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foxbox/manual/plugins/star.tex
Alex Parker 8d194f08d7 Add a generic \opt{HAVEREMOTEKEYMAP}{& } to button maps to allow all
manuals with HAVEREMOTEKEYMAP defined to build, regardless of whether 
tables have been edited for the specific remote keymap.  The actual 
button can be added inside this opt.

Change many IRIVER_RC_H100_PAD opts to the generic HAVEREMOTEKEYMAP


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21997 a1c6a512-1295-4272-9138-f99709370657
2009-07-22 18:08:51 +00:00

81 lines
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TeX

\subsection{Star}
\screenshot{plugins/images/ss-star}{Star game}{fig:star}
This is a puzzle game. It is actually a rewrite of Star, a game written
by CDK designed for the hp48 calculator.
Rules: Take all of the ``o''s to go to the
next level. You can switch control between the filled circle,
which can take ``o''s, and the filled square, which is used as a mobile
wall to allow your filled circle to get to places on the screen it
could not otherwise reach. The block cannot take ``o''s.
\begin{table}
\begin{btnmap}{}{}
\ButtonLeft
\opt{HAVEREMOTEKEYMAP}{& }
& Move Left\\
\ButtonRight
\opt{HAVEREMOTEKEYMAP}{& }
& Move Right\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{HAVEREMOTEKEYMAP}{& }
& Move Up\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
\opt{HAVEREMOTEKEYMAP}{& }
& Move Down\\
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{HAVEREMOTEKEYMAP}{& }
& Switch between circle and square\\
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonMenu}
\opt{HAVEREMOTEKEYMAP}{& }
& Previous level\\
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonDown}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{HAVEREMOTEKEYMAP}{& }
& Reset level \\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonPlay}
\opt{HAVEREMOTEKEYMAP}{& }
& Next level \\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
& Exit the game \\
\end{btnmap}
\end{table}