forked from len0rd/rockbox
manuals with HAVEREMOTEKEYMAP defined to build, regardless of whether tables have been edited for the specific remote keymap. The actual button can be added inside this opt. Change many IRIVER_RC_H100_PAD opts to the generic HAVEREMOTEKEYMAP git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21997 a1c6a512-1295-4272-9138-f99709370657
25 lines
1 KiB
TeX
25 lines
1 KiB
TeX
\subsection{Dice}
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Dice is a simple dice rolling simulator. Select number and type of dice to roll
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in a menu and start by choosing ``Roll Dice''. The result is shown as individual
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numbers as well as the total of the rolled dice.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{GIGABEAT_PAD}{\ButtonA}
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\opt{PLAYER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
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,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPlay}
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\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Roll dice again\\
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\opt{PLAYER_PAD}{\ButtonStop}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD%
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,IRIVER_H10_PAD}{\ButtonPower}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Quit\\
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\end{btnmap}
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\end{table}
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