forked from len0rd/rockbox
When a line is over a selected length bi-directional scrolling is disabled. In non bidir scrolling the string is copied to a buffer twice with a space between "scroll text" + " " + "scroll text" this is to allow scrolling the line in the forward direction with minimal extra logic Note: that is the ONLY direction it is equiped to handle In the USB screen I observed while switching through the different modes that sometimes the text was corrupted turns out you can still have scroll->backwards set to true which causes offset to go negatve but we never check if offset < 0 in non bidir scrolling mode and happily continue with ever more negative offsets Change-Id: I210f7880be953d3cc42469828a7ca5fc2b2ab96f
239 lines
7.3 KiB
C
239 lines
7.3 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2007 by Michael Sevakis
|
|
*
|
|
* LCD scroll control functions (API to apps).
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
/* This file is meant to be #included by scroll_engine.c (twice if a remote
|
|
* is present) */
|
|
|
|
#ifndef LCDFN /* Not compiling for remote - define macros for main LCD. */
|
|
#define LCDFN(fn) lcd_ ## fn
|
|
#define LCDM(ma) LCD_ ## ma
|
|
#define MAIN_LCD
|
|
#endif
|
|
|
|
#if !defined(BOOTLOADER)
|
|
static struct scrollinfo LCDFN(scroll)[LCDM(SCROLLABLE_LINES)];
|
|
|
|
struct scroll_screen_info LCDFN(scroll_info) =
|
|
{
|
|
.scroll = LCDFN(scroll),
|
|
.lines = 0,
|
|
.ticks = 12,
|
|
.delay = HZ/2,
|
|
.bidir_limit = 50,
|
|
.step = 6,
|
|
};
|
|
|
|
|
|
void LCDFN(scroll_stop)(void)
|
|
{
|
|
for (int i = 0; i < LCDFN(scroll_info).lines; i++)
|
|
{
|
|
/* inform scroller about end of scrolling */
|
|
struct scrollinfo *s = &LCDFN(scroll_info).scroll[i];
|
|
s->line = NULL;
|
|
s->scroll_func(s);
|
|
}
|
|
LCDFN(scroll_info).lines = 0;
|
|
}
|
|
|
|
/* Clears scrolling lines that intersect with the area */
|
|
void LCDFN(scroll_stop_viewport_rect)(const struct viewport *vp, int x, int y, int width, int height)
|
|
{
|
|
int i = 0;
|
|
while (i < LCDFN(scroll_info).lines)
|
|
{
|
|
struct scrollinfo *s = &LCDFN(scroll_info).scroll[i];
|
|
/* check if the specified area crosses the viewport in some way */
|
|
if (s->vp == vp
|
|
&& (x < (s->x+s->width) && (x+width) > s->x)
|
|
&& (y < (s->y+s->height) && (y+height) > s->y))
|
|
{
|
|
/* inform scroller about end of scrolling */
|
|
s->line = NULL;
|
|
s->scroll_func(s);
|
|
/* If i is not the last active line in the array, then move
|
|
the last item to position i. This compacts
|
|
the scroll array at the same time of removing the line */
|
|
if ((i + 1) != LCDFN(scroll_info).lines)
|
|
{
|
|
LCDFN(scroll_info).scroll[i] =
|
|
LCDFN(scroll_info).scroll[LCDFN(scroll_info).lines-1];
|
|
}
|
|
LCDFN(scroll_info).lines--;
|
|
}
|
|
else
|
|
{
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Stop all scrolling lines in the specified viewport */
|
|
void LCDFN(scroll_stop_viewport)(const struct viewport *vp)
|
|
{
|
|
LCDFN(scroll_stop_viewport_rect)(vp, 0, 0, vp->width, vp->height);
|
|
}
|
|
|
|
void LCDFN(scroll_speed)(int speed)
|
|
{
|
|
LCDFN(scroll_info).ticks = scroll_tick_table[speed];
|
|
}
|
|
|
|
void LCDFN(scroll_step)(int step)
|
|
{
|
|
LCDFN(scroll_info).step = step;
|
|
}
|
|
|
|
void LCDFN(scroll_delay)(int ms)
|
|
{
|
|
LCDFN(scroll_info).delay = ms / (HZ / 10);
|
|
}
|
|
|
|
void LCDFN(bidir_scroll)(int percent)
|
|
{
|
|
LCDFN(scroll_info).bidir_limit = percent;
|
|
}
|
|
|
|
|
|
/* This renders the scrolling line described by s immediatly.
|
|
* This can be called to update a scrolling line if the text has changed
|
|
* without waiting for the next scroll tick
|
|
*
|
|
* Returns true if the text scrolled to the end */
|
|
bool LCDFN(scroll_now)(struct scrollinfo *s)
|
|
{
|
|
int width = s->line_stringsize; /* Calculated by LCDFN puts_scroll_worker() */
|
|
/*int width = font_getstringsize(s->linebuffer, NULL, NULL, s->vp->font);*/
|
|
|
|
bool ended = false;
|
|
/* assume s->scroll_func() don't yield; otherwise this buffer might need
|
|
* to be mutex'd (the worst case would be minor glitches though) */
|
|
static char line_buf[SCROLL_LINE_SIZE];
|
|
|
|
if (s->bidir)
|
|
{ /* scroll bidirectional */
|
|
s->line = s->linebuffer;
|
|
if (s->offset <= 0) {
|
|
/* at beginning of line */
|
|
s->offset = 0;
|
|
s->backward = false;
|
|
ended = true;
|
|
}
|
|
else if (s->offset >= width - s->width) {
|
|
/* at end of line */
|
|
s->offset = width - s->width;
|
|
s->backward = true;
|
|
ended = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
s->backward = false; /* bugfix we only account for forward scrolling here */
|
|
snprintf(line_buf, sizeof(line_buf)-1, "%s%s%s",
|
|
s->linebuffer, " ", s->linebuffer);
|
|
s->line = line_buf;
|
|
width += font_getstringsize(" ", NULL, NULL, s->vp->font) * 3;
|
|
/* scroll forward the whole time */
|
|
if (s->offset >= width) {
|
|
s->offset = 0;
|
|
ended = true;
|
|
}
|
|
}
|
|
|
|
/* Stash and restore these four, so that the scroll_func
|
|
* can do whatever it likes without destroying the state */
|
|
struct frame_buffer_t *framebuf = s->vp->buffer;
|
|
unsigned drawmode;
|
|
#if LCD_DEPTH > 1
|
|
unsigned fg_pattern, bg_pattern;
|
|
fg_pattern = s->vp->fg_pattern;
|
|
bg_pattern = s->vp->bg_pattern;
|
|
#endif
|
|
drawmode = s->vp->drawmode;
|
|
s->scroll_func(s);
|
|
|
|
LCDFN(update_viewport_rect)(s->x, s->y, s->width, s->height);
|
|
|
|
#if LCD_DEPTH > 1
|
|
s->vp->fg_pattern = fg_pattern;
|
|
s->vp->bg_pattern = bg_pattern;
|
|
#endif
|
|
s->vp->drawmode = drawmode;
|
|
s->vp->buffer = framebuf;
|
|
|
|
return ended;
|
|
}
|
|
|
|
static void LCDFN(scroll_worker)(void)
|
|
{
|
|
int index;
|
|
struct scroll_screen_info *si = &LCDFN(scroll_info);
|
|
struct viewport *oldvp;
|
|
|
|
if (global_settings.disable_mainmenu_scrolling
|
|
&& get_current_activity() == ACTIVITY_MAINMENU) {
|
|
/* No scrolling on the main menu if disabled
|
|
(to not break themes with lockscreens) */
|
|
return;
|
|
}
|
|
|
|
for ( index = 0; index < si->lines; index++ )
|
|
{
|
|
struct scrollinfo *s = &si->scroll[index];
|
|
|
|
/* check pause */
|
|
if (TIME_BEFORE(current_tick, s->start_tick)) {
|
|
continue;
|
|
}
|
|
|
|
s->start_tick = current_tick;
|
|
|
|
if (s->backward)
|
|
s->offset -= si->step;
|
|
else
|
|
s->offset += si->step;
|
|
|
|
/* this runs out of the ui thread, thus we need to
|
|
* save and restore the current viewport since the
|
|
* ui thread is unaware of the swapped viewports. */
|
|
oldvp = LCDFN(set_viewport_ex)(s->vp, 0); /* don't mark the last vp as dirty */
|
|
|
|
/* put the line onto the display now */
|
|
bool makedelay = LCDFN(scroll_now(s));
|
|
if (makedelay)
|
|
{
|
|
#if 0 /* haven't found a case in which this matters .. yet?? --Bilgus */
|
|
/* re-calculate stringsize in case the font changed */
|
|
s->line_stringsize = font_getstringsize(s->linebuffer, NULL, NULL, s->vp->font);
|
|
#endif
|
|
s->start_tick += si->delay + si->ticks;
|
|
}
|
|
|
|
#ifdef SIMULATOR /* Bugfix sim won't update screen unless called from active thread */
|
|
LCDFN(set_viewport)(oldvp);
|
|
#else
|
|
LCDFN(set_viewport_ex)(oldvp, 0); /* don't mark the last vp as dirty */
|
|
#endif
|
|
}
|
|
}
|
|
#endif /*!BOOTLOADER*/
|