allow the skin engine to read text files and return a particular line
you then can use ss on that string to allow display of strings from the file
(Playername comes to mind)
able to be used as conditional
%?ft(filename)<Found|Not Found>
if (selected) line of file is empty the tag is treated as #COMMENT
scroll timeouts now persist thru trackchange
bugfix:
%t(n)%?x<text|text>
would ignore the specified timeout defaulting to 2 seconds
playername.txt generated at boot if it doesn't exist contents: 'RockBox!'
Change-Id: I961910e01be052ef902f77e6d92fc3e367ffe9d0
Move some elements around to save 720 bytes in the skin engine with cabbie
saves some code manipulating the skin_helpers arrays in skin_engine
eliminate conditionals checking for pre/post process functions
using a dummy fn(), consolidate pre/post process into a single function
adding a bool preprocess to indicate stage
Change-Id: Id2df4706b73e9025c7300be135dc02e135e587fe
replace with simplelist_reset_lines(void)
there was one user saving one short string
remove the feature to simplify list code
fix scrolling in dircache debug item
Change-Id: I71f933f224c2de5f7a68feab904a2fe0b81e1362
add simplelist_setline() to allow literal strings or owner buffer
to be shown in the simplelist
this makes simplelist more versatile by allowing static strings
to be added directly instead of copying into the simplelist buffer
(ie not consuming the simplelist text buffer)
add bounds checking to simplelist_setline/addline
No one has more than SIMPLELIST_MAX_LINES.. right?
-- there are actually a few places this isn't checked..
use new setline function in debug menu
share the simplelist buffer with the list_draw fn for gui_synclist
since they shouldn't be in-use simultaneously we can save some stack
Change-Id: I4a1e64d3a621d326ff094241da55452c0ff746ba
The default viewer icons file seems to have
been removed in the rewrite of buildzip.pl
(see commit 66b6fdb).
So, this only worked accidentally, once some
theme put a viewers.bmp file in the icons folder,
potentially leading to confusing behavior.
Deactivating viewer icons (instead of reverting
to some default file) when they are set to "-"
is probably expected behavior at this point.
Change-Id: I5010764676c67592bf20abfb3d0780edb1d555d4
img may have already been loaded, in which case
bm.data will intentionally have been set to NULL
(see NOTE in load_skin_bmp)
Also see commit 01cbb79 and previous fix 35f9a5b
Change-Id: I581ed63836f30a6b669b3d1fd5886fc1b3664386
cfg_vals aren't needed for most settings
F_TABLE_SETTING, F_CHOICE_SETTING, F_BOOL_SETTING
can use cfg_vals but only a few custom settings use it otherwise
for these settings we define F_HAS_CFGVALS and use the setting union instead (as these all use UNUSED)
noticed that settings_dumper missed most cfg values so didn't show text setting values
saves ~300 bytes
Change-Id: Ie504c8cfe2a6cf471117c3afe5cf9a770a7f1784
And fix up all the problems I've found so far.
...This will undoubtedly introduce a pile of new warnings.
Change-Id: I868de507a0e9790f289676c198e2977c26755f22
it was hard to hit this branch, I had to comment out:
ln 555 else if (offset == 1)
ln 556 pid3 = state->nid3;
as far as I can tell the reason for the separate filename buffer
was due to the failure mode of audio_peek_track() wiping
the id3->path, stands to reason for me that we can just fill it
again
-Already found a gotcha playlist_peek() mutates the buffer
makes me like this solution less, might rework tagcache_fill_tags()
instead
--Fixed
Change-Id: I4a2ee71a8e2d0739c9e141948b71c2ed36296e3b
This improvement brings a huge performance improvement to start a random mix of your library. Previously, the only way to do this was to increase the size of a playlist with absurd sizes number. Now it will respect the limitation but will insert random songs from the current view.
Database: Add true random songs in playlist if it is gonna exceed its maximum capacity
More context is available here : https://www.reddit.com/r/rockbox/comments/1ez0mq4/i_developped_true_full_library_shuffle_for/
Also :
- Improved layout in the DB browser
- New default max playlists capacity is now 2000 on old PortalPlayer targets to give a better user experience and not having to wait dozens of seconds while creating a playlist
- "Show insert shuffled" option is now true by default
- Add a new shortcut to play all songs shuffled in the DB browser
- Now the feature is fully optional and enabled only on targets that have more than 2MB of RAM
- Add entries about this feature in the manual to explain it to the users
Change-Id: I1aebaf7ebcff2bf907080f1861027d530619097c
Change-Id: I3354923b148eeef1975171990e814a1a505d1df0
Stops on first/last setting value when you switch quick setting using long button press. Useful for long settings list (like Skip Length).
Change-Id: Id7ddae4f70554e7f523661e5f0e09f5e4d5d32fd
make _lists_uiviewport_update_callback a oneshot
and reset it each call of list_do_action_timeout()
block multiple runs of gui_usb_screen_run() in the sim
Change-Id: I0c0429c42622c82bcf481ad13efdc47e9055a1bb
current_lists holds a pointer to whatver the current list is only problem
is when in one of the function type menus like the plugin viewer, playlist viewer, shortcut menu
probably a few others on usb unplug current_lists holds stale data and updates the list however
the data has already been freed when the function returned
the issue with db browser was a return of true from dirbrowse() which was the value 1 which is the
enum for GO_TO_DBBROWSER
Change-Id: I7349dfab2752e11f8e746925501740e959851cd5
generate valid cue files from a playlist
uses remarks to store extra id3 info and display and playlist index
Change-Id: I00c9f6389445bb601dde6eb8f36157044024f8cb
A set of new tags for themes that allow them to display a quickscreen item's name or value like what is displayed on the default quickscreen.
There are 8 tags in total, 2 for each direction or "item".
One type of tag displays the setting name, while the other displays the setting's value.
All tags output an "ERR" string if no valid setting is found for that item.
Quickscreen Item name tags: %QT, %QR, %QB and %QL.
Quickscreen Item value tags: %Qt, %Qr, %Qb and %Ql.
Change-Id: Ia08ba5940e38065e051a0aefa2cff142c9e58684
If no split tokens are found the string just goes off into space
instead shoten the string till it fits and continue on with the
remaining string
Change-Id: I7fa3619fe8c75ec6c849996d4c3518409938152b
In verbose mode it will log valid the strings found, otherwise it will
only complain when we encounter a missing string.
Unfortunately a missing string is not inherently a problem, due to
conditional expressions. So all we can do is complain in checkwps
or if wps debugging is turned on.
Meanwhile, this is the first step in actually enumerating the translated
strings used by themes.
Change-Id: Ia93b333085e825d5b085c4d372ad8e13aa3e3ba1
Auto-created regions associated with a progress bar did not have
a label which could result in an out of bounds read when looking
up touch regions by label. Fix by initializing the label to NULL.
Change-Id: Ic12d697a6a5a45dad977f307471b91db9e607bd5
EQ settings are actually an array of 3 ints. I added a skin parameter
token that allows specifying which array element to use.
So instead of this now-incorrect syntax:
%St(0,0,-,-,image,eqbar.bmp,vertical,setting,eq band 1 gain)
You would use:
%St(0,0,-,-,image,eqbar.bmp,vertical,soffset,2,setting,eq peak filter 1)
(the 'gain' is the third element in the eq setting array, thus soffset 2)
Change-Id: Ibda712ab87759efb45420566c967742bcefb513b
sprintf, strcpy, memccpy can all just go thru path_append
with the added benefit of some path sanitizing too
Change-Id: I33510b56a364b8b3a0b06f2ff14b76491f6e3870
clearing the viewport stops the scroller
so instead clear the viewport ourselves
[this might cause some glitching but should be acceptable]
in testing this causes no discernible ill effect -- time will tell..
Change-Id: Ia73a459205e37c8aebdf1cd82cd742df3d803af8
sending GUI_EVENT_NEED_UI_UPDATE ensured we got redrawn but it also
sometimes resulted in the yesno screen being overdrawn
depending on which event callback was called last
now increasing the update frequency,
clear the dirty bit on whatever vp we are replacing
and well as call our redraw function instead of sending UI_UPDATE
also found a potential bug in get_font()
Change-Id: I1da6defa6db799a4778590daa0c107aba00a9d34
Looks like this was a regression introduced in 01cbb79.
The duplicate img uses an existing buflib handle for
the data, but still didn't have access to the dimensions
from the bitmap struct.
Test case: DancePuffDuo theme for Sansa E200. Only one
dancepuff was displayed. Thank you to goatikins for
reporting the issue.
Change-Id: I32c3ebd1f00738f7db52e7a66f98c4ab3489ee4a
fixes some of the places where SYS EVENTS cause issues with action switches
that don't have handling for system events
more exist..
Change-Id: Ie6f4b05ed7ef1119d43e65ee49be8f754af83f52
Allows to use Prev button to skip length from the end of previous track.
Can be enabled with:
Settings -> Playback Settings -> Skip Length set to some time interval
and
Settings -> Playback Settings -> Rewind Across Tracks set to Yes
Change-Id: I99f234035a8a5acc9cbfe05ea83971ec5ddc59ea
adds a new function:
gui_syncyesno_run_w_tmo(ticks, tmo_default_res, main_msg,yes_msg, no_msg)
when a database needs committed on start-up
a yes no prompt will appear if not answered within 5 seconds
it defaults to Yes
if instead you choose No next start-up you will be asked again
you could rebuild the db still and waste time but it wouldn't hurt
anything so I don't think that path needs blocked
Change-Id: I58411f6e6bfebb6f142d99f33a1e8885ae7785c1