1) seperate UI font for the remote and main displays
2) allow individual skins to load additional fonts for use in the skin (Uo to 7 extra in this first version) see CustomWPS for info on how to load a font in the skins.
Code should always use FONT_UI+screen_number to get the correct user font
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24644 a1c6a512-1295-4272-9138-f99709370657
There is some more work needed:
- Keymaps are definitely not perfect, touchscreen targets are disabled due to no keymap
- There is no manual yet
Author: Delyan Kratunov
Flyspray: FS#10065
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24587 a1c6a512-1295-4272-9138-f99709370657
humanstartfarms was used where humanstartinds shuold be used.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24509 a1c6a512-1295-4272-9138-f99709370657
Tested on Clipv1 (sim/target) and Ipod3g (sim)
Each color would be calculated as 0
Note the iteration over the whole range of colors is quite weird, and I
can not really sense what max_iter represents (except it's a number of
different colors, right?)
It should be backported to branch after tomers check if color range is
correct (FS#10935 mentions much smaller range for color targets as well)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24377 a1c6a512-1295-4272-9138-f99709370657
This makes plugins show the menu backdrop in their backdrop so that they don't look like crap if you have an sbs and look more integrated. I've test about all plugins and all work fine.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24335 a1c6a512-1295-4272-9138-f99709370657
Reclaim 128kB of plugin buffer, audio buffer is now 4 times larger
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24323 a1c6a512-1295-4272-9138-f99709370657
* moved #define USEGSLIB to fractal_sets.h and include only needed header file.
* include plugin.h so that LCD_DEPTH is defined.
* explicitly include fractal_sets.h in mandelbrot_set.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24309 a1c6a512-1295-4272-9138-f99709370657
* Created new directory, imageviewer/ and moved both jpeg/ and png/ under it.
- this still doesn't merge the two plugins. i.e. both jpeg.rock and png.rock will be made for color targets.
- I'm thinking to merge the two plugins to single image viewer later.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24272 a1c6a512-1295-4272-9138-f99709370657
The interpreter more or less passes all the tests in the z-machine test suite.
It should build for every target except Archos (for which it is disabled).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24267 a1c6a512-1295-4272-9138-f99709370657
- Should fix performance degradation caused because of the split
- Thanks for all who noticed (amiconn et al.)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24266 a1c6a512-1295-4272-9138-f99709370657
This prevent the mandelbrost set from being trashed if zooming too much
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24264 a1c6a512-1295-4272-9138-f99709370657
* apps.make: depends on ctype.o instead of errno.o to depend on config-*.h so that it works for simulator.
* lang.make: add dependency of lang.h to make it sure that the file is updated properly when needed.
* plugins.make: object files don't depend on libpluginbitmaps.a.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24256 a1c6a512-1295-4272-9138-f99709370657
This makes the code a bit more readable, and will allow me in the near future
to introduce support of more colors
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24236 a1c6a512-1295-4272-9138-f99709370657