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foxbox/apps/gui/option_select.h
Solomon Peachy 7b1dd6b60a RFC: Extend skin engine to handle EQ settings
EQ settings are actually an array of 3 ints.  I added a skin parameter
token that allows specifying which array element to use.

So instead of this now-incorrect syntax:

   %St(0,0,-,-,image,eqbar.bmp,vertical,setting,eq band 1 gain)

You would use:

   %St(0,0,-,-,image,eqbar.bmp,vertical,soffset,2,setting,eq peak filter 1)

(the 'gain' is the third element in the eq setting array, thus soffset 2)

Change-Id: Ibda712ab87759efb45420566c967742bcefb513b
2024-04-21 18:27:11 -04:00

54 lines
2.2 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _GUI_OPTION_SELECT_H_
#define _GUI_OPTION_SELECT_H_
#include "config.h"
#include "screen_access.h"
#include "settings.h"
enum {
LIST_ORDER_DESCENDING = 0,
LIST_ORDER_ASCENDING = 1,
};
bool option_screen(const struct settings_list *setting,
struct viewport parent[NB_SCREENS],
bool use_temp_var, unsigned char* option_title);
#if defined(HAVE_QUICKSCREEN) || defined(HAVE_RECORDING) || defined(HAVE_TOUCHSCREEN)
void option_select_next_val(const struct settings_list *setting,
bool previous, bool apply);
#endif
const char *option_get_valuestring(const struct settings_list *setting,
char *buffer, int buf_len,
intptr_t temp_var);
void option_talk_value(const struct settings_list *setting, int value, bool enqueue);
/* only use this for int and bool settings */
int option_value_as_int(const struct settings_list *setting);
int get_setting_info_for_bar(const struct settings_list *setting, int offset, int *count, int *val);
#ifdef HAVE_TOUCHSCREEN
void update_setting_value_from_touch(const struct settings_list *setting, int offset, int selection);
#endif
#endif /* _GUI_OPTION_SELECT_H_ */