forked from len0rd/rockbox
struct. This is supposed to work with the X11 simulator as of now, and I trust that the win32 one will grok this pretty soon too! git-svn-id: svn://svn.rockbox.org/rockbox/trunk@491 a1c6a512-1295-4272-9138-f99709370657 |
||
|---|---|---|
| .. | ||
| win32 | ||
| x11 | ||
| app.c | ||
| battery.c | ||
| HACKING | ||
| menu.c | ||
| menu.h | ||
| play.c | ||
| play.h | ||
| README | ||
| screensaver.c | ||
| screensaver.h | ||
| tetris.c | ||
| tree.c | ||
| tree.h | ||
__________ __ ___.
Open \______ \ ____ ____ | | _\_ |__ _______ ___
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
\/ \/ \/ \/ \/
This directory is meant to contain sources that can be compiled and run in any
of the simulators. The code should also either run on target, or be very
similar to code that would run on target.
Simulator-specific code should not be store here, but in the specific
directories for the simulators.