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foxbox/apps/plugins/sudoku
Sebastian Leonhardt a507bb2837 YH8xx,YH9xx: Keymap improvement
The main "innovation" in this patch are two "virtual buttons"
for the record switch on YH92x targets. When the switch state
changes, a single BUTTON_REC_SW_ON or .._OFF button event will
be generated. Thus keymap code can react on switching, but
not on the actual state of the switch.

Wherever sensible, the following user scheme is applied:
- use PLAY as confirm button
- use REW button or Long REW to exit
- use REC (YH820) or FFWD (YH92X) as modifier key for button combos

Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
2015-11-15 23:46:39 +01:00
..
generator.c sudoku: make local functions static and add missing #include 2012-01-08 08:55:25 +00:00
generator.h sudoku: fix FS#7772: Sudoku: "Solve" Crash. 2009-12-16 11:53:36 +00:00
SOURCES FS#6539 - Thanks to Tom Ross 2007-01-15 20:40:48 +00:00
sudoku.c YH820: game fix and improvements 2014-05-27 20:14:23 +02:00
sudoku.h YH8xx,YH9xx: Keymap improvement 2015-11-15 23:46:39 +01:00
sudoku.make Added 'keywords' and 'eol-style' properties. 2008-11-25 19:54:23 +00:00
templates.c
templates.h