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Author SHA1 Message Date
Thomas Jarosch
c54537a663 Prevent theoretical out-of-bounds access in STM_Load()
We should be safe since STM_Load() should
never be called if STM_Test() fails.
Still it's better safe than sorry.

cppcheck reported:
[rockbox/apps/plugins/mikmod/load_stm.c:302]: (error) Array 'STM_Version[3]' accessed at index 3, which is out of bounds.

Change-Id: I914935fd108c492d013de24d17dcb9c227af6cd8
2014-12-20 13:37:40 +01:00
Thomas Jarosch
f8d9e9cb6c m3u playlist parser: Check size limit before using buffer
This should only be a problem if the last line
is not terminated by \r or \n though.

cppcheck reported:
[rockbox/apps/playlist.c:234]: (style) Array index 'i' is used before limits check.

Change-Id: I8182b66272ba9c024984c81588bd2a6dbb8255b8
2014-12-20 13:14:19 +01:00
Thomas Jarosch
2caf8870af text_viewer plugin: Fix two out-of-bounds buffer accesses
Test code:
--------------
int main(void)
{
    static unsigned short extra_spaces[] = { 0, 0x3000 };
    return sizeof(extra_spaces);
}
--------------

-> returns four instead of two.

cppcheck reported:
[rockbox/apps/plugins/text_viewer/tv_text_processor.c:180]: (error) Array 'break_chars[27]' acces
sed at index 53, which is out of bounds.
[rockbox/apps/plugins/text_viewer/tv_text_processor.c:195]: (error) Array 'extra_spaces[2]' acces
sed at index 3, which is out of bounds.

Change-Id: I66c305cc5c99e59e7c8e0aa9c86cecbe293ff037
2014-12-20 12:55:20 +01:00
Thomas Jarosch
1ff5fd4d6b Fix broken buflib_handle check in backdrop settings loader
The logic was messed up and always evaluated to true
if buflib_handle is non-zero.

Thanks to JdGordon for verifying the change.

cppcheck reported:
[rockbox/apps/gui/skin_engine/skin_backdrops.c:262]: (warning) Comparison of a boolean expression with an integer other than 0 or 1.

Change-Id: Ib52a73e0a6a2017a631e2dec19b638a2974dab83
2014-12-20 12:33:26 +01:00
Szymon Dziok
b29d311623 Fix remaining errors in Polish translation.
Change-Id: I6517e0bcbf57b18f34138019fb54cd3da7728848
2014-11-10 14:09:11 +01:00
Szymon Dziok
ce88fa2f81 Polish translation update.
Change-Id: Ie1f223a23e2c0b4c4838d0cb146f65ee6b8e5f09
2014-11-10 12:34:47 +01:00
Szymon Dziok
fa11990a2c Pegbox: use the same keymap for Samsung YH820 and YH920.
Keymap for the YH820 fits much better for the YH920 anyway.

Change-Id: I54d7f3be9dfaf689e76c73d39da4649395e912a1
2014-10-22 09:59:26 +02:00
Szymon Dziok
f443570897 YH820/YH92X: Add missing StdMenu action.
Change-Id: Ife5be1b6427724b5c231e0035aca44373adb0e40
2014-10-22 09:59:26 +02:00
Szymon Dziok
b7708059a8 Rockboy plugin: remove second keymap definition for the Iriver H10, added in
594b6e2 (FS#10251).

Change-Id: I652545c812a8bd4d5d1be5f200fce9c97733b636
2014-10-22 09:59:26 +02:00
Szymon Dziok
ce33d4f48b YH820/YH92X: Improve some keymaps for plugins.
Change-Id: Ib598737327043809f60127f7c538f2d45ddabb87
2014-10-22 09:59:26 +02:00
Ivan Pesic
ac928ed7a2 Update of the Serbian translation
Change-Id: If244aabe80414cc0202f3d18c0d0defc6b0c47bf
Reviewed-on: http://gerrit.rockbox.org/1016
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-10-18 05:29:47 +02:00
Richard Burke
1e7b93a9b2 Fixed disktidy bug and added a couple of new features to disktidy.
The following updates were made to disktidy:
- Fixed bug FS#12825. disktidy now checks subdirectories again for files to delete.
- Use iterative rather than recursive method to traverse file system.
- Once disktidy finishes a run it now returns to it's main menu rather than exiting.
- Added "Last Run Stats" view to disktidy. This shows how many files and directories
  were deleted in the last run as well as the total size of those files, the length of
  time the run took and when the run took place (for players with RTC).
- Added "Playback Control" option to disktidy main menu.

Change-Id: I9b7d6d5d08aef2b5f85fb63fcd2ec60f1c1ec2e0
Reviewed-on: http://gerrit.rockbox.org/808
Reviewed-by: Franklin Wei <frankhwei536@gmail.com>
Tested: Franklin Wei <frankhwei536@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
2014-10-09 09:43:40 +02:00
Szymon Dziok
877bd982a7 YH820: Add a forgotten define in aa8ba60.
Change-Id: I89a0c21f2ca09f65a4d0b3e06b4b8fed3c07bef6
2014-10-08 16:47:16 +02:00
Szymon Dziok
aa8ba60fea YH820/YH92X: Properly enable morse input.
Change-Id: I6a35d64d0859b7ef429919c260a69974d6fdfafb
2014-10-08 16:31:39 +02:00
Szymon Dziok
91bd7f1eba YH820/YH92X: Fix keymap for custom settings.
Change-Id: I8e31b416d2e45d024c304e11318f1de8220c30b2
2014-10-08 16:31:39 +02:00
Szymon Dziok
193ea0909d Samsung yh820/yh92x: add HID keymaps.
Change-Id: I575e0e858aef0090d6864837d40a7b51e996ab43
2014-10-03 00:20:09 +02:00
Franklin Wei
4991544037 New Rockblox features
- Add "Ghost piece" feature
   - on 1-bit displays, it's too hard to distinguish from "real" pieces, should it be disabled?
 - Show what your score is when you get a high score
 - Indent

Change-Id: Ibefe748bca3a84736cf1884cc0872d9c36daa613
Reviewed-on: http://gerrit.rockbox.org/990
Tested: Franklin Wei <frankhwei536@gmail.com>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-29 00:56:34 +02:00
Franklin Wei
515a3c50fc Add ptable to SOURCES
Change-Id: Ie31306210e3cfe78288269574e78976b682eab31
Reviewed-on: http://gerrit.rockbox.org/981
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-25 00:44:40 +02:00
Franklin Wei
428641998e Ptable: hopefully fix all the warnings, modify actinide/lanthanide behavior once again
... it's ready! :)

Change-Id: Ie6e9de6097bad2d2dcca2b6d927fe748fa69f60d
Reviewed-on: http://gerrit.rockbox.org/968
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-25 00:15:58 +02:00
Sebastian Leonhardt
3e131abe27 YH8xx,YH9xx: Keymap Improvement
Keymaps are still work-in-progress, so wait for more.

Changes:
* standard: fix REC, so that it can be used in other mappings
  as 'exit' button
* pitchscreen: support button repeat for slow/fast playback
* keyboard:
  - change REW/FFWD mapping to backspace/page flip (more important than cursor imo)
  - use REC as cancel button
  - use FFWD as button-combo-meta-key; change cursor left/right
    to button combos, introduce OK/cancel as combos.
* recording:
  - REC exits recording screen (more consistend and more obvious imo)
  - REW enters recording menu; long REW exits

Change-Id: Ie80c2d122e4a8c6268d0f8c2fc0426cc49276110
Reviewed-on: http://gerrit.rockbox.org/953
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
Tested: Szymon Dziok <b0hoon@o2.pl>
2014-09-21 13:29:26 +02:00
Simon Rothen
0b5ad60c26 Introducing Targets iBasso DX50 & iBasso DX90
The port to for this two targets has been entirely developped by Ilia Sergachev (alias Il or xzcc). His source
can be found at https://bitbucket.org/isergachev/rockbox . The few necesary modifications for the DX90 port
was done by headwhacker form head-fi.org. Unfortunately i could not try out the final state of the DX90 port.
The port is hosted on android (without java) as standalone app. The official Firmware is required to run this port.
Ilia did modify the source files for the "android" target in the rockbox source to make the DX port work. The work I did
was to separate the code for DX50 (&DX90) from the android target.
On this Target Ilia used source from tinyalsa from AOSP. I did not touch that part of the code because I do not understand it.
What else I changed from Ilias sources besides the separation from the target "android":
* removed a dirty hack to keep backlight off
* changed value battery meter to voltage battery meter
* made all plugins compile (named target as "standalone") and added keymaps
* i added the graphics for the manual but did not do anything else for the manual yet
* minor optimizations

known bugs:
* timers are slowed donw when playback is active (tinyalsa related?)
* some minor bugs

Things to do:
* The main prolem will be how to install the app correctly. A guy called DOC2008 added a CWM (by androtab.info) to the
  official firmware and Ilia made a CWM installation script and a dualboot selector (rbutils/ibassoboot, build with
  ndk-build). We will have to find a way to install rockbox in a proper way without breaking any copyrights.
  Maybe ADB is an option but it is not enable with OF by default. Patching the OF is probably the way to go.
* All the wiki and manual

to build:
needed: android ndk installed, android sdk installed with additional build-tools 19.1.0 installed

./tools/configure
select iBasso DX50 or iBasso DX90
make -j apk

the content of rockbox.zip/.rockbox needs to be copied to /system/rockbox/app_rockbox/rockbox/ (rockbox app not needed)
the content of libs/armeabi to /system/rockbox/lib/ (rockbox app needed)

The boot selector is needed as /system/bin/MangoPlayer and the iBasso app as /system/bin/MangoPlayer_original. There
is also the "vold" file. The one from OF does not work with DX50 rockbox (DX90 works!?), the one from Ilia is necessary.

Until we have found a proper way to install it, it can only be installed following the instructions of Ilia on his
bitbucket page, using the CWM-OF and his installation script package.

Change-Id: Ic4faaf84824c162aabcc08e492cee6e0068719d0
Reviewed-on: http://gerrit.rockbox.org/941
Tested: Chiwen Chang <rock1104.tw@yahoo.com.tw>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-18 18:19:01 +02:00
Michael Giacomelli
448a289da5 Disable periodic table plugin until all the compilation issues are sorted out.
Change-Id: Idb93aa9b5ad57ae1d5671ba5f17d0af0f2d201c7
2014-09-15 02:24:09 +02:00
Franklin Wei
3c33c6c2b6 hopefully fix the warnings
Change-Id: Id822234afc8906bb7c023810e902e604451ddfda
Reviewed-on: http://gerrit.rockbox.org/963
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15 01:49:00 +02:00
Franklin Wei
b655912e29 ifdef out lcd_set_bg call
Change-Id: I78112f8099c09cc0993357e0f58a567c43381a50
Reviewed-on: http://gerrit.rockbox.org/962
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15 01:07:23 +02:00
Franklin Wei
ba82784aae Fix building on clip
Change-Id: I4218cc9d45b144bfc3e58a44ef532d001d02e9ec
Reviewed-on: http://gerrit.rockbox.org/961
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15 00:53:24 +02:00
Franklin Wei
2a35c4cad8 FS#9583 - periodic table
- original rockbox port: Yifu Huang
- original work: Jonathan Bettencourt

- modifications made:
  - PLA-fied
  - Add element 117 (ununseptium)
  - Implemented up/down
  - Fixed actinide/lanthanide navigation so that they are between scandium and titanium
  - Added manual entry
  - Fixed FG/BG colors

Change-Id: Ibabfb0d28f794689ffcd8b9c360fb969d118de08
Reviewed-on: http://gerrit.rockbox.org/950
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15 00:47:11 +02:00
Michael Giacomelli
a7f23a5d05 Superdom: Silence warning.
Change-Id: Idec8c1a9defb19ebd753c2609b5d4207581c9248
2014-09-14 05:16:10 +02:00
Franklin Wei
1189fbe186 Superdom: rewrote help text
Change-Id: I54d5ee920b03f24faee5a6bf53ca56b27bbdc6c8
Reviewed-on: http://gerrit.rockbox.org/945
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 04:17:36 +02:00
Franklin Wei
a65f6ceaed Superdom: some AI improvements and other minor changes
Change-Id: Ia2756a7263ec09b78714273af0f604fc9cdb50eb
Reviewed-on: http://gerrit.rockbox.org/944
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 04:17:16 +02:00
Franklin Wei
333a82c8eb Superdom: added option for persistent units
Change-Id: I4c28f3c567ed435ba7aee36c8b54c76fc75e12aa
Reviewed-on: http://gerrit.rockbox.org/943
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 04:17:05 +02:00
Franklin Wei
ad79a90e39 [WIP] Superdom: AI can now use nukes
Change-Id: Iff5093b0edb4c065096d41c36d33bb2126063cf6
Reviewed-on: http://gerrit.rockbox.org/942
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 04:16:48 +02:00
Franklin Wei
bc00d38987 [WIP] Superdom: game improvements
- macro-ify board dimensions, surrender thresholds
 - make AI skill level adjustable
 - let AI buy nukes in hard mode (still can't use them yet)
 - make nukes persistent (stay after an invasion)
 - make AI treat nukes with priority

Change-Id: I1add6250766810787080624bd9e36026df449509
Reviewed-on: http://gerrit.rockbox.org/940
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 03:58:43 +02:00
Franklin Wei
a231754af9 Superdom: code cleanup
Change-Id: I3285238cfc098546307862f7d2e51e3b8e456a98
Reviewed-on: http://gerrit.rockbox.org/931
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 03:48:44 +02:00
Franklin Wei
e47ed2a534 Superdom: whitespace cleanup
Change-Id: Iab7aa68c4ed34809e1e9200cba9ee5bc0a09be8e
Reviewed-on: http://gerrit.rockbox.org/930
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14 03:48:00 +02:00
Szymon Dziok
4c6939fc3d Correct some file permissions.
Change-Id: I4a092a19d6a9c66dfeb2777c9655aa4b19d11e16
2014-09-08 16:04:39 +02:00
Szymon Dziok
c986655b64 Correction of the Sliding puzzle on Samsung YH-820.
Change-Id: Iceef613d8f99da75c7861e0ca472bc67e94a51f9
2014-09-08 15:23:13 +02:00
Szymon Dziok
5e0baf2922 Bubbles: make it work on Samsung YH-820 and align it on the occasion on Cowon M3.
Change-Id: I8d679ccba7f618cee78445b76452c368b00d2b60
2014-09-08 14:09:58 +02:00
Amaury Pouly
8146b40e73 Fuze+: add a configurable deadzone area for touchpad buttons
To stop erroneous button presses, allow users to add a deadzone between
the button via the Settings > General > System menu > Touch Dead Zone.

The configuration was chosen this way: the touchpad has the same DPI
in both direction so the setting applies the same on both the X and Y
axis. The setting ranges from 0 to 100 and is internally multiplied by 2
giving a maximum deadzone of 2*100 = 200 around each button, which
account for 400 total (once around each button), effectively reducing
each virtual button from 1000x600 to 600x200 when using the maximum value.

Change-Id: I8683c63d2950200eb32d1dda0a00bbd92d83d5be
Reviewed-on: http://gerrit.rockbox.org/677
Reviewed-by: Benjamin Brown <foolshperson@gmail.com>
Tested: Benjamin Brown <foolshperson@gmail.com>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2014-09-08 11:21:54 +02:00
Michael Sevakis
5b08f1a5b9 Remove I/O priority. It is harmful when used with the new file code.
HAVE_IO_PRIORITY was defined for native targets with dircache.

It is already effectively disabled for the most part since dircache no
longer lowers its thread's I/O priority. It existed primarily for the
aforementioned configuration.

Change-Id: Ia04935305397ba14df34647c8ea29c2acaea92aa
2014-08-30 14:01:21 -04:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Kyryljan_Serhij
223038dfe0 Ukrainian language update
Change-Id: Ie06a1a1ecded66d1efb3beeee1aa7b69656715ef
Reviewed-on: http://gerrit.rockbox.org/921
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-24 00:06:34 +02:00
Frank Gevaerts
1bc89bde8c One last missing !defined(SIMULATOR) for chip8
Change-Id: Iab2d9150126f6c611604469d105186b936825012
2014-08-23 00:39:20 +02:00
Franklin Wei
e1c09cd5bd Hope this works...
Change-Id: I8a94f0be82f63ed1e81433beb41ff2d60a1e6eef
Reviewed-on: http://gerrit.rockbox.org/926
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-23 00:25:12 +02:00
Franklin Wei
7e46440e4d Yellow go bye-bye
Change-Id: I12ce8b7781b4b1ce1c47b2973057586177f90157
Reviewed-on: http://gerrit.rockbox.org/923
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-22 23:53:50 +02:00
Franklin Wei
8f9bd987e1 Fixed a chip8 bug
Change-Id: Ia28610713461eb02e8911be7fa0d5ad8ec8ba7fe
Reviewed-on: http://gerrit.rockbox.org/919
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-22 23:36:26 +02:00
Franklin Wei
9fed5fd9e9 Added Clip/+ to 2048 targets
Change-Id: I9fb5a50f214e9dd87d1f1f62f4324876bdd94fe8
Reviewed-on: http://gerrit.rockbox.org/918
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-19 23:04:35 +02:00
Franklin Wei
7ac0056beb 2048: service pack 1 :)
- fixed some bugs
- added 1-bit LCD support

Change-Id: I7bb458d79d799dcd6b11d9d538773404f9a7f97c
Reviewed-on: http://gerrit.rockbox.org/917
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-19 22:37:54 +02:00
Avi Eisenberg
ec844f8b6d Always unboost at exit
Change-Id: I8b4a2d61a5f4491265888d84c0f2c684bcf38edb
Reviewed-on: http://gerrit.rockbox.org/915
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2014-08-18 04:12:43 +02:00
Michael Sevakis
528715a672 Fix warnings from 6ed0087
Forgot to (void) an unused parameter when priorityless.

usb-drv-rl27xx.c was using a compound init to initialize a semaphore
but the structure changed so that it is no longer correct. Use
designated initializers to avoid having to complete all fields.

Forgot to break compatibility on all plugins and codecs since the
kernel objects are now different. Take care of that too and do the
sort thing.

Change-Id: Ie2ab8da152d40be0c69dc573ced8d697d94b0674
2014-08-16 06:00:36 -04:00
Michael Sevakis
6ed00870ab Base scheduler queues off linked lists and do cleanup/consolidation
Abstracts threading from itself a bit, changes the way its queues are
handled and does type hiding for that as well.

Do alot here due to already required major brain surgery.

Threads may now be on a run queue and a wait queue simultaneously so
that the expired timer only has to wake the thread but not remove it
from the wait queue which simplifies the implicit wake handling.

List formats change for wait queues-- doubly-linked, not circular.
Timeout queue is now singly-linked. The run queue is still circular
as before.

Adds a better thread slot allocator that may keep the slot marked as
used regardless of the thread state. Assists in dumping special tasks
that switch_thread was tasked to perform (blocking tasks).

Deletes alot of code yet surprisingly, gets larger than expected.
Well, I'm not not minding that for the time being-- omlettes and break
a few eggs and all that.

Change-Id: I0834d7bb16b2aecb2f63b58886eeda6ae4f29d59
2014-08-16 05:15:37 -04:00