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foxbox/apps/gui/skin_engine
Frank Gevaerts 680c6fcde1 Store listitem_viewport_cfg->label as skinoffset instead of raw pointer
This fixes the case where some blocks got relocated and the skin render
code couldn't find the matching viewports any more.

Change-Id: I4394444fb139ee5bc986f374dba82a104013e354
Reviewed-on: http://gerrit.rockbox.org/112
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2012-02-22 01:15:42 +01:00
..
skin_backdrops.c slightly reaarange code to make fml happy :) 2011-11-27 13:57:18 +00:00
skin_display.c FS#12378 : Remove various unused code, and comment out some unused code and data for reference or future use. 2011-12-14 21:45:25 +00:00
skin_display.h Lists can now be completly draw using the skin engine! 2011-09-06 13:49:41 +00:00
skin_engine.c Another round of making local functions static 2011-12-20 20:35:28 +00:00
skin_engine.h FS#12378 : Remove various unused code, and comment out some unused code and data for reference or future use. 2011-12-14 21:45:25 +00:00
skin_parser.c Store listitem_viewport_cfg->label as skinoffset instead of raw pointer 2012-02-22 01:15:42 +01:00
skin_render.c skin engine: Make %vs() dynamic so it updated every screen update 2012-02-21 00:17:49 +11:00
skin_tokens.c skin engine: New logical 'and' and 'or' tags to evaluate multiple tags in a single conditional. 2012-02-07 21:41:18 +11:00
skin_touchsupport.c Use buflib for all skin engine allocations. 2011-11-15 14:11:08 +00:00
wps_debug.c Merge a bunch of code which is 99% identical so it makes it easier to add more of these later 2011-03-07 12:45:45 +00:00
wps_internals.h Get rid of a really annoying #ifdef line to check if backdrop support should be enabled 2011-11-19 13:46:25 +00:00