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Author SHA1 Message Date
Szymon Dziok
b7708059a8 Rockboy plugin: remove second keymap definition for the Iriver H10, added in
594b6e2 (FS#10251).

Change-Id: I652545c812a8bd4d5d1be5f200fce9c97733b636
2014-10-22 09:59:26 +02:00
Szymon Dziok
ce33d4f48b YH820/YH92X: Improve some keymaps for plugins.
Change-Id: Ib598737327043809f60127f7c538f2d45ddabb87
2014-10-22 09:59:26 +02:00
Richard Burke
1e7b93a9b2 Fixed disktidy bug and added a couple of new features to disktidy.
The following updates were made to disktidy:
- Fixed bug FS#12825. disktidy now checks subdirectories again for files to delete.
- Use iterative rather than recursive method to traverse file system.
- Once disktidy finishes a run it now returns to it's main menu rather than exiting.
- Added "Last Run Stats" view to disktidy. This shows how many files and directories
  were deleted in the last run as well as the total size of those files, the length of
  time the run took and when the run took place (for players with RTC).
- Added "Playback Control" option to disktidy main menu.

Change-Id: I9b7d6d5d08aef2b5f85fb63fcd2ec60f1c1ec2e0
Reviewed-on: http://gerrit.rockbox.org/808
Reviewed-by: Franklin Wei <frankhwei536@gmail.com>
Tested: Franklin Wei <frankhwei536@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
2014-10-09 09:43:40 +02:00
Franklin Wei
4991544037 New Rockblox features
- Add "Ghost piece" feature
   - on 1-bit displays, it's too hard to distinguish from "real" pieces, should it be disabled?
 - Show what your score is when you get a high score
 - Indent

Change-Id: Ibefe748bca3a84736cf1884cc0872d9c36daa613
Reviewed-on: http://gerrit.rockbox.org/990
Tested: Franklin Wei <frankhwei536@gmail.com>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-29 00:56:34 +02:00
Franklin Wei
515a3c50fc Add ptable to SOURCES
Change-Id: Ie31306210e3cfe78288269574e78976b682eab31
Reviewed-on: http://gerrit.rockbox.org/981
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-25 00:44:40 +02:00
Franklin Wei
428641998e Ptable: hopefully fix all the warnings, modify actinide/lanthanide behavior once again
... it's ready! :)

Change-Id: Ie6e9de6097bad2d2dcca2b6d927fe748fa69f60d
Reviewed-on: http://gerrit.rockbox.org/968
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-25 00:15:58 +02:00
Simon Rothen
0b5ad60c26 Introducing Targets iBasso DX50 & iBasso DX90
The port to for this two targets has been entirely developped by Ilia Sergachev (alias Il or xzcc). His source
can be found at https://bitbucket.org/isergachev/rockbox . The few necesary modifications for the DX90 port
was done by headwhacker form head-fi.org. Unfortunately i could not try out the final state of the DX90 port.
The port is hosted on android (without java) as standalone app. The official Firmware is required to run this port.
Ilia did modify the source files for the "android" target in the rockbox source to make the DX port work. The work I did
was to separate the code for DX50 (&DX90) from the android target.
On this Target Ilia used source from tinyalsa from AOSP. I did not touch that part of the code because I do not understand it.
What else I changed from Ilias sources besides the separation from the target "android":
* removed a dirty hack to keep backlight off
* changed value battery meter to voltage battery meter
* made all plugins compile (named target as "standalone") and added keymaps
* i added the graphics for the manual but did not do anything else for the manual yet
* minor optimizations

known bugs:
* timers are slowed donw when playback is active (tinyalsa related?)
* some minor bugs

Things to do:
* The main prolem will be how to install the app correctly. A guy called DOC2008 added a CWM (by androtab.info) to the
  official firmware and Ilia made a CWM installation script and a dualboot selector (rbutils/ibassoboot, build with
  ndk-build). We will have to find a way to install rockbox in a proper way without breaking any copyrights.
  Maybe ADB is an option but it is not enable with OF by default. Patching the OF is probably the way to go.
* All the wiki and manual

to build:
needed: android ndk installed, android sdk installed with additional build-tools 19.1.0 installed

./tools/configure
select iBasso DX50 or iBasso DX90
make -j apk

the content of rockbox.zip/.rockbox needs to be copied to /system/rockbox/app_rockbox/rockbox/ (rockbox app not needed)
the content of libs/armeabi to /system/rockbox/lib/ (rockbox app needed)

The boot selector is needed as /system/bin/MangoPlayer and the iBasso app as /system/bin/MangoPlayer_original. There
is also the "vold" file. The one from OF does not work with DX50 rockbox (DX90 works!?), the one from Ilia is necessary.

Until we have found a proper way to install it, it can only be installed following the instructions of Ilia on his
bitbucket page, using the CWM-OF and his installation script package.

Change-Id: Ic4faaf84824c162aabcc08e492cee6e0068719d0
Reviewed-on: http://gerrit.rockbox.org/941
Tested: Chiwen Chang <rock1104.tw@yahoo.com.tw>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-18 18:19:01 +02:00
Michael Giacomelli
448a289da5 Disable periodic table plugin until all the compilation issues are sorted out.
Change-Id: Idb93aa9b5ad57ae1d5671ba5f17d0af0f2d201c7
2014-09-15 02:24:09 +02:00
Franklin Wei
3c33c6c2b6 hopefully fix the warnings
Change-Id: Id822234afc8906bb7c023810e902e604451ddfda
Reviewed-on: http://gerrit.rockbox.org/963
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15 01:49:00 +02:00
Franklin Wei
b655912e29 ifdef out lcd_set_bg call
Change-Id: I78112f8099c09cc0993357e0f58a567c43381a50
Reviewed-on: http://gerrit.rockbox.org/962
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15 01:07:23 +02:00
Franklin Wei
ba82784aae Fix building on clip
Change-Id: I4218cc9d45b144bfc3e58a44ef532d001d02e9ec
Reviewed-on: http://gerrit.rockbox.org/961
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15 00:53:24 +02:00
Franklin Wei
2a35c4cad8 FS#9583 - periodic table
- original rockbox port: Yifu Huang
- original work: Jonathan Bettencourt

- modifications made:
  - PLA-fied
  - Add element 117 (ununseptium)
  - Implemented up/down
  - Fixed actinide/lanthanide navigation so that they are between scandium and titanium
  - Added manual entry
  - Fixed FG/BG colors

Change-Id: Ibabfb0d28f794689ffcd8b9c360fb969d118de08
Reviewed-on: http://gerrit.rockbox.org/950
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15 00:47:11 +02:00
Michael Giacomelli
a7f23a5d05 Superdom: Silence warning.
Change-Id: Idec8c1a9defb19ebd753c2609b5d4207581c9248
2014-09-14 05:16:10 +02:00
Franklin Wei
1189fbe186 Superdom: rewrote help text
Change-Id: I54d5ee920b03f24faee5a6bf53ca56b27bbdc6c8
Reviewed-on: http://gerrit.rockbox.org/945
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 04:17:36 +02:00
Franklin Wei
a65f6ceaed Superdom: some AI improvements and other minor changes
Change-Id: Ia2756a7263ec09b78714273af0f604fc9cdb50eb
Reviewed-on: http://gerrit.rockbox.org/944
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 04:17:16 +02:00
Franklin Wei
333a82c8eb Superdom: added option for persistent units
Change-Id: I4c28f3c567ed435ba7aee36c8b54c76fc75e12aa
Reviewed-on: http://gerrit.rockbox.org/943
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 04:17:05 +02:00
Franklin Wei
ad79a90e39 [WIP] Superdom: AI can now use nukes
Change-Id: Iff5093b0edb4c065096d41c36d33bb2126063cf6
Reviewed-on: http://gerrit.rockbox.org/942
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 04:16:48 +02:00
Franklin Wei
bc00d38987 [WIP] Superdom: game improvements
- macro-ify board dimensions, surrender thresholds
 - make AI skill level adjustable
 - let AI buy nukes in hard mode (still can't use them yet)
 - make nukes persistent (stay after an invasion)
 - make AI treat nukes with priority

Change-Id: I1add6250766810787080624bd9e36026df449509
Reviewed-on: http://gerrit.rockbox.org/940
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 03:58:43 +02:00
Franklin Wei
a231754af9 Superdom: code cleanup
Change-Id: I3285238cfc098546307862f7d2e51e3b8e456a98
Reviewed-on: http://gerrit.rockbox.org/931
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 03:48:44 +02:00
Franklin Wei
e47ed2a534 Superdom: whitespace cleanup
Change-Id: Iab7aa68c4ed34809e1e9200cba9ee5bc0a09be8e
Reviewed-on: http://gerrit.rockbox.org/930
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 03:48:00 +02:00
Szymon Dziok
c986655b64 Correction of the Sliding puzzle on Samsung YH-820.
Change-Id: Iceef613d8f99da75c7861e0ca472bc67e94a51f9
2014-09-08 15:23:13 +02:00
Szymon Dziok
5e0baf2922 Bubbles: make it work on Samsung YH-820 and align it on the occasion on Cowon M3.
Change-Id: I8d679ccba7f618cee78445b76452c368b00d2b60
2014-09-08 14:09:58 +02:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Frank Gevaerts
1bc89bde8c One last missing !defined(SIMULATOR) for chip8
Change-Id: Iab2d9150126f6c611604469d105186b936825012
2014-08-23 00:39:20 +02:00
Franklin Wei
e1c09cd5bd Hope this works...
Change-Id: I8a94f0be82f63ed1e81433beb41ff2d60a1e6eef
Reviewed-on: http://gerrit.rockbox.org/926
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-23 00:25:12 +02:00
Franklin Wei
7e46440e4d Yellow go bye-bye
Change-Id: I12ce8b7781b4b1ce1c47b2973057586177f90157
Reviewed-on: http://gerrit.rockbox.org/923
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-22 23:53:50 +02:00
Franklin Wei
8f9bd987e1 Fixed a chip8 bug
Change-Id: Ia28610713461eb02e8911be7fa0d5ad8ec8ba7fe
Reviewed-on: http://gerrit.rockbox.org/919
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-22 23:36:26 +02:00
Franklin Wei
9fed5fd9e9 Added Clip/+ to 2048 targets
Change-Id: I9fb5a50f214e9dd87d1f1f62f4324876bdd94fe8
Reviewed-on: http://gerrit.rockbox.org/918
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-19 23:04:35 +02:00
Franklin Wei
7ac0056beb 2048: service pack 1 :)
- fixed some bugs
- added 1-bit LCD support

Change-Id: I7bb458d79d799dcd6b11d9d538773404f9a7f97c
Reviewed-on: http://gerrit.rockbox.org/917
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-19 22:37:54 +02:00
Avi Eisenberg
ec844f8b6d Always unboost at exit
Change-Id: I8b4a2d61a5f4491265888d84c0f2c684bcf38edb
Reviewed-on: http://gerrit.rockbox.org/915
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2014-08-18 04:12:43 +02:00
Franklin Wei
df99ef2c7b Added highscore highlight to xobox game
Change-Id: Idf6848fc80a56398889d5deeb16bf3707fcd3e30
Reviewed-on: http://gerrit.rockbox.org/893
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-12 18:25:56 +02:00
Franklin Wei
b61553c2b1 Added 2048 game
Change-Id: I4012dca4f93ca0db386a454635534f648ba906e9
Reviewed-on: http://gerrit.rockbox.org/888
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
Tested: Michael Giacomelli <giac2000@hotmail.com>
2014-08-12 00:01:24 +02:00
Amaury Pouly
e08331eef4 zen/zenxfi/zenxfistyle/zenmozaic: implement plugin keymaps and enable plugins
Plugins on the ZEN/ZEN X-Fi require to increase the plugin buffer size.

Change-Id: If4651c87b402060faa24530985c6e871379c8ea1
2014-07-17 10:40:17 +02:00
Amaury Pouly
2387d92c9c keymaps: cleanup
- remove useles define in pegbox
- improve keymap of nwz in mpegplayer
- fix whitespace alignement

Change-Id: I0d5e3c59f89ed8e0e02c386255286cfbb8693230
2014-07-17 10:29:18 +02:00
Nils Stec
c9816f57bf Introduce plugin keymaps for the Sony NWZ Series
Change-Id: I46b8766bd44118bce4931b7ee71815ae5f51cb2e
Reviewed-on: http://gerrit.rockbox.org/879
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2014-06-30 21:20:15 +02:00
Amaury Pouly
ae9b78ee2e Plugins: remove defined keys which are never used
Change-Id: I0195ae43f35c7355de66d5fa8caa24d8da6cb61e
Reviewed-on: http://gerrit.rockbox.org/883
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2014-06-30 20:35:12 +02:00
Thomas Martitz
8f6c779ff6 Fix some build errors and warnings.
Change-Id: I149c00fc6ba47d5134ad4f74c364bffd24079824
2014-06-21 00:49:05 +02:00
Thomas Martitz
a1842c04f9 lcd-24bit: Introduce a 24-bit mid-level LCD driver
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.

It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.

lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.

All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).

Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
2014-06-21 00:15:53 +02:00
Thomas Martitz
e49dcbf190 bitmaps: Use *x16.bmp also for upcoming 24bit targets (they are actually 24bit BMPs).
Change-Id: I5c7d16ad41e43c26a9ac3e01c52c3ca34a6b7495
2014-06-21 00:13:58 +02:00
Thomas Martitz
0267fafc5f bitmaps: Convert some bitmaps to 24bit BMP.
Change-Id: Ibd4171383be3383e0260686b920c78244989abd2
2014-06-21 00:13:58 +02:00
Sebastian Leonhardt
148e0ab416 YH820: game fix and improvements
* sudoku: make colour icons (without screen was squeezed)
* jewels: add colour bitmaps
* pegbox: make game fit on screen (add small header bitmap),
  improve keymap

I left the original pegbox keymaps for samsung's YH-92x,
because they seem to make some sense there (YH92x has a
REC switch instead of pushbutton).
Someone with a YH9xx target has to check what is better...

Change-Id: Id388c9d69e4a5a1d8ad4c3d7a05cdfc1dff0d06c
Reviewed-on: http://gerrit.rockbox.org/816
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
Tested: Szymon Dziok <b0hoon@o2.pl>
2014-05-27 20:14:23 +02:00
Sebastian Leonhardt
7f7aee3f24 Separate keymaps for YH-820 and YH-920/925
Although both players basically have the same keys, the
differences in the layout is rather big, so I think both
deserve their own keymaps.

(On the yh820 the FFWD/PLAY/REW buttons are located above the
direction keys, on the yh920 at the side of the player.
Furthermore the yh920/925 has a REC switch, whereas
yh820 has a push button.)

Change-Id: I0e62a1b101c387646c0bdb07ea142d9d2430ca15
Reviewed-on: http://gerrit.rockbox.org/814
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
2014-05-24 00:50:11 +02:00
Richard Burke
d35be7d0db Added high score and save/load functionality to xobox game.
Change-Id: I5e553a38b9290aeeb3cebaf1abf90ae6fc4ac362
Reviewed-on: http://gerrit.rockbox.org/799
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-05-02 00:56:10 +02:00
Thomas Martitz
957613420e plugins: Add plugin_release_audio_buffer().
Some plugins grab the whole audio buffer and still want to start playback
somehow (e.g. random_folder_advance_config). Since 22e802e the plugin buffer
is allocated via buflib and has to be released explicitely. For these plugins
the automatic free on exit is not sufficient and they need an API function for
that.

Fixes OOM panic on random_folder_advance_config when using start
shuffled playback.

Change-Id: I0d351daa782cb829f4ff80d34c05f40a2e0c142f
2014-04-09 09:04:10 +02:00
Amaury Pouly
68370b6eea Fix red
Change-Id: Ibfc5e559f619820d6c3f7de76353e54d27e9b160
2014-04-07 11:34:19 +02:00
David Jilke
d489444119 Complete Plugin Keymaps for Creative Zen X-Fi3
This patch completes the plugin keymaps for the Zen X-Fi3 and enables those plugins for compilation.
One key was changed in "button-target.h" for compatibility with Rockboy.
This also caused the changes to "keymap-zenxfi3.c", to keep the stock functionality (no further changes in here).

Change-Id: Ic222faf89e9a9a2332a49d6e532cedb6eb16d3d7
Reviewed-on: http://gerrit.rockbox.org/762
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2014-04-06 20:51:12 +02:00
Marcin Bukat
bfd0179042 Revert "Update lua plugin to 5.2.3"
FILE typedef to *void needs more work to not break sim and
application builds. I checked only a few random native builds
unfortunately. Sorry for inconvenience.
2014-04-02 20:46:06 +02:00
Richard Quirk
36378988ad Update lua plugin to 5.2.3
Prior to this patch the Lua plugin used version 5.1.4. This change
reduces the number of modifications in the Lua source using some new
defines and because the upstream source is now more flexible.

Unless otherwise stated, l*.[ch] files are taken unmodified from the
upstream lua-5.2.3.

fscanf.c:
file descriptors in rockbox are just ints, they are hidden behind a
void* now so liolib requires less modifications. fscanf is updated to
use void* too.

getc.c: this is a new file required for getc implementation in lauxlib.c

lauxlib.c: LoadF replaced FILE* with int, the rockbox file
descriptor int are cast to FILE* (actually void* due to typedef).
getc uses the PREFIX version. stdin is not used, as per 5.1.4.

lbaselib.c: now uses strspn in the number parsing. print uses DEBUGF now
rather than being commented out.

lbitlib.c: use the built-in version from 5.2.3 rather than Reuben
Thomas's external library. Backwards compatible and adds some new bit
operations.

ldo.c: the LUAI_THROW/TRY defines are now in the core lua code, so have
been removed from rockconf.h

liolib.c: here the implementation has changed to use the LStream from
the original source, and cast the FILE* pointers to int. This has
reduced the number of modifications from the upstream version.

llex.c: the only change from upstream is to remove the locale include.

lmathlib.c: updated from the 5.2.3 version and re-applied the changes
that were made vs 5.1.4 for random numbers and to remove unsupported
float functions.

loadlib.c: upstream version, with the 5.1.4 changes for missing
functions.

lobject.c: upstream version, with ctype.h added and sprintf changed to
snprintf.

loslib.c: upstream version with locale.h removed and 5.1.4 changes for
unsupportable functions.

lstrlib.c: sprintf changed to snprintf.

ltable.c: upstream with the hashnum function from 5.1.4 to avoid frexp
in luai_hashnum.

luaconf.h: updated to 5.2.3 version, restored relevant parts from the
original 5.1.4 configuration. The COMPAT defines that are no longer
available are not included.

lundump.c: VERSION macro conflicts with the core Rockbox equivalent.

rocklib.c: luaL_reg is no longer available, replaced by luaL_Reg
equivalent. Moved checkboolean/optboolean functions to this file and out
of core lua files. luaL_getn is no longer available, replaced by
luaL_rawlen. luaL_register is deprecated, use the newlib/setfuncs
replacements. rli_init has to be called before setting up the newlib to
avoid overwriting the rb table.

rocklib_aux.pl: use rli_checkboolean from rocklib.c.

rocklua.c: new default bits library used, update the library loading
code with idiomatic 5.2 code.

strcspn.c: no longer needed, but strspn.c is required for strspn in
lbaselib.c

Change-Id: I0c7945c755f79083afe98ec117e1e8cf13de2651
Reviewed-on: http://gerrit.rockbox.org/774
Tested: Richard Quirk <richard.quirk@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
2014-04-02 20:31:54 +02:00
Avi Eisenberg
b4a09868e1 Boost CPU before loading operations in textviewer
Change-Id: I88c813227c1c4c79fbf9cc2e0288d576a981c995
Reviewed-on: http://gerrit.rockbox.org/758
Reviewed-by: Avi Eisenberg <613ike@gmail.com>
Tested: Avi Eisenberg <613ike@gmail.com>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-04-01 02:37:32 +02:00
Thomas Martitz
470989bd70 events: Rework event subsystem (add_event, send_event) to be more versatile.
add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.

On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).

As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.

This commit also adds some documentation to events.h

Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
2014-03-14 23:36:30 +01:00