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Author SHA1 Message Date
Aidan MacDonald
1e6c8d2ea6 skin engine: Settings ID to pointer conversions
Convert %St tag to operate on settings pointers instead of IDs.

Change-Id: Iabf4c280be82b495a64b560b59620fb477e0c738
2022-12-04 11:19:57 -05:00
Aidan MacDonald
3815ef8050 skin engine: Remove albumart viewport field
The viewport field in albumart is unnecessary, but for a different
reason than eg. the progressbar was. The skin engine draws images
by going over a global list of images shared between all viewports.
Prior to drawing a viewport, every image is marked "not displayed."
When an image display tag is encountered during rendering this mark
is set to the index of the subimage to be displayed.

The albumart is handled similarily, by setting a handle to -1 and
then updating it when the %Cd tag is encountered. The albumart is
not drawn unless the handle is set to >= 0 by the %Cd tag. So we
don't need to track or check viewports at all, because only the
viewport that contains the %Cd tag will ever draw the albumart.

Change-Id: Ibc0233d168012759325d3c16dc317de9ad3dcf6c
2022-11-23 10:07:29 -05:00
Aidan MacDonald
830436a282 skin engine: Remove viewport_colour viewport field
Yet again, no need to store the viewport because we already know
it -- and this time the render code is obviously relying on that
assumption.

Change-Id: Id5eb7cd9999fbe1efccd54bd8f0fd3c8a3011c8e
2022-11-23 10:06:16 -05:00
Aidan MacDonald
9368844ad1 skin engine: Remove progressbar viewport field
Again, we don't need to store the viewport in the progressbar
struct because it's known at render time.

Change-Id: I12514ceaace7c897194b18929364340871ef4635
2022-11-23 09:44:23 -05:00
Aidan MacDonald
38687821b2 skin engine: Remove playlistviewer viewport field
We already know the viewport at render time (I think... at least
this seems to be the case for themes I tested) so there's no need
to store a pointer to the viewport.

Change-Id: I75fa2262e96c6f735e6b5da33cd4ca9ac68cd2ee
2022-11-17 16:12:19 +00:00
Aidan MacDonald
73b1e30bb0 skin engine: Reduce scope of internal wps_data struct
A bunch of public API calls take a wps_data struct argument,
but that's an internal type that doesn't have a direct getter.
Instead the skin engine provides a gui_wps struct as a way
to refer to a particular skin instance. Use that instead of
wps_data in the public API.

Change-Id: I13e1aa8df7f08ccfb789bb728d493ac8d7de1a9b
2022-11-15 14:20:31 +00:00
Aidan MacDonald
56389b21b1 skin engine: Remove gui_img viewport field
This is set but never used.

Change-Id: Ifbeaa843ef070ea178cc270ffcade0d57a4fb45f
2022-11-10 06:37:41 -05:00
Aidan MacDonald
14fbefdf39 Move skin global state to the WPS
This state is actually specific to the WPS and it makes more
sense to put it there.

Change-Id: I5dfee237fdcbae944806501ff3127a930820d68a
2022-10-18 12:56:28 +01:00
Aidan MacDonald
13da1ba785 Remove is_fading from the global WPS state
Turns out it was never assigned and always false.

Change-Id: I8cd9118682e7a0785c262d4c0594f8f51412c18b
2022-10-18 12:56:28 +01:00
Aidan MacDonald
33a47e4a49 Remove ff_rewind from global WPS state
Turns out it's local to ffwd_rewind() in the WPS.

Change-Id: Iaa6e69185db67b8aad61f1d2ad29c98f15f37370
2022-10-18 12:56:28 +01:00
Aidan MacDonald
c6ee9dc883 Limit exposure of skin engine internals
Drop wps_internals.h from skin_engine.h. The WPS and to a lesser
extent the radio screen are too tightly integrated to drop their
dependency on wps_internals.h, unfortunately. Skinned lists, for
obvious reasons, also need access to the internals.

Change-Id: I00a55aa423900f9ad22edccbe2fc1910af380e38
2022-10-17 14:29:12 +01:00
William Wilgus
ffdc64bea2 skin_engine fix invalid buflib handle checks
buflib considers handles <= 0 as invalid
skin engine was using handles < 0

Change-Id: Ie156223a43039d48ef4846fe31e6191630fa7c04
2022-10-15 11:17:52 -04:00
Aidan MacDonald
76e07a7fd2 Touchscreen: adjust how bar padding is handled
The old way of padding out bars was to just create a bigger touch
region, the intent being to make it easier to touch the end of a
bar. Unfortunately, this didn't even accomplish that, and caused
an annoying offset between the bar graphics and the touch point.

New method is to account for padding explicitly and clamp touches
in the padding region so they are within the proper touch region.

Change-Id: Id39e571fc1b033a4da94f0eb1143a2fc276bab03
2021-06-22 21:37:02 +01:00
William Wilgus
c85d8e2865 Framebuffer_viewport Rewrite -- BUG FIX
stride was not initialized for the skin_viewport

fixed a few other questionable areas

Change-Id: I9cc7830a4406857bf3aba26a328c288e3702cddd
2020-10-28 13:25:12 -04:00
William Wilgus
40e98a2e49 Whitespace cleanup on fb_viewport Rewrite
Change-Id: I24aac41c8abecf7b78a44d7f59e842b791be4563
2020-10-26 12:38:22 -04:00
William Wilgus
3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00
Solomon Peachy
658026e626 [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Note:  I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.

Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
2020-07-24 21:20:13 +00:00
Solomon Peachy
0c4f89370d [2/4] get rid of HAVE_LCD_CHARCELLS
HAVE_LCD_BITMAP is now redundant.

lcd_bitmap is always-on in features.txt so manual and lang strings
don't have to change

Change-Id: I08eeb20de48099ffc2dc23782711af368c2ec794
2020-07-24 21:20:13 +00:00
Thomas Martitz
3ae73433ab skin_engine: New param "noborder" for the bar tags.
By specifying this param the bar will not have a border/box. Instead
the inner part that fills up is maximized on the bar area.

Note that this only affects bars using foreground and background colors,
not those constructed with images.

Change-Id: Ib8dd49ecbaf9e16b96de840f5f365871b73d4fa4
2014-01-12 15:22:29 +01:00
Thomas Martitz
d4d3f3c494 skin engine: Fix FS#12884.
The %Vf and %Vb tags change the colors for the rest of the viewport. This
requires the rest of the vp to be redrawn when they change due to a conditional.
The previous code did this redraw in all cases (conditional or not) which
led to visible blinking.

Change-Id: Ie59dfc6fe8ed76485a2a2bd7caf1315f1944c227
2014-01-10 21:54:06 +01:00
Thomas Martitz
58b4e71d32 skin_engine: Fix albumart logic on skin reloading.
This logic checks whether the skin's albumart dimensions differ from the
previous skin to force rebuffering if necessary. This was broken since
a while as the necessary information was reset.

Change-Id: I3b9f3a819c6af202af8ad66c13742f704ce45ab1
Reviewed-on: http://gerrit.rockbox.org/476
Tested-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
2013-06-09 17:39:08 +02:00
Jonathan Gordon
aaf30651df skin_engine: Add a debug screen to display skin ram usage
Change-Id: Ida9c33211d9360ac88e30a2cf8df9f191bee8b45
2013-02-12 21:01:13 +11:00
Jonathan Gordon
685cf59008 9 segment bitmap drawing:
Use %x9(id) to draw an image in the whole current viewport using the
9 segment drawer (which draws the corners as normal and *tiles*
the middle segments to the needed width/height).

Future work is to make it scale instead of tile

Change-Id: Ic3ed1cad93f96091694801eb442e0da5a2401203
2012-12-09 17:11:19 +11:00
Jonathan Gordon
65f9df3083 skin_engine: Allow the %St() (setting) skin tag be used as a bar
%St(<setting name>) or %St(<bar tags>, setting, <setting name>)

Change-Id: I71396d683634d4d1ad2357018c4029ecb4229677
2012-07-05 23:30:06 +10:00
Jonathan Gordon
d336eb30f8 skin_engine: Automatically create touch regions for skin bars
skin bars now automatically create the touch region the same size
as the bar on touchscreen targets. This means touches will
magically "just work" for reveresed bars (rtl or otherwise).

~5% padding is added on all 4 sides of the region rectangle but
this may need to be tweaked.

Please consider the 'progressbar' and 'volume' touchregion actions
to be deprecated.

Kudos to my new wife for figuring out the bleedingly obvious way to
do this!

Change-Id: I997a7bcaa70fce9885808aae27953c7676e9c2ff
2012-07-05 11:15:16 +10:00
Rafaël Carré
aaf9a1be49 get_image_filename() return value is never used 2012-05-06 23:00:52 -04:00
Jonathan Gordon
014a08cabb skin_engine: New tag to draw a rectangle (optionally with a gradient)
%dr(x, y, width, height, [colour1[, colour2]]):
x,y - viewport relative pixel coordinates to start the rectangle.
width, height - obvious. can be '-' to fill the viewport
if both colours are left out the viewports foreground colour will be used
if one colour is specified it will fill the rectangle that colour.
if both colours are specified it will gradient fill the rectangle.

Change-Id: Iad451e99ded663bc7c5d182443659db7d909b388
2012-03-15 22:52:53 +11:00
Jonathan Gordon
34031cba5b skin_engine: Clean up %x() handling - beware theme issues
Internally remove some hacks around how %x() is handled.
%x() inside the default viewport will no longer work if
other viewports are used, so if you are using viewports and
%x() make sure it is in a viewport!

Change-Id: I8ecab805d55fc0f8476ff0516cba38e23400aa20
2012-02-28 23:51:01 +11:00
Jonathan Gordon
2c71aa9feb lcd/skin_engine: Add the ability to draw onto the backdrop layer
The framebuffer the lcd driver uses can now be changed on the fly
which means that regular lcd_* drawing functions can draw onto the
"backdrop" buffer. The skin engine can use this to create layered
effects.

Add the tag %VB to a viewport to draw that viewport onto the
backdrop layer. If you want to draw an image onto the backdrop
framebuffer use %x(backdrop filename) instead of %X() inside
a viewport with %VB.

Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
2012-02-28 23:03:04 +11:00
Jonathan Gordon
31a05953e1 FS#12586 - Modify %ss to be able to use numbers for conditionals
i.e %?ss(1,1,%cM)<|one|two|three|...|> or %xd(numbers, %ss(1,1%cM)

Change-Id: I74ecb3f253f3be1fd270f75c0ef79addd364a7de
2012-02-26 00:50:14 +11:00
Jonathan Gordon
1252d0d540 Get rid of a really annoying #ifdef line to check if backdrop support should be enabled
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31027 a1c6a512-1295-4272-9138-f99709370657
2011-11-19 13:46:25 +00:00
Jonathan Gordon
9e07ef2b0a Use buflib for all skin engine allocations.
Massive thanks to Michael Chicoine and other testers for finding the early bugs.

This removes all skin memory limitations

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657
2011-11-15 14:11:08 +00:00
Thomas Martitz
4f3e1d6b48 Fix FS#12320 - need substitute to /.rockbox/skin_buffer_size.txt
Since recent skin engine related commits images aren't stored on the skin
buffer anymore. The buffer was decreased accordingly. Now some themes used that
buffer more for tokens than images and are now broken.

To fix, increase the max token count, while optimizing the two most often
allocated structs for size (so no net ram usage increase).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30762 a1c6a512-1295-4272-9138-f99709370657
2011-10-16 15:55:12 +00:00
Jonathan Gordon
aa0f4a4bbe FS#12273 - use buflib for font storage. thanks to the testers :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30589 a1c6a512-1295-4272-9138-f99709370657
2011-09-24 13:19:34 +00:00
Jonathan Gordon
3d0317a273 Rework how the skin gets the list item text to save some ram. Also allow the %LI and %LT tags to take 2 optional parameters to get a different items text/icon:
%LT(offset, nowrap) - get the text for the "being drawn"+offset item (offset being + or -). if the second param is "nowrap" (Without quotes) the text will be blank if the item would need to wrap. Same for the icon
e.g:
%LT(-1)
%LT <<
%LT(1, nowrap)

will display:
Four
Five <<
Six (or nothing if Five is the last item)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30502 a1c6a512-1295-4272-9138-f99709370657
2011-09-11 10:44:17 +00:00
Jonathan Gordon
3b9ffd28da New tag %ss() which lets you get a substring of another tag.
%ss(start, length, tag) - i.e %ss(0,1,%TL) will get the first letter of the current lines text.
use - for the length to get the rest of the tag (e.g %ss(1,-,%TL) will get everything after the first letter).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30500 a1c6a512-1295-4272-9138-f99709370657
2011-09-11 01:50:06 +00:00
Jonathan Gordon
a483c9c6f1 Use buflib for skin images. Allows much more images to be loaded
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30478 a1c6a512-1295-4272-9138-f99709370657
2011-09-08 12:38:21 +00:00
Jonathan Gordon
9b6ac01c7b Lists can now be completly draw using the skin engine!
due to lack of user feedback the actual tags may change, hopefully not though.

The way it works is the skin specifies a rectangle and a viewport label. For each item in the list that is being displayed all viewports with the specified label are drawn. However, instead of the viewport x/y position being offset from the top left corner like normal they are offset from the rectangle position in the list (so think of them as child-viewports of the rectangle which moves).
Normally the rectangle will move down the screen to show a normal list, this can be changed to move across the screen in a grid pattern.
The UI viewport is used to bound the items (i.e %Vi() )
Scrolling is completly disabled in all items except the currently selected item.

This works well in combination with the %cs tag to show differently styled lists based on the current screen :)

New tags:
%LT - Get the current items text
%LI - Get the current items icon number
%Lc - Use as a conditional to determine if the current item is the selected item
%LB - BAR TAG to show the scroll bar, params/options like other bar types. It still needs a bit of work though. Use as a conditional to find out if the bar is actually needed
%Lb(viewport, width, height [,tile]) - specify the viewport label to draw for each item and the size of each item. if the last param is 'tile' it will form a grid instead of a list

example.sbs:
%?cs<%Lb(a,100,20)|>
%V(0,0,10,-,1)%Vf(aabbcc)
%?LB<%LB(0,0,10,185, invert)>
%Vi(-,10,0,-,-35,1)
%Vl(a,5,5,160,12,1)
%s%?Lc<%Vg(00ffaa, ff0000, 000000)%Vs(gradient)%>%>%>%ac>zzzzzzz            %LT         zzzzz%s%?Lc<%ar%<%<%<>
%V(0,185,-,-,1)
%s%LT

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30461 a1c6a512-1295-4272-9138-f99709370657
2011-09-06 13:49:41 +00:00
Jonathan Gordon
281f1a1ed6 New skin tags: %Vs() to set the text style and %Vg() to get the viewports gradient colours
%Vs(mode[, param]) : mode can be "invert", "color" (where param is the colour to use", "clear" to disable the current style, "gradient" where param is the number of lines the gradient should draw over.
%Vg(start colour, end colour, [text colour]), if this tag isnt used the list selection colours from the settings will set the gradient colours

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30302 a1c6a512-1295-4272-9138-f99709370657
2011-08-14 13:50:07 +00:00
Jonathan Gordon
bb618dbd84 skin engine softlock support for touchscreens:
Modify the %Tl() tag to add a new region 'lock' which will lock/unlock the wps/sbs from touches (hardware buttons still work)
You can also specify a region to work when locked by prepending ^ to the action name (this is probably about to change though)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30218 a1c6a512-1295-4272-9138-f99709370657
2011-07-28 11:26:01 +00:00
Jonathan Gordon
87aa86cedd Skin variables for touchscreen targets (origional implementation by Jens Theeß)
%vs(name, [set|inc|dec], value [,max]) - name is the id, set sets the value, inc increments by value, dec decrements by value
%vg(name) - get the current value
%vl(name [,timeout]) - 'has it changed in [timeout]'?

values start at 1 and are all reset to 1 on skin load

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29655 a1c6a512-1295-4272-9138-f99709370657
2011-03-27 08:01:58 +00:00
Jonathan Gordon
443b134983 Fix touchregions muting volume, and change &<action> to mean 'needs long press but only fire once'. Use *<action> for 'long press and allow repeats'
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29653 a1c6a512-1295-4272-9138-f99709370657
2011-03-27 07:23:38 +00:00
Jonathan Gordon
8f3feda719 last of the errors... hopefully
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29537 a1c6a512-1295-4272-9138-f99709370657
2011-03-07 13:09:04 +00:00
Jonathan Gordon
e765906d5b move code around to make checkwps compile
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29536 a1c6a512-1295-4272-9138-f99709370657
2011-03-07 12:56:24 +00:00
Jonathan Gordon
343001b5f8 Merge a bunch of code which is 99% identical so it makes it easier to add more of these later
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29535 a1c6a512-1295-4272-9138-f99709370657
2011-03-07 12:45:45 +00:00
Jonathan Gordon
485ff79584 Add an ability to set a setting to a specific value with a touchscreen action.
example: %T(0,0,20,12, setting_set, repeat, off)
That will set the repeat mode to "off" when it is pressed.
"setting_set" is the action name
"repeat" is the name of the setting in the config files
"off" is the value to set it to (same values as the legal values in the config files)

Not all settings are supported, outright unsupported settings will fail to parse. Some settings might not work too well if they don't apply instantly (Any that work well int he quickscreen should work well here)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29483 a1c6a512-1295-4272-9138-f99709370657
2011-03-01 12:31:03 +00:00
Jonathan Gordon
156b0bc614 Add the option of linking the %Tl (last touch) tag to a specific touchregion. Both tags now accept an optional label param as the first param.
%Tl([label,][timeout])
%T([label,] x, y, width, height, action)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29459 a1c6a512-1295-4272-9138-f99709370657
2011-02-28 11:19:59 +00:00
Andree Buschmann
4c38572997 Remove WPS related variable which is read but not set or changed. Closes FS#11396.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29139 a1c6a512-1295-4272-9138-f99709370657
2011-01-25 21:40:55 +00:00
Jonathan Gordon
f06f685273 New option for the bar tags: 'backdrop, <label>' will draw another image under the progressbar (only works with image and slider bars)
example:
%V(22,253,198,14,-)
%xl(a,PLAY_BAR_BACKDROP-240x320x16.bmp,0,0)
%pb(0,0,198,14,PLAY_BAR-240x320x16.bmp, backdrop, a)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29127 a1c6a512-1295-4272-9138-f99709370657
2011-01-24 09:04:28 +00:00
Jonathan Gordon
605e2d0e90 New Touchscreen region type... 'mute' which un/mutes volume without pausing playback
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29046 a1c6a512-1295-4272-9138-f99709370657
2011-01-13 10:56:23 +00:00