I recently added track skipping while REPEAT_ONE was set
currently by registering a track skip callback
I'm not entirely happy with the additional constant overhead
of the event callback
Instead I went looking for a way to distinguish
a pending track skip from some limited testing
it appears to work just as well to compare
playback's skip_pending == TRACK_SKIP_AUTO
but the lack of lifetime control worries me slightly
Change-Id: Ic71b4c3925e991f5a1216d16ecd3af6cc777ef1e
Make optimization from 2358fabb actually work.
Fix potential out of bound access.
Remove redundant zero offset check.
Change-Id: I0a0ba04670b612d410ac17a761bd08c2915721b9
Don't store sample_to_chunk table and read data on demand instead (it's required only once for building lookup table). It allows to store 2x bigger lookup table.
Change-Id: Ida79d0c281040300d6561e124fe10ebacb0e4679
open an insert context
add tracks using the opened context
release opened context and sync the playlist
Change-Id: Idea700ffcf42a38dc23e131c92a6c5d325833170
A frequency change didn't go into effect immediately
when a user picked "Auto" for the sample rate, while
playback was paused
Change-Id: I254853b664c5b6812264fdaf81dfb8fbfff43dbf
pretty unlikely but I think in a memory exaustion scenario
you might roll the uint8 over to zero and crash
Change-Id: If73dc64484f2d363446be068aa7bf8025407a2a7
moves the callback to settings_list
audio_set_playback_frequency now accepts an actual frequency
44100 192000 etc rather than an index
Change-Id: Ieb3fc79a7fe3f1ff050465c8cd8061027e4572ff
Recently I added F_CB_ON_SELECT_ONLY_IF_CHANGED in conjunction
with the shuffle and repeat settings
instead it makes more sense to make F_CB_ONLY_IF_CHANGED
and apply to all callbacks (F_CB_ON_SELECT_ONLY or on_exit)
Change-Id: I4376557d479aceb419f7b4b4e0998afc249c87ec
shuffle and sort were called on startup before playlist_init
and also on setting switch even without select
repeat is also now handled in settings_list as well
after moving the callbacks to settings_list.c
there was then a problem of unintended callbacks on exit of the menus
fixed that with F_CB_ON_SELECT_ONLY
since the callback was called regardless of the setting being changed
on F_CB_ON_SELECT_ONLY which is preferable in some circumstances
I co-opted F_TEMPVAR to allow the callback only when the setting was changed
with the flag F_CB_ON_SELECT_ONLY_IF_CHANGED
Change-Id: I5265233bbb556dc06c45273e742be5d78510a806
Setting in shortcut was not being handled as it had no callback.
In the settings menu it looks like the event is handled separately.
Added a shuffle callback to the setting so it is called when changed
from the shortcut.
Edit: move callback to within settings_list so playlist interface is
unchanged.
Change-Id: I3691acac1c73a80bf67c0b8b334009ef1655fdb0
add_indices_to_playlist() wrongly assumes playlist->utf8 means
the playlist has a UTF-8 BOM. It only means the file is UTF-8
encoded, and says nothing about the presence of a BOM.
Trying to seek past a BOM when there is none mangles the first
filename in the playlist. Avoid this by closing & reopening the
playlist, which ensures the BOM (or lack of it) gets detected
properly.
Change-Id: I222fa6fc31e941d0252f1895b393a51694b93b7c
Have get_track_filename() read track seek offset & insert type
itself to avoid duplicating code. Most callers are not interested
in that information, and only use it to call get_track_filename().
Change-Id: I46d50fda10e515f74e27eebdded8e281bbf4456f
It was only used in filetree.c. It's still implemented in Lua so
scripts using rb.playlist_add() won't break, but has been removed
from the Lua API "backend".
Change-Id: I5625a47f0692456008c6b10dee14755151d22f29
The file name for a track in the database has been
retrieved already, before its context menu is displayed,
or a hotkey is executed, see:
8a22d2678a/apps/tree.c (L811)
So, skip over tagtree_current_playlist_insert and instead
use playlist_insert_track() directly, when user selects
something from the "Playing Next" menu or uses a hotkey.
Change-Id: Ie0789d8314949e9872bf261634d81b96432ccda3
Playlist Viewer, when quitting, should not ask
you to save a playlist that hasn't been modified
since it was last saved.
Change-Id: Ia401239392ba5f2d66562a991ba49b01c6c2d452
When saving a playlist to an existing file on disk,
warn user, unless the playlist's file name remains
unchanged.
Change-Id: I10d82667de5fadb5323be4f981bea9263849f07a
Properly update displayed playlist index and all available
metadata for the currently playing track. Also exit screen
when playlist has finished to prevent nonsense data from
being displayed.
Change-Id: Iecc53c0eda5cbd374b51827a25916ee4e2c6456f
Backdrop images loaded using %X(filename) already had
dithering enabled, but images loaded using the %x tag
in viewports annotated with %VB did not.
Change-Id: I9c6d11d8e7ab41a53eb9e453d78ae0dc58cb947b
If "Show Queue Options" was set to "in Submenu",
the queue options would incorrectly appear at
the top level after you had queued a track, at
least until you entered and exited the submenu
again without selecting an option.
Change-Id: I59abd73de7e3634bc8701aa2288b56bde7552513
On all players, it should be possible to return from the Main Menu
by pressing the Back or Menu key. Unless I'm missing something...
"Clear Playlist" has hopefully become superfluous after the "Playing Next"
context menu was added, which offers similar functionality.
Change-Id: I741544978fb7936b8d5a34dfc656472e20c1737e