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foxbox/apps/plugins/puzzles/html/filling.html
Franklin Wei 1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00

12 lines
536 B
HTML

Filling
<p>
Write a number in every blank square of the grid. When the grid is
full, every orthogonally connected group of identical numbers should
have an area equal to that number: so 1s always appear alone, 2s in
pairs, and so on.
<p>
To place a number, click the mouse in a blank square to select it,
then type the number you want on the keyboard. You can also drag to
select multiple squares, and then type a number to place it in all
of them. To erase numbers, select one or more squares in the same
way and then press Backspace.