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Michael Sevakis e6bac4c6f4 Gigabeat S: Handle any DMA playback errors reported and stop in that case (none are expected but it's better to handle than ignore).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19983 a1c6a512-1295-4272-9138-f99709370657
2009-02-12 02:04:26 +00:00
..
common Moved database builder into a separate directory, and gave it its' own Makefile. Now it compiles cleanly and builds a database if ran in root of music tree. 2008-12-15 23:42:19 +00:00
decompressor
drivers Onda VX747: commit some parts to get apps/ to compile (more will follow) 2009-02-09 10:02:38 +00:00
export Refine the routines in mmu-arm.c and move them to mmu-arm.S since the code is now 100% assembly. 2009-02-11 23:56:00 +00:00
include Removed the sim_ prefix from the plugin api. 2009-01-07 09:53:46 +00:00
target Gigabeat S: Handle any DMA playback errors reported and stop in that case (none are expected but it's better to handle than ignore). 2009-02-12 02:04:26 +00:00
test
usbstack Make basic cache functions into calls, and get rid of CACHE_FUNCTION_WRAPPERS and CACHE_FUNCTIONS_AS_CALL macros. Rename flush/invalidate_icache to cpucache_flush/invalidate. They're inlined only if an implementation isn't provided by defining HAVE_CPUCACHE_FLUSH/INVALIDATE. 2009-02-11 12:55:51 +00:00
arabjoin.c
arabjoin.h
ata_idle_notify.c
backlight-sw-fading.c Commit FS#9724, which reworks the preprocessor defines related to backlight fading to a CONFIG_BACKLIGHT_FADING style. The apps/ code will only see which setting is supposed to be used, specific backlight fading handling is kept in firmware, slightly reword the manual text about software fading too with regards to the Gigabeat S 2009-01-26 23:21:49 +00:00
backlight.c Move screendump from apps to firmware, solving two nasty firmware-to-apps calls. This required to move the filename creation functions as well. * Fix bug in the BMP header of Clip screendumps. * Add remote screendump for targets with an LCD remote. * Simplify some ifdefs and rename a macro in the sim. 2009-02-10 23:43:37 +00:00
bidi.c
buffer.c
COPYING
debug.c
eeprom_settings.c
enc_base.c
events.c
firmware.make Speed up Player build a bit by not building a useless sysfont.o. 2009-01-02 12:47:11 +00:00
font.c
font_cache.c
general.c Move screendump from apps to firmware, solving two nasty firmware-to-apps calls. This required to move the filename creation functions as well. * Fix bug in the BMP header of Clip screendumps. * Add remote screendump for targets with an LCD remote. * Simplify some ifdefs and rename a macro in the sim. 2009-02-10 23:43:37 +00:00
hangul.c
hotswap.c
ifp_usb_serial.c
kernel.c Remove struct spinlock to cleanup some mess and simplify. It's only used in boosting for multiprocesors and a pure two-corelock heirarchy will do just fine. 2009-02-03 12:16:45 +00:00
logf.c Fix building of tools/database/ 2009-02-07 19:59:51 +00:00
lru.c
mp3_playback.c
panic.c Clean up panicf and introduce system_exception_wait to do further target tasks and wait for a button when an unrecoverable error has occurred (panic, UIE, etc.). Returning from that function should reboot or don't return from it. Move UIE and __div0 for ARM to its own file. 2009-01-08 10:15:32 +00:00
pcm.c Gigabeat S: Implement an SDMA API and use it in the PCM driver. Some other miscellaneous adjustments to recording and PCM buffer to accomodate use of physical addresses and cache coherency. 2009-02-08 22:32:41 +00:00
pcm_sampr.c
powermgmt.c c200v1/e200v1: Add battery charging. This should be usable on v2 players but those should be evaluated for current, endpoint voltage and whether or not accurate battery readings may always be obtained (which determines algorithm setup and behavior). 2009-01-11 10:07:22 +00:00
profile.c
README
rolo.c Make basic cache functions into calls, and get rid of CACHE_FUNCTION_WRAPPERS and CACHE_FUNCTIONS_AS_CALL macros. Rename flush/invalidate_icache to cpucache_flush/invalidate. They're inlined only if an implementation isn't provided by defining HAVE_CPUCACHE_FLUSH/INVALIDATE. 2009-02-11 12:55:51 +00:00
rom.lds
screendump.c Forgot to add the new screendump source files. 2009-02-10 23:47:24 +00:00
scroll_engine.c
sound.c Small binsize optimization and likely a tiny speedup too 2009-01-02 11:21:58 +00:00
SOURCES Refine the routines in mmu-arm.c and move them to mmu-arm.S since the code is now 100% assembly. 2009-02-11 23:56:00 +00:00
system.c Remove struct spinlock to cleanup some mess and simplify. It's only used in boosting for multiprocesors and a pure two-corelock heirarchy will do just fine. 2009-02-03 12:16:45 +00:00
thread.c s3c2440 can use the generic ARM WFI which is much simpler. If there's any advantage to setting the IDLE bit for power consumption, it's possible to combine its use with the old core_sleep instead of using the loop waiting for idle to kick in. For now, go basic. Let GCC choose the register for MCR instead of forcing it to r0. 2009-02-11 19:28:02 +00:00
timer.c Gigabeat S: Get timer API working. metronome will work now. 2009-01-05 00:00:29 +00:00
tuner.c Make si4700 tuner driver more sane with bit and field defines and entirely hide strange i2c interface from code with write/set/clear/masked functionality. On Gigabeat S use by-the-book busmode selection and GPIO lines. Implement some primitive station detection, debug registers in screen, and misc. changes to tie things together. 2008-12-27 19:18:50 +00:00
usb.c Move screendump from apps to firmware, solving two nasty firmware-to-apps calls. This required to move the filename creation functions as well. * Fix bug in the BMP header of Clip screendumps. * Add remote screendump for targets with an LCD remote. * Simplify some ifdefs and rename a macro in the sim. 2009-02-10 23:43:37 +00:00

See docs/README