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Solomon Peachy eacb4daa2d More xrick-related cleanups
* Correct broken CREDITS file causing HTML manual build failures
 * Fix warning on iAudio M3 and MPIO HD200
 * Fix XRGB888 pixelformat builds, hopefully correctly.

This should bring the board back to green.

Change-Id: Ia7d54641d37db19d4cee3b5d9f5d8ab1567ac30b
2024-06-30 20:30:49 -04:00
..
3rd_party/miniz
data
system More xrick-related cleanups 2024-06-30 20:30:49 -04:00
config.h
control.c
control.h
debug.h
devtools.c
devtools.h
draw.c
draw.h
e_bomb.c
e_bomb.h
e_bonus.c
e_bonus.h
e_box.c
e_box.h
e_bullet.c
e_bullet.h
e_rick.c
e_rick.h
e_sbonus.c
e_sbonus.h
e_them.c
e_them.h
ents.c
ents.h
game.c
game.h
maps.c
maps.h
README.md
README.rockbox
rects.c
rects.h
res_magic.c
resources.c
resources.h
scr_gameover.c
scr_getname.c
scr_imain.c
scr_imap.c
scr_pause.c
scr_xrick.c
screens.h
scroller.c
scroller.h
SOURCES
util.c
util.h
xrick.make

xrick

xrick is a clone of Rick Dangerous, known to run on Linux, Windows, BeOs, Amiga, QNX, all sorts of gaming consoles...

I (BigOrno) have written the initial xrick code. However, graphics and maps and sounds are by the authors of the original Rick Dangerous game, and "Rick Dangerous" remains a trademark of its owner(s) -- maybe Core Design (who wrote the game) or FireBird (who published it). As of today, I have not been successful at contacting Core Design.

This makes it a bit difficult to formally release the whole code, including data for graphics and maps and sounds, under the terms of licences such as the GNU General Public Licence. So the code is released "in the spirit" of the GNU GPL. Whatever that means.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

Building

Requirements:

  1. Create a build directory
$ cd xrick-x.x.x
$ mkdir build
$ cd build
  1. Generate your Makefile

$ cmake ../source/xrick/projects/cmake

  1. Build

$ make

  1. Install (optional)

$ make install

Platform specific notes can be found in README.platforms.

Usage

xrick --help will tell you all about command-line options.

Controls

  • left, right, up (jump) or down (crawl): arrow keys or Z, X, O and K.
  • fire: SPACE, end: E, pause: P, exit: ESC.
  • use left, right, up, down + fire to poke something with your stick, lay a stick of dynamite, or fire a bullet.
  • toggle fullscreen: F1 ; zoom in/out: F2, F3.
  • mute: F4 ; volume up/down: F5, F6.
  • cheat modes, "trainer": F7 ; "never die": F8 ; "expose": F9.

More details at http://www.bigorno.net/xrick/

Release History

Please see the file called CHANGELOG.md.

Contacts

Report problems or ask questions to: