- Reduce need to press multiple buttons at
the same time to quit a plugin
- Have "Menu" be default way to quit plugins or
to access plugin menu
- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)
out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks
Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
1) this patch replace all keymaps with PLA ones. It also clean some optionnal
compiling that are not needed anymore througt PLA.
2) the patch also made required change to the manual in order to match code's
change.
3) it also add an alternative exit button (PLA_EXIT or PLA_CANCEL).
Change-Id: If6e78711eaab1dd2c907b418ba72c8789ceaa72b
Reviewed-on: http://gerrit.rockbox.org/105
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Tested-by: Thomas Martitz <kugel@rockbox.org>
Except for snake, snake2, and blackjack for which the manual seems to be
out of date with the plugin (all these plugins now use a menu)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23033 a1c6a512-1295-4272-9138-f99709370657
manuals with HAVEREMOTEKEYMAP defined to build, regardless of whether
tables have been edited for the specific remote keymap. The actual
button can be added inside this opt.
Change many IRIVER_RC_H100_PAD opts to the generic HAVEREMOTEKEYMAP
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21997 a1c6a512-1295-4272-9138-f99709370657