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Author SHA1 Message Date
Solomon Peachy
7927423e34 SDL: Migrate to SDL2
Incorporates large portions of g#5879 g#5282 g#5285 g#5286 g#5287

Differences from the above patches:

 * Removed all MacOS-specific stuff
 * Removed support for SDL1 entirely
 * Properly implement mousewheel support
 * Bumped up minimum stack size for sigalstack threading
 * Check for overflow before enqueing scrollwheel events

Tested on:

 * sdl application (Linux)
 * Simulator (x86_64, Linux) -- xduoox3/ipod4g/sansafuze
 * Simulator (i686, Windows) -- xduoox3
 * Simulator (arm64, Linux)

Change-Id: Ia3012dd1be123feb2888798a42d5b7cc149f382b
2024-10-06 12:05:53 -04:00
William Wilgus
7ec1151ddd [BugFix] add button maps for iPod6GSim
Change-Id: I395d940a1b7dd3cb858a178150762b2301a3ca12
2024-05-30 11:01:29 -04:00
Jonathan Gordon
aaa1636a8b Move to a proper sdl key config instead of using the d2 pad. make the mouse wheel work, middle click is "select" and right click is "back"
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27891 a1c6a512-1295-4272-9138-f99709370657
2010-08-26 11:43:51 +00:00
Thomas Martitz
59d2603c41 Move target-simulating specific keymaps out of button-sdl.c into a file per
keypad.

Copyright is restored for each keymap according to git blame.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26615 a1c6a512-1295-4272-9138-f99709370657
2010-06-06 09:11:52 +00:00