forked from len0rd/rockbox
SDL 2 lets us take advantage of a fixed logical resolution, where the renderer scales content up or down automatically. Relative mouse motion is also affected by renderer scaling by default (see SDL_HINT_MOUSE_RELATIVE_SCALING). If window zoom has been enabled from the command line, set scaling quality to "nearest pixel sampling" instead of "best" to allow pixel peeping. Change-Id: I4e5c19d36b55c985c26ac5ae64c4a6b8dd9b308d |
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