forked from len0rd/rockbox
Tested on MacOS Sequoia (Apple Silicon) with the latest Xcode command line tools, gcc 14 (Homebrew GCC 14.2.0_1) and sdl2 (Homebrew 2.30.9) Make sure 'gcc' (and 'gcc-ar') is in your PATH ahead of the Xcode-provided "gcc"(clang). E.g. by setting up symlinks in /usr/local/bin that point to gcc-14 and gcc-ar-14. Notes: - The appropriate bmp from uisimulator/bitmaps has to be manually copied to your build folder and renamed to UI256.bmp, if you want the sim background to be displayed Change-Id: I559f33d2165065f913f30c016b85906af380fb81
71 lines
2.9 KiB
Makefile
71 lines
2.9 KiB
Makefile
# __________ __ ___.
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# Open \______ \ ____ ____ | | _\_ |__ _______ ___
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# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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# \/ \/ \/ \/ \/
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# $Id$
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#
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PUZZLES_SRCDIR = $(APPSDIR)/plugins/puzzles
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PUZZLES_OBJDIR = $(BUILDDIR)/apps/plugins/puzzles
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PUZZLES_SHARED_SRC = $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES)
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PUZZLES_SHARED_OBJ = $(call c2obj, $(PUZZLES_SHARED_SRC))
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PUZZLES_GAMES_SRC = $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES.games)
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PUZZLES_GAMES_OBJ = $(call c2obj, $(PUZZLES_GAMES_SRC))
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PUZZLES_HELP_SRC = $(wildcard $(PUZZLES_SRCDIR)/help/*)
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PUZZLES_HELP_OBJ = $(call c2obj, $(PUZZLES_HELP_OBJ))
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PUZZLES_SRC = $(PUZZLES_GAMES_SRC) $(PUZZLES_SHARED_SRC) $(PUZZLES_HELP_SRC)
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PUZZLES_OBJ = $(call c2obj, $(PUZZLES_SRC))
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PUZZLES_ROCKS = $(addprefix $(PUZZLES_OBJDIR)/sgt-, $(notdir $(PUZZLES_GAMES_SRC:.c=.rock)))
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OTHER_SRC += $(PUZZLES_SRC)
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OTHER_INC += -I$(PUZZLES_SRCDIR)/src -I $(PUZZLES_SRCDIR)
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ROCKS += $(PUZZLES_ROCKS)
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PUZZLES_OPTIMIZE = -O2
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ifeq ($(MODELNAME), sansac200v2)
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PUZZLES_OPTIMIZE = -Os # tiny plugin buffer
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endif
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# we suppress all warnings with -w
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PUZZLESFLAGS = -I$(PUZZLES_SRCDIR)/dummy $(filter-out \
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-O%,$(PLUGINFLAGS)) $(PUZZLES_OPTIMIZE) \
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-Wno-unused-parameter -Wno-sign-compare \
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-Wno-strict-aliasing -DFOR_REAL \
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-I$(PUZZLES_SRCDIR)/src -I$(PUZZLES_SRCDIR) -include \
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$(PUZZLES_SRCDIR)/rbcompat.h -ffunction-sections \
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-fdata-sections -w -Wl,--gc-sections
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$(PUZZLES_OBJDIR)/sgt-%.rock: $(PUZZLES_OBJDIR)/src/%.o $(PUZZLES_OBJDIR)/help/%.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(call PRINTS,LD $(@F))$(CC) $(PLUGINFLAGS) -o $(PUZZLES_OBJDIR)/$*.elf \
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$(filter %.o, $^) \
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$(filter %.a, $+) \
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-lgcc $(filter-out -Wl%.map, $(PLUGINLDFLAGS)) -Wl,$(LDMAP_OPT),$(PUZZLES_OBJDIR)/src/$*.map
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$(SILENT)$(call objcopy,$(PUZZLES_OBJDIR)/$*.elf,$@)
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$(PUZZLES_OBJDIR)/sgt-%.rock: $(PUZZLES_OBJDIR)/src/unfinished/%.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(call PRINTS,LD $(@F))$(CC) $(PLUGINFLAGS) -o $(PUZZLES_OBJDIR)/$*.elf \
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$(filter %.o, $^) \
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$(filter %.a, $+) \
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-lgcc $(filter-out -Wl%.map, $(PLUGINLDFLAGS)) -Wl,$(LDMAP_OPT),$(PUZZLES_OBJDIR)/src/$*.map
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$(SILENT)$(call objcopy,$(PUZZLES_OBJDIR)/$*.elf,$@)
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$(PUZZLES_SRCDIR)/rbcompat.h: $(APPSDIR)/plugin.h \
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$(APPSDIR)/plugins/lib/pluginlib_exit.h \
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$(BUILDDIR)/sysfont.h \
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$(PUZZLES_SRCDIR)/rbassert.h \
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$(TLSFLIB_DIR)/src/tlsf.h \
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$(BUILDDIR)/lang_enum.h
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# special pattern rule for compiling puzzles with extra flags
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$(PUZZLES_OBJDIR)/%.o: $(PUZZLES_SRCDIR)/%.c $(PUZZLES_SRCDIR)/puzzles.make $(PUZZLES_SRCDIR)/rbcompat.h
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$(SILENT)mkdir -p $(dir $@)
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$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@
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