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foxbox/manual/plugins/snake2.tex
Hairo R. Carela 01a4f3eec9 rgnano: Add manual code and missing AB reset mappings
Cleaned up manual changes, and for some reason i forgot to add ACTION_WPS_ABRESET
mappings before so here it is, needed for the manual wps section.

Change-Id: If7ab8b146e84f91bb51a3ed03fb872ef3bab4d1f
2025-08-01 22:32:19 -04:00

50 lines
2.5 KiB
TeX

\subsection{Snake 2}
\screenshot{plugins/images/ss-snake2}
{Snake 2 {--} The Snake Strikes Back}{img:snake2}
Another version of the Snake game. Move the snake around, and eat the
apples that pop up on the screen. Each time an apple is eaten, the
snake gets longer. The game ends when the snake hits a wall, or runs
into itself.
\begin{btnmap}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD%
,SANSA_FUZE_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD,RG_NANO_PAD}
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
\opt{COWON_D2_PAD}{\TouchTopMiddle{} / \TouchBottomMiddle / \TouchMidLeft{} / \TouchMidRight}
\opt{MPIO_HD300_PAD}{\ButtonRew / \ButtonFF / \ButtonScrollUp / \ButtonScrollDown}
\opt{XDUOO_X3_PAD}{\ButtonPrev / \ButtonNext / \ButtonHome / \ButtonOption}
\opt{HAVEREMOTEKEYMAP}{& }
& Steer the snake\\
\opt{PBELL_VIBE500_PAD,MPIO_HD300_PAD,SANSA_FUZEPLUS_PAD,SAMSUNG_YH92X_PAD%
,SAMSUNG_YH820_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_FUZE_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{COWON_D2_PAD}{\TouchCenter}
\opt{XDUOO_X3_PAD}{\ButtonPlay}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{RG_NANO_PAD}{\ButtonA}
& Pause and resume the game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD,GIGABEAT_PAD%
,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD,XDUOO_X3_PAD}{\ButtonPower}
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{PBELL_VIBE500_PAD}{\ButtonRec}
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}
\opt{MPIO_HD300_PAD}{Long \ButtonMenu}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{RG_NANO_PAD}{\ButtonStart}
& Quit\\
\end{btnmap}
In game A, the maze stays the same, in game B
after an increasing number of apples eaten the maze is replaced by a
new one.