 | |
| }
 | |
| 
 | |
| /* Invalidates all but currently playing track
 | |
|    (Q_AUDIO_FLUSH) */
 | |
| static void audio_on_audio_flush(void)
 | |
| {
 | |
|     logf("%s", __func__);
 | |
| 
 | |
|     if (track_list_empty())
 | |
|         return; /* Nothing to flush out */
 | |
| 
 | |
|     switch (skip_pending)
 | |
|     {
 | |
|     case TRACK_SKIP_NONE:
 | |
|     case TRACK_SKIP_AUTO_END_PLAYLIST:
 | |
|         /* Remove all but the currently playing track from the list and
 | |
|            refill after that */
 | |
|         track_list_clear(TRACK_LIST_KEEP_CURRENT);
 | |
|         playlist_peek_offset = 0;
 | |
|         id3_write_locked(UNBUFFERED_ID3, NULL);
 | |
|         audio_update_and_announce_next_track(NULL);
 | |
| 
 | |
|         /* Ignore return since it's about the next track, not this one */
 | |
|         audio_fill_file_buffer();
 | |
| 
 | |
|         if (skip_pending == TRACK_SKIP_NONE)
 | |
|             break;
 | |
| 
 | |
|         /* There's now a track after this one now - convert to auto skip -
 | |
|            no skip should pend right now because multiple flush messages can
 | |
|            be fired which would cause a restart in the below cases */
 | |
|         skip_pending = TRACK_SKIP_NONE;
 | |
|         audio_clear_track_notifications();
 | |
|         audio_queue_post(Q_AUDIO_CODEC_COMPLETE, CODEC_OK);
 | |
|         break;
 | |
| 
 | |
|     case TRACK_SKIP_AUTO:
 | |
|     case TRACK_SKIP_AUTO_NEW_PLAYLIST:
 | |
|         /* Precisely removing what it already decoded for the next track is
 | |
|            not possible so a restart is required in order to continue the
 | |
|            currently playing track without the now invalid future track
 | |
|            playing */
 | |
|         audio_start_playback(NULL, AUDIO_START_RESTART);
 | |
|         break;
 | |
| 
 | |
|     default: /* Nothing else is a state */
 | |
|         break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Called by audio thread when playback is started */
 | |
| void audio_playback_handler(struct queue_event *ev)
 | |
| {
 | |
|     while (1)
 | |
|     {
 | |
|         switch (ev->id)
 | |
|         {
 | |
|         /** Codec and track change messages **/
 | |
|         case Q_AUDIO_CODEC_COMPLETE:
 | |
|             /* Codec is done processing track and has gone idle */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_CODEC_COMPLETE: %ld",
 | |
|                       (long)ev->data);
 | |
|             audio_on_codec_complete(ev->data);
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_CODEC_SEEK_COMPLETE:
 | |
|             /* Codec is done seeking */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_SEEK_COMPLETE");
 | |
|             audio_on_codec_seek_complete();
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_TRACK_CHANGED:
 | |
|             /* PCM track change done */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_TRACK_CHANGED");
 | |
|             audio_on_track_changed();
 | |
|             break;
 | |
| 
 | |
|         /** Control messages **/
 | |
|         case Q_AUDIO_PLAY:
 | |
|             LOGFQUEUE("playback < Q_AUDIO_PLAY");
 | |
|             audio_start_playback((struct audio_resume_info *)ev->data, 0);
 | |
|             break;
 | |
| 
 | |
| #ifdef HAVE_RECORDING
 | |
|         /* So we can go straight from playback to recording */
 | |
|         case Q_AUDIO_INIT_RECORDING:
 | |
| #endif
 | |
|         case SYS_USB_CONNECTED:
 | |
|         case Q_AUDIO_STOP:
 | |
|             LOGFQUEUE("playback < Q_AUDIO_STOP");
 | |
|             audio_stop_playback();
 | |
|             if (ev->data != 0)
 | |
|                 queue_clear(&audio_queue);
 | |
|             return; /* no more playback */
 | |
| 
 | |
|         case Q_AUDIO_PAUSE:
 | |
|             LOGFQUEUE("playback < Q_AUDIO_PAUSE");
 | |
|             audio_on_pause(ev->data);
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_SKIP:
 | |
|             LOGFQUEUE("playback < Q_AUDIO_SKIP");
 | |
|             audio_on_skip();
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_DIR_SKIP:
 | |
|             LOGFQUEUE("playback < Q_AUDIO_DIR_SKIP");
 | |
|             audio_on_dir_skip(ev->data);
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_PRE_FF_REWIND:
 | |
|             LOGFQUEUE("playback < Q_AUDIO_PRE_FF_REWIND");
 | |
|             audio_on_pre_ff_rewind();
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_FF_REWIND:
 | |
|             LOGFQUEUE("playback < Q_AUDIO_FF_REWIND");
 | |
|             audio_on_ff_rewind(ev->data);
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_FLUSH:
 | |
|             LOGFQUEUE("playback < Q_AUDIO_FLUSH: %d", (int)ev->data);
 | |
|             audio_on_audio_flush();
 | |
|             break;
 | |
| 
 | |
|         /** Buffering messages **/
 | |
|         case Q_AUDIO_BUFFERING:
 | |
|             /* some buffering event */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_BUFFERING: %d", (int)ev->data);
 | |
|             audio_on_buffering(ev->data);
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_FILL_BUFFER:
 | |
|             /* continue buffering next track */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_FILL_BUFFER");
 | |
|             audio_on_fill_buffer();
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_FINISH_LOAD_TRACK:
 | |
|             /* metadata is buffered */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_FINISH_LOAD_TRACK");
 | |
|             audio_on_finish_load_track(ev->data);
 | |
|             break;
 | |
| 
 | |
|         case Q_AUDIO_HANDLE_FINISHED:
 | |
|             /* some other type is buffered */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_HANDLE_FINISHED");
 | |
|             audio_on_handle_finished(ev->data);
 | |
|             break;
 | |
| 
 | |
|         /** Miscellaneous messages **/
 | |
|         case Q_AUDIO_REMAKE_AUDIO_BUFFER:
 | |
|             /* buffer needs to be reinitialized */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_REMAKE_AUDIO_BUFFER");
 | |
|             audio_start_playback(NULL, AUDIO_START_RESTART | AUDIO_START_NEWBUF);
 | |
|             if (play_status == PLAY_STOPPED)
 | |
|                 return; /* just need to change buffer state */
 | |
|             break;
 | |
| 
 | |
| #ifdef HAVE_DISK_STORAGE
 | |
|         case Q_AUDIO_UPDATE_WATERMARK:
 | |
|             /* buffering watermark needs updating */
 | |
|             LOGFQUEUE("playback < Q_AUDIO_UPDATE_WATERMARK: %d",
 | |
|                       (int)ev->data);
 | |
|             audio_update_filebuf_watermark(ev->data);
 | |
|             if (play_status == PLAY_STOPPED)
 | |
|                 return; /* just need to update setting */
 | |
|             break;
 | |
| #endif /* HAVE_DISK_STORAGE */
 | |
| 
 | |
|         case SYS_TIMEOUT:
 | |
|             LOGFQUEUE_SYS_TIMEOUT("playback < SYS_TIMEOUT");
 | |
|             break;
 | |
| 
 | |
|         default:
 | |
|             /* LOGFQUEUE("audio < default : %08lX", ev->id); */
 | |
|             break;
 | |
|         } /* end switch */
 | |
| 
 | |
|         switch (filling)
 | |
|         {
 | |
|         /* Active states */
 | |
|         case STATE_FULL:
 | |
|         case STATE_END_OF_PLAYLIST:
 | |
|             if (buf_get_watermark() == 0)
 | |
|             {
 | |
|                 /* End of buffering for now, let's calculate the watermark,
 | |
|                    register for a low buffer event and unboost */
 | |
|                 audio_update_filebuf_watermark(0);
 | |
|                 add_event_ex(BUFFER_EVENT_BUFFER_LOW, true,
 | |
|                         buffer_event_buffer_low_callback, NULL);
 | |
|             }
 | |
|             /* Fall-through */
 | |
|         case STATE_FINISHED:
 | |
|         case STATE_STOPPED:
 | |
|             /* All data was buffered */
 | |
|             cancel_cpu_boost();
 | |
|             /* Fall-through */
 | |
|         case STATE_FILLING:
 | |
|         case STATE_ENDING:
 | |
|             if (audio_pcmbuf_track_change_scan())
 | |
|             {
 | |
|                 /* Transfer notification to audio queue event */
 | |
|                 ev->id = Q_AUDIO_TRACK_CHANGED;
 | |
|                 ev->data = 1;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 /* If doing auto skip, poll pcmbuf track notifications a bit
 | |
|                    faster to promply detect the transition */
 | |
|                 queue_wait_w_tmo(&audio_queue, ev,
 | |
|                     skip_pending == TRACK_SKIP_NONE ? HZ/2 : HZ/10);
 | |
|             }
 | |
|             break;
 | |
| 
 | |
|         /* Idle states */
 | |
|         default:
 | |
|             queue_wait(&audio_queue, ev);
 | |
|         }
 | |
|     } /* end while */
 | |
| }
 | |
| 
 | |
| 
 | |
| /* --- Buffering callbacks --- */
 | |
| 
 | |
| /* Called when fullness is below the watermark level */
 | |
| static void buffer_event_buffer_low_callback(unsigned short id, void *ev_data, void *user_data)
 | |
| {
 | |
|     logf("low buffer callback");
 | |
|     LOGFQUEUE("buffering > audio Q_AUDIO_BUFFERING: buffer low");
 | |
|     audio_queue_post(Q_AUDIO_BUFFERING, BUFFER_EVENT_BUFFER_LOW);
 | |
|     (void)id;
 | |
|     (void)ev_data;
 | |
|     (void)user_data;
 | |
| }
 | |
| 
 | |
| /* Called when handles must be discarded in order to buffer new data */
 | |
| static void buffer_event_rebuffer_callback(unsigned short id, void *ev_data)
 | |
| {
 | |
|     logf("rebuffer callback");
 | |
|     LOGFQUEUE("buffering > audio Q_AUDIO_BUFFERING: rebuffer");
 | |
|     audio_queue_post(Q_AUDIO_BUFFERING, BUFFER_EVENT_REBUFFER);
 | |
|     (void)id;
 | |
|     (void)ev_data;
 | |
| }
 | |
| 
 | |
| /* A handle has completed buffering and all required data is available */
 | |
| static void buffer_event_finished_callback(unsigned short id, void *ev_data)
 | |
| {
 | |
|     (void)id;
 | |
|     int hid = *(const int *)ev_data;
 | |
|     int htype = buf_handle_data_type(hid);
 | |
| 
 | |
|     logf("handle %d finished buffering (type:%d)", hid, htype);
 | |
| 
 | |
|     /* Limit queue traffic */
 | |
|     switch (htype)
 | |
|     {
 | |
|     case TYPE_ID3:
 | |
|         /* The metadata handle for the last loaded track has been buffered.
 | |
|            We can ask the audio thread to load the rest of the track's data. */
 | |
|         LOGFQUEUE("buffering > audio Q_AUDIO_FINISH_LOAD_TRACK: %d", hid);
 | |
|         audio_queue_post(Q_AUDIO_FINISH_LOAD_TRACK, hid);
 | |
|         break;
 | |
| 
 | |
|     case TYPE_PACKET_AUDIO:
 | |
|     case TYPE_ATOMIC_AUDIO:
 | |
|         LOGFQUEUE("buffering > audio Q_AUDIO_HANDLE_FINISHED: %d", hid);
 | |
|         audio_queue_post(Q_AUDIO_HANDLE_FINISHED, hid);
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         /* Don't care to know about these */
 | |
|         break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /** -- Codec callbacks -- **/
 | |
| 
 | |
| /* Update elapsed time for next PCM insert */
 | |
| void audio_codec_update_elapsed(unsigned long elapsed)
 | |
| {
 | |
|     ab_position_report(elapsed);
 | |
| 
 | |
|     /* Save in codec's id3 where it is used at next pcm insert */
 | |
|     id3_get(CODEC_ID3)->elapsed = elapsed;
 | |
| }
 | |
| 
 | |
| /* Update offset for next PCM insert */
 | |
| void audio_codec_update_offset(size_t offset)
 | |
| {
 | |
|     /* Save in codec's id3 where it is used at next pcm insert */
 | |
|     id3_get(CODEC_ID3)->offset = offset;
 | |
| }
 | |
| 
 | |
| /* Codec has finished running */
 | |
| void audio_codec_complete(int status)
 | |
| {
 | |
| #ifdef AB_REPEAT_ENABLE
 | |
|     if (status >= CODEC_OK)
 | |
|     {
 | |
|         /* Normal automatic skip */
 | |
|         ab_end_of_track_report();
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     LOGFQUEUE("codec > audio Q_AUDIO_CODEC_COMPLETE: %d", status);
 | |
|     audio_queue_post(Q_AUDIO_CODEC_COMPLETE, status);
 | |
| }
 | |
| 
 | |
| /* Codec has finished seeking */
 | |
| void audio_codec_seek_complete(void)
 | |
| {
 | |
|     LOGFQUEUE("codec > audio Q_AUDIO_CODEC_SEEK_COMPLETE");
 | |
|     audio_queue_post(Q_AUDIO_CODEC_SEEK_COMPLETE, 0);
 | |
| }
 | |
| 
 | |
| 
 | |
| /** --- Pcmbuf callbacks --- **/
 | |
| 
 | |
| /* Update the elapsed and offset from the information cached during the
 | |
|    PCM buffer insert */
 | |
| void audio_pcmbuf_position_callback(unsigned long elapsed, off_t offset,
 | |
|                                     unsigned int key)
 | |
| {
 | |
|     if (key == position_key)
 | |
|     {
 | |
|         struct mp3entry *id3 = id3_get(PLAYING_ID3);
 | |
|         id3->elapsed = elapsed;
 | |
|         id3->offset = offset;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* Synchronize position info to the codec's */
 | |
| void audio_pcmbuf_sync_position(void)
 | |
| {
 | |
|     audio_pcmbuf_position_callback(ci.id3->elapsed, ci.id3->offset,
 | |
|                                    pcmbuf_get_position_key());
 | |
| }
 | |
| 
 | |
| /* Post message from pcmbuf that the end of the previous track has just
 | |
|  * been played */
 | |
| void audio_pcmbuf_track_change(bool pcmbuf)
 | |
| {
 | |
|     if (pcmbuf)
 | |
|     {
 | |
|         /* Notify of the change in special-purpose semaphore object */
 | |
|         LOGFQUEUE("pcmbuf > pcmbuf Q_AUDIO_TRACK_CHANGED");
 | |
|         audio_pcmbuf_track_change_post();
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* Safe to post directly to the queue */
 | |
|         LOGFQUEUE("pcmbuf > audio Q_AUDIO_TRACK_CHANGED");
 | |
|         audio_queue_post(Q_AUDIO_TRACK_CHANGED, 0);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* May pcmbuf start PCM playback when the buffer is full enough? */
 | |
| bool audio_pcmbuf_may_play(void)
 | |
| {
 | |
|     return play_status == PLAY_PLAYING && !ff_rw_mode;
 | |
| }
 | |
| 
 | |
| 
 | |
| /** -- External interfaces -- **/
 | |
| 
 | |
| /* Get a copy of the id3 data for the for current track + offset + skip delta */
 | |
| bool audio_peek_track(struct mp3entry *id3, int offset)
 | |
| {
 | |
|     bool retval = false;
 | |
| 
 | |
|     id3_mutex_lock();
 | |
| 
 | |
|     if (play_status != PLAY_STOPPED)
 | |
|     {
 | |
|         id3->path[0] = '\0'; /* Null path means it should be filled now */
 | |
|         retval = audio_get_track_metadata(offset + skip_offset, id3) &&
 | |
|                 id3->path[0] != '\0';
 | |
|     }
 | |
| 
 | |
|     id3_mutex_unlock();
 | |
| 
 | |
|     return retval;
 | |
| }
 | |
| 
 | |
| /* Return the mp3entry for the currently playing track */
 | |
| struct mp3entry * audio_current_track(void)
 | |
| {
 | |
|     struct mp3entry *id3;
 | |
| 
 | |
|     id3_mutex_lock();
 | |
| 
 | |
| #ifdef AUDIO_FAST_SKIP_PREVIEW
 | |
|     if (skip_offset != 0)
 | |
|     {
 | |
|         /* This is a peekahead */
 | |
|         id3 = id3_get(PLAYING_PEEK_ID3);
 | |
|         audio_peek_track(id3, 0);
 | |
|     }
 | |
|     else
 | |
| #endif
 | |
|     {
 | |
|         /* Normal case */
 | |
|         id3 = id3_get(PLAYING_ID3);
 | |
|         audio_get_track_metadata(0, id3);
 | |
|     }
 | |
| 
 | |
|     id3_mutex_unlock();
 | |
| 
 | |
|     return id3;
 | |
| }
 | |
| 
 | |
| /* Obtains the mp3entry for the next track from the current */
 | |
| struct mp3entry * audio_next_track(void)
 | |
| {
 | |
|     struct mp3entry *id3 = id3_get(NEXTTRACK_ID3);
 | |
| 
 | |
|     id3_mutex_lock();
 | |
| 
 | |
| #ifdef AUDIO_FAST_SKIP_PREVIEW
 | |
|     if (skip_offset != 0)
 | |
|     {
 | |
|         /* This is a peekahead */
 | |
|         if (!audio_peek_track(id3, 1))
 | |
|             id3 = NULL;
 | |
|     }
 | |
|     else
 | |
| #endif
 | |
|     {
 | |
|         /* Normal case */
 | |
|         if (!audio_get_track_metadata(1, id3))
 | |
|             id3 = NULL;
 | |
|     }
 | |
| 
 | |
|     id3_mutex_unlock();
 | |
| 
 | |
|     return id3;
 | |
| }
 | |
| 
 | |
| /* Start playback at the specified elapsed time or offset */
 | |
| void audio_play(unsigned long elapsed, unsigned long offset)
 | |
| {
 | |
|     logf("audio_play");
 | |
| 
 | |
| #ifdef PLAYBACK_VOICE
 | |
|     /* Truncate any existing voice output so we don't have spelling
 | |
|      * etc. over the first part of the played track */
 | |
|     talk_force_shutup();
 | |
| #endif
 | |
| 
 | |
|     LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %lu %lX", elapsed, offset);
 | |
|     audio_queue_send(Q_AUDIO_PLAY,
 | |
|                      (intptr_t)&(struct audio_resume_info){ elapsed, offset });
 | |
| }
 | |
| 
 | |
| /* Stop playback if playing */
 | |
| void audio_stop(void)
 | |
| {
 | |
|     LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
 | |
|     audio_queue_send(Q_AUDIO_STOP, 0);
 | |
| }
 | |
| 
 | |
| /* Pause playback if playing */
 | |
| void audio_pause(void)
 | |
| {
 | |
|     LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
 | |
|     audio_queue_send(Q_AUDIO_PAUSE, true);
 | |
| }
 | |
| 
 | |
| /* This sends a stop message and the audio thread will dump all its
 | |
|    subsequent messages */
 | |
| void audio_hard_stop(void)
 | |
| {
 | |
|     /* Stop playback */
 | |
|     LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
 | |
|     audio_queue_send(Q_AUDIO_STOP, 1);
 | |
| #ifdef PLAYBACK_VOICE
 | |
|     voice_stop();
 | |
| #endif
 | |
|     audiobuf_handle = core_free(audiobuf_handle);
 | |
| }
 | |
| 
 | |
| /* Resume playback if paused */
 | |
| void audio_resume(void)
 | |
| {
 | |
|     LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
 | |
|     audio_queue_send(Q_AUDIO_PAUSE, false);
 | |
| }
 | |
| 
 | |
| /* Internal function used by REPEAT_ONE extern playlist.c */
 | |
| bool audio_pending_track_skip_is_manual(void)
 | |
| {
 | |
|     logf("Track change is: %s", track_skip_is_manual ? "Manual": "Auto");
 | |
|     return track_skip_is_manual;
 | |
| }
 | |
| 
 | |
| /* Skip the specified number of tracks forward or backward from the current */
 | |
| void audio_skip(int offset)
 | |
| {
 | |
|     id3_mutex_lock();
 | |
| 
 | |
|     /* If offset has to be backed-out to stay in range, no skip is done */
 | |
|     int accum = skip_offset + offset;
 | |
| 
 | |
|     while (offset != 0 && !playlist_check(accum))
 | |
|     {
 | |
|         offset += offset < 0 ? 1 : -1;
 | |
|         accum = skip_offset + offset;
 | |
|     }
 | |
| 
 | |
|     if (offset != 0)
 | |
|     {
 | |
|         /* Accumulate net manual skip count since the audio thread last
 | |
|            processed one */
 | |
|         skip_offset = accum;
 | |
| 
 | |
|         system_sound_play(SOUND_TRACK_SKIP);
 | |
| 
 | |
|         LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", offset);
 | |
| 
 | |
| #ifdef AUDIO_FAST_SKIP_PREVIEW
 | |
|         /* Do this before posting so that the audio thread can correct us
 | |
|            when things settle down - additionally, if audio gets a message
 | |
|            and the delta is zero, the Q_AUDIO_SKIP handler (audio_on_skip)
 | |
|            handler a skip event with the correct info but doesn't skip */
 | |
|         send_event(PLAYBACK_EVENT_TRACK_SKIP, NULL);
 | |
| #endif /* AUDIO_FAST_SKIP_PREVIEW */
 | |
| 
 | |
|         /* Playback only needs the final state even if more than one is
 | |
|            processed because it wasn't removed in time */
 | |
|         queue_remove_from_head(&audio_queue, Q_AUDIO_SKIP);
 | |
|         audio_queue_post(Q_AUDIO_SKIP, 0);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* No more tracks */
 | |
|         system_sound_play(SOUND_TRACK_NO_MORE);
 | |
|     }
 | |
| 
 | |
|     id3_mutex_unlock();
 | |
| }
 | |
| 
 | |
| /* Skip one track forward from the current */
 | |
| void audio_next(void)
 | |
| {
 | |
|     audio_skip(1);
 | |
| }
 | |
| 
 | |
| /* Skip one track backward from the current */
 | |
| void audio_prev(void)
 | |
| {
 | |
|     audio_skip(-1);
 | |
| }
 | |
| 
 | |
| /* Move one directory forward */
 | |
| void audio_next_dir(void)
 | |
| {
 | |
|     LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
 | |
|     audio_queue_post(Q_AUDIO_DIR_SKIP, 1);
 | |
| }
 | |
| 
 | |
| /* Move one directory backward */
 | |
| void audio_prev_dir(void)
 | |
| {
 | |
|     LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
 | |
|     audio_queue_post(Q_AUDIO_DIR_SKIP, -1);
 | |
| }
 | |
| 
 | |
| /* Pause playback in order to start a seek that flushes the old audio */
 | |
| void audio_pre_ff_rewind(void)
 | |
| {
 | |
|     LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
 | |
|     audio_queue_post(Q_AUDIO_PRE_FF_REWIND, 0);
 | |
| }
 | |
| 
 | |
| /* Seek to the new time in the current track */
 | |
| void audio_ff_rewind(long time)
 | |
| {
 | |
|     LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
 | |
|     audio_queue_post(Q_AUDIO_FF_REWIND, time);
 | |
| }
 | |
| 
 | |
| /* Clear all but the currently playing track then rebuffer */
 | |
| void audio_flush_and_reload_tracks(void)
 | |
| {
 | |
|     LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
 | |
|     audio_queue_post(Q_AUDIO_FLUSH, 0);
 | |
| }
 | |
| 
 | |
| /** --- Miscellaneous public interfaces --- **/
 | |
| 
 | |
| #ifdef HAVE_ALBUMART
 | |
| /* Return which album art handle is current for the user in the given slot */
 | |
| int playback_current_aa_hid(int slot)
 | |
| {
 | |
|     if ((unsigned)slot < MAX_MULTIPLE_AA)
 | |
|     {
 | |
|         struct track_info user_cur;
 | |
|         bool have_info = track_list_user_current(skip_offset, &user_cur);
 | |
| 
 | |
|         if (!have_info && abs(skip_offset) <= 1)
 | |
|         {
 | |
|             /* Give the actual position a go */
 | |
|             have_info = track_list_user_current(0, &user_cur);
 | |
|         }
 | |
| 
 | |
|         if (have_info)
 | |
|             return user_cur.aa_hid[slot];
 | |
|     }
 | |
| 
 | |
|     return ERR_HANDLE_NOT_FOUND;
 | |
| }
 | |
| 
 | |
| /* Find an album art slot that doesn't match the dimensions of another that
 | |
|    is already claimed - increment the use count if it is */
 | |
| int playback_claim_aa_slot(struct dim *dim)
 | |
| {
 | |
|     /* First try to find a slot already having the size to reuse it since we
 | |
|        don't want albumart of the same size buffered multiple times */
 | |
|     FOREACH_ALBUMART(i)
 | |
|     {
 | |
|         struct albumart_slot *slot = &albumart_slots[i];
 | |
| 
 | |
|         if (slot->dim.width == dim->width &&
 | |
|             slot->dim.height == dim->height)
 | |
|         {
 | |
|             slot->used++;
 | |
|             return i;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* Size is new, find a free slot */
 | |
|     FOREACH_ALBUMART(i)
 | |
|     {
 | |
|         if (!albumart_slots[i].used)
 | |
|         {
 | |
|             albumart_slots[i].used++;
 | |
|             albumart_slots[i].dim = *dim;
 | |
|             return i;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* Sorry, no free slot */
 | |
|     return -1;
 | |
| }
 | |
| 
 | |
| /* Invalidate the albumart_slot - decrement the use count if > 0 */
 | |
| void playback_release_aa_slot(int slot)
 | |
| {
 | |
|     if ((unsigned)slot < MAX_MULTIPLE_AA)
 | |
|     {
 | |
|         struct albumart_slot *aa_slot = &albumart_slots[slot];
 | |
| 
 | |
|         if (aa_slot->used > 0)
 | |
|             aa_slot->used--;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void playback_update_aa_dims(void)
 | |
| {
 | |
|     LOGFQUEUE("audio >| audio Q_AUDIO_REMAKE_AUDIO_BUFFER");
 | |
|     audio_queue_send(Q_AUDIO_REMAKE_AUDIO_BUFFER, 0);
 | |
| }
 | |
| #endif /* HAVE_ALBUMART */
 | |
| 
 | |
| /* Return file byte offset */
 | |
| int audio_get_file_pos(void)
 | |
| {
 | |
|     return id3_get(PLAYING_ID3)->offset;
 | |
| }
 | |
| 
 | |
| /* Return total file buffer length after accounting for the talk buf */
 | |
| size_t audio_get_filebuflen(void)
 | |
| {
 | |
|     return buf_length();
 | |
| }
 | |
| 
 | |
| /* How many tracks exist on the buffer - full or partial */
 | |
| unsigned int audio_track_count(void)
 | |
| #ifndef __APPLE__
 | |
|     __attribute__((alias("track_list_count")));
 | |
| #else
 | |
| {
 | |
|    return track_list_count();
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /* Return total ringbuffer space occupied - ridx to widx */
 | |
| long audio_filebufused(void)
 | |
| {
 | |
|     return buf_used();
 | |
| }
 | |
| 
 | |
| 
 | |
| /** -- Settings -- **/
 | |
| 
 | |
| /* Enable or disable cuesheet support and allocate/don't allocate the
 | |
|    extra associated resources */
 | |
| void audio_set_cuesheet(bool enable)
 | |
| {
 | |
|     if (play_status == PLAY_STOPPED || !enable != !get_current_cuesheet())
 | |
|     {
 | |
|         LOGFQUEUE("audio >| audio Q_AUDIO_REMAKE_AUDIO_BUFFER");
 | |
|         audio_queue_send(Q_AUDIO_REMAKE_AUDIO_BUFFER, 0);
 | |
|     }
 | |
| }
 | |
| 
 | |
| #ifdef HAVE_DISK_STORAGE
 | |
| /* Set the audio antiskip buffer margin in SECONDS */
 | |
| void audio_set_buffer_margin(int seconds)
 | |
| {
 | |
|     logf("buffer margin: %u", (unsigned) seconds);
 | |
|     LOGFQUEUE("audio > audio Q_AUDIO_UPDATE_WATERMARK: %u",(unsigned) seconds);
 | |
|     audio_queue_post(Q_AUDIO_UPDATE_WATERMARK, (unsigned) seconds); /*SECONDS*/
 | |
| }
 | |
| #endif /* HAVE_DISK_STORAGE */
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
| /* Take necessary steps to enable or disable the crossfade setting */
 | |
| void audio_set_crossfade(int enable)
 | |
| {
 | |
|     /* Tell it the next setting to use */
 | |
|     pcmbuf_request_crossfade_enable(enable);
 | |
| 
 | |
|     /* Return if size hasn't changed or this is too early to determine
 | |
|        which in the second case there's no way we could be playing
 | |
|        anything at all */
 | |
|     if (!pcmbuf_is_same_size())
 | |
|     {
 | |
|         LOGFQUEUE("audio >| audio Q_AUDIO_REMAKE_AUDIO_BUFFER");
 | |
|         audio_queue_send(Q_AUDIO_REMAKE_AUDIO_BUFFER, 0);
 | |
|     }
 | |
| }
 | |
| #endif /* HAVE_CROSSFADE */
 | |
| 
 | |
| #ifdef HAVE_PLAY_FREQ
 | |
| static unsigned long audio_guess_frequency(struct mp3entry *id3)
 | |
| {
 | |
|     switch (id3->frequency)
 | |
|     {
 | |
| #if HAVE_PLAY_FREQ >= 48
 | |
|     case 44100:
 | |
|         return SAMPR_44;
 | |
|     case 48000:
 | |
|         return SAMPR_48;
 | |
| #endif
 | |
| #if HAVE_PLAY_FREQ >= 96
 | |
|     case 88200:
 | |
|         return SAMPR_88;
 | |
|     case 96000:
 | |
|         return SAMPR_96;
 | |
| #endif
 | |
| #if HAVE_PLAY_FREQ >= 192
 | |
|     case 176400:
 | |
|         return SAMPR_176;
 | |
|     case 192000:
 | |
|         return SAMPR_192;
 | |
| #endif
 | |
|     default:
 | |
|         return (id3->frequency % 4000) ? SAMPR_44 : SAMPR_48;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static bool audio_auto_change_frequency(struct mp3entry *id3, bool play)
 | |
| {
 | |
|     if (!valid_mp3entry(id3))
 | |
|         return false;
 | |
|     unsigned long guessed_frequency = global_settings.play_frequency == 0 ? audio_guess_frequency(id3) : 0;
 | |
|     if (guessed_frequency && mixer_get_frequency() != guessed_frequency)
 | |
|     {
 | |
|         if (!play)
 | |
|             return true;
 | |
| 
 | |
| #ifdef PLAYBACK_VOICE
 | |
|         voice_stop();
 | |
| #endif
 | |
|         mixer_set_frequency(guessed_frequency);
 | |
|         audio_queue_post(Q_AUDIO_REMAKE_AUDIO_BUFFER, 0);
 | |
|         return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| void audio_set_playback_frequency(unsigned int sample_rate_hz)
 | |
| {
 | |
|     /* sample_rate_hz == 0 is "automatic", and also a sentinel */
 | |
| #if HAVE_PLAY_FREQ >= 192
 | |
|     static const unsigned int play_sampr[] = {SAMPR_44, SAMPR_48, SAMPR_88, SAMPR_96, SAMPR_176, SAMPR_192, 0 };
 | |
| #elif HAVE_PLAY_FREQ >= 96
 | |
|     static const unsigned int play_sampr[] = {SAMPR_44, SAMPR_48, SAMPR_88, SAMPR_96, 0 };
 | |
| #elif HAVE_PLAY_FREQ >= 48
 | |
|     static const unsigned int play_sampr[] = {SAMPR_44, SAMPR_48, 0 };
 | |
| #else
 | |
|     #error "HAVE_PLAY_FREQ < 48 ??"
 | |
| #endif
 | |
|     const unsigned int *p_sampr = play_sampr;
 | |
|     unsigned int sampr = 0;
 | |
| 
 | |
|     while (*p_sampr != 0)
 | |
|     {
 | |
|         if (*p_sampr == sample_rate_hz)
 | |
|         {
 | |
|             sampr = *p_sampr;
 | |
|             break;
 | |
|         }
 | |
|         p_sampr++;
 | |
|     }
 | |
| 
 | |
|     if (sampr == 0)
 | |
|     {
 | |
|         if (audio_status() & (AUDIO_STATUS_PLAY | AUDIO_STATUS_PAUSE))
 | |
|         {
 | |
|             sampr = audio_guess_frequency(audio_current_track());
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             logf("could not set sample rate to %u hz", sample_rate_hz);
 | |
|             return; /* leave as is */
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (sampr != mixer_get_frequency())
 | |
|     {
 | |
|         mixer_set_frequency(sampr);
 | |
|         LOGFQUEUE("audio >| audio Q_AUDIO_REMAKE_AUDIO_BUFFER");
 | |
|         audio_queue_send(Q_AUDIO_REMAKE_AUDIO_BUFFER, 0);
 | |
|     }
 | |
| }
 | |
| #endif /* HAVE_PLAY_FREQ */
 | |
| 
 | |
| unsigned int playback_status(void)
 | |
| {
 | |
|     return play_status;
 | |
| }
 | |
| 
 | |
| /** -- Startup -- **/
 | |
| void INIT_ATTR playback_init(void)
 | |
| {
 | |
|     logf("playback: initializing");
 | |
| 
 | |
|     /* Initialize the track buffering system */
 | |
|     mutex_init(&id3_mutex);
 | |
|     track_list_init();
 | |
|     buffering_init();
 | |
|     pcmbuf_update_frequency();
 | |
| #ifdef HAVE_CROSSFADE
 | |
|     /* Set crossfade setting for next buffer init which should be about... */
 | |
|     pcmbuf_request_crossfade_enable(global_settings.crossfade);
 | |
| #endif
 | |
| #ifdef HAVE_DISK_STORAGE
 | |
|     audio_set_buffer_margin(global_settings.buffer_margin);
 | |
| #endif
 | |
| }
 |