/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Miika Pekkarinen * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _AUDIO_H #define _AUDIO_H /* Supported file types. */ #define AFMT_MPA_L1 0x0001 // MPEG Audio layer 1 #define AFMT_MPA_L2 0x0002 // MPEG Audio layer 2 #define AFMT_MPA_L3 0x0004 // MPEG Audio layer 3 /* (MPEG-1, 2, 2.5 layers 1, 2 and 3 */ #define AFMT_PCM_WAV 0x0008 // Uncompressed PCM in a WAV file #define AFMT_OGG_VORBIS 0x0010 // Ogg Vorbis #define AFMT_FLAC 0x0020 // FLAC #define AFMT_MPC 0x0040 // Musepack #define AFMT_AAC 0x0080 // AAC #define AFMT_APE 0x0100 // Monkey's Audio #define AFMT_WMA 0x0200 // Windows Media Audio #define AFMT_A52 0x0400 // A/52 (aka AC3) audio #define AFMT_REAL 0x0800 // Realaudio #define AFMT_UNKNOWN 0x1000 // Unknown file format #define AFMT_WAVPACK 0x2000 // WavPack /* File buffer configuration keys. */ #define CODEC_SET_FILEBUF_WATERMARK 1 #define CODEC_SET_FILEBUF_CHUNKSIZE 2 #define CODEC_SET_FILEBUF_LIMIT 3 /* Not yet implemented. */ #define CODEC_SET_AUDIOBUF_WATERMARK 4 /* Codec Interface */ struct codec_api { off_t filesize; /* Total file length */ off_t curpos; /* Current buffer position */ /* For gapless mp3 */ struct mp3entry *id3; /* TAG metadata pointer */ struct mp3info *mp3data; /* MP3 metadata pointer */ bool *taginfo_ready; /* Is metadata read */ /* Codec should periodically check if stop_codec is set to true. In case it's, codec must return with PLUGIN_OK status immediately. */ bool stop_codec; /* Codec should periodically check if reload_codec is set to true. In case it's, codec should reload itself without exiting. */ bool reload_codec; /* If seek_time != 0, codec should seek to that song position (in ms) if codec supports seeking. */ int seek_time; /* Returns buffer to malloc array. Only codeclib should need this. */ void* (*get_codec_memory)(size_t *size); /* Insert PCM data into audio buffer for playback. Playback will start automatically. */ bool (*audiobuffer_insert)(char *data, size_t length); /* Set song position in WPS (value in ms). */ void (*set_elapsed)(unsigned int value); /* Read next amount bytes from file buffer to . Will return number of bytes read or 0 if end of file. */ size_t (*read_filebuf)(void *ptr, size_t size); /* Request pointer to file buffer which can be used to read amount of data. tells the buffer system how much data it should try to allocate. If is 0, end of file is reached. */ void* (*request_buffer)(size_t *realsize, size_t reqsize); /* Advance file buffer position by amount of bytes. */ void (*advance_buffer)(size_t amount); /* Advance file buffer to a pointer location inside file buffer. */ void (*advance_buffer_loc)(void *ptr); /* Seek file buffer to position beginning of file. */ bool (*seek_buffer)(off_t newpos); /* Calculate mp3 seek position from given time data in ms. */ off_t (*mp3_get_filepos)(int newtime); /* Request file change from file buffer. Returns true is next track is available and changed. If return value is false, codec should exit immediately with PLUGIN_OK status. */ bool (*request_next_track)(void); /* Configure different codec buffer parameters. */ void (*configure)(int setting, void *value); }; #endif