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Author SHA1 Message Date
Franklin Wei
cf07bb328d duke3d: further optimize audio mixing
Rather than holding intermediate results as fixed-point, this converts them
directly to normal integers (in the range of the PCM sample) while mixing,
instead of waiting till the end to perform a separate shifting step. Also,
this precalculates some constants in the reverb code.

Change-Id: Ie04e444d145bc28ce67eef9ae0ead6d328acf28a
2018-01-15 19:45:28 -05:00
Franklin Wei
9f6ce046cb duke3d: rewrite sound mixing to use fixed-point
Gives significant performance improvement on ipod6g.

Change-Id: I1e8462bec197acb10e770c796240b5001df52440
2017-12-26 23:42:42 -05:00
Franklin Wei
7ea37bb806 fix red
Change-Id: Ib28cfd9037901c7b8bc9b2960ad2c1c9a1e25a69
2017-12-24 12:58:33 -05:00
Franklin Wei
a855d62025 Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
2017-12-23 21:01:26 -05:00