The i2c core has some bugs: it locks up when the slave doesn't NAK and
prevent the dma channel from being resetted. Specifically handle this
situation by setting CLR_GOT_A_NAK (workaround) and then reset dma and i2c
block.
Change-Id: I0e09d38d4301a0ad42dfad785cc934b43f2c4485
Target that have a touchpad/touchscreen should disable it while
being locked (In order to avoid LCD to drain battery power due to
"key locked" constant reporting messages. If they a have a keylock
button this was already handled at driver level. If not (e.g. fuze+),
they will have to implement a switch at driver level that action.c
can operate on softlock.
This patch does the following for any target having a touchpad
or a touchscreen and no HAS_BUTTON_HOLD (ie any softlock target)
1) it implements the code to call button_enable_touch(bool en) in
action.c.
2) button_enable_touch is implemented in button.c and call
either touchpad_enable or touchscreen_enable
3) those two function are implemented respectively in touchscreen.c
and a new touchpad.c file. They provide a generic way to silents touch's
device and call a function at driver level where target specific code
can be implemented if possible/needed (for power saving for instance).
Those function name are touchpad_enable_device and touchscreen_enable_device
4) we implement an empty function at driver level of targets that need it
to have them still being able to compiled.
Change-Id: I9ead78a25bd33466a8533f5b9f259b395cb5ce49
Reviewed-on: http://gerrit.rockbox.org/569
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Drop most of the cases: only keep 64 MHz and 133 MHz. Pick values
from the manual which seem to match real life values.
Change-Id: I912752fbe372f9f44207db6853d0ff92fd619bed
Now that the drive strength problem has been fixed, we can safely
drive sd cards at 48MHz in HS mode to get the best possible
transfer speed at 3.3V.
Change-Id: I0291589c399fb4880deba97895ff578451a32f99
Instead of going back and forth between TRAN and STBY modes,
stay in TRAN mode all the time, this avoid two commands on each
read/write and a potential delay to wait for the card.
Change-Id: Iafd456ab9a581d870331b622eeb48dcc254eda7f
This allows tells the card the number of blocks that will be
transfered. This is usually faster than continuous read/write.
It is mandatory for MMC and on SD cards, support is probed.
Change-Id: Ide3f97c26c2b714390884c69e05b00c2caa552f8
The old max dma transfer size was set to 2^15 because allowing
values up to 2^16 would result in overflow of the transfer count
in many places. This was a problem with the old register headers
because the macros didn't make sure the result is contained in
the bitmask of the field. The new macro do so 2^16 will actually
end up being 0 which means 2^16 for the hardware. This is kind of
hacky but it works and I prefer that this stays a power of two
because setting it to 2^16-1 would be extremely weird.
Change-Id: I9ce5661c477a79ab52efd5c573948e2353117804
- take advantage of the new rmi power function implemented to:
1) lower usual power_mode to low_power as it seems to be enough and might save
some battery
2) implement a system that lower that state to very_low_power
after 1 minute of inactivity.
3) implement touchdev_enable(bool) that can be use later to disable the
touchpad when needed
4) improve the debug screen report of the current power state and
changing the power state using volume keys
Change-Id: I0b372696d4b2bef5360c778d0500870fd9badee1
Reviewed-on: http://gerrit.rockbox.org/525
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.
Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.
Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
The code was broken in a subtle but crucial way: storage idle
callbacks are oneshot so after the first flush everything would
stay in the buffer forever and would never be written to the disk
thus resulting into many events being lost. This changed correctly
registers the idle callback each time the buffer is not empty.
Note that the idle storage code checks if a callback
has is in the queue already so we don't register twice.
Change-Id: Ifdf331d4b757e05b8a6902bf5926cbc7689f5109
Implement standard values and functions to operate on power control
register. This allow to modify both reporting rate and sleep mode
in order to save power.
Change-Id: I2bdffd4160e10eec488eb5e19de8a2a258ddbb04
Reviewed-on: http://gerrit.rockbox.org/529
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Using a better resolution causes havoc in the user interface
because it doesn't properly handle steps and people start to
believe I am responsible for all this mess.
Change-Id: I02b68dce5802692efde3da226eeeb49e4995f97a
These nearly identical files are multiplying like rabbits as PP targets
are added and make SoC-related changes a PITA. Just include the master
.lds file from the target one as was done for bootloader USB.
Change-Id: I65e9e653030f0688b1728e32ada16abf2932e029
* Remove explicit tracking of elapsed time of previous track.
* Remove function to obtain auto skip flag.
* Most playback events now carry the extra information instead and
pass 'struct track_event *' for data.
* Tweak scrobbler to use PLAYBACK_EVENT_TRACK_FINISH, which makes
it cleaner and removes the struct mp3entry.
Change-Id: I500d2abb4056a32646496efc3617406e36811ec5
The old code used get_action which is bad because it belongs to
apps/. Instead rewrite a simple version of get_action, also
rewrite the top level handler. Since the number of screens is
becoming quite high, it now shows a list and the user can start
from any screen. Once in a screen and as long as the user presses
select, it will advance to next screen until it finally returns
to the list on cancellation.
Change-Id: Icbc7676a17e4a6e859b7781a4a471d8303910591
The current code was spreaded over power and powermgmt which made
it behave strangely, especially since there are relationships
between power management and frequency scaling. The new code makes
sure power management is initialised before frequency scaling
starts. It also makes sure to start from a known state, thus
fixing potential issue when the bootloader stops in a trickle
state where DCDC is improperly configured.
Change-Id: Ibded2e590e108f6c98daa52d2cf1bd28763c8923
buflib_allocatable() is what buflib_available() was before (it was in fact
simply renamed). It returns the largest contiguous block of memory. This
can be allocated and will definitely succeed, although larger allocations
may also succeed if the buffer can be compacted and shrinked.
buflib_available() now counts all free bytes, contiguous or not. This
better matches the description and how the caller use it.
Change-Id: I511e4eb5f4cf1821d957b3f4ef8a685ce40fe289
Reviewed-on: http://gerrit.rockbox.org/481
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Tested-by: Thomas Martitz <kugel@rockbox.org>
Replaces the NATIVE_FREQUENCY constant with a configurable frequency.
The user may select 48000Hz if the hardware supports it. The default is
still 44100Hz and the minimum is 44100Hz. The setting is located in the
playback settings, under "Frequency".
"Frequency" was duplicated in english.lang for now to avoid having to
fix every .lang file for the moment and throwing everything out of sync
because of the new play_frequency feature in features.txt. The next
cleanup should combine it with the one included for recording and
generalize the ID label.
If the hardware doesn't support 48000Hz, no setting will be available.
On particular hardware where very high rates are practical and desireable,
the upper bound can be extended by patching.
The PCM mixer can be configured to play at the full hardware frequency
range. The DSP core can configure to the hardware minimum up to the
maximum playback setting (some buffers must be reserved according to
the maximum rate).
If only 44100Hz is supported or possible on a given target for playback,
using the DSP and mixer at other samperates is possible if the hardware
offers them.
Change-Id: I6023cf0c0baa8bc6292b6919b4dd3618a6a25622
Reviewed-on: http://gerrit.rockbox.org/479
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
Implement the switch function as specified by the specification,
that is wait for the response AND transfer 64 bytes of data. This
fixes some issue when the SD card take a long time to switch. In
particular waiting 100ms (max per spec) will not work if no data
is transfered in some cases.
Change-Id: Ia22350468018b842e57ce6f6c1a8d676eba97fb8