/* auto-generated by genhelp.sh */ /* DO NOT EDIT! */ const char help_text[] = "#Chapter 36: Pearl " "\n" "You have a grid of squares. Your job is to draw lines between the " "centres of horizontally or vertically adjacent squares, so that the " "lines form a single closed loop. In the resulting grid, some of the " "squares that the loop passes through will contain corners, and some " "will be straight horizontal or vertical lines. (And some squares can " "be completely empty - the loop doesn't have to pass through every " "square.) " "\n" "Some of the squares contain black and white circles, which are clues " "that the loop must satisfy. " "\n" "A black circle in a square indicates that that square is a corner, " "but neither of the squares adjacent to it in the loop is also a " "corner. " "\n" "A white circle indicates that the square is a straight edge, but _at " "least one_ of the squares adjacent to it in the loop is a corner. " "\n" "(In both cases, the clue only constrains the two squares adjacent " "_in the loop_, that is, the squares that the loop passes into after " "leaving the clue square. The squares that are only adjacent _in the " "grid_ are not constrained.) " "\n" "Credit for this puzzle goes to Nikoli, who call it `Masyu'. [19] " "\n" "Thanks to James Harvey for assistance with the implementation. " "\n" "[19] http://www.nikoli.co.jp/en/puzzles/masyu.html (beware of Flash) " "\n" "\n#36.1 Pearl controls " "\n" "Click with the left button on a grid edge to draw a segment of the " "loop through that edge, or to remove a segment once it is drawn. " "\n" "Drag with the left button through a series of squares to draw more " "than one segment of the loop in one go. Alternatively, drag over an " "existing part of the loop to undraw it, or to undraw part of it and " "then go in a different direction. " "\n" "Click with the right button on a grid edge to mark it with a cross, " "indicating that you are sure the loop does not go through that edge. " "(For instance, if you have decided which of the squares adjacent " "to a white clue has to be a corner, but don't yet know which way " "the corner turns, you might mark the one way it _can't_ go with a " "cross.) " "\n" "Alternatively, use the cursor keys to move the cursor. Use the Enter " "key to begin and end keyboard `drag' operations. Use the Space, " "Escape or Backspace keys to cancel the drag. Or, hold Control while " "dragging with the cursor keys to toggle segments as you move between " "squares. " "\n" "Pressing Control-Shift-arrowkey or Shift-arrowkey simulates a left " "or right click, respectively, on the edge in the direction of the " "key. " "\n" "(All the actions described in section 2.1 are also available.) " "\n" "\n#36.2 Pearl parameters " "\n" "These parameters are available from the `Custom...' option on the " "`Type' menu. " "\n" ; const char quick_help_text[] = "Draw a single closed loop, given clues about corner and straight squares.";