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foxbox/apps/plugins/lib/grey_scroll.c
Michael Sevakis 371c86bf3f Adapt OSD in plugin lib to be greylib compatible.
Requires addition of viewports and alternate framebuffers to greylib
which are essentially similar to the core implementation except that
the framebuffer can be any size and relationship to a viewport. Drawing
is always fully clipped to the intersecting area.

Adapt oscilloscope.c to the API change. FFT will use the new features
(later update).

Get rid of silly and wrong lcd_bmp_part use in OSD. Remove it from
plugin API (must be made incompatible now).

Change-Id: Iafa5e2174148fb8ad11db6b9d4add0dcabc5c563
2012-12-18 19:16:26 -05:00

361 lines
10 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* New greyscale framework
* Scrolling routines
*
* This is a generic framework to display 129 shades of grey on low-depth
* bitmap LCDs (Archos b&w, Iriver & Ipod 4-grey) within plugins.
*
* Copyright (C) 2008 Jens Arnold
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "grey.h"
extern struct viewport _grey_default_vp;
/*** Scrolling ***/
/* Scroll left */
void grey_scroll_left(int count)
{
struct viewport *vp = &_grey_default_vp;
unsigned char *data, *data_end;
int length, blank;
if ((unsigned)count >= (unsigned)_grey_info.width)
{
grey_clear_display();
return;
}
data = _grey_info.buffer;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = _grey_info.width - count;
blank = (vp->drawmode & DRMODE_INVERSEVID) ?
_GREY_FG_BRIGHTNESS(vp) : _GREY_BG_BRIGHTNESS(vp);
do
{
rb->memmove(data, data + count, length);
data += length;
rb->memset(data, blank, count);
data += count;
}
while (data < data_end);
}
/* Scroll right */
void grey_scroll_right(int count)
{
struct viewport *vp = &_grey_default_vp;
unsigned char *data, *data_end;
int length, blank;
if ((unsigned)count >= (unsigned)_grey_info.width)
{
grey_clear_display();
return;
}
data = _grey_info.buffer;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = _grey_info.width - count;
blank = (vp->drawmode & DRMODE_INVERSEVID) ?
_GREY_FG_BRIGHTNESS(vp) : _GREY_BG_BRIGHTNESS(vp);
do
{
rb->memmove(data + count, data, length);
rb->memset(data, blank, count);
data += _grey_info.width;
}
while (data < data_end);
}
/* Scroll up */
void grey_scroll_up(int count)
{
struct viewport *vp = &_grey_default_vp;
long shift, length;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
{
grey_clear_display();
return;
}
shift = _GREY_MULUQ(_grey_info.width, count);
length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
blank = (vp->drawmode & DRMODE_INVERSEVID) ?
_GREY_FG_BRIGHTNESS(vp) : _GREY_BG_BRIGHTNESS(vp);
rb->memmove(_grey_info.buffer, _grey_info.buffer + shift,
length);
rb->memset(_grey_info.buffer + length, blank, shift);
}
/* Scroll down */
void grey_scroll_down(int count)
{
struct viewport *vp = &_grey_default_vp;
long shift, length;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
{
grey_clear_display();
return;
}
shift = _GREY_MULUQ(_grey_info.width, count);
length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
blank = (vp->drawmode & DRMODE_INVERSEVID) ?
_GREY_FG_BRIGHTNESS(vp) : _GREY_BG_BRIGHTNESS(vp);
rb->memmove(_grey_info.buffer + shift, _grey_info.buffer,
length);
rb->memset(_grey_info.buffer, blank, shift);
}
/*** Unbuffered scrolling functions ***/
/* Scroll left */
void grey_ub_scroll_left(int count)
{
struct viewport *vp = &_grey_default_vp;
unsigned char *data, *data_end;
int blank, length;
if ((unsigned)count >= (unsigned)_grey_info.width)
{
grey_ub_clear_display();
return;
}
data = _grey_info.values;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = (_grey_info.width - count) << _GREY_BSHIFT;
count <<= _GREY_BSHIFT;
blank = _grey_info.gvalue[(vp->drawmode & DRMODE_INVERSEVID) ?
_GREY_FG_BRIGHTNESS(vp) :
_GREY_BG_BRIGHTNESS(vp)];
do
{
rb->memmove(data, data + count, length);
data += length;
rb->memset(data, blank, count);
data += count;
}
while (data < data_end);
#ifdef SIMULATOR
rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll right */
void grey_ub_scroll_right(int count)
{
struct viewport *vp = &_grey_default_vp;
unsigned char *data, *data_end;
int blank, length;
if ((unsigned)count >= (unsigned)_grey_info.width)
{
grey_ub_clear_display();
return;
}
data = _grey_info.values;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = (_grey_info.width - count) << _GREY_BSHIFT;
count <<= _GREY_BSHIFT;
blank = _grey_info.gvalue[(vp->drawmode & DRMODE_INVERSEVID) ?
_GREY_FG_BRIGHTNESS(vp) :
_GREY_BG_BRIGHTNESS(vp)];
do
{
rb->memmove(data + count, data, length);
rb->memset(data, blank, count);
data += _grey_info.width << _GREY_BSHIFT;
}
while (data < data_end);
#ifdef SIMULATOR
rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll up */
void grey_ub_scroll_up(int count)
{
struct viewport *vp = &_grey_default_vp;
unsigned char *dst, *end, *src;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
{
grey_ub_clear_display();
return;
}
dst = _grey_info.values;
end = dst + _GREY_MULUQ(_grey_info.height, _grey_info.width);
blank = _grey_info.gvalue[(vp->drawmode & DRMODE_INVERSEVID) ?
_GREY_FG_BRIGHTNESS(vp) :
_GREY_BG_BRIGHTNESS(vp)];
#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
|| (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
if (count & _GREY_BMASK)
{
/* Scrolling by fractional blocks - move pixel wise. */
unsigned char *line_end;
int ys, yd;
for (ys = count, yd = 0; ys < _grey_info.height; ys++, yd++)
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
src = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
+ (~ys & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = *src;
dst += _GREY_BSIZE;
src += _GREY_BSIZE;
}
while (dst < line_end);
}
for (; yd & _GREY_BMASK; yd++) /* Fill remainder of current block. */
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = blank;
dst += _GREY_BSIZE;
}
while (dst < line_end);
}
}
else
#endif
{
int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
src = dst + _GREY_MULUQ(count, _grey_info.width);
rb->memmove(dst, src, blen);
dst += blen;
}
rb->memset(dst, blank, end - dst); /* Fill remainder at once. */
#ifdef SIMULATOR
rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll down */
void grey_ub_scroll_down(int count)
{
struct viewport *vp = &_grey_default_vp;
unsigned char *start, *dst;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
{
grey_ub_clear_display();
return;
}
start = _grey_info.values;
dst = start + _GREY_MULUQ(_grey_info.height, _grey_info.width);
blank = _grey_info.gvalue[(vp->drawmode & DRMODE_INVERSEVID) ?
_GREY_FG_BRIGHTNESS(vp) :
_GREY_BG_BRIGHTNESS(vp)];
#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
|| (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
if (count & _GREY_BMASK)
{
/* Scrolling by fractional blocks - move pixel wise. */
unsigned char *src, *line_end;
int ys, yd;
yd = _grey_info.height - 1;
for (ys = yd - count; ys >= 0; ys--, yd--)
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
src = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
+ (~ys & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = *src;
dst += _GREY_BSIZE;
src += _GREY_BSIZE;
}
while (dst < line_end);
}
for (; ~yd & _GREY_BMASK; yd--) /* Fill remainder of current block. */
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
line_end -= _GREY_BSIZE;
*line_end = blank;
}
while (dst < line_end);
}
/* Top pixel in a block has the highest address, but dst must point
* to the lowest address in that block for the subsequent fill. */
dst -= _GREY_BMASK;
}
else
#endif
{
int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
dst -= blen;
rb->memmove(dst, start, blen);
}
rb->memset(start, blank, dst - start);
/* Fill remainder at once. */
#ifdef SIMULATOR
rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}