- no need to cast void * return value (it is not C++)
- use sizeof(*var) instead of sizeof(struct foobar), it is shorter and will
stay correct if the type is changed but forgotten in the sizeof()
Buffers are not allocated and thread is not created until the first
call where voice is required.
Adds a different callback (sync_callback) to buflib so that other
sorts of synchonization are possible, such as briefly locking-out the
PCM callback for a buffer move. It's sort of a messy addition but it
is needed so voice decoding won't have to be stopped when its buffer
is moved.
Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
%dr(x, y, width, height, [colour1[, colour2]]):
x,y - viewport relative pixel coordinates to start the rectangle.
width, height - obvious. can be '-' to fill the viewport
if both colours are left out the viewports foreground colour will be used
if one colour is specified it will fill the rectangle that colour.
if both colours are specified it will gradient fill the rectangle.
Change-Id: Iad451e99ded663bc7c5d182443659db7d909b388
Add the following actions to %Tp:
createbookmark create a new bookmark from the wps
listbookmarks list bookmarks from the wps
trackinfo show track info from the wps
My main motivation was to allow bookmarking and jumping around audio books
from the wps on touch enabled targets. You can do it now through the context
menu but it requires 4 screen presses instead of 1.
Change-Id: I1fa1bf0064dfd22b897eca7c56acc1ce8956f14c
Reviewed-on: http://gerrit.rockbox.org/171
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
%x and %xl only require the id and filename now.
If you leave off the x,y it will default to 0,0.
If you want to use the default x,y you can still put in the
num_subimages param on the end (e.g %xl(a, file, 3) )
Change-Id: I8eff793dfdd037e302ace8deec9dc16dcea264a7
Internally remove some hacks around how %x() is handled.
%x() inside the default viewport will no longer work if
other viewports are used, so if you are using viewports and
%x() make sure it is in a viewport!
Change-Id: I8ecab805d55fc0f8476ff0516cba38e23400aa20
The framebuffer the lcd driver uses can now be changed on the fly
which means that regular lcd_* drawing functions can draw onto the
"backdrop" buffer. The skin engine can use this to create layered
effects.
Add the tag %VB to a viewport to draw that viewport onto the
backdrop layer. If you want to draw an image onto the backdrop
framebuffer use %x(backdrop filename) instead of %X() inside
a viewport with %VB.
Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
This fixes the case where some blocks got relocated and the skin render
code couldn't find the matching viewports any more.
Change-Id: I4394444fb139ee5bc986f374dba82a104013e354
Reviewed-on: http://gerrit.rockbox.org/112
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
%vs(label, touch, -) will reset the timeout for the variable without
changing the variables value.
Change-Id: Idba03f454a82ac7460bb53a4de3aa6903656c585
Use these tags to stop having multiple conditionals.. e.g:
OLD: %?C<%?Ia<something>>
NEW: %?and(%C, %Ia)<something>
Change-Id: Ia3bbe4611cf808e87dcd1b1147181461fa08294a
Change the none action return value so the various action layers don't get confused by ACTION_TOUCHSCREEN return codes which shouldn't be happening (i.e when a long press region overlaps a short press region whihc has the none action)
Change-Id: I63db2c0b49597ada2c5ebd0ef98e99aeef4f522a
Massive thanks to Michael Chicoine and other testers for finding the early bugs.
This removes all skin memory limitations
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657
You can now use 32bit icons in lists and skins
(except album art, but can be added if wanted). The code also shows how
to free the unused alpha channel data if the bitmap doesn't actually contain
such information.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30939 a1c6a512-1295-4272-9138-f99709370657
%LT(offset, nowrap) - get the text for the "being drawn"+offset item (offset being + or -). if the second param is "nowrap" (Without quotes) the text will be blank if the item would need to wrap. Same for the icon
e.g:
%LT(-1)
%LT <<
%LT(1, nowrap)
will display:
Four
Five <<
Six (or nothing if Five is the last item)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30502 a1c6a512-1295-4272-9138-f99709370657
%ss(start, length, tag) - i.e %ss(0,1,%TL) will get the first letter of the current lines text.
use - for the length to get the rest of the tag (e.g %ss(1,-,%TL) will get everything after the first letter).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30500 a1c6a512-1295-4272-9138-f99709370657
due to lack of user feedback the actual tags may change, hopefully not though.
The way it works is the skin specifies a rectangle and a viewport label. For each item in the list that is being displayed all viewports with the specified label are drawn. However, instead of the viewport x/y position being offset from the top left corner like normal they are offset from the rectangle position in the list (so think of them as child-viewports of the rectangle which moves).
Normally the rectangle will move down the screen to show a normal list, this can be changed to move across the screen in a grid pattern.
The UI viewport is used to bound the items (i.e %Vi() )
Scrolling is completly disabled in all items except the currently selected item.
This works well in combination with the %cs tag to show differently styled lists based on the current screen :)
New tags:
%LT - Get the current items text
%LI - Get the current items icon number
%Lc - Use as a conditional to determine if the current item is the selected item
%LB - BAR TAG to show the scroll bar, params/options like other bar types. It still needs a bit of work though. Use as a conditional to find out if the bar is actually needed
%Lb(viewport, width, height [,tile]) - specify the viewport label to draw for each item and the size of each item. if the last param is 'tile' it will form a grid instead of a list
example.sbs:
%?cs<%Lb(a,100,20)|>
%V(0,0,10,-,1)%Vf(aabbcc)
%?LB<%LB(0,0,10,185, invert)>
%Vi(-,10,0,-,-35,1)
%Vl(a,5,5,160,12,1)
%s%?Lc<%Vg(00ffaa, ff0000, 000000)%Vs(gradient)%>%>%>%ac>zzzzzzz %LT zzzzz%s%?Lc<%ar%<%<%<>
%V(0,185,-,-,1)
%s%LT
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30461 a1c6a512-1295-4272-9138-f99709370657
%Vs(mode[, param]) : mode can be "invert", "color" (where param is the colour to use", "clear" to disable the current style, "gradient" where param is the number of lines the gradient should draw over.
%Vg(start colour, end colour, [text colour]), if this tag isnt used the list selection colours from the settings will set the gradient colours
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30302 a1c6a512-1295-4272-9138-f99709370657
check the manual...
%Tl(..., &action) -> %Tl(..., action, repeat_press)
%Tl(..., *action) -> %Tl(..., action, long_press)
%Tl(..., !action) -> %Tl(..., action, reverse_bar)
and a new allow_while_lock to make the region fire when softlocked
these options must all be after the action name, but otherwise the order doesnt matter. And for the setting_inc/dec/set action the setting name must follow the action name, *then* the options
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30219 a1c6a512-1295-4272-9138-f99709370657
Modify the %Tl() tag to add a new region 'lock' which will lock/unlock the wps/sbs from touches (hardware buttons still work)
You can also specify a region to work when locked by prepending ^ to the action name (this is probably about to change though)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30218 a1c6a512-1295-4272-9138-f99709370657