It was originally hard-coded at 0x200 which is 512 sectors. This
only works for the H100 and H120. The larger ROM of the H300 is 1024
sectors in size. In either case the bootloader starts 16 sectors before
the end of the ROM so rely on this fact to correctly calculate where to
stop the bootloader erasure.
Change-Id: Iec4112ebf24379f80a7bf1363035e005c434907e
This also modifies the configuration file to include macros
defined in the H100 / H120 implementation.
Change-Id: Iae845889c98661ec548c04fc57e733dcc346c0f1
at 1 GHZ the intermediate calculation for cycles overflows 32 bits
this makes timer fail even with sensible values
solution divide both sides by 100
Change-Id: I18a4054c2d06fb72531d5496bba562f71b03984f
This resolves a long-standing issue with ATA errors in certain
situations, mostly in CF card modified units.
Change-Id: Iec23fa6de117a6c9657320432ed585170e95a4eb
* HOME_DIR is now either "/" or special "<HOME>"
* target-specific "home dir path" is defined solely by PIVOT_ROOT
* PIVOT_ROOT path is now defined in toplevel config files
* Make Samsung YP-R0/R1 and SONY_NWZ use PIVOT_ROOT too
* Do not prepend PIVOT_ROOT path if the path already has it!
* Do not play these games for __PCTOOL__ builds
Change-Id: I3d51ad902a5f9cafe45ba15ba654f30f1ec6113a
The Q and K have a slightly different case, but the hardware under the
shell is completely identical.
These models are rebadged versions:
* Hifiwalker H2 (== Q)
* AGPTek H3 (== K)
* Surfans F20 (== K)
Other notes:
* Significant improvements in the shared Hiby-platform launcher/loader
* SD card can theoretically be hot-swapped now
* Support external USB mass storage!
* Some consolidation of Hiby-platform targets
* Some consolidation of plugin keymaps
Todo/known issues:
* Keymaps need to be gone over properly
* Convert to HAVE_SCROLLWHEEL?
Change-Id: I5a8a4f22c38a5b69392ca7c0a8ad8c4e07d9523c
Most credit goes to: Roman Skylarov
Additional integration and refactoring by myself.
*** COMPLETELY UNTESTED ***
Change-Id: Ia64c36d92e0214c6b15f7a868df286f8113ea27b
This codec requires floating point.
Original author: Peter Sovietov
Ported to Rockbox: Roman Skylarov
Further integration and bugfixes: Solomon Peachy
Change-Id: I781ecd3592dfcdbbc694063334350342534f1d6c
It doesn't work properly and interferes with the power button in the keymap.
Rework WPS keymap a bit to make single-tap power emulate lock.
Change-Id: I9d9b9b4adcea3764e6e427f484e051c9bab9d13b
lua gives you a memory used number that only reflects the current allocations
if fact it doesn't even give you a way to get the amount of ram free
rb.mem_stats() seeks to fill this gap by marking the memory allocated for lua
with a sentinel value which can later be checked to get a high water mark
of the ram used by lua and a pretty good idea of how much ram is available
Also includes an example script
usage:
used, allocd, free = rb.mem_stats()
Change-Id: Ia282869f989848324d7d88c7df4827fdbce4fb4e
checks button_status in rockev
strpbrk_n custom implementation allows setting max search len in source string
add some branch prediction where appropriate
fix formatting in splash_scroller script
Change-Id: Id5d8e9d83f4b3e361ccb67b403af8f9a8a31b8f0
lua currently splashes a stack traceback on error
for deep tracebacks and especially on devices with smaller screens
this leaves out a lot of vital information
in the past I have resorted to splitting the traceback string or
even saving the return to a file
This patch provides a scrollable buffer with rudimentary text reflow
to allow you to read the whole traceback string
Upon traceback if you press nothing the screen will display for 5 seconds
If you press OK or CANCEL it will quit immediately
PREV/NEXT scrolls the list on button press timeout is disabled
lua now provides rb.splash_scroller(timeout, str)
example script provided too
Change-Id: Idbc8ce0c514196f0fae48c43aeaea8b60d6da1a5
* xduoo x3ii/x20: Better line out support
* less granular volume settings (too many steps before)
* Better handling of swiching sample rates
* Log actual sample rate in debug menu
Most credit goes to Roman Stolyarov
Additional integration [re]work by myself
Change-Id: I63af3740678cf2ed3170f61534e1029c81826bb6
* SAMPR_CAPS_ALL -> SAMPR_CAPS_ALL_48/96/192
* All targets claiming SAMPR_CAPS_ALL now get appropriate subset
* No need to explicitly define HAVE_PLAY_FREQ
* Rates that are a multiple of 44 or 48KHz can be used for playback
Inspired by a patch by Roman Stolyarov, but substantially rewritten by myself.
Change-Id: Iaca7363521b1cb9921e047ba1004d3cbe9c9c23e
check if any buttons are waiting in the queue before triggering
the event thread for action & button events
makes button events quicker and also spend less time interrupting lua
both wins
Change-Id: I38346c084afdd99e4608f40b52053ee39730fb40
cool little lua based audio player
creates dynamic playlist of 10 mp3s found on device if no music loaded
I had to limit the depth of search to 3 levels due to the recursive
nature of the current dirbrowser functions this could be rectified with a
bit more code
fixed a bug in print.lua that kept scrolling text even after screen clear
Change-Id: Ifd285332df41a409ecaeb1ea447ad15537b5d04c
I had previously added the fuctionality to luadir but I didn't update
the examples
also breaks out the file_browser function to be a bit more accessible
Change-Id: I14067256b9d76a757f732840cbee1cf84d775b1b
When a voice file is invalid or fails to load the voice system splash a
message 'Invalid Voice'
Now we supply a single voice file (currently only english is used)
the support for other languages is in but I haven't set it up to
look for anything but InvalidVoice_english.talk
Also adds a one time kill voice thread function
ie. it doesn't allow re-init after killing the voice thread & queue
Change-Id: I7b43f340c3cc65c65110190f0e0075b31218a7ac