1
0
Fork 0
forked from len0rd/rockbox
foxbox/uisimulator/common
Steve Bavin 11fa3a871c Implement remove_thread for SDL simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12971 a1c6a512-1295-4272-9138-f99709370657
2007-03-30 16:02:42 +00:00
..
player_icons Added icons for repeat and repeat 1. 2002-10-05 23:57:07 +00:00
fmradio.c FM Radio mishmash: Make a quieter screen for the SWCODEC targets esp. for the benefit of x5; I wasn't sure if it was good to alter timeouts for HW codec. Simplify things and prepare for eventual scanning and tuning changes (which should help quiet x5 down even more). Make things behave themselves better in general. Enable SWCODEC FM Recording menu and screen for sim as a bonus. 2007-03-16 14:40:40 +00:00
font-player.c Renamed has_new_lcd() to is_new_player(), and got rid of the alias 2004-11-22 21:20:54 +00:00
font-player.h Updated for better player simulator. 2002-10-28 20:00:19 +00:00
io.c Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
lcd-common.c Contrast setting cleanup: * Only include contrast setting for targets where it's used. * Make lcd_default_contrast() a stub for simulators. 2006-07-25 11:15:50 +00:00
lcd-common.h cleaned up 2002-08-13 09:32:56 +00:00
lcd-playersim.c First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional. 2007-03-26 07:52:13 +00:00
lcd-playersim.h introducing H1x0 style grayscale support in the X11 sim 2005-07-14 10:02:04 +00:00
Makefile Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. 2006-10-27 21:48:06 +00:00
mpegplay.c Added possibility to select the priority of the ID3 tags 2004-07-27 14:10:48 +00:00
mpegplay.h Patch #961687 by Eric Lassauge, MP3 playback using libmad in the X11 simulator 2004-07-08 10:12:39 +00:00
README describe purpose of common directory 2002-05-12 12:16:05 +00:00
sim_icons.c Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. 2006-02-20 00:31:10 +00:00
sim_icons.h Created. 2002-08-21 10:37:34 +00:00
sound.h Added FreeBSD support to uisimulator. Patch by Keith Hubbard 2003-07-04 08:30:01 +00:00
SOURCES charcell code only on charcell sims 2005-02-18 15:43:02 +00:00
stubs.c Implement remove_thread for SDL simulator 2007-03-30 16:02:42 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is for code that is shared between all versions of the
simulator, but is not needed for the target device.

The first code is for the software mpeg audio decoder.  The actual
mpeg decoding code is here and the O/S specific sound drivers should
be located in the x11 and win32 directories as appropriate.