diff --git a/uisimulator/sdl/uisdl.c b/uisimulator/sdl/uisdl.c index f161d40567..81f9722a68 100644 --- a/uisimulator/sdl/uisdl.c +++ b/uisimulator/sdl/uisdl.c @@ -47,7 +47,7 @@ extern void new_key(int key); void button_event(int key, bool pressed); SDL_Surface *gui_surface; -bool background = false; /* Don't use backgrounds by default */ +bool background = true; /* use backgrounds by default */ bool lcd_display_redraw = true; /* Used for player simulator */ char having_new_lcd = true; /* Used for player simulator */ @@ -196,10 +196,10 @@ int main(int argc, char *argv[]) debug_wps = true; printf("WPS debug mode enabled.\n"); } - else if (!strcmp("--background", argv[x])) + else if (!strcmp("--nobackground", argv[x])) { - background = true; - printf("Using background image.\n"); + background = false; + printf("Disabling background image.\n"); } else if (!strcmp("--old_lcd", argv[x])) { @@ -235,7 +235,7 @@ int main(int argc, char *argv[]) printf("Arguments:\n"); printf(" --debugaudio \t Write raw PCM data to audiodebug.raw\n"); printf(" --debugwps \t Print advanced WPS debug info\n"); - printf(" --background \t Use background image of hardware\n"); + printf(" --nobackground \t Disable the background image\n"); printf(" --old_lcd \t [Player] simulate old playermodel (ROM version<4.51)\n"); printf(" --zoom [VAL]\t Window zoom (will disable backgrounds)\n"); printf(" --alarm \t Simulate a wake-up on alarm\n");