Jens Arnold
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7a835ee0c6
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Some entropy decoder tweaks. Also removed unnecessary 'tmp' variables.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19008 a1c6a512-1295-4272-9138-f99709370657
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2008-11-04 23:46:04 +00:00 |
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Jens Arnold
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d1b19be423
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Various speedups: (1) Put actual decoding functions into IRAM on PP5002. (2) Put the insane filter buffer into IRAM on coldfire and PP502x (just for completeness, as long as there's no better use). (3) Use the ARMv6 'ssat' instruction for saturation on Gigabeat S.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18701 a1c6a512-1295-4272-9138-f99709370657
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2008-10-03 21:40:32 +00:00 |
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Dave Chapman
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cee61b57c8
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Remove some unused code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13630 a1c6a512-1295-4272-9138-f99709370657
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2007-06-14 22:35:01 +00:00 |
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Dave Chapman
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520274219a
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Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13562 a1c6a512-1295-4272-9138-f99709370657
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2007-06-05 16:58:29 +00:00 |
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