Solomon Peachy
e28d1fe916
SDL: Silence a large number of compile warnings (WIP)
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There are some real bugs in here, but we're drowning in warnings.
Change-Id: I7c2c0eafc8426327521bdd8a3ac2d3742ac16864
2020-04-11 19:29:47 +02:00
Vencislav Atanasov
722ddcf6ba
sdl: Fixes for the SDL apps, so they support building simulator on Windows
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Change-Id: I277d391482a80e5bf9dd8049cd3b78c5cae7205e
2019-07-31 19:34:18 +02:00
Vencislav Atanasov
183e45e8d0
sdl: Remove platform-specific code
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Also nuke the Makefiles of Duke Nukem 3D (pun intended).
Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
2019-07-29 01:59:40 +03:00
Franklin Wei
e19857e712
duke3d: remove unused files
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A bunch of cruft left over when I copied the files...
Change-Id: I29d12dae9e507af477fc06ff348c02aee68606a8
2019-07-29 00:50:23 +02:00
Franklin Wei
cf07bb328d
duke3d: further optimize audio mixing
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Rather than holding intermediate results as fixed-point, this converts them
directly to normal integers (in the range of the PCM sample) while mixing,
instead of waiting till the end to perform a separate shifting step. Also,
this precalculates some constants in the reverb code.
Change-Id: Ie04e444d145bc28ce67eef9ae0ead6d328acf28a
2018-01-15 19:45:28 -05:00
Franklin Wei
a855d62025
Port of Duke Nukem 3D
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This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.
Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
2017-12-23 21:01:26 -05:00