Commits 5aa0fc3 and 32f1418 (g#4451, g#4452) changed the
amount of space that was allocated for loading bitmaps
used to display album art.
Testing revealed that the size of the JPEG decode buffer
can reach up to (38 * 1024)B in some cases.
When the limit is reached, additional space is required
by the resize_on_load function.
Change-Id: If93b45754a4f5948b6160f659182e4618e01912e
UBSan reports an avalanche of unaligned pointer bugs stemming from
hardcoded 4-byte alignments used in certain places. Use sizeof(long)
instead to align to the machine word size.
Change-Id: I28e505212462c5268afa24e95df3a103ac3e2213
JPEG decoding requires additional space in the bitmap buffer beyond
what is needed for the decoded pixel data. Provide a way to estimate
how much overhead is needed.
The actual overhead is sizeof(struct jpeg) + decode_buf_size, where
the latter depends on the image size and JPEG encoding used. From my
testing decode_buf_size is normally pretty small (under 5 KiB) but
looking at the code it could be large in some cases, primarily with
large images, so 32 KiB seems to be a decent compromise. Someone who
knows better about JPEG should pick a better value if that's too big.
Using a constant is obviously not the most accurate but it seems to
be the simplest option for retrofitting to existing code.
Change-Id: I573b0abb8ca2d79e43f185010487f07226edb793
This changes JPEG fill and invalid byte handling to be like
mozjpeg, and bases entropy data start on SOS marker location.
Thanks to Stefan Waldmann and Dean Tersigni for reporting.
Change-Id: I3c79cc6ac8d714fdc75c12b57ba427d611c99519
Chaange-Id: Ibc7c17d38d5be63642bdaf6adfd6acc2a6cf4450
- Support is limited to non-desync jpeg in id3v2 tags. Other formats (hopefully) follow in the future.
- Embedded album art takes precedence over files in album art files.
- No additional buffers are used, the jpeg is read directly from the audio file.
Flyspray: FS#11216
Author: Yoshihisa Uchida and I
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29259 a1c6a512-1295-4272-9138-f99709370657
This is to a) to cleanup firmware/common and firmware/include a bit, but also b) for Rockbox as an application which should use the host system's c library and headers, separating makes it easy to exclude our files from the build.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25850 a1c6a512-1295-4272-9138-f99709370657
It adds a shortcut (combo or button) to directly go from the wps to the playlist viewer. The combos could possibly be improved on some targets, but I tried to keep a tad bit of consistency (was hardly possible).
I also added a corresponding touchscreen region and adapted cabbiev2.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22003 a1c6a512-1295-4272-9138-f99709370657
For >8-point vertical IDCT, transpose the coefficients while decoding them, so that the vertical IDCT can read in rows rather than columns. This improves speed a bit for this size even using the C IDCT.
Remove inline ARM asm, replacing it with an external file containing pure asm IDCT functions.
Add jpeg_ prefix to JPEG IDCT functions since some of them will now be visible globally.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21345 a1c6a512-1295-4272-9138-f99709370657