1
0
Fork 0
forked from len0rd/rockbox
foxbox/apps/plugins/bitmaps/native
Zakk Roberts 080dae9d24 Forgot the bitmaps/native/SOURCES file..
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12115 a1c6a512-1295-4272-9138-f99709370657
2007-01-26 06:15:41 +00:00
..
brickmania_ball.160x128x2.bmp Re-adding in binary mode 2006-02-19 23:30:06 +00:00
brickmania_ball.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_ball.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_ball.220x176x16.bmp BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines 2006-01-23 16:00:06 +00:00
brickmania_break.160x128x2.bmp Re-adding in binary mode 2006-02-19 23:30:06 +00:00
brickmania_break.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_break.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_break.220x176x16.bmp Re-adding in binary mode 2006-02-19 23:30:06 +00:00
brickmania_bricks.138x110x2.bmp Brickmania and Tetrox for iPod mini by Anton Romanov (FS #5094 & #5067) 2006-04-11 20:16:05 +00:00
brickmania_bricks.160x128x2.bmp Re-adding in binary mode 2006-02-19 23:30:06 +00:00
brickmania_bricks.160x128x16.bmp Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240). 2007-01-26 06:14:29 +00:00
brickmania_bricks.176x132x16.bmp Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240). 2007-01-26 06:14:29 +00:00
brickmania_bricks.220x176x16.bmp Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240). 2007-01-26 06:14:29 +00:00
brickmania_bricks.320x240x16.bmp Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240). 2007-01-26 06:14:29 +00:00
brickmania_gameover.160x128x2.bmp Re-adding in binary mode 2006-02-19 23:30:06 +00:00
brickmania_gameover.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_gameover.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_gameover.220x176x16.bmp BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines 2006-01-23 16:00:06 +00:00
brickmania_menu_bg.160x128x2.bmp Re-adding in binary mode 2006-02-19 23:30:06 +00:00
brickmania_menu_bg.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_menu_bg.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_menu_bg.220x176x16.bmp *decrease brickmania bitmaps files in the bitmaps folders. *fix break effect bitmaps of the nano and the x5. 2006-06-05 20:41:52 +00:00
brickmania_menu_bg.320x240x16.bmp Portability enhancements - make the menu bitmap positions #defines, introduce a game loop timer (to fix the speed on all targets) and fix the menu on targets with 320x240 LCDs. 2006-01-27 10:02:13 +00:00
brickmania_menu_items.160x128x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_menu_items.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_menu_items.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_menu_items.220x176x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_pads.160x128x2.bmp Re-adding in binary mode 2006-02-19 23:30:06 +00:00
brickmania_pads.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_pads.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_pads.220x176x16.bmp BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines 2006-01-23 16:00:06 +00:00
brickmania_powerups.160x128x2.bmp Re-adding in binary mode 2006-02-19 23:30:06 +00:00
brickmania_powerups.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_powerups.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
brickmania_powerups.220x176x16.bmp New powerup - multi balls 2006-02-15 17:37:45 +00:00
bubbles_emblem.112x64x1.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_emblem.138x110x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_emblem.160x128x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_emblem.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_emblem.220x176x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_emblem.320x240x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_left.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_left.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_left.176x220x16.bmp Bubbles: Fix for gigabeat and add sansa e200 support 2007-01-19 23:03:41 +00:00
bubbles_left.220x176x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_left.240x320x16.bmp Bubbles: Fix for gigabeat and add sansa e200 support 2007-01-19 23:03:41 +00:00
bubbles_left.320x240x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_right.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_right.176x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_right.220x176x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
bubbles_right.320x240x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
chessbox_pieces.64x64x1.bmp New chessbox plugin by Miguel A. ArГ©valo, based on GNU Chess v2 2006-02-22 14:24:54 +00:00
chessbox_pieces.80x64x1.bmp Chessbox: New pieces for ipod mini, and simplified, easier recognisable pieces for the tiny archos LCD, by Marianne Arnold. * Mapped restart button for Ondios & recorders. 2006-04-15 10:38:36 +00:00
chessbox_pieces.104x104x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
chessbox_pieces.128x128x1.bmp New chessbox plugin by Miguel A. ArГ©valo, based on GNU Chess v2 2006-02-22 14:24:54 +00:00
chessbox_pieces.128x128x2.bmp New chessbox plugin by Miguel A. ArГ©valo, based on GNU Chess v2 2006-02-22 14:24:54 +00:00
chessbox_pieces.176x176x16.bmp New chessbox plugin by Miguel A. ArГ©valo, based on GNU Chess v2 2006-02-22 14:24:54 +00:00
chessbox_pieces.240x240x16.bmp New chessbox plugin by Miguel A. ArГ©valo, based on GNU Chess v2 2006-02-22 14:24:54 +00:00
flipit_cursor.25x25x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_cursor.28x28x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_cursor.40x40x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_cursor.56x56x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_tokens.16x26x1.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_tokens.25x50x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_tokens.25x50x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_tokens.28x56x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_tokens.28x56x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_tokens.40x80x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
flipit_tokens.56x112x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
jewels.112x64x1.bmp Bejeweled: speed fixes, graphics enhancements, and use external bitmaps 2006-02-15 22:32:57 +00:00
jewels.128x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
jewels.138x110x2.bmp Add greyscale jewels for h100 series and Ipod mini. 2006-10-28 21:09:13 +00:00
jewels.160x128x2.bmp Add greyscale jewels for h100 series and Ipod mini. 2006-10-28 21:09:13 +00:00
jewels.160x128x16.bmp Bejeweled: speed fixes, graphics enhancements, and use external bitmaps 2006-02-15 22:32:57 +00:00
jewels.220x176x16.bmp Bejeweled: speed fixes, graphics enhancements, and use external bitmaps 2006-02-15 22:32:57 +00:00
jewels.320x240x16.bmp Bejeweled: speed fixes, graphics enhancements, and use external bitmaps 2006-02-15 22:32:57 +00:00
Makefile Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. 2006-10-27 21:48:06 +00:00
minesweeper_tiles.8x8x1.bmp *: Enhance minesweeper graphics 2006-08-13 20:44:53 +00:00
minesweeper_tiles.12x12x2.bmp *: Enhance minesweeper graphics 2006-08-13 20:44:53 +00:00
minesweeper_tiles.12x12x24.bmp *: Enhance minesweeper graphics 2006-08-13 20:44:53 +00:00
minesweeper_tiles.16x16x24.bmp *: Enhance minesweeper graphics 2006-08-13 20:44:53 +00:00
rockblox_background.128x128x16.bmp Tetrox renamed to Rockblox, to avoid trademark issues 2006-09-19 20:48:47 +00:00
rockblox_background.138x110x2.bmp Tetrox renamed to Rockblox, to avoid trademark issues 2006-09-19 20:48:47 +00:00
rockblox_background.160x128x2.bmp Tetrox renamed to Rockblox, to avoid trademark issues 2006-09-19 20:48:47 +00:00
rockblox_background.160x128x16.bmp Tetrox renamed to Rockblox, to avoid trademark issues 2006-09-19 20:48:47 +00:00
rockblox_background.176x132x16.bmp Tetrox renamed to Rockblox, to avoid trademark issues 2006-09-19 20:48:47 +00:00
rockblox_background.176x220x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
rockblox_background.220x176x16.bmp Tetrox renamed to Rockblox, to avoid trademark issues 2006-09-19 20:48:47 +00:00
rockblox_background.240x320x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
rockblox_background.320x240x16.bmp Tetrox renamed to Rockblox, to avoid trademark issues 2006-09-19 20:48:47 +00:00
rockpaint.8x8x24.bmp Rename rockpaint external .bmp files so they use the same convention as all other external bitmaps 2006-10-23 19:09:53 +00:00
rockpaint_hsvrgb.8x10x24.bmp Rename rockpaint external .bmp files so they use the same convention as all other external bitmaps 2006-10-23 19:09:53 +00:00
snake2_bottom.160x128x2.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_bottom.160x128x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_bottom.176x132x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_bottom.220x176x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_bottom.240x320x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_bottom.320x240x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header1.160x128x2.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header1.160x128x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header1.176x132x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header1.220x176x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header1.240x320x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header1.320x240x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header2.160x128x2.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header2.160x128x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header2.176x132x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header2.220x176x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header2.240x320x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_header2.320x240x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_left.160x128x2.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_left.160x128x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_left.176x132x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_left.220x176x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_left.240x320x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_left.320x240x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_right.160x128x2.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_right.160x128x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_right.176x132x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_right.220x176x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_right.240x320x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
snake2_right.320x240x16.bmp Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments. 2006-04-09 09:39:16 +00:00
sokoban_tiles.6x6.bmp Add color bitmap files for flipit, sokoban and star plugins. 2006-06-10 20:35:02 +00:00
sokoban_tiles.6x6x2.bmp Grayscale graphics for sokoban. (h1x0, ipod mini and ipod 4g) 2006-06-10 23:08:29 +00:00
sokoban_tiles.9x9.bmp Add color bitmap files for flipit, sokoban and star plugins. 2006-06-10 20:35:02 +00:00
sokoban_tiles.14x14.bmp Add color bitmap files for flipit, sokoban and star plugins. 2006-06-10 20:35:02 +00:00
solitaire_cardback.13x13x1.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_cardback.15x20x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_cardback.15x20x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_cardback.18x23x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_cardback.18x23x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_cardback.26x33x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_cardback.37x49x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_deck.169x52x1.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_deck.195x80x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_deck.195x80x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_deck.234x92x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_deck.234x92x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_deck.338x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_deck.481x196x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_suitsi.13x52x1.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_suitsi.15x80x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_suitsi.15x80x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_suitsi.18x92x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_suitsi.18x92x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_suitsi.26x132x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
solitaire_suitsi.37x196x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
SOURCES Forgot the bitmaps/native/SOURCES file.. 2007-01-26 06:15:41 +00:00
star_tiles.6x7.mono.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
star_tiles.8x8.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
star_tiles.8x8.grey.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
star_tiles.10x10.bmp Add color bitmap files for flipit, sokoban and star plugins. 2006-06-10 20:35:02 +00:00
star_tiles.10x10.grey.bmp Commit greyscale images again using binary mode this time. Also changed bitmap a bit to increase contrast 2006-07-28 21:09:58 +00:00
star_tiles.11x11.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
star_tiles.13x13.bmp Add color bitmap files for flipit, sokoban and star plugins. 2006-06-10 20:35:02 +00:00
star_tiles.15x15.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
star_tiles.20x20.bmp Add color bitmap files for flipit, sokoban and star plugins. 2006-06-10 20:35:02 +00:00
sudoku_inverse.112x64x1.bmp Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold. 2006-08-09 20:31:38 +00:00
sudoku_inverse.128x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_inverse.138x110x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_inverse.160x128x2.bmp Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure 2006-01-22 21:30:32 +00:00
sudoku_inverse.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_inverse.220x176x16.bmp Ooooops, committed the wrong files. Fixed. 2006-09-15 00:42:15 +00:00
sudoku_inverse.320x240x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_normal.112x64x1.bmp Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold. 2006-08-09 20:31:38 +00:00
sudoku_normal.128x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_normal.138x110x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_normal.160x128x2.bmp Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure 2006-01-22 21:30:32 +00:00
sudoku_normal.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_normal.220x176x16.bmp Ooooops, committed the wrong files. Fixed. 2006-09-15 00:42:15 +00:00
sudoku_normal.320x240x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_start.112x64x1.bmp Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold. 2006-08-09 20:31:38 +00:00
sudoku_start.128x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_start.138x110x2.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_start.160x128x2.bmp Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure 2006-01-22 21:30:32 +00:00
sudoku_start.160x128x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00
sudoku_start.220x176x16.bmp New Sudoku bitmaps for 220x176x16 and larger LCDs. 2006-04-15 09:06:34 +00:00
sudoku_start.320x240x16.bmp Removed executable flag 2007-01-09 23:22:14 +00:00