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gui: Remove gui_synclist_limit_scroll()

Since gui_synclist_do_button() overrides the setting at runtime
there is no reason to have a public API call to set it. Really
it should be a local variable, but it will be simpler to do that
after refactoring how list wraparound behavior is handled.

Change-Id: Id09d42197814102693752a9f64db8325118ca796
This commit is contained in:
Aidan MacDonald 2022-09-19 11:52:30 +01:00
parent ead172c05d
commit ff378deb69
19 changed files with 10 additions and 39 deletions

View file

@ -678,7 +678,6 @@ struct pgn_game_node* pgn_show_game_list(struct pgn_game_node* first_game){
if (rb->global_settings->talk_menu)
rb->gui_synclist_set_voice_callback(&games_list, speak_game_selection);
rb->gui_synclist_set_nb_items(&games_list, i);
rb->gui_synclist_limit_scroll(&games_list, true);
rb->gui_synclist_select_item(&games_list, 0);
rb->gui_synclist_draw(&games_list);