Attempt to change file fails due to access to uninitialized memory with negative index
Fixup for 55a5bfe7
Change-Id: I9c42f66c856c1d4b7261da5e4996efbe9597bcd4
Add ability to imageviewer to view current track embedded/folder album art
Add "View Album Art" WPS context menu item
Change-Id: I49caebd38e5e3e2910d418bbeaa5e51da0e6bd93
Added jpeg decoder jpegp.c using RAINBOW lib. Currently enabled only for pictures not supported by old decoder (as old decoder more optimized for low mem targets)
Someone TODO:
* Old decoder has optimized downscale logic which new decoder doesn't have (it gives big difference in required memory and time for decoding). This logic should be ported/adapted if possible.
* Add smooth downscaling.
* Grayscale support
Change-Id: Ie96bc62848b51cc6a3942f8e069ec6ab02dc1c56
Added unmodified files from RAINBOW library by Attila Tarpai
Full sources:
https://github.com/Halicery/vc_rainbow
Change-Id: I356486b6a332aa3f610ddcae57f8a2044653b051
This enables two of the "unfinished" puzzles. Slide requires a new "sticky
mouse mode" to enable dragging. The help system is disabled for these
puzzles, since they lack manual chapters.
Group is currently unplayable due to lack of request_keys() support, which
will need to be added upstream. Separate fails to draw anything.
Change-Id: I7bcff3679ac5b10b0f39c5eaa19a36b4b1fe8d53
This is the first resync with a fully unmodified upstream repo. This
includes a new scanline polygon renderer in the upstream puzzles
distribution. This allows us to get rid of the monstrosity of a
polygon renderer we had been shipping in rockbox.c.
Change-Id: I23628c74bb5ff7a9e7932bf16d68a1c867c49969
This updates the resync.sh script to be more intelligent about which files
it copies from the upstream tree. It now attempts some rudimentary parsing
of the puzzles CMakeLists.txt file to figure out which files are actually
necessary, and copies only those.
This adds a new SOURCES.rockbox source file list for the Rockbox-specific
parts of the port.
Change-Id: I461f87ac712e3b2982dcbb0be9d70d278384a4e7
1) Remaining:
Sometimes, you may only be interested in how
much time is left in a playlist, but don't care
about the progress already made.
The new option will disregard already played tracks,
which can be much faster, depending on your position
in the playlist.
2) Single Mode:
When 'Single Mode' is enabled (and set to something
other than 'Track'), you now have the option to see
the time elapsed and remaining specifically for
that section of the playlist (e.g. the playing album).
Change-Id: I786eaababc537f565ab3fa4de1c46b7d5f3d1101
Launching a themed plugin can cause the screen to
flash due to the theme being disabled, before it
is re-enabled right away. For the Properties plugin
in particular, this seems a bit annoying and
unnecessary.
Change-Id: Ifa0275b453369051cc63a3c626551f54120fdb41
- prevent buffer overflow that could theoretically
happen if an input file's dirname were larger
than sizeof(str_dirname)
- remove has_pl_extension, use existing filetype_get_attr
- move determination of props type to single function, and
eliminate need for redundantly reading the container dir
for a file
Change-Id: Ice7cfcb9d891d22a8eb549439569dda126435bc2
allows viewers to pop a file browser to let the user pick a relevant file
which then gets run by the viewer
(only lua so far)
Change-Id: I7e6b4c2827fab5e9f596d336f546100636c4b871
Prevent switching to a fullscreen view when scanning
a directory, which could be a bit jarring, depending
on your theme of choice.
Also pop context menu activity immediately, without
refreshing, so it isn't redrawn when returning from
plugin.
Change-Id: I021e5880505e7f121163851ae732eb47509cc5d8
Also:
- Enables cpu boosting for Stats
(*much* faster on some players)
- Displays file size in Stats
Change-Id: I888ba054e1f8c2985fbf8dca36e11e6ef130e7ca
- We only have to update stats->dirname when entering
a new directory, or when id3cb needs to be called
- Reduce frequency for calling get_action and LCD update
- Replace dir_stats->len and hardcoded MAX_PATH with
sizeof
- Don't show paths in Properties during scanning
- Don't show error when user cancels
Change-Id: I4afbeba561e69188e8039fa8d91eb1e91318bdab
Add up length and size of tracks in ms & Bytes,
then only convert units to s & KiB at the end.
Otherwise, the result can be noticeably off when
dealing with a large enough number of tracks.
Change-Id: I2a3e502508089830f63b24c3bbdbb0ab8f57cabe
This brings the puzzles source in sync with Simon's branch, commit fd304c5
(from March 2024), with some added Rockbox-specific compatibility changes:
https://www.franklinwei.com/git/puzzles/commit/?h=rockbox-devel&id=516830d9d76bdfe64fe5ccf2a9b59c33f5c7c078
There are quite a lot of backend changes, including a new "Mosaic" puzzle.
In addition, some new frontend changes were necessary:
- New "Preferences" menu to access the user preferences system.
- Enabled spacebar input for several games.
Change-Id: I94c7df674089c92f32d5f07025f6a1059068af1e
generate valid cue files from a playlist
uses remarks to store extra id3 info and display and playlist index
Change-Id: I00c9f6389445bb601dde6eb8f36157044024f8cb
- offscreen ball check;
- "suicide button", with its documentation in the help (defaults to Down+Fire+Quit on targets that have DOWN defined, Fire+Quit held for some time for the others) ;
- help screen made a little more clear (IMO) by underlining the key names;
- help screen *code* made a little easier to handle, adding the last element number in the words array (this eases the formatting specified in the other array);
- now the game does not delete the savefile after it loads it, but only by request (to do it a new menu entry was added); so, now "Quit without saving" will actually leave you to the state of the last savefile instead of resetting the game;
Change-Id: If3eeabada1566dcd4a9473d3d1e361d4921e4005
* Correct broken CREDITS file causing HTML manual build failures
* Fix warning on iAudio M3 and MPIO HD200
* Fix XRGB888 pixelformat builds, hopefully correctly.
This should bring the board back to green.
Change-Id: Ia7d54641d37db19d4cee3b5d9f5d8ab1567ac30b
* Piles of warnings in miniz when built with modern toolchain
* Pointer arithematic error in PRNG
* Casting between int and void * for file descriptors
* Warning on non-color targets
Remaining:
* Failure on XRGB888 LCDs due to issue with core LCD macros
* Failure on interleaved greyscale LCDs (?)
* HTML manual build failure
Change-Id: Ibf6d2c001ec8daf583731d5da15b86b5352773e7
original xrick code by 'BigOrno' at:
http://www.bigorno.net/xrick/
Rockbox port, plus bugfixes at:
https://github.com/pierluigi-vicinanza/xrick
Further changes:
* Additonal fixes from g#3026
* Port to modern plugin API
* Add Pluginlib keymap fallback
* Support all >1bpp screens
* Fix build warnings in miniz
* Better error message when resources are missing
Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7