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Author SHA1 Message Date
Tomasz Moń
551c74da55
Sansa Connect: Remove fake battery voltage scale
Use battery percentage as reported by AVR.

Change-Id: Id697d460b240798eb0b103f9e1f419906b87e9ca
2021-06-10 08:43:32 +02:00
Tomasz Moń
f26499bd67
Sansa Connect: Add missing include
Include usb.h to have usb_acknowledge() prototype.

Change-Id: I2dd951315a93e7c1c456358d715f9ec44bf9e5af
2021-06-10 08:02:23 +02:00
Tomasz Moń
163e3507f8
Sansa Connect: Working USB Mass Storage
Acknowledge SYS_USB_CONNECTED in all queues so USB task can gain
exclusive access to the storage.

Reduce CPPI requeue timeout to speed up disk access.

Change-Id: I322aae4cac679696bb8186ccacf838a18f0715e9
2021-06-09 20:52:36 +02:00
Tomasz Moń
a11c88e0df
Sansa Connect: Fix sending ZLP on non-zero endpoint
This fixes panic when mass storage driver sends failed result.

Change-Id: I14ae975b1f23aee7bc2f7bad6ed68dde29cf5e36
2021-06-09 19:13:49 +02:00
Tomasz Moń
efa173a923 Sansa Connect: Fix bulk transfers greater than 64 bytes
Correctly set endpoint maximum packet size so host will not consider
end of transfer after receiving first packet when transfer is larger
than 64 bytes (at High Speed the endpoint max packet size was set to
64 but according to descriptor it is 512).

Split DMA transfers up to CPPI_MAX_FRAG so we get single interrupt
after each call to tnetv_cppi_send().

Change-Id: I385b66bc5d71975a4e3e9167efac0b1334bd3ffc
2021-06-09 10:21:06 +00:00
Tomasz Moń
7f3d0ce814 DM320: Fix SDHC response format 2 handling
Return complete R2 response to caller. Due to incorrect bitfield
handling only bits [127-96] were ever returned to caller.

Change-Id: I83726af35fb24a8051fcca8b8d019ad89d17500e
2021-06-09 10:09:50 +00:00
Tomasz Moń
474293a12b Sansa Connect: Initial TNETV105 driver port
Port USB driver from Sansa Connect Linux kernel sources. The device
successfully enumerates and responds to SCSI commands but actual disk
access does not work. The SCSI response sent to host mentions that both
internal storage and microsd card are not present.

Change-Id: Ic6c07da12382c15c0b069f23a75f7df9765b7525
2021-06-06 07:57:38 +00:00
Tomasz Moń
77603c344d DM320: Fix buffer overrun in sdmmc driver
Modify count, buffer and start address only after successful transfer.
This makes the retry operation to use the same address and buffer as the
just failed transfer.

Change-Id: I4f49bbdc861d634e33ea5e939a9693474411d24d
2021-06-05 18:41:02 +00:00
Tomasz Moń
00b4626790 Sansa Connect: Clear recoverzap parameter
Clearing recoverzap parameter exists the Recovery Mode. This makes it
possible to run Rockbox on Sansa Connect without relying on original
Linux firmware.

Enable write-through cache on flash memory as write-back complicates
handling without any real benefits. The flash memory accepts commands
as series of writes at predefined addresses, so it is important that
the cache does not interfere with the writes.

Change-Id: I219f962f20953d84df43012cf16bbb16d673add8
2021-05-21 18:55:14 +00:00
Solomon Peachy
388adff3cc pcm: Further cleanup of unused bits of the PCM ACPI:
* pcm_get_bytes_remaining()
 * pcm_calculate_peaks()
 * pcm_get_peak_buffer()

Nothing in-tree uses these at all (except for the lua plugin wrapper)

Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
2020-11-12 15:59:09 +00:00
Solomon Peachy
fe2d52cc7d pcm: Get rid of pcm_play_pause() and associated APIs
Nothing in the core has used it for some time.  It's exported to the
plugin API but the last plugins to use it were switched to the mixer API
back in 2011.

This allows us to get rid of pcm_play_dma_pause() from all audio drivers

Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
2020-10-31 01:18:27 +00:00
William Wilgus
3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00
Solomon Peachy
4a3d046545 Fix a pile of yellow in the bootloader
Change-Id: Ia89a33bbb13683566e421ac2a002baa20cdb07de
2020-10-13 13:37:21 -04:00
Michael Sevakis
1654efc313 Unify storage threads into one
* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.

* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.

* Each has an event callback called by the storage thread.

* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.

* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.

* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).

* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.

* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.

* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.

Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
2017-10-26 14:35:41 -04:00
Franklin Wei
5645135092 Fix stupid omission
Change-Id: I9d65b8feeeb4c31e14fa60b370a12c0cc8b13f54
2017-08-16 11:02:55 -04:00
Franklin Wei
6df15ea653 Remove mutex_* calls from the MR:500 SPI driver
As before, they would trigger a panic.

Change-Id: I3c140f2897a9d3ed21e13f0a9e45025ede311de5
2017-08-16 10:51:29 -04:00
Michael Sevakis
6db80020b4 Do some housekeeping with fat.h and SECTOR_SIZE
Many includes of fat.h are pointless. Some includes are just for
SECTOR_SIZE. Add a file 'firmware/include/fs_defines.h' for that
and to define tuneable values that were scattered amongst various
headers.

Remove some local definitions of SECTOR_SIZE since they have to be
in agreement with the rest of the fs code anyway.

(We'll see what's in fact pointless in a moment ;)

Change-Id: I9ba183bf58bd87f5c45eba7bd675c7e2c1c18ed5
2017-03-12 22:05:44 -04:00
Tomasz Moń
94b23da3c4 Sansa Connect: change bootloader linker file
This change ensures that Sansa Connect bootloader.bin will fit in its flash
partition.

Fix _flash_sizem calculation, division was not working properly because
FLASHSIZE included subtraction and defined value was not in parenthesis.
Prior to this change _flash_sizem was 0x00800000, now it is correctly set
to 4 in case of Sansa Connect and 8 in case of other TMS320DM320 players.
This significantly improves boot time as cache is now enabled only for
real flash memory region.

Change-Id: If3e50a3075c840dcb69dfafe5bba608a0acd2bf8
2016-05-25 17:03:19 +02:00
Marcin Bukat
89ba7e818c Get rid of stupid _backlight_* function names
_remote_backlight_* and _buttonlight_* are cleaned as well

Change-Id: I73653752831bbe170c26ba95d3bc04c2e3a5cf30
2015-01-12 11:09:27 +01:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Thomas Martitz
22b33d6eb8 Add missing kernel.h includes (hopefully all of them), take #2.
Change-Id: I62cedf992bb096987050621cfc34f0432e9da170
2014-01-05 20:42:48 +01:00
Thomas Martitz
22a28f9caa Add missing kernel.h includes (hopefully all of them).
Change-Id: I9c1825296a788587b8d494d8514b3314847b0ff0
2014-01-05 20:32:09 +01:00
Michael Sevakis
a56f1ca1ed Cleanup MV/MD macros a little.
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.

Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.

Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
2013-08-17 12:18:22 -04:00
Michael Sevakis
5261b19bdf Still at it for 0c7b787. Might be done now.
Change-Id: Idf45731dc6554954747f6036dc6dfcd4b63981a1
2013-04-15 14:58:00 -04:00
Rafaël Carré
7ca2081036 remove debug-target.h 2012-05-07 00:55:59 -04:00
Marcin Bukat
76c74c4437 fix tms320dm320 crt0.S
Change-Id: I7d7304cd4bddea78777ce826495e7cddae711442
2012-04-06 14:36:02 +02:00
Amaury Pouly
f33330c0ff arm: factor all exception handlers out of the crt0.S files
Remove the implementations of all exceptions handlers from the
various crt0.S files and have a single implementation in system-arm.h
The new implementation is weak so that it can be overwritten by some
specific code (like the unwinder)

Change-Id: Ib3e041ed6037376bbe0e79286057e1051640dd90
Reviewed-on: http://gerrit.rockbox.org/205
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
2012-04-06 13:46:32 +02:00
Marcin Bukat
e1796fbc20 mrobe500: fix warrnig in bootloader
Change-Id: I327dad2b8f335468d38ff8d717f7885c14492b7e
2012-03-19 08:43:27 +01:00
Michael Sevakis
286a4c5caa Revise the PCM callback system after adding multichannel audio.
Additional status callback is added to pcm_play/rec_data instead of
using a special function to set it. Status includes DMA error
reporting to the status callback. Playback and recording callback
become more alike except playback uses "const void **addr" (because
the data should not be altered) and recording  uses "void **addr".
"const" is put in place throughout where appropriate.

Most changes are fairly trivial. One that should be checked in
particular because it isn't so much is telechips, if anyone cares to
bother. PP5002 is not so trivial either but that tested as working.

Change-Id: I4928d69b3b3be7fb93e259f81635232df9bd1df2
Reviewed-on: http://gerrit.rockbox.org/166
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2012-03-03 07:23:38 +01:00
Jonathan Gordon
c0a2c3fe3a Fix build errors and warnings
Change-Id: Ie80bc4328d4f89a5a7b77c93f2b445d0e30fb019
2012-02-28 11:51:09 +11:00
Jonathan Gordon
b37e6bc8c1 lcd drivers: Convert lcd_[remote_]framebuffer to a pointer
Change all lcd drivers to using a pointer to the static framebuffer
instead of directly accessing the static array. This will let us
later do fun things like dynamic framebuffer sizes (RaaA) or
ability to use different buffers for different layers (dynamic
skin backdrops!)

Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
2012-02-28 11:44:59 +11:00
Rafaël Carré
7f2156661c adc-target.h: cleanup
move adc_close() prototype to adc.h
don't duplicate prototypes of adc.h
remove license header and guards for a single include of another file or for empty content

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31623 a1c6a512-1295-4272-9138-f99709370657
2012-01-08 00:39:29 +00:00
Rafaël Carré
95cf63b294 button-target.h : move prototypes to button.h
no need to define BUTTON_REMOTE anymore

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31620 a1c6a512-1295-4272-9138-f99709370657
2012-01-08 00:07:19 +00:00
Rafaël Carré
28d1af853c Clean spi.h and spi-target.h
Only target-specific (list of SPI targets) go in spi-target.h
API go into spi.h

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31615 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 22:04:12 +00:00
Rafaël Carré
95f3ba5658 lcd_remote_powersave: unused
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31611 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 19:48:49 +00:00
Rafaël Carré
56e2eea175 mr500: move remote button reading code to buttom-mr500.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31609 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 19:44:30 +00:00
Rafaël Carré
351c8b2573 move _remote_backlight_* to common header
remove unused REMOTE_INIT_LCD / REMOTE_DEINIT_LCD

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31607 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 19:32:50 +00:00
Rafaël Carré
50f96943be remote_detect(): move to lcd-remote.h
Reorganize lcd-remote.h so it works for iaudio-m3 too

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31605 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 19:07:36 +00:00
Rafaël Carré
666f2e61f0 move lcd remote common declarations to lcd-remote.h
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31604 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 18:34:09 +00:00
Rafaël Carré
2a5772a20c lcd-remote-target.h: remove more duplicates
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31603 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 18:22:13 +00:00
Rafaël Carré
07ee1b3729 lcd-remote-target.h: remove duplicate declarations
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31602 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 18:15:32 +00:00
Rafaël Carré
393f427a11 dbg_hw_info(): remove duplicate prototypes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31560 a1c6a512-1295-4272-9138-f99709370657
2012-01-04 05:29:30 +00:00
Rafaël Carré
b959497670 dbg_ports(): remove duplicate prototype
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31558 a1c6a512-1295-4272-9138-f99709370657
2012-01-04 05:21:52 +00:00
Thomas Martitz
c1bd9b0361 Rework powermgmt to enable code re-use on appliation and sims.
* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application)
to break powermgmt.c's assumption about the ability to read battery voltage.
There's now additionally percentage (android) and remaining time measure
(maemo). No measure at all also works (sdl app). If voltage can't be measured,
then battery_level() is king and it'll be used for power_history and runtime
estimation.

* Implement target's API in the simulator, i.e. _battery_voltage(), so it
doesn't need to implement it's own powermgmt.c and other stubs. Now
the sim behaves much more like a native target, although it still
changes the simulated battery voltage quickly,

* Other changes include include renaming battery_adc_voltage() to
_battery_voltage(), for consistency with the new target functions and
making some of the apps code aware that voltage and runtime estimation
is not always available.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
2012-01-03 23:44:38 +00:00
Rafaël Carré
568c441fd8 usb-target.h: remove
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31498 a1c6a512-1295-4272-9138-f99709370657
2011-12-31 18:44:55 +00:00
Rafaël Carré
a51879dd01 creative zvm isp1583 defines: move to isp1583.h
zvm is the only user of this file

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31495 a1c6a512-1295-4272-9138-f99709370657
2011-12-31 18:44:32 +00:00
Rafaël Carré
280d5844a1 usb_drv_connected() is declared in usb_drv.h
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31490 a1c6a512-1295-4272-9138-f99709370657
2011-12-31 18:44:07 +00:00
Rafaël Carré
df09274768 move usb_pin_init() declaration to PP's system-target.h
remove duplicate usb_detect() declaration
Remove all content from empty usb-target.h files

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31488 a1c6a512-1295-4272-9138-f99709370657
2011-12-31 18:43:53 +00:00
Rafaël Carré
bce42fdc31 usb_init_device(): move prototype to usb.h
Get rid of some usb-target.h files

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31487 a1c6a512-1295-4272-9138-f99709370657
2011-12-31 18:43:41 +00:00
Tomasz Moń
fdcf5e48e1 Sansa Connect: Set unknown GIOs to state with lowest power consumption. This slightly improves runtime.
Use proper delay for DSP reset and interrupt.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31438 a1c6a512-1295-4272-9138-f99709370657
2011-12-26 09:45:18 +00:00