Support hw4 units with AXP2101 PMU
Bootloader successfully compiles and loads onto device.
The LCD appears to be identical to hw3 units.
Scroll wheel and buttons work
Audio output works, including volume.
HP/LO detect works
Rockbox build is generic
GPIO gating logic seems to be working as intended now.
- Added new GPIO definitions - some significant overlaps with pins
from previous hardware revisions...
- Added some GPIO definitions for older players we didn't know about
- Add register definitions for AXP2101 from datasheet
(these are very different from AXP192!)
- Add AXP2101 regulator definitions, need to support multiple step
sizes per regulator.
- Verify AXP2101 voltage set multi-range logic
- Verify AXP2101 voltage get multi-range logic
- Make AXP2101 its own driver
- AXP2101 driver should be "minimally viable", though I think
there is some extra functionality that could be implemented.
- Disabling the coulomb counter stuff - we could maybe make
the E-Gauge work for the same purpose, but it only appears to
be used on the debug screen at the moment so it doesn't seem
like it's worth the effort.
- Found new button GPIOs
- Found error in my GPIO setting logic, blue light works now!
- Set LDO/DCDC output voltages to OF's settings, as far as
I can tell.
- Determined we probably want TCS1421_CFG1:0 to be 0x00,
for UFP behavior
- Tested this rb build with both old and new bootloaders on hw1.5,
hw2, hw4 in as many configurations as I can think of, works across
the board.
- Bootloader can install itself on hw4, so nand chip isn't novel
- Uninstallation file can be made by patcher script, works on hw4
- Installation file can be made by patcher script, works on hw4
- Added HW4 to rbutil, manual
Change-Id: I5b75782273e81c2c6f2b9c79501c8b7cbf88391f
USB ask mode is basically a footgun: it can't work on native targets
and doesn't work reliably on hosted ones, and it continually produces
a slow trickle of problems. FS#13317 gives a rundown of the issues.
Removing the setting seems like the best solution for now, since a fix
would be pretty involved.
This partially reverts 60f581e8f5. The USB Mode setting is left in
place so the option can be added back later in a non-buggy way.
Change-Id: Ie01b28dd2ed95a31b509a7834d85bac8eb866098
* Fix a typo in a URL
* Note how to enter the OF from the bootloader
* Document how to perform a hard reset
Change-Id: I96d0d64cbd251573e1c5c55657ee5c5db510d9a6
It needs screenshots and slightly better installation instructions
Includes bits shared with other HibyOS platforms
Change-Id: I1c1974143b5badf1aca5c3281556ce553ab1b8a5
Includes installation instructions and a description of Rockbox's
limitations versus the original firmware. Some things are still
missing, notably screenshots for the Q1. The M3K image also needs
to be updated to include the 'select' button.
Change-Id: Ib533206df01925203edeccdd75e1bf22f407e794
v3: Add in config option
v4: Bugfixes
v5: Force a redraw upon exiting
v6: keypress-in-chargeonly mode enables mass storage (and vice versa)
v7: Fix bootloader builds
v8: Update manual, and have bootloader respect keypresses
v9: Change default to mass storage (ie no change in behavior)
todo:
* test-build dx50/dx90
* Switch from yes/no to proper menu?
* prevent WPS progress bar from drawing over us
Change-Id: I82e0ccb08497b7a5aa756ce77f1332ee963703a7
...
Change-Id: I7946cf240b18a4fa8ace5e25e1eb6e97b8b12d7c
The main "innovation" in this patch are two "virtual buttons"
for the record switch on YH92x targets. When the switch state
changes, a single BUTTON_REC_SW_ON or .._OFF button event will
be generated. Thus keymap code can react on switching, but
not on the actual state of the switch.
Wherever sensible, the following user scheme is applied:
- use PLAY as confirm button
- use REW button or Long REW to exit
- use REC (YH820) or FFWD (YH92X) as modifier key for button combos
Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
Commit bb24ac8c27 replaced the
\opt{iaudiom3,iriverh100} with \opt{remote} which isn't true in the
Iaudio M3 case as this feature is dependent on HAVE_REMOTE_LCD and
the M3 uses this screen as main lcd so doesn't define it. Use the manual
HAVEREMOTEKEYMAP for now as I didn't find a suitable other define yet.
Change-Id: I58b2abd2f7cae1a821cea297a2b4c002a3420493
- this patch add all general sections of the manual for the fuze+
- also correct some typos
Change-Id: Idd28675f48c0d01079d8fa01d68d3238ad2a54ce
Reviewed-on: http://gerrit.rockbox.org/116
Reviewed-by: Dominik Riebeling <Dominik.Riebeling@gmail.com>
The bootloader doesn't boot into the Original Firmware anymore since a while.
Remove the claim that Rockbox will always boot the OF on USB, and add a note
about older builds not providing USB support.
Change-Id: I44f37eeb849b522a2024eb26cee064e848bc4d17
As done with the screenshots display an error notice when the main image is
missing. Same is done for the remote image for targets that do have a remote.
\IfFileExists requires to use the full filename, not the stem as
\includegraphics accepts happily, so 36489d9 actually broke the main image for
all players.
Add missing keys as \fixme{} and update some opts for text using keys we don't
have on the Fuze+.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31512 a1c6a512-1295-4272-9138-f99709370657