/* * xrick/scr_xrick.c * * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). * Copyright (C) 2008-2014 Pierluigi Vicinanza. * All rights reserved. * * The use and distribution terms for this software are contained in the file * named README, which can be found in the root of this distribution. By * using this software in any fashion, you are agreeing to be bound by the * terms of this license. * * You must not remove this notice, or any other, from this software. */ #include "xrick/screens.h" #include "xrick/game.h" #include "xrick/draw.h" #include "xrick/control.h" #include "xrick/data/img.h" #include "xrick/system/system.h" /* * global vars */ size_t screen_nbr_imapsl = 0; U8 *screen_imapsl = NULL; size_t screen_nbr_imapstesps = 0; screen_imapsteps_t *screen_imapsteps = NULL; size_t screen_nbr_imapsofs = 0; U8 *screen_imapsofs = NULL; size_t screen_nbr_imaptext = 0; U8 **screen_imaptext = NULL; size_t screen_nbr_hiscores = 0; hiscore_t *screen_highScores = NULL; #ifdef GFXPC U8 *screen_imainhoft = NULL; U8 *screen_imainrdt = NULL; U8 *screen_imaincdc = NULL; U8 *screen_congrats = NULL; #endif U8 *screen_gameovertxt = NULL; U8 *screen_pausedtxt = NULL; /* * Display XRICK splash screen * * return: SCREEN_RUNNING, SCREEN_DONE, SCREEN_EXIT */ U8 screen_xrick(void) { static U8 seq = 0; static U8 wait = 0; if (seq == 0) { sysvid_clear(); draw_img(img_splash); game_rects = &draw_SCREENRECT; seq = 1; } switch (seq) { case 1: /* wait */ if (wait++ > 0x2) { #ifdef ENABLE_SOUND game_setmusic(soundBullet, 1); #endif seq = 2; wait = 0; } break; case 2: /* wait */ if (wait++ > 0x20) { seq = 99; wait = 0; } } if (control_test(Control_EXIT)) /* check for exit request */ return SCREEN_EXIT; if (seq == 99) { /* we're done */ sysvid_clear(); sysvid_setGamePalette(); seq = 0; return SCREEN_DONE; } return SCREEN_RUNNING; } /* eof */