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foxbox/firmware/target/hosted/sdl/button-sdl.h
Christian Soffke f1010005b0 Fix simulator crashing on MacOS
Event handling must happen on the main
thread for MacOS.

Not sure if button_queue_wait is the
best place for doing the SDL event
polling, but seems to work ok.

Change-Id: If928282df84bdd74e24a48afd7dbc4c4bfcc49e2
2024-12-01 20:18:11 -05:00

44 lines
1.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 by Thomas Martitz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __BUTTON_SDL_H__
#define __BUTTON_SDL_H__
#include <stdbool.h>
#include "config.h"
extern int sdl_app_has_input_focus;
#ifdef __APPLE__
void handle_sdl_events(void);
#endif
bool button_hold(void);
#undef button_init_device
void button_init_device(void);
#ifdef HAVE_BUTTON_DATA
int button_read_device(int *data);
#else
int button_read_device(void);
#endif
#endif /* __BUTTON_SDL_H__ */