forked from len0rd/rockbox
		
	- add gigabeat button descriptions which were missing - fix a few inconsistencies I noticed doing the above (mainly outstanding r13278 follow-ons) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16693 a1c6a512-1295-4272-9138-f99709370657
		
			
				
	
	
		
			100 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \subsection{Sokoban}
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| \screenshot{plugins/images/ss-sokoban}{Sokoban}{fig:sokoban}
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| 
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| The object of the game is to push boxes into their correct position in a
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| crowded warehouse with a minimal number of pushes and moves. The boxes
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| can only be pushed, never pulled, and only one can be pushed at a time.
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| 
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| Sokoban may be used as a viewer for viewing saved solutions and playing
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| external level sets with the \fname{.sok} extension. Level sets should be in
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| the standard Sokoban text format or RLE (Run Length Encoded). For more
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| information about the level format, see
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| \url{http://sokobano.de/wiki/index.php?title=Level_format}
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| 
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| \begin{table}
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| \begin{btnmap}{}{}
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| \multicolumn{2}{c}{\textbf{In game}} \\
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| \hline
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD}
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|     {\ButtonUp, \ButtonDown, }%
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay, }%
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| \opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown, }%
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|     \ButtonLeft, \ButtonRight
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|     & Move the ``sokoban'' up, down, left, or right\\
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
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| \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD}{\ButtonPower}
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|     & Menu \\
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonOn}
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| \opt{ONDIO_PAD}{\ButtonMenu}
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| \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD}{\ButtonSelect}
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| \opt{IRIVER_H10_PAD}{\ButtonRew}
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|     & Undo last movement \\
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
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| \opt{ONDIO_PAD}{\ButtonMenu+\ButtonDown}
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| \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
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| \opt{IRIVER_H10_PAD}{\ButtonFF}
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| \opt{GIGABEAT_PAD}{\ButtonA}
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| \opt{MROBE100_PAD}{\ButtonDisplay}
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| \opt{SANSA_E200_PAD}{\ButtonRec}
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|     & Redo previously undone move \\
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFOne}
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| \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
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| \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonDown}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
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| \opt{IAUDIO_X5_PAD}{n/a}
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| \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
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| \opt{GIGABEAT_PAD}{\ButtonVolDown}
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| \opt{MROBE10_PAD}{\ButtonDisplay}
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| \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
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|     & Back to previous level \\
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFTwo}
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| \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
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| \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a}
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| \opt{IAUDIO_X5_PAD}{\ButtonRec}
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| \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
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| \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
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| \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
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|     & Restart level \\
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFThree}
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| \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
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| \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonUp}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
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| \opt{IAUDIO_X5_PAD}{n/a}
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| \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
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| \opt{GIGABEAT_PAD}{\ButtonVolUp}
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| \opt{MROBE100_PAD}{\ButtonPlay}
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| \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonUp}
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|     & Go to next level \\
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| \hline
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| \multicolumn{2}{c}{\textbf{Solution playback}} \\
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| \hline
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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| \opt{ONDIO_PAD}{\ButtonMenu}
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| \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD}{\ButtonSelect}
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|     & Pause/resume \\
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD}
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|     {\ButtonUp/\ButtonDown}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
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| \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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|     & Increase/decrease playback speed \\
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|     \ButtonLeft/\ButtonRight
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|     & Go backward/forward (while paused) \\
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| \opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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| \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
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| \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD}{\ButtonPower}
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|     & Quit \\
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| \end{btnmap}
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| \end{table}
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| 
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| Some places where can you can find level sets:
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| \begin{itemize}
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| \item \url{http://www.sourcecode.se/sokoban/levels.php}
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| \item \url{http://sokobano.de/en/levels.php}
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| \end{itemize}
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| Note that some level sets may contain levels that are too large for this
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| version of Sokoban and are unplayable as a result.
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