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brickmania_ball.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
brickmania_bricks.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
brickmania_gameover.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
brickmania_menu_items.112x64x1.bmp
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*decrease brickmania bitmaps files in the bitmaps folders. *fix break effect bitmaps of the nano and the x5.
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2006-06-05 20:41:52 +00:00 |
brickmania_pads.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
brickmania_powerups.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
bubbles_bubble.112x64x1.bmp
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Bubbles adapted to archos recorder & Ondio. Gfx work by Marianne Arnold.
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2006-04-17 02:21:08 +00:00 |
bubbles_bubble.138x110x1.bmp
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Patch #5102 by Anton Romanov: Bubbles for ipod mini.
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2006-04-15 12:30:37 +00:00 |
bubbles_bubble.160x128x1.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
bubbles_bubble.220x176x1.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
bubbles_bubble.320x240x1.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
clock_logo.112x64x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
clock_logo.128x128x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
clock_logo.138x110x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
clock_logo.160x128x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
clock_logo.176x132x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
clock_logo.220x176x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
clock_logo.240x320x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
clock_logo.320x240x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
flipit_cursor.16x13x1.bmp
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FlipIt graphics rework: * Adjusted token sizes to make them fit better on the various LCDs (4 different sizes, a 5th size is planned). Correct aspect ratio for archos bitmap LCD. Graphics work by Marianne Arnold.* Major code cleanup, use bitmap build system for all sizes. Info panel is now always displayed below.
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2006-10-15 22:31:09 +00:00 |
flipit_cursor.25x25x1.bmp
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FlipIt graphics rework: * Adjusted token sizes to make them fit better on the various LCDs (4 different sizes, a 5th size is planned). Correct aspect ratio for archos bitmap LCD. Graphics work by Marianne Arnold.* Major code cleanup, use bitmap build system for all sizes. Info panel is now always displayed below.
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2006-10-15 22:31:09 +00:00 |
flipit_cursor.28x28x1.bmp
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FlipIt: Separate graphics for 160x128 pixel LCDs, by Marianne Arnold.
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2006-10-18 20:46:40 +00:00 |
Makefile
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Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less.
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2006-10-27 21:48:06 +00:00 |
osx.dummy.bmp
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Make the UI simulator compile on OSX again. dbg_flash_id() really shouldn't be compiled for the sim anyway.
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2006-10-25 00:54:06 +00:00 |
rockblox_background.112x64x1.bmp
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Tetrox renamed to Rockblox, to avoid trademark issues
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2006-09-19 20:48:47 +00:00 |
SOURCES
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Height doesn't matter
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2006-11-10 07:54:48 +00:00 |