/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Daniel Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* * This file is meant for generic LCD defines and global variables etc. */ #include "lcd.h" #ifdef LCD_DEBUG #include #define PRINT(x) printf x #else #define PRINT(x) #endif #define DISP_X LCD_WIDTH /* Display width in pixels */ #define DISP_Y LCD_HEIGHT /* Display height in pixels */ #define CHAR_X 6 /* Character width in pixels */ #define CHAR_Y 8 /* Character height in pixels */ #define COL_MASK 0xff /* Character column pixels changed */ /* * ASCII character generation table * * This contains only the printable characters (0x20-0x7f). * Each row in this table is a 5x8 pixel character pattern. * Each byte is a column of pixels, with the top pixel in the LSB. */ #define ASCII_MIN 0x20 /* First char in table */ #define ASCII_MAX 0x7f /* Last char in table */ static const unsigned char lcd_font_data[ASCII_MAX-ASCII_MIN+1][CHAR_X-1] = { 0x00, 0x00, 0x00, 0x00, 0x00, /* 0x20-0x2f */ 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x07, 0x00, 0x07, 0x00, 0x14, 0x7f, 0x14, 0x7f, 0x14, 0x24, 0x2a, 0x7f, 0x2a, 0x12, 0x23, 0x13, 0x08, 0x64, 0x62, 0x36, 0x49, 0x55, 0x22, 0x50, 0x00, 0x05, 0x03, 0x00, 0x00, 0x00, 0x1c, 0x22, 0x41, 0x00, 0x00, 0x41, 0x22, 0x1c, 0x00, 0x14, 0x08, 0x3e, 0x08, 0x14, 0x08, 0x08, 0x3e, 0x08, 0x08, 0x00, 0xa0, 0x60, 0x00, 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x60, 0x60, 0x00, 0x00, 0x20, 0x10, 0x08, 0x04, 0x02, 0x3e, 0x51, 0x49, 0x45, 0x3e, /* 0x30-0x3f */ 0x00, 0x42, 0x7f, 0x40, 0x00, 0x42, 0x61, 0x51, 0x49, 0x46, 0x21, 0x41, 0x45, 0x4b, 0x31, 0x18, 0x14, 0x12, 0x7f, 0x10, 0x27, 0x45, 0x45, 0x45, 0x39, 0x3c, 0x4a, 0x49, 0x49, 0x30, 0x01, 0x71, 0x09, 0x05, 0x03, 0x36, 0x49, 0x49, 0x49, 0x36, 0x06, 0x49, 0x49, 0x29, 0x1e, 0x00, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0xac, 0x6c, 0x00, 0x00, 0x08, 0x14, 0x22, 0x41, 0x00, 0x14, 0x14, 0x14, 0x14, 0x14, 0x00, 0x41, 0x22, 0x14, 0x08, 0x02, 0x01, 0x51, 0x09, 0x06, 0x32, 0x49, 0x79, 0x41, 0x3e, /* 0x40-0x4f */ 0x7e, 0x11, 0x11, 0x11, 0x7e, 0x7f, 0x49, 0x49, 0x49, 0x36, 0x3e, 0x41, 0x41, 0x41, 0x22, 0x7f, 0x41, 0x41, 0x22, 0x1c, 0x7f, 0x49, 0x49, 0x49, 0x41, 0x7f, 0x09, 0x09, 0x09, 0x01, 0x3e, 0x41, 0x49, 0x49, 0x7a, 0x7f, 0x08, 0x08, 0x08, 0x7f, 0x00, 0x41, 0x7f, 0x41, 0x00, 0x20, 0x40, 0x41, 0x3f, 0x01, 0x7f, 0x08, 0x14, 0x22, 0x41, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x02, 0x0c, 0x02, 0x7f, 0x7f, 0x04, 0x08, 0x10, 0x7f, 0x3e, 0x41, 0x41, 0x41, 0x3e, 0x7f, 0x09, 0x09, 0x09, 0x06, /* 0x50-0x5f */ 0x3e, 0x41, 0x51, 0x21, 0x5e, 0x7f, 0x09, 0x19, 0x29, 0x46, 0x46, 0x49, 0x49, 0x49, 0x31, 0x01, 0x01, 0x7f, 0x01, 0x01, 0x3f, 0x40, 0x40, 0x40, 0x3f, 0x1f, 0x20, 0x40, 0x20, 0x1f, 0x3f, 0x40, 0x38, 0x40, 0x3f, 0x63, 0x14, 0x08, 0x14, 0x63, 0x07, 0x08, 0x70, 0x08, 0x07, 0x71, 0x51, 0x49, 0x45, 0x43, 0x00, 0x7f, 0x41, 0x41, 0x00, 0x02, 0x04, 0x08, 0x10, 0x20, 0x00, 0x41, 0x41, 0x7f, 0x00, 0x04, 0x02, 0x01, 0x02, 0x04, 0x40, 0x40, 0x40, 0x40, 0x40, 0x00, 0x01, 0x02, 0x04, 0x00, /* 0x60-0x6f */ 0x20, 0x54, 0x54, 0x54, 0x78, 0x7f, 0x48, 0x44, 0x44, 0x38, 0x38, 0x44, 0x44, 0x44, 0x20, 0x38, 0x44, 0x44, 0x48, 0x7f, 0x38, 0x54, 0x54, 0x54, 0x18, 0x08, 0x7e, 0x09, 0x01, 0x02, 0x18, 0xa4, 0xa4, 0xa4, 0x7c, 0x7f, 0x08, 0x04, 0x04, 0x78, 0x00, 0x44, 0x7d, 0x40, 0x00, 0x40, 0x80, 0x84, 0x7d, 0x00, 0x7f, 0x10, 0x28, 0x44, 0x00, 0x00, 0x41, 0x7f, 0x40, 0x00, 0x7c, 0x04, 0x18, 0x04, 0x78, 0x7c, 0x08, 0x04, 0x04, 0x78, 0x38, 0x44, 0x44, 0x44, 0x38, 0xfc, 0x24, 0x24, 0x24, 0x18, /* 0x70-0x7f */ 0x18, 0x24, 0x24, 0x24, 0xfc, 0x7c, 0x08, 0x04, 0x04, 0x08, 0x48, 0x54, 0x54, 0x54, 0x20, 0x04, 0x3f, 0x44, 0x40, 0x20, 0x3c, 0x40, 0x40, 0x20, 0x7c, 0x1c, 0x20, 0x40, 0x20, 0x1c, 0x3c, 0x40, 0x30, 0x40, 0x3c, 0x44, 0x28, 0x10, 0x28, 0x44, 0x1c, 0xa0, 0xa0, 0xa0, 0x7c, 0x44, 0x64, 0x54, 0x4c, 0x44, 0x00, 0x08, 0x36, 0x41, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x41, 0x36, 0x08, 0x00, 0x04, 0x02, 0x04, 0x08, 0x04, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, }; /* * Memory copy of display bitmap * * This has the same format as the Recorder hardware: * Bits within a byte are arranged veritcally, LSB at top. * Byte 0 is top left, byte 1 is 2nd left, byte DISP_X starts 2nd row. */ unsigned char display[LCD_HEIGHT/8][LCD_WIDTH]; static int lcd_y; /* Current pixel row */ static int lcd_x; /* Current pixel column */ /* * Set current x,y position */ void lcd_position(int x, int y) { if (x >= 0 && x < DISP_X && y >= 0 && y < DISP_Y) { lcd_x = x; lcd_y = y; PRINT(("lcd_position: set to %d, %d\n", x, y)); } else PRINT(("lcd_position: not set\n")); } /* * Clear the display */ void lcd_clear(void) { lcd_x = 0; lcd_y = 0; memset (display, 0, sizeof display); } /* * Display a character at current position. * This writes a 5x8 character within a 6x8 cell. * The cell does not have to be aligned to a display byte. * The top left of the cell is displayed at the current position. * invert is TRUE to display in reverse video. */ void lcd_char (int ch, char invert) { unsigned char yrow = lcd_y/8; unsigned char (*dp)[LCD_WIDTH] = &display[yrow][lcd_x]; unsigned char shift, mask, col; PRINT(("lcd_char: output %c (%02x) at %d, %d (yrow %d)\n", ch, ch, lcd_x, lcd_y, yrow)); /* Limit to char generation table */ if (ch < ASCII_MIN || ch > ASCII_MAX) ch = ASCII_MAX; /* Calculate shift and masks for cell bit position */ shift = (lcd_y & 0x7); mask = ~(COL_MASK << shift); if (invert) invert = ~mask; /* Write each char column */ for (col = 0; col < CHAR_X-1; col++) { unsigned long data = (lcd_font_data[ch-ASCII_MIN][col] << shift) ^ invert; PRINT(("OR[0]: %02x on x %d y %d \n", data&0xff, col+lcd_x, yrow)); dp[0][col] = (dp[0][col] & mask) | data; if (lcd_y < DISP_Y-8) { PRINT(("OR[1]: %02x on x %d y %d\n", (data>>8), col+lcd_x, yrow+1)); dp[1][col] = (dp[1][col] & (mask >> 8)) | (data >> 8); } } /* Column after char */ dp[0][CHAR_X-1] = (dp[0][CHAR_X-1] & mask) | invert; if (lcd_y < DISP_Y-8) dp[1][CHAR_X-1] = (dp[1][CHAR_X-1] & (mask >> 8)) | (invert >> 8); } /* * Output a string at current position */ void lcd_string(const char *text, char invert) { int ch; PRINT(("lcd_string: output %s at %d, %d\n", text, lcd_x, lcd_y)); while ((ch = *text++) != '\0') { if (lcd_y > DISP_Y-CHAR_Y) { /* Scroll (8 pixels) */ memcpy (display[0], display[1], DISP_X*(DISP_Y/8-1)); lcd_y -= 8; } if (ch == '\n') lcd_x = DISP_X; else { lcd_char (ch, invert); lcd_x += CHAR_X; if (lcd_x > DISP_X-CHAR_X) { /* Wrap to next line */ lcd_x = 0; lcd_y += CHAR_Y; } } } PRINT(("lcd_string: position after write: %d, %d\n", lcd_x, lcd_y)); }