/* * xrick/screens.h * * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). * Copyright (C) 2008-2014 Pierluigi Vicinanza. * All rights reserved. * * The use and distribution terms for this software are contained in the file * named README, which can be found in the root of this distribution. By * using this software in any fashion, you are agreeing to be bound by the * terms of this license. * * You must not remove this notice, or any other, from this software. */ #ifndef _SCREENS_H #define _SCREENS_H #include "xrick/system/basic_types.h" #include "xrick/config.h" #include /* size_t */ #define SCREEN_TIMEOUT 4000 #define SCREEN_RUNNING 0 #define SCREEN_DONE 1 #define SCREEN_EXIT 2 typedef struct { U16 count; /* number of loops */ U16 dx, dy; /* sprite x and y deltas */ U16 base; /* base for sprite numbers table */ } screen_imapsteps_t; /* description of one step */ enum { HISCORE_NAME_SIZE = 10 }; typedef struct { U32 score; U8 name[HISCORE_NAME_SIZE]; } hiscore_t; extern size_t screen_nbr_imapsl; extern U8 *screen_imapsl; /* sprite lists */ extern size_t screen_nbr_imapstesps; extern screen_imapsteps_t *screen_imapsteps; /* map intro steps */ extern size_t screen_nbr_imapsofs; extern U8 *screen_imapsofs; /* first step for each map */ extern size_t screen_nbr_imaptext; extern U8 **screen_imaptext; /* map intro texts */ extern size_t screen_nbr_hiscores; extern hiscore_t *screen_highScores; /* highest scores (hall of fame) */ #ifdef GFXPC extern U8 *screen_imainhoft; /* hall of fame title */ extern U8 *screen_imainrdt; /* rick dangerous title */ extern U8 *screen_imaincdc; /* core design copyright text */ extern U8 *screen_congrats; /* congratulations */ #endif /* GFXPC */ extern U8 *screen_gameovertxt; /* game over */ extern U8 *screen_pausedtxt; /* paused */ extern U8 screen_xrick(void); /* splash */ extern U8 screen_introMain(void); /* main intro */ extern U8 screen_introMap(void); /* map intro */ extern U8 screen_gameover(void); /* gameover */ extern U8 screen_getname(void); /* enter you name */ extern void screen_pause(bool); /* pause indicator */ #endif /* ndef _SCREENS_H */ /* eof */