/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id: fixedpoint.h -1 $ * * Copyright (C) 2006 Jens Arnold * * Fixed point library for plugins * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _FIXEDPOINT_H #define _FIXEDPOINT_H #include /** TAKEN FROM apps/dsp.h */ /* A bunch of fixed point assembler helper macros */ #if defined(CPU_COLDFIRE) /* These macros use the Coldfire EMAC extension and need the MACSR flags set * to fractional mode with no rounding. */ /* Multiply two S.31 fractional integers and return the sign bit and the * 31 most significant bits of the result. */ #define FRACMUL(x, y) \ ({ \ long t; \ asm ("mac.l %[a], %[b], %%acc0\n\t" \ "movclr.l %%acc0, %[t]\n\t" \ : [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \ t; \ }) /* Multiply two S.31 fractional integers, and return the 32 most significant * bits after a shift left by the constant z. NOTE: Only works for shifts of * 1 to 8 on Coldfire! */ #define FRACMUL_SHL(x, y, z) \ ({ \ long t, t2; \ asm ("mac.l %[a], %[b], %%acc0\n\t" \ "moveq.l %[d], %[t]\n\t" \ "move.l %%accext01, %[t2]\n\t" \ "and.l %[mask], %[t2]\n\t" \ "lsr.l %[t], %[t2]\n\t" \ "movclr.l %%acc0, %[t]\n\t" \ "asl.l %[c], %[t]\n\t" \ "or.l %[t2], %[t]\n\t" \ : [t] "=&d" (t), [t2] "=&d" (t2) \ : [a] "r" (x), [b] "r" (y), [mask] "d" (0xff), \ [c] "i" ((z)), [d] "i" (8 - (z))); \ t; \ }) #elif defined(CPU_ARM) /* Multiply two S.31 fractional integers and return the sign bit and the * 31 most significant bits of the result. */ #define FRACMUL(x, y) \ ({ \ long t, t2; \ asm ("smull %[t], %[t2], %[a], %[b]\n\t" \ "mov %[t2], %[t2], asl #1\n\t" \ "orr %[t], %[t2], %[t], lsr #31\n\t" \ : [t] "=&r" (t), [t2] "=&r" (t2) \ : [a] "r" (x), [b] "r" (y)); \ t; \ }) /* Multiply two S.31 fractional integers, and return the 32 most significant * bits after a shift left by the constant z. */ #define FRACMUL_SHL(x, y, z) \ ({ \ long t, t2; \ asm ("smull %[t], %[t2], %[a], %[b]\n\t" \ "mov %[t2], %[t2], asl %[c]\n\t" \ "orr %[t], %[t2], %[t], lsr %[d]\n\t" \ : [t] "=&r" (t), [t2] "=&r" (t2) \ : [a] "r" (x), [b] "r" (y), \ [c] "M" ((z) + 1), [d] "M" (31 - (z))); \ t; \ }) #else #define FRACMUL(x, y) (long) (((((long long) (x)) * ((long long) (y))) >> 31)) #define FRACMUL_SHL(x, y, z) \ ((long)(((((long long) (x)) * ((long long) (y))) >> (31 - (z))))) #endif #define DIV64(x, y, z) (long)(((long long)(x) << (z))/(y)) /** TAKEN FROM ORIGINAL fixedpoint.h */ /* fast unsigned multiplication (16x16bit->32bit or 32x32bit->32bit, * whichever is faster for the architecture) */ #ifdef CPU_ARM #define FMULU(a, b) ((uint32_t) (((uint32_t) (a)) * ((uint32_t) (b)))) #else /* SH1, coldfire */ #define FMULU(a, b) ((uint32_t) (((uint16_t) (a)) * ((uint16_t) (b)))) #endif long fsincos(unsigned long phase, long *cos); long fsqrt(long a, unsigned int fracbits); long cos_int(int val); long sin_int(int val); long flog(int x); #endif