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Author SHA1 Message Date
Solomon Peachy
7927423e34 SDL: Migrate to SDL2
Incorporates large portions of g#5879 g#5282 g#5285 g#5286 g#5287

Differences from the above patches:

 * Removed all MacOS-specific stuff
 * Removed support for SDL1 entirely
 * Properly implement mousewheel support
 * Bumped up minimum stack size for sigalstack threading
 * Check for overflow before enqueing scrollwheel events

Tested on:

 * sdl application (Linux)
 * Simulator (x86_64, Linux) -- xduoox3/ipod4g/sansafuze
 * Simulator (i686, Windows) -- xduoox3
 * Simulator (arm64, Linux)

Change-Id: Ia3012dd1be123feb2888798a42d5b7cc149f382b
2024-10-06 12:05:53 -04:00
Solomon Peachy
504f488cce misc: strip 'x' bit from some UIsim stuff
Change-Id: I0e59b09c0e0dec117aba831c573f309606c93296
2020-06-12 15:43:43 +00:00
William Wilgus
2244305335 Sansa Clip+ Clip V1, V2 updated simulator images
Submitted on behalf of user CH23

https://imgur.com/a/L5sOj

Change-Id: I1b4c3639dfef158459bc5d6c8ccef2582ba30d5b
2020-05-23 16:12:22 +02:00
Thomas Martitz
06d3d4adb3 sansaclipzip: Correct simulator buttonmap for the different button layout.
Change-Id: I1b4cc257e8d85822177c377cc0fda14e8904fddb
2014-01-16 10:21:18 +01:00
Thomas Martitz
59d2603c41 Move target-simulating specific keymaps out of button-sdl.c into a file per
keypad.

Copyright is restored for each keymap according to git blame.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26615 a1c6a512-1295-4272-9138-f99709370657
2010-06-06 09:11:52 +00:00